Saboteur Ascendancy /18 ⍟
Ascendancy: Saboteur
Character: Shadow
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
10% increased Area Damage
Ascendancy: Saboteur
Character: Shadow
Hits have 20% chance to deal 50% more Area Damage
20% chance to take 50% less Area Damage from Hits
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
5% increased Trap Throwing Speed
Ascendancy: Saboteur
Character: Shadow
Skills used by Traps have 50% increased Area of Effect
When your Traps Trigger, your nearby Traps also Trigger
Ascendancy: Saboteur
Character: Shadow
4% increased Movement Speed
8% increased Area of Effect
Ascendancy: Saboteur
Character: Shadow
150% increased Effect of Auras from Mines
Mines Hinder Enemies near them for 2 seconds when they Land
(Hinder reduces movement speed by 30%)
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
5% increased Mine Throwing Speed
Ascendancy: Saboteur
Character: Shadow
Triggers Level 20 Summon Triggerbots when Allocated
35% less Damage with Triggered Spells
(Summon two Triggerbots which follow you around and run towards enemies. Your Triggered Spells Trigger twice, once from each Triggerbot's location)
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
5% increased Trap Throwing Speed
Ascendancy: Saboteur
Character: Shadow
Radius: 60
30% increased Cooldown Recovery Rate
Nearby Enemies have 10% reduced Cooldown Recovery Rate
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
5% increased Mine Throwing Speed
Ascendancy: Saboteur
Character: Shadow
+40% to Critical Strike Multiplier against Burning Enemies
80% increased Critical Strike Chance against Shocked Enemies
Damage Penetrates 10% Elemental Resistances against Chilled Enemies
Ascendancy: Saboteur
Character: Shadow
+6% to all Elemental Resistances
8% increased Area of Effect
Ascendancy: Saboteur
Character: Shadow
Radius: 35
Cannot be Blinded
15% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
Ascendancy: Saboteur
Character: Shadow
4% increased Movement Speed
8% increased Area of Effect
Ascendancy: Saboteur
Character: Shadow
Immune to Ignite and Shock
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
(Recently refers to the past 4 seconds)
Ascendancy: Saboteur
Character: Shadow
8% increased Area of Effect
15% increased Blind Effect
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Saboteur
Ascendancy: Saboteur
Character: Shadow
Saboteur Attr /15 ⍟
NameShow Full Descriptions
IDAscendancySaboteurStart
IconArt/2DArt/SkillIcons/passives/damage.png
isKeystonefalse
isNotablefalse
isAscendancyStarttrue
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDSaboteur
PassiveSkillsHash18635
Saboteur
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time
Saboteur Attr /15 ⍟
NameShow Full Descriptions
IDadditional_trap_and_mine_and_damage1536
IconArt/2DArt/SkillIcons/passives/saboteur.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
PassiveSkillsHash46965
ReferenceCommunity Wiki
Saboteur
Ascendancy: Ascendant
Character: Scion
30% increased Area of Effect
15% increased Cooldown Recovery Rate
Hits have 15% chance to deal 50% more Area Damage
25% chance to Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(You can only take one of the three Shadow Ascendancy passives)
(Recently refers to the past 4 seconds)
Saboteur Attr /16 ⍟
NameShow Full Descriptions
IDAscendancyAscendant48
IconArt/2DArt/SkillIcons/passives/Ascendants/Saboteur.png
isKeystonefalse
isNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedtrue
isRoyalefalse
AscendancyIDAscendant
PassiveSkillsHash58827
Ruthless mode
15% increased Cooldown Recovery Rate
Hits have 15% chance to deal 50% more Area Damage
25% chance to Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Anoint /1 ⍟
TypeItemsResult
Unique, AmuletsClear Oil
Teal Oil
Teal Oil
Saboteur

Community Wiki

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Saboteur (Ascendant passive)

Saboteur is an Ascendancy passive skill for the Ascendant based on the Saboteur Ascendancy class.

This skill grants increased area of effect, elemental penetration, a chance to blind on hit, and grants stacking life regeneration for each trap or mine you activated in the past 4 seconds.


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