Skill Gem /2
Skill Gem Quality /1
ItemStats
Hexblast(-10–0)% chance to remove a Hex after Damaging
Support Gem Quality /1
ItemStats
Hex Bloom SupportSupported Skills have (0–4)% increased Hex Transfer range
Item mods /12
NameLevelPre/SufDescriptionWeight
68ScourgeUpsideHex Master cursebody_armour 10
default 0
30WeaponTreeHex Masterwand 40
staff 20
sceptre 20
dagger 20
claw 20
default 0
24WeaponTree20% reduced Area of Effect of Hex Skills
Hex Skills have 40% increased Skill Effect Duration
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
75WeaponTree20% reduced Area of Effect of Hex Skills
Hex Skills have 50% increased Skill Effect Duration
two_hand_weapon 0
caster_unique_weapon 250
attack_dagger 0
wand 250
sceptre 250
dagger 250
default 0
24WeaponTree30% reduced Area of Effect of Hex Skills
Hex Skills have 80% increased Skill Effect Duration
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
default 0
75WeaponTree30% reduced Area of Effect of Hex Skills
Hex Skills have 100% increased Skill Effect Duration
one_hand_weapon 0
caster_unique_weapon 250
attack_staff 0
staff 250
default 0
38WeaponTreeSocketed Gems are Supported by Level 25 Hex Bloomtwo_hand_weapon 0
caster_unique_weapon 100
attack_dagger 0
wand 100
sceptre 100
dagger 100
default 0
38WeaponTreeSocketed Gems are Supported by Level 25 Hex Bloomone_hand_weapon 0
caster_unique_weapon 100
attack_staff 0
staff 100
default 0
38WeaponTreeSocketed Gems are Supported by Level 25 Hex Bloomtwo_hand_weapon 0
caster_unique_weapon 25
attack_dagger 0
wand 25
sceptre 25
dagger 25
default 0
38WeaponTreeSocketed Gems are Supported by Level 25 Hex Bloomone_hand_weapon 0
caster_unique_weapon 25
attack_staff 0
staff 25
default 0
1WeaponTree10% of Hexblast and Doom Blast Overkill Damage is Leeched as Lifetwo_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
shield 500
default 0
1WeaponTree20% of Hexblast and Doom Blast Overkill Damage is Leeched as Lifeone_hand_weapon 0
caster_unique_weapon 1000
attack_staff 0
attack_dagger 0
weapon_can_roll_minion_modifiers 0
wand 1000
staff 1000
dagger 1000
sceptre 1000
default 0
Enchantment Modifier /6
NameLevelPre/SufDescriptionWeight
Enchantment Hexblast Damage 166EnchantmentHexblast deals 25% increased Damage damagehelmet 100
default 0
Enchantment Hexblast Damage 275EnchantmentHexblast deals 40% increased Damage damagehelmet 100
default 0
Enchantment Hexblast Area Of Effect 166EnchantmentHexblast has 16% increased Area of Effecthelmet 100
default 0
Enchantment Hexblast Area Of Effect 275EnchantmentHexblast has 24% increased Area of Effecthelmet 100
default 0
Enchantment Hexblast Chance to not Consume Hex 166EnchantmentHexblast has +10% chance to remove a Hexhelmet 100
default 0
Enchantment Hexblast Chance to not Consume Hex 275EnchantmentHexblast has +15% chance to remove a Hexhelmet 100
default 0
Monsters mods /11
NameLevelPre/SufDescriptionWeight
Hexproof23UniqueHexproof caster cursedefault 1000
1UniqueHexproof caster curse
Hexing24UniqueHexproofno_common_monster_mods 0
default 1000
1UniqueHex Reflection caster curse
1UniqueYour Hexes have infinite Duration caster curse
Blasphemer's Grip1TormentYou can apply an additional Curse
Hex Reflection
50% increased Effect of your Curses
apply X random curses on hit [2]
caster curse
default 1000
1UniqueYou can apply 4 additional Curses
Hex Reflection
apply X random curses on hit [0]
caster curse
1UniqueHex Reflection
Chill and Freeze Reflection
Shock Reflection
Hexproof24PrefixHexproofdefault 1000
Reflector's46Prefix100% chance to Reflect Hexesdefault 500
1UniqueYour Hexes can affect Hexproof Enemies
Cluster Jewel mods /4
NameLevelPre/SufDescriptionWeight
Notable75Prefix1 Added Passive Skill is Hex Breaker attack caster speed curseaffliction_channelling_skill_damage 113
default 0
of Clout1SuffixAdded Small Passive Skills also grant: 1% increased Area of Effect of Hex Skills caster curseold_do_not_use_affliction_curse_effect 350
default 0
of Dominance68SuffixAdded Small Passive Skills also grant: 2% increased Area of Effect of Hex Skills caster curseold_do_not_use_affliction_curse_effect 350
default 0
of Suppression84SuffixAdded Small Passive Skills also grant: 3% increased Area of Effect of Hex Skills caster curseold_do_not_use_affliction_curse_effect 250
default 0
Map mods /4
NameLevelPre/SufDescriptionWeight
Hexproof1PrefixMonsters are Hexproof
