Occultist Ascendancy /15
Ascendancy: Occultist
Character: Witch
6% increased maximum Energy Shield
5% increased Effect of your Curses
Ascendancy: Occultist
Character: Witch
6% increased maximum Energy Shield
5% increased Effect of your Curses
Ascendancy: Occultist
Character: Witch
10% increased Cold Damage
10% increased Chaos Damage
6% increased maximum Energy Shield
Ascendancy: Occultist
Character: Witch
6% increased maximum Energy Shield
15% increased Power Charge Duration
Ascendancy: Occultist
Character: Witch
6% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate
Ascendancy: Occultist
Character: Witch
Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Ascendancy: Occultist
Character: Witch
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
Ascendancy: Occultist
Character: Witch
Regenerate 40 Energy Shield per second
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
(Recently refers to the past 4 seconds)
Ascendancy: Occultist
Character: Witch
Radius: 60
Nearby Enemies have -20% to Cold Resistance
Nearby Enemies have -20% to Chaos Resistance
Nearby Enemies have 100% reduced Life Regeneration rate
Ascendancy: Occultist
Character: Witch
6% increased Area of Effect per Power Charge
6% increased Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
+1 to Maximum Power Charges
Ascendancy: Occultist
Character: Witch
10% increased Chaos Damage
6% increased maximum Energy Shield
Ascendancy: Occultist
Character: Witch
10% increased Cold Damage
6% increased maximum Energy Shield
Ascendancy: Occultist
Character: Witch
Radius: 60
+60% to Chaos Resistance
15% more Chaos Damage
Every second, inflict Withered on nearby Enemies for 15 seconds
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Nearby Hindered Enemies deal 15% reduced Damage over Time
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
Ascendancy: Occultist
Character: Witch
Radius: 60
Cannot be Chilled
Cannot be Frozen
15% more Cold Damage
Every 4 seconds, 50% chance to Freeze nearby Non-Frozen Enemies for 0.4 seconds
Nearby Chilled Enemies deal 10% reduced Damage with Hits
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
Ascendancy: Occultist
Character: Witch
Occultist
Ascendancy: Occultist
Character: Witch
Occultist Attr /15
NameShow Full Descriptions
IDAscendancyOccultistStart
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStarttrue
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDOccultist
PassiveSkillsHash18378
Occultist
Ascendancy: Ascendant
Character: Scion
You can apply an additional Curse
10% increased Effect of your Curses
Regenerate 1.5% of Energy Shield per second
Cannot Be Stunned while you have Energy Shield
(You can only take one of the three Witch Ascendancy passives)
Occultist Attr /16
NameShow Full Descriptions
IDAscendancyAscendant37
IconArt/2DArt/SkillIcons/passives/Ascendants/Occultist.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDAscendant
PassiveSkillsHash12597
Ruthless mode
You can apply an additional Curse
Regenerate 2% of Energy Shield per second
Nearby Enemies are Chilled
(Chill reduces Enemy Action Speed by 10%)

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Occultist (Ascendant passive)

Occultist is an Ascendancy passive skill for the Ascendant based on the Occultist Ascendancy class.

This passive grants additional curse limit, increased curse effect, energy shield regeneration, and stun immunity while you have any amount of energy shield.


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