Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Blind
You are significantly less accurate
blinded

asenath_curse_blind_aura

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID3

Codeblinded
PublicFlag0
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag1
ObservableFlag0
StatSemanticsIDBoolean
Skill Gem /1

Skill Gem /1

Support Gem /2

Support Gem /2

Support Gem Quality /3

Support Gem Quality /3

ItemTypeStatsWeight
Blind SupportSuperior Supported Skills have (0–20)% increased Blinding duration50
Blind SupportAnomalous Supported Skills have (0–10)% chance to Blind enemies on hit100
Blind SupportDivergent Supported Skills have (0–40)% increased Critical Strike Chance against Blinded Enemies50
Item mods /23

Item mods /23

NameLevelPre/SufDescriptionSpawn Weight
1CorruptedCannot be Blindedhelmet 1000
default 0
1CorruptedSocketed Gems are supported by Level 10 Blind gembow 1000
default 0
of Shaping68Suffix(5–6)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 16 Blind gem
gloves_shaper 800
default 0
of Shaping75Suffix(7–8)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 18 Blind gem
gloves_shaper 800
default 0
of Shaping80Suffix(9–10)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 20 Blind gem
gloves_shaper 800
default 0
of the Elder68Suffix(5–6)% chance to Blind Enemies on Hit with Attacks attackbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
claw_elder 1000
default 0
of the Elder75Suffix(7–8)% chance to Blind Enemies on Hit with Attacks attackbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
claw_elder 1000
default 0
of the Elder81Suffix(9–10)% chance to Blind Enemies on Hit with Attacks attackbow_elder 1000
2h_axe_elder 1000
2h_sword_elder 1000
sword_elder 1000
axe_elder 1000
claw_elder 1000
default 0
of Shaping68Suffix(5–6)% chance to Blind Enemies on Hit with Attacks attackquiver_shaper 1000
default 0
of Shaping75Suffix(7–8)% chance to Blind Enemies on Hit with Attacks attackquiver_shaper 1000
default 0
of Shaping81Suffix(9–10)% chance to Blind Enemies on Hit with Attacks attackquiver_shaper 1000
default 0
of the Elder68Suffix+(35–50) Life gained for each Blinded Enemy Hit by this Weapon resource life attackclaw_elder 1000
default 0
of Shaping68Suffix(80–100)% increased Critical Strike Chance against Blinded Enemies criticalclaw_shaper 1000
default 0
1Unique20% chance to Blind Enemies when they Hit youclaw_shaper 0
default 0
of Redemption68Suffix(8–11)% Global chance to Blind Enemies on hitgloves_eyrie 500
quiver_eyrie 500
default 0
of Redemption80Suffix(12–15)% Global chance to Blind Enemies on hitgloves_eyrie 500
quiver_eyrie 500
default 0
Redeemer's75PrefixNearby Enemies are Blindedbody_armour_eyrie 500
default 0
of Redemption68Suffix(15–18)% chance to Blind Enemies on Hit with Attacks attacksword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
of Redemption70Suffix(19–22)% chance to Blind Enemies on Hit with Attacks attacksword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
of Redemption73Suffix(23–25)% chance to Blind Enemies on Hit with Attacks attacksword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
2h_sword_eyrie 500
2h_axe_eyrie 500
bow_eyrie 500
default 0
Elevated Redeemer's85PrefixNearby Enemies are Blinded
Cannot be Blinded
body_armour_eyrie 0
default 0
of Elevated Shaping90Suffix(9–10)% Global chance to Blind Enemies on hit
Socketed Gems are supported by Level 25 Blind gem
gloves_shaper 0
default 0
of Elevated Redemption90Suffix(12–15)% Global chance to Blind Enemies on hit
(20–30)% increased Damage with Hits and Ailments against Blinded Enemies
gloves_eyrie 0
quiver_eyrie 0
default 0
Enchantment Modifier /1

Enchantment Modifier /1

NameLevelPre/SufDescriptionSpawn Weight
83EnchantmentEnemies Blinded by you have 30% reduced Critical Strike Chance criticalbelt 1
default 0
Monsters mods /2

Monsters mods /2

NameLevelPre/SufDescriptionSpawn Weight
Spy's Touch1Tormentglobal chance to blind on hit % [25]default 1000
Deep One's Presence20BestiaryExtra Life
monster dropped item rarity +% [0]
monster dropped item quantity +% [500]
Extra Lightning Damage
global chance to blind on hit % [25] physical_damage elemental_damage resource life physical elemental lightning
bestiary_deep 100
default 0
Abyss Jewel mods /5