10% increased Quantity of Items found in this Area
caster curse
uber_tier_map 0
secret_area 600
default 0
Hexwarded69PrefixMonsters Reflect Hexes
Monsters are Unaffected by Curses
Found Items have 2% chance to drop Corrupted in Area
18% increased Quantity of Items found in this Area
curse
uber_tier_map 0
secret_area 600
default 0
Hexproof1PrefixMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
caster curse
uber_tier_map 0
top_tier_map 800
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Hexproof1PrefixMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
caster curse
uber_tier_map 0
top_tier_map 0
maven_map 800
primordial_map 0
default 0
Delve Area mods /1
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
caster curse
default 250
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
Hexproof46PrefixMonsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
caster curse
default 800
Misc mods /10
NameLevelDomainPre/SufDescriptionWeight
Whispering15ChestPrefixCasts a random Hex Curse Spell when activateddefault 1000
1JewelUniqueWhen you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
Curses for remaining Hex Duration
46ExpeditionRelicPrefixRunic Monsters apply a random Hex on Hitdefault 1000
1SanctumSpecialCorruptedHex Master cursedefault 100
of Hexwarding1CrucibleMapSuffixMonsters Reflect Hexes
Monsters are Unaffected by Curses
map item drop quantity +% [16]
map item drop rarity +% [9]
uber_tier_map 0
crucible_map_low 500
crucible_map_high 500
default 0
Hexing45TincturePrefix(6–8)% chance to Curse Enemies with a random Hex on Hittincture 500
default 0
Profane45TincturePrefix(9–11)% chance to Curse Enemies with a random Hex on Hittincture 500
default 0
Vile72TincturePrefix(12–14)% chance to Curse Enemies with a random Hex on Hittincture 250
default 0
Occultist's45CharmPrefixYour Hexes can affect Hexproof Enemiesint_animal_charm 500
default 0
Hexproof1UberMapPrefixMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
caster curse
has_uber_map_prefix 96
default 0
Item /1
Lycia's Invocation of Hex Master
Stack Size: 1 / 10
Adds Hex Master to a Sanctified Relic
Unique /29
Socketed Gems are Supported by Level 20 Spell Totem
(20–25)% increased Spell Damage
(100–120)% increased Energy Shield
(20–30)% increased Totem Life
Inflicts a random Hex on you when your Totems die
(50–80)% increased Armour
+(10–15)% to all Elemental Resistances
20% increased Movement Speed
You can apply an additional Curse
50% increased Area of Effect of Hex Skills
+(20–30) to Intelligence
+(60–80) to maximum Life
+(60–80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
(Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds)
Hexes applied by Socketed Curse Skills are Reflected back to you
(40–60)% increased Stun and Block Recovery
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4–6) Frenzy Charges to allies on Death
6% increased Movement Speed
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(20–30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
+(20–30) to maximum Life
Adds (12–15) to (30–35) Fire Damage to Spells and Attacks
(120–150)% increased Armour
+(60–80) to maximum Life
+(35–50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit
(Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 15%, or 9% on Rare or Unique targets. It lasts 8 seconds)
+18% Chance to Block Attack Damage while wielding a Staff
18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
(20–30)% increased Projectile Speed
Grants Level 5 Frostbite Skill
(8–12)% increased Attack Speed
+(30–40)% to Cold Resistance
(30–40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7–10)% chance to Freeze
Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Hexes from Auras or Cursed Ground cannot be Transferred)
9% increased Movement Speed
+3 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
100% Chance to Cause Monster to Flee on Block
+20% Chance to Block Attack Damage from Cursed Enemies
Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
(Punishment is a Hex which increases Damage taken by 30% while the target is on low life and causes them to be Debilitated for 2 seconds when they Hit. It lasts 8 seconds)
(Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds)
(Elemental Weakness is a Hex which inficts -15% to all Elemental Resistances. It lasts 8 seconds)
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
