Elemental Weakness
Level: (1–20)
Cost: (16–33) Mana
Cast Time: 0.50 sec
Radius: 16
Requires Level (24–70), (58–155) Int
Curses all targets in an area, lowering their elemental resistances.
Base duration is (8–11.8) seconds
+(0–1) metre to radius
Cursed enemies have (-30–-15)% to Elemental Resistances

Additional Effects From Quality:
(0–20)% increased Duration of Elemental Ailments on Cursed enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /3
ActQuestNPCCharacter
3Lost in LoveQuest RewardWitch · Scion · Shadow · Templar
3Lost in LoveClarissaScion · Shadow · Templar · Witch
3Lost in LoveQuest RewardScion · Shadow · Templar · Witch
Level Effect /40
LevelRequires LevelIntCostBase duration is 8 seconds# metres to radiusCursed enemies have -15% to Elemental ResistancesExperience
124581680-15118,383
22764178.20.1-16175,816
33071188.40.1-17254,061
43377198.60.2-18359,090
53683218.80.2-18498,508
639902290.3-19682,057
74296239.20.3-20921,777
845102249.40.4-211,727,879
948109259.60.4-211,138,877
1050113269.80.5-221,368,233
115211726100.5-231,638,338
12541212710.20.6-241,956,648
13561252810.40.6-243,655,184
14581302910.60.7-253,017,327
15601342910.80.7-267,793,914
166213830110.8-2715,206,031
17641423111.20.8-2726,185,582
18661463111.40.9-2862,755,923
19681513211.60.9-29211,877,683
20701553311.81-30
217234121-30
22743412.21.1-31
23763512.41.1-32
24783612.61.2-33
25803612.81.2-33
268237131.3-34
27843813.21.3-35
28863913.41.4-36
29883913.61.4-36
30904013.81.5-37
31914013.91.5-37
329241141.5-38
33934114.11.5-38
34944214.21.6-39
35954214.31.6-39
36964214.41.6-39
37974314.51.6-40
38984314.61.7-40
39994314.71.7-40
401004414.81.7-41
Attribute /10

Elemental Weakness

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymResistance, Curse
DropLevel 24
BaseType Elemental Weakness
Class Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemElementalWeakness
Referencepoe.ninja, Community Wiki
Elemental Weakness
You are cursed. You take more Elemental damage.
self_elemental_status_duration_-%
elemental_resistance_%_from_curse
Attribute /5

curse_elemental_weakness

KeyValue
AcronymIgnite
IsSkillBuff1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID6
Codeelemental resistance % from curse
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeself elemental status duration -%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Elemental Weakness Monster /13 ⍟
NameModifiersSpectre
Sin Mastermonster raises undead text [1]Y
Defilermonster raises undead text [1]Y
Pagan Bishop of AgonyMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
You can apply 3 additional Curses
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Y
Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Nemesis DaemonY
Shrine DaemonCurse Skills have 80% reduced Cast SpeedY
DaemonY
DaemonYou can apply 2 additional CursesY
Judgement Apparatus300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
Gain 25% of Physical Damage as Extra Fire Damage
Gain 25% of Physical Damage as Extra Cold Damage
monster no map drops [1]
monster is invasion boss [1]
Y
Torment DaemonCurse Skills have 80% reduced Cast SpeedY
Tempest DaemonY
InvisibleYou can apply 5 additional Curses
100% more Effect of your Curses
Y
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Elemental Weakness Curse Effect 110% increased Elemental Weakness Curse Effect100
The Eternal LabyrinthEnchantment Elemental Weakness Curse Effect 215% increased Elemental Weakness Curse Effect100
The Merciless LabyrinthEnchantment Elemental Weakness Duration 130% increased Elemental Weakness Duration100
The Eternal LabyrinthEnchantment Elemental Weakness Duration 245% increased Elemental Weakness Duration100
Supported By /29 ⍟
  • Active Type: Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
  • IconName
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Increased Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Blasphemy Support
    Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Blasphemy Support
    Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.
    Awakened Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Impending Doom Support
    Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
    Cursed Ground Support
    Supports non-aura hex curse skills.
    Hex Bloom Support
    Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
    Elemental Weakness Unique /1 ⍟
    10% Chance to Block Spell Damage
    +(20–30) to Intelligence
    (4–8)% increased Quantity of Items found
    +5% Chance to Block
    Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
    Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
    Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
    (Punishment is a Hex which increases Damage taken by 30% while the target is on low life and causes them to be Debilitated for 2 seconds when they Hit. It lasts 8 seconds)
    (Temporal Chains is a Hex which reduces Action Speed by 15%, or 9% on Rare or Unique targets, and makes other effects on the target expire 40% slower. It has 50% less effect on Players and lasts 5 seconds)
    (Elemental Weakness is a Hex which inficts -15% to all Elemental Resistances. It lasts 8 seconds)

    Community Wiki

    Edit

    Elemental Weakness

    Elemental Weakness is a Hex spell that curses all targets in an area, lowering their elemental Resistance. If the player character self casts this hex, it gains 10 Doom per second. Doom increases the effectiveness of this hex.

    Skill Functions and Interactions

    • Negative Resistances: This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the character screen. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more elemental damage than the spell or attack would normally cause. The curse gets even more effective against monsters with higher resistances. However, a boss such as The Shaper has 66% less curse effectiveness, thus for the overall calculation it is needed to take both monster resistances and curse effectiveness into account.

    • The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.

    • Elemental Weakness can be turned into an aura by linking it with either Blasphemy Support or Awakened Blasphemy Support.

    Version history

    VersionChanges
    3.20.0
  • Now causes Cursed enemies have -('''15-30''')% to Elemental Resistances (previously -(20-39)%).
  • Quality no longer grants Cursed enemies have -(0.25-5)% to Elemental Resistances.
  • *Instead, it now grants (0-10)% increased Effect of Curse.
  • Now have a base duration of ('''8-11.8''') seconds (previously (9-10.9) seconds).
  • Anomalous quality no longer grants (0-10)% increased Effect of Curse.
  • *Instead, it now grants (0-20)% increased Curse Duration.
  • 3.15.0f
  • Map Curse modifiers no longer have increased effect.

    This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.

  • 3.12.0 '' All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
  • Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
  • Items which apply a Curse to an enemy{{efn|name=Bex}} (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
  • '''Elemental Weakness''': Curses applied by casting this spell now gain 10 Doom per second.
  • 3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
  • 2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
  • 2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
  • 1.2.0
  • Now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.
  • 0.9.4e
  • Fixed a bug where Chance to Ignite did not scale properly under Elemental Weakness.
  • 0.9.2
  • Elemental Weakness has been added to the game.

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