Frostbite
Level: (1–20)
Cost: (24–50) Mana
Cast Time: 0.50 sec
Radius: 16
Requires Level (24–70), (25–68) Dex, (37–98) Int
Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed enemies have (-36–-17)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Additional Effects From Quality:
Freezes on Cursed enemies have (0–20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /40
Level | Requires Level | Int | Dex | Cost | Base duration is 8 seconds | # metres to radius | -17% to Cold Resistance | Experience |
---|---|---|---|---|---|---|---|---|
1 | 24 | 37 | 25 | 24 | 8 | 0 | -17 | 118,383 |
2 | 27 | 41 | 28 | 26 | 8.2 | 0.1 | -18 | 175,816 |
3 | 30 | 45 | 31 | 27 | 8.4 | 0.1 | -19 | 254,061 |
4 | 33 | 49 | 34 | 29 | 8.6 | 0.2 | -20 | 359,090 |
5 | 36 | 53 | 36 | 30 | 8.8 | 0.2 | -21 | 498,508 |
6 | 39 | 56 | 39 | 32 | 9 | 0.3 | -22 | 682,057 |
7 | 42 | 60 | 42 | 34 | 9.2 | 0.3 | -23 | 921,777 |
8 | 45 | 64 | 45 | 35 | 9.4 | 0.4 | -24 | 1,727,879 |
9 | 48 | 68 | 48 | 37 | 9.6 | 0.4 | -25 | 1,138,877 |
10 | 50 | 71 | 49 | 38 | 9.8 | 0.5 | -26 | 1,368,233 |
11 | 52 | 74 | 51 | 39 | 10 | 0.5 | -27 | 1,638,338 |
12 | 54 | 76 | 53 | 40 | 10.2 | 0.6 | -28 | 1,956,648 |
13 | 56 | 79 | 55 | 42 | 10.4 | 0.6 | -29 | 3,655,184 |
14 | 58 | 82 | 57 | 43 | 10.6 | 0.7 | -30 | 3,017,327 |
15 | 60 | 84 | 59 | 44 | 10.8 | 0.7 | -31 | 7,793,914 |
16 | 62 | 87 | 60 | 45 | 11 | 0.8 | -32 | 15,206,031 |
17 | 64 | 90 | 62 | 46 | 11.2 | 0.8 | -33 | 26,185,582 |
18 | 66 | 92 | 64 | 47 | 11.4 | 0.9 | -34 | 62,755,923 |
19 | 68 | 95 | 66 | 48 | 11.6 | 0.9 | -35 | 211,877,683 |
20 | 70 | 98 | 68 | 50 | 11.8 | 1 | -36 | |
21 | 72 | 51 | 12 | 1 | -37 | |||
22 | 74 | 52 | 12.2 | 1.1 | -38 | |||
23 | 76 | 53 | 12.4 | 1.1 | -39 | |||
24 | 78 | 54 | 12.6 | 1.2 | -40 | |||
25 | 80 | 56 | 12.8 | 1.2 | -41 | |||
26 | 82 | 57 | 13 | 1.3 | -42 | |||
27 | 84 | 58 | 13.2 | 1.3 | -43 | |||
28 | 86 | 59 | 13.4 | 1.4 | -44 | |||
29 | 88 | 60 | 13.6 | 1.4 | -45 | |||
30 | 90 | 61 | 13.8 | 1.5 | -46 | |||
31 | 91 | 63 | 13.9 | 1.5 | -46 | |||
32 | 92 | 65 | 14 | 1.5 | -47 | |||
33 | 93 | 66 | 14.1 | 1.5 | -47 | |||
34 | 94 | 67 | 14.2 | 1.6 | -48 | |||
35 | 95 | 68 | 14.3 | 1.6 | -48 | |||
36 | 96 | 70 | 14.4 | 1.6 | -49 | |||
37 | 97 | 71 | 14.5 | 1.6 | -49 | |||
38 | 98 | 72 | 14.6 | 1.7 | -50 | |||
39 | 99 | 73 | 14.7 | 1.7 | -50 | |||
40 | 100 | 75 | 14.8 | 1.7 | -51 |
Attribute /10
Frostbite
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Alteration |
Acronym | Hit, Resistance, Curse, Freeze |
DropLevel | 24 |
BaseType | Frostbite |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemFrostbite |
Reference | poe.ninja, Community Wiki |
Frostbite
Level: (1–20)
Cost: (24–50) Mana
Cast Time: 0.50 sec
Radius: 16
Requires Level (24–70), (25–68) Dex, (37–98) Int
Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed enemies have (-36–-17)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
base deal no damage [1]
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Additional Effects From Quality:
Freezes on Cursed enemies have (0–20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /29
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
More Duration Support
Supports any skill with a duration.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Less Duration Support
Supports any skill that has a duration.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Blasphemy Support
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Efficacy Support
Supports any skill that deals damage or has a duration.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Intensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Blasphemy Support
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Impending Doom Support
Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
Cursed Ground Support
Supports non-aura hex curse skills.