Abyss Jewel mods /5

NameLevelPre/SufDescriptionSpawn Weight
of Blinding32Suffix(3–4)% chance to Blind Enemies on Hit with Attacks attackabyss_jewel_ranged 800
abyss_jewel_melee 800
default 0
of Blinding65Suffix(5–6)% chance to Blind Enemies on Hit with Attacks attackabyss_jewel_ranged 400
abyss_jewel_melee 400
default 0
of Stifling32SuffixMinions have (3–4)% chance to Blind on Hit with Attacks attack minionabyss_jewel_summoner 800
default 0
of Stifling65SuffixMinions have (5–6)% chance to Blind on Hit with Attacks attack minionabyss_jewel_summoner 400
default 0
of Clouding84SuffixEnemies Blinded by you have (15–20)% reduced Critical Strike Chance criticalabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Blind Enemies on hit physical_damage physical attack
wand 500
sceptre 500
dagger 500
weapon 1000
default 0
Fossil mods /1

Fossil mods /1

NameLevelPre/SufDescriptionSpawn Weight
of the Underground1Suffix(4–6)% Global chance to Blind Enemies on hitabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
Map mods /11

Map mods /11

NameLevelPre/SufDescriptionSpawn Weight
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
low_tier_map 0
default 0
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
mid_tier_map 0
default 0
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
low_tier_map 800
expedition_logbook 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 10% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious68Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
mid_tier_map 800
expedition_logbook 0
default 0
Impervious73Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
maven_map 800
default 0
Impervious78Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Delve Area mods /3

Delve Area mods /3

NameLevelPre/SufDescriptionSpawn Weight
1DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 30% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
52DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 40% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
173DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
Heist Area mods /3

Heist Area mods /3

NameLevelPre/SufDescriptionSpawn Weight
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
Crafting Bench /3

Crafting Bench /3

IDModRequireItemClassesUnlock
Jun(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Unique /23

Unique /23

Show Full Descriptions
AsenathsGentleTouchAsenath's Gentle Touch Silk Gloves
+(20–30) to Intelligence
+(60–80) to maximum Life
+(60–80) to maximum Mana
Curse Enemies with Temporal Chains on Hit, with 40% increased Effect
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
WandUnique2Moonsorrow Imbued Wand
(33–37)% increased Spell Damage
+10 to Intelligence
(250–275)% increased Physical Damage
(30–40)% increased Spell Damage
10% increased Cast Speed
(20–30)% increased Lightning Damage
10% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Gems are supported by Level 20 Blind
ShadowsAndDustShadows and Dust Clasped Mitts
(100–130)% increased Evasion and Energy Shield
0.2% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(20–30)% increased Global Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
Creates a Smoke Cloud on Rampage
(Enemies standing in Smoke Clouds are Blinded)
Gain Unholy Might for 3 seconds on Rampage
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Mana per Level
MaloneysNightfallMaloney's Nightfall Blunt Arrow Quiver
(25–35)% increased Stun Duration on Enemies
+(50–70) to maximum Life
(8–10) to (14–16) Added Physical Damage with Bow Attacks
10% increased Attack Speed
+(12–16)% to Chaos Resistance
(40–60)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
25% chance to create a Smoke Cloud when Hit
(Enemies standing in Smoke Clouds are Blinded)
TheGoddessUnleashedThe Goddess Unleashed Eternal Sword
+475 to Accuracy Rating
Uses both hand slots
Adds (3–6) to (33–66) Physical Damage
(44–66)% increased Critical Strike Chance
Gain (66–99)% of Sword Physical Damage as Extra Fire Damage
33% increased Ignite Duration on Enemies
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
(Blinded enemies have their Chance to Hit halved)
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
local six linked sockets [1]
use goddess player audio [1]
SocketedTalismanNight's Hold Black Maw Talisman
Has 1 Socket
local stat monsters pick up item [1]
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Added Chaos Damage
Socketed Gems are supported by Level 10 Blind
Socketed Gems are supported by Level 10 Cast when Stunned
Corrupted

