Saboteur Ascendancy /36
Saboteur
Character: Shadow
The artist need not be present
to make a lasting impression.
to make a lasting impression.

Ascendancy: Saboteur
Character: Shadow
Radius: 35
Cannot be Blinded
15% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
Ascendancy: Saboteur
Character: Shadow
+30% to Cold and Lightning Resistances
Critical Strike Chance is increased by Overcapped Lightning Resistance
Evasion Rating is increased by Overcapped Cold Resistance
(Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance)
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
Saboteur Attr /5
Name | Show Full Descriptions |
---|---|
ID | AscendancySaboteurStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
AscendancyID | Saboteur |
PassiveSkillsHash | 18635 |
Tags | isKeystone: false isNotable: false isAscendancyStart: true isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Saboteur
30% increased Trap Damage
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time
Saboteur Attr /5
Name | Show Full Descriptions |
---|---|
ID | additional_trap_and_mine_and_damage1536 |
Icon | Art/2DArt/SkillIcons/passives/saboteur.png |
PassiveSkillsHash | 46965 |
Tags | isKeystone: false isNotable: true isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Reference | Community Wiki |
Saboteur
Ascendancy: Ascendant
Character: Scion
30% increased Area of Effect
15% increased Cooldown Recovery Rate
Hits have 15% chance to deal 50% more Area Damage
25% chance to Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(You can only take one of the three Shadow Ascendancy passives)
(Recently refers to the past 4 seconds)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Saboteur Attr /6
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant48 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Saboteur.png |
AscendancyID | Ascendant |
PassiveSkillsHash | 58827 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: true isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Ruthless mode | 15% increased Cooldown Recovery Rate Hits have 15% chance to deal 50% more Area Damage 25% chance to Blind Enemies on Hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Saboteur (Ascendant passive)
Saboteur is an Ascendancy passive skill for the Ascendant based on the Saboteur Ascendancy class.
This skill grants increased area of effect, elemental penetration, a chance to blind on hit, and grants stacking life regeneration for each trap or mine you activated in the past 4 seconds.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.