Retaliation Charm

Retaliation Charm
Citrine Amulet
Amulets
Requires Level 20
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
An eye for an eye.
poe.ninjaRetaliation Charm
Release Version3.11
BaseTypeCitrine Amulet
+(16–24) to Strength and Dexterity

+(16–24) to Strength and Dexterity

GroupHybridStat
DomainsItem (1)
GenerationTypeUnique (3)
Req. level20 (Effective: 16)
Stats
  • additional strength and dexterity Min: 16 Max: 24 Global
  • Tagsattribute
    CatalystsIntrinsicCatalystIntrinsic Catalyst
    (25–40)% increased Damage with Hits and Ailments against Blinded Enemies

    (25–40)% increased Damage with Hits and Ailments against Blinded Enemies

    GroupDamageOnBlindedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% vs blinded enemies Min: 25 Max: 40 Global
  • Tagsdamage
    (30–50)% increased Critical Strike Chance against Blinded Enemies

    (30–50)% increased Critical Strike Chance against Blinded Enemies

    GroupCriticalChanceAgainstBlindedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% vs blinded enemies Min: 30 Max: 50 Global
  • Tagscritical
    (40–50)% chance to Blind Enemies on Critical Strike

    (40–50)% chance to Blind Enemies on Critical Strike

    GroupChanceToBlindOnCriticalStrikes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level38 (Effective: 30)
    Stats
  • % chance to blind on critical strike Min: 40 Max: 50 Global
  • Tagscritical
    Blind does not affect your Light Radius

    Blind does not affect your Light Radius

    GroupBlindDoesNotAffectLightRadius
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • blind does not affect light radius Min: 1 Max: 1 Global
  • Blind you inflict is Reflected to you

    Blind you inflict is Reflected to you

    GroupBlindReflectedToSelf
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • blind reflected to self Min: 1 Max: 1 Global