Frostblink
Level: (1–20)
Cost: (12–22) Mana
Cooldown Time: 3.00 sec
Cast Time: Instant
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 250%
AoE Radius: 20
Chilled Ground Radius: 16
Requires Level (4–70), (16–155) Int
Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.
Deals (9–1144) to (14–1716) Cold Damage
Base duration is 3 seconds
+(0–0.3) metres to radius
(15–19)% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(80–99)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
(0–38)% increased maximum travel distance

Additional Effects From Quality:
(0–10)% increased maximum travel distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
ActQuestNPCCharacter
1Breaking Some EggsQuest RewardWitch · Scion · Shadow · Templar
1Breaking Some EggsNessaAll Classes
Frostblink /2 ⍟
A Travel utility skill that moves you a short distance, leaving behind an explosion of cold damage and chilled ground to slow enemies. Frostblink is an invaluable skill for avoiding danger. Travel Skills do not benefit much from support gems, and Frostblink can be used well without supports.
NameShow Full Descriptions
Increased Area of Effect SupportIncrease the size of Frostblink's cold explosion and chilled ground. This is valuable for damaging multiple enemies and leaving them slowed, unable to pursue you.
Bonechill SupportBonechill makes Frostblink's chill effect more potent, slowing enemies further to keep you safe. Enemies chilled by Frostblink also take more Cold Damage, making this valuable for your main skill if it deals cold damage.
Level Effect /40
Implicit
Base duration is 3 seconds
LevelRequires LevelIntCostDeals 9 to 14 Cold Damage15% increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
80% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
% increased maximum travel distance# metres to radiusExperience
1416129, 1415, 8000841
26201212, 1715, 81203,099
39271316, 2415, 82407,433
412331321, 3215, 836022,895
516411430, 4516, 848049,725
620501442, 6316, 85100.195,714
724581557, 8616, 86120.1169,595
828671577, 11616, 87140.1283,759
9327516103, 15417, 88160.1453,996
10368317136, 20317, 89180.1703,128
11409217177, 26617, 90200.21,061,223
124410018231, 34617, 91220.22,065,870
134810918299, 44818, 92240.22,507,110
145211719384, 57718, 93260.22,573,731
155512320463, 69518, 94280.27,611,351
165813020557, 83618, 95300.313,437,908
176113621669, 100319, 96320.325,052,147
186414221801, 120219, 97340.343,869,436
196714822958, 143719, 98360.3242,081,178
2070155221144, 171619, 99380.3
2172231287, 193120, 100400.4
2274241447, 217020, 101420.4
2376251625, 243820, 102440.4
2478251825, 273820, 103460.4
2580262048, 307221, 104480.4
2682262297, 344621, 105500.5
2784272576, 386421, 106520.5
2886272887, 433021, 107540.5
2988283233, 485022, 108560.5
3090283620, 543122, 109580.5
3191283830, 574622, 109590.5
3292294052, 607822, 110600.6
3393294286, 642922, 110610.6
3494294534, 680022, 111620.6
3595294795, 719222, 111630.6
3696305070, 760623, 112640.6
3797305361, 804223, 112650.6
3898305669, 850323, 113660.6
3999305993, 899023, 113670.6
40100316335, 950323, 114680.6
Attribute /9

Frostblink

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymCooldown, Recovery
DropLevel 4
BaseType Frostblink
Class Skill Gems
TargetTypesEnemy, Ground,
TypeSpell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemFrostblink
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Frost Bombs gain 50% increased Area of Effect when you Cast Frostblink
Strikes from Orb of Storms caused by Channelling near the Orb occur with 40% increased frequency
1000 (T5)Frost Bombs gain 75% increased Area of Effect when you Cast Frostblink
Strikes from Orb of Storms caused by Channelling near the Orb occur with 60% increased frequency
Frostblink Monster /2 ⍟
NameModifiersSpectre
Sunset Sageancestral trial destroy totem skill range +% [300]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Y
Sunset Sageancestral trial destroy totem skill range +% [300]Y
Microtransactions /1 ⍟
Wrangler Frostblink Effect
Your Frostblink becomes a Wrangler Effect.
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Frostblink Cooldown Speed 1Frostblink has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Frostblink Cooldown Speed 2Frostblink has 30% increased Cooldown Recovery Rate100
The Merciless LabyrinthEnchantment Frostblink Travel Distance 1Frostblink has 50% increased maximum travel distance100
The Eternal LabyrinthEnchantment Frostblink Travel Distance 2Frostblink has 75% increased maximum travel distance100
Supported By /83 ⍟
  • Active Type: Spell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Increased Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Frostblink Unique /1 ⍟
    +(20–30)% to Fire Resistance
    Grants Level 10 Frostblink Skill
    (30–50)% increased Cold Damage
    +(10–15)% to all Elemental Resistances
    60% increased Area of Effect of Hex Skills
    You cannot be Cursed with Silence
    Frostblink has 50% increased Duration
    Corrupted

    Community Wiki

    Edit

    Frostblink

    Frostblink is a spell that teleports the user to the target location and deals cold damage and leaves chilled ground to and from where the user traveled. The cooldown of this skill recovers faster with enemies hit.

    Skill functions and interactions

    • This spell has an instant cast speed, which means it is the only non-triggered method for a character to move on command while otherwise locked into a stationary action. For example, it can be used to dodge enemy attacks while in the middle of laying a mine, casting a different spell, or channelling. Other actions are not interrupted by casting Frostblink.

    • Frostblink shares a cooldown with other Blink skills.

    • Unlike several other Blink skills, Frostblink does not gain one additional use when supported by Second Wind Support, since Frostblink is an instant skill. Second Wind Support can still be linked with Frostblink for additional cooldown recovery speed.

    Version history

    VersionChanges
    3.17.0
  • Frostblink now deals 9 to 14 Cold Damage at gem level 1 (unchanged), up to 1144 to 1716 at gem level 20 (previously 832 to 1248).
  • Now has 180% Effectiveness of Added Damage at all gem levels (previously 140%).
  • 3.10.0
  • Now deals damage and leaves chilled ground at both its start and end locations.
  • Now receives a reduced cooldown based on the number of nearby enemies at both its start and end locations.
  • Now has a base maximum travel distance of 42 at gem level 1 (from 32).
  • Now gains 2% increased travel distance per gem level.
  • Now gains additional radius as it levels, up to +3 at gem level 20.
  • The '''Frostblink''' travel distance Labyrinth helmet enchantments now grant 50% increased travel distance from the Merciless Labyrinth (from 65%) and 75% increased travel distance from the Eternal Labyrinth (from 100%). This does not affect existing items with this enchantment.
  • 3.9.0
  • Frostblink has received visual improvements.
  • 3.7.4
  • Added Labyrinth Enchantments.
  • 3.7.2
  • Frostblink can now be supported by Totem, Trap and Mine support gems.
  • 3.7.0
  • Frostblink has been added to the game.

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