(Warstaves are considered Staves)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
+(20–30)% to Fire Resistance
Grants Level 10 Frostblink Skill
(30–50)% increased Cold Damage
+(10–15)% to all Elemental Resistances
60% increased Area of Effect of Hex Skills
You cannot be Cursed with Silence
Frostblink has 50% increased Duration
Corrupted
3% increased Movement Speed
(150–200)% increased Evasion Rating
+(31–53)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Always Poison on Hit against Cursed Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
25% chance to Maim on Hit
(230–270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
(Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted)
Socketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills can apply 5 additional Curses
+(30–40) to Intelligence
(130–150)% increased Energy Shield
20% less Effect of your Curses
6% increased Movement Speed
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(180–200) to maximum Energy Shield
+(20–30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15–20)% increased Effect of your Curses
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(200–250)% increased Armour
+(10–15)% to all Elemental Resistances
25% increased Movement Speed
(10–20)% increased Elemental Damage
You can apply an additional Curse
60% increased Area of Effect of Hex Skills
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability
(Attributes are Strength, Dexterity, and Intelligence)
(Unlucky things are rolled twice and the worst result used)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
+(9–20) to maximum Energy Shield
+(15–20) to all Attributes
(5–10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability
(Attributes are Strength, Dexterity, and Intelligence)
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
Has 1 Socket
Curse Enemies with Socketed Hex Curse Gem on Hit
Has 1 Socket
+3 to Level of Socketed Curse Gems
+(20–30)% to Cold Resistance
+(20–30)% to Lightning Resistance
Left Ring Slot: Your Chilling Skitterbot's Aura applies Socketed Hex Curse instead
Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22–44) Fire Damage to Attackers on Block
(Warstaves are considered Staves)
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
+(20–30) to maximum Mana
+(20–40) to Intelligence
Curse Skills have (8–12)% increased Cast Speed
Non-Aura Hexes expire upon reaching (180–220)% of base Effect
Non-Aura Hexes gain 20% increased Effect per second
+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
(Unlucky things are rolled twice and the worst result used)
+(20–30) to maximum Mana
+(20–40) to Intelligence
Curse Skills have (8–12)% increased Cast Speed
Non-Aura Hexes expire upon reaching (180–220)% of base Effect
Non-Aura Hexes gain 20% increased Effect per second
+(5–15) to Intelligence
When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
Curses for remaining Hex Duration
Passive /2
50% increased Area of Effect of Hex Skills
20% increased Mana Reservation Efficiency of Curse Aura Skills
20% reduced Mana Cost of Curse Skills
Your Hexes have infinite Duration
20% less Effect of your Curses
Ascendancy Passive /1
Ascendancy: Occultist
Character: Witch
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Cluster Jewel Passive /9
Enfeeble can affect Hexproof Enemies
35% increased Critical Strike Chance against Cursed Enemies
Despair can affect Hexproof Enemies
Recover 2% of Energy Shield when you Kill a Cursed Enemy
Temporal Chains can affect Hexproof Enemies
Enemies you Curse are Unnerved
(Unnerved enemies take 10% increased Spell Damage)
Punishment can affect Hexproof Enemies
You have Culling Strike against Cursed Enemies
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Flammability can affect Hexproof Enemies
30% increased Damage with Ignites inflicted on Cursed Enemies
Frostbite can affect Hexproof Enemies
30% increased Duration of Freezes you inflict on Cursed Enemies
Vulnerability can affect Hexproof Enemies
Recover 2% of Life when you Kill a Cursed Enemy
Conductivity can affect Hexproof Enemies
30% increased Effect of Shocks you inflict on Cursed Enemies
Elemental Weakness can affect Hexproof Enemies
+1% to all maximum Elemental Resistances if you have Killed a Cursed Enemy Recently
(Maximum Resistances cannot be raised above 90%)

Community Wiki

Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.