Hex Bloom Support
Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
Frostbite Unique /1
(20–30)% increased Projectile Speed
Grants Level 5 Frostbite Skill
(8–12)% increased Attack Speed
+(30–40)% to Cold Resistance
(30–40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7–10)% chance to Freeze
Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Hexes from Auras or Cursed Ground cannot be Transferred)
Frostbite
You are cursed. You take more Cold damage and are more prone to being Frozen.
base_self_freeze_duration_-%
chance_to_be_frozen_%
cold_damage_resistance_%_from_curse
Attribute /5
curse_cold_weakness
Key | Value |
---|---|
Acronym | Ignite |
IsSkillBuff | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 6 |
Code | cold damage resistance % from curse |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | chance to be frozen % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | base self freeze duration -% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Frostbite Monster /21
Name | Modifiers | Spectre |
---|---|---|
Boiling Ambusher | 80% of Physical Damage Converted to Cold Damage | Y |
Boiling Strider | 80% of Physical Damage Converted to Cold Damage | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage monster drop additional currency items with quality [2] | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage | Y |
Death Bishop | monster raises undead text [1] | Y |
Ultima Thule | monster base type attack cast speed +% and damage -% final [33] | Y |
Ultima Thule | monster base type attack cast speed +% and damage -% final [33] 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Aurelio Voidsinger | 35% increased Cast Speed | Y |
Aurelio Voidsinger | 35% increased Cast Speed 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Nemesis Daemon | Y | |
Daemon | Y | |
Rima, Deep Temptress | % increased Rarity of Items Dropped Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Rima, Deep Temptress | % increased Rarity of Items Dropped Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Graveblood | Gain 25% of Physical Damage as Extra Cold Damage monster casts ice spear text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Torment Daemon | Curse Skills have 80% reduced Cast Speed | Y |
Mutewind Hexbinder | monster no map drops [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot have affliction mods [1] | Y |
Mutewind Hexbinder | monster no map drops [1] cannot have affliction mods [1] | Y |
Tempest Daemon | Y | |
Invisible | Y | |
Accursed Deceiver | monster raises undead text [1] | Y |
Effigy of the Depths | Can have up to 24 additional Traps placed at a time 25% reduced Movement Speed 10% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown kill traps mines and totems on death [1] | Y |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Frostbite
Frostbite is a spell that curses all targets in an area, making them less resistant to cold damage and giving cold damage a chance to freeze.
Skill Functions and Interactions
Negative Resistances: This curse can cause resistance values to dip into the negative, if the base values are low enough. This will have the effect of increasing the damage above values listed on the character screen. For example, a monster that has 0% cold resistance, and then is inflicted with level 1 Frostbite, will take 25% more (multiplicative) cold damage than the spell or attack would normally cause.
Frostbite can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.12.0 |
''All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
|
2.6.0 |
|
2.0.0 |
|
0.9.13 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.