Corrupted
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
WandUnique1Eclipse Solaris Crystal Wand
(29–33)% increased Spell Damage
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
TomOReillyCloakCloak of Tawm'r Isley Savant's Robe
(150–200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
HinekorasSightHinekora's Sight Onyx Amulet
+(10–16) to all Attributes
+1000 to Accuracy Rating
(6–10)% chance to Dodge Attack Hits
(6–10)% chance to Dodge Spell Hits
Cannot be Blinded
KondosPrideKondo's Pride Ezomyte Blade
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
GlacierCacoonUpgradeThe Pandemonius Jade Amulet
+(20–30) to Dexterity
(20–30)% increased Cold Damage
+(35–40)% to Cold Resistance
Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
Blind Chilled Enemies on Hit
(Blinded enemies have their Chance to Hit halved)
Damage Penetrates 20% Cold Resistance against Chilled Enemies
TigerHelmetFarrul's Bite Harlequin Mask
Grants Level 20 Aspect of the Cat Skill
(180–220)% increased Evasion and Energy Shield
+(25–35)% to Cold Resistance
+1% to Critical Strike Chance while affected by Aspect of the Cat
Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth
(40–50)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
WandUnique1Corona Solaris Crystal Wand
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Amulet6UniqueThe Effigon Gold Amulet
(12–20)% increased Rarity of Items found
+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100–150) to Accuracy Rating
+(100–150) to Evasion Rating
+(20–30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Energy Shield per Level
+1 Maximum Life per Level
VoidGazeThe Dark Seer Shadow Sceptre
22% increased Elemental Damage
(40–60)% increased Global Damage
10% Global chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Chance to Hit
Enemies Blinded by you while you are Blinded have Malediction
(Enemies with Malediction deal 10% reduced damage and take 10% increased damage)
+1 Maximum Mana per Level
+1 Maximum Life per Level
TriggerQuiverBaseMaloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
(7–12)% increased Attack Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
SharedUnsightRetaliation Charm Citrine Amulet
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
TriggerQuiverBaseReplica Maloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7–12)% increased Cast Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
SmokeAndMirrorsThe Ghastly Theatre Teak Round Shield
180% increased Block Recovery
+2 to Level of Socketed Support Gems
Triggers Level 20 Physical Aegis when Equipped
(300–400)% increased Armour and Evasion
(30–50)% chance to avoid Bleeding
(8–15)% increased Attack and Cast Speed while Physical Aegis is depleted
(50–70)% increased Critical Strike Chance while Physical Aegis is depleted
Nearby Enemies are Blinded while Physical Aegis is not depleted
(Blinded enemies have their Chance to Hit halved)
passives /4

passives /4

CategoryNameShow Full Descriptions
NotableSilent Steps
EvasionAndBlindNotable
20% increased Evasion Rating
60% chance to Avoid Blind
10% chance to Blind Enemies on Hit with Attacks
+200 to Evasion Rating
NotableDazzling Strikes
AttackBlindNotable
10% chance to Blind Enemies on Hit with Attacks
40% increased Critical Strike Chance against Blinded Enemies
15% increased Global Accuracy Rating
NotableClaws of the Hawk
ClawNotable1
40% increased Critical Strike Chance with Claws
+25% to Critical Strike Multiplier with Claws
10% chance to Blind Enemies on Critical Strike
NotableEyestabber
AttackBlindNotable
10% increased Melee Attack Speed
25% chance to Blind Enemies on Hit with Attacks
Ascendancy passives /2

Ascendancy passives /2

CategoryNameShow Full Descriptions
NotableBlood in the Eyes
GLADBloodInEyes
25% chance to Blind with Hits against Bleeding Enemies
Attacks Maim on Hit against Bleeding Enemies
Enemies Maimed by you take 10% increased Physical Damage
Attacks have 50% chance to cause Bleeding
NotableBorn in the Shadows
ShadowsDarknessBlind
Cannot be Blinded
Blind Enemies on Hit
10% reduced Damage taken from Blinded Enemies
Nearby Enemies are Blinded
Cluster Jewel passives /5

Cluster Jewel passives /5

CategoryNameShow Full Descriptions
NotableDisorienting Display
IncreasedElementalDamage
25% increased Elemental Damage
10% chance to Blind nearby Enemies when you use an Elemental Skill
NotableDisorienting Wounds
PhysicalDamageOverTimeNotable
25% increased Damage with Bleeding
25% chance to Blind with Hits against Bleeding Enemies
NotableEvil Eye
CurseEffectNotable
Enemies you Curse take 5% increased Damage
Non-Cursed Enemies you inflict Non-Aura Curses on are Blinded for 4 seconds
NotablePure Guile
ColdResistNotable
+20 to Dexterity
Purity of Ice has 30% reduced Reservation
5% chance to Blind Enemies on Hit
NotableShifting Shadow
EvasionNotable
+20 to Dexterity
10% chance to Blind Enemies on Hit
20% increased Evasion Rating
Passive Skills Changes to /2

Passive Skills Changes to /2

FactionTypeIconNameStats
VaalNotableVaalNotableDefensiveConstruct Studies(30–40)% increased Evasion Rating
(5–7)% chance to Blind Enemies on Hit
(Blinded enemies have their Chance to Hit halved)
MarakethKeystoneTheBlindMonkSecond SightYou are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
(Blinded enemies have their Chance to Hit halved)
Speak not, but listen, for danger reveals itself on the wind.
Brutal Restraint: Nasima
Timeless Jewel Passive Skills Additions /1

Timeless Jewel Passive Skills Additions /1

FactionTypeStats
MarakethNotable
5% chance to Blind Enemies on Hit