Map Fragments Item /186
Sacrifice at Midnight
Stack Size: 1 / 10
Limit: 1
Area Level: 70
5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
Sacrifice at Dawn
Stack Size: 1 / 10
Limit: 1
Area Level: 70
5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
Sacrifice at Noon
Stack Size: 1 / 10
Limit: 1
Area Level: 70
5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
Sacrifice at Dusk
Stack Size: 1 / 10
Limit: 1
Area Level: 70
5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
Mortal Rage
Stack Size: 1 / 10
Limit: 1
Area Level: 80
10% increased Quantity of Items found in this Area
map mortal fragment count [1]
Mortal Hope
Stack Size: 1 / 10
Limit: 1
Area Level: 80
10% increased Quantity of Items found in this Area
map mortal fragment count [1]
Mortal Ignorance
Stack Size: 1 / 10
Limit: 1
Area Level: 80
10% increased Quantity of Items found in this Area
map mortal fragment count [1]
Mortal Grief
Stack Size: 1 / 10
Limit: 1
Area Level: 80
10% increased Quantity of Items found in this Area
map mortal fragment count [1]
Eber's Key
Stack Size: 1 / 10
Portal: NULL
Yriel's Key
Stack Size: 1 / 10
Portal: NULL
Inya's Key
Stack Size: 1 / 10
Portal: NULL
Volkuur's Key
Stack Size: 1 / 10
Portal: NULL
Fragment of the Phoenix
Stack Size: 1 / 10
Limit: 1
Area Level: 84
5% increased Quantity of Items found in this Area
Fragment of the Minotaur
Stack Size: 1 / 10
Limit: 1
Area Level: 84
5% increased Quantity of Items found in this Area
Fragment of the Chimera
Stack Size: 1 / 10
Limit: 1
Area Level: 84
5% increased Quantity of Items found in this Area
Fragment of the Hydra
Stack Size: 1 / 10
Limit: 1
Area Level: 84
5% increased Quantity of Items found in this Area
Fragment of Enslavement
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Eradication
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Constriction
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Purification
Stack Size: 1 / 10
Limit: 1
Area Level: 83
5% increased Quantity of Items found in this Area
Fragment of Terror
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Emptiness
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Shape
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Fragment of Knowledge
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Al-Hezmin's Crest
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Baran's Crest
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Drox's Crest
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Veritania's Crest
Stack Size: 1 / 10
Limit: 1
Area Level: 84
10% increased Quantity of Items found in this Area
Divine Vessel
Unique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
Timeless Karui Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Maraketh Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Eternal Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Templar Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Timeless Vaal Emblem
Limit: 1
Area Level: 80
% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
Unrelenting Timeless Karui Emblem
Area Level: 80
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% increased Experience Gain
10% improved Rewards
Unrelenting Timeless Maraketh Emblem
Area Level: 80
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
10% increased Experience Gain
10% improved Rewards
Unrelenting Timeless Eternal Emblem
Area Level: 80
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
10% increased Experience Gain
10% improved Rewards
Unrelenting Timeless Templar Emblem
Area Level: 80
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
10% increased Experience Gain
10% improved Rewards
Unrelenting Timeless Vaal Emblem
Area Level: 80
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters deal 10% increased Damage for each time they have been Revived
10% increased Experience Gain
10% improved Rewards
Simulacrum
Limit: 1
5% increased Quantity of Items found in this Area
Tribute to the Goddess
Portal: NULL
The Labyrinth's rewards have been enriched.
The Labyrinth's rewards have been enriched
labyrinth override chest difficulty [5]
Gift to the Goddess
Portal: NULL
The Divine Font can be used additional times.
Labyrinth owner receives 6 additional uses of the Divine Font
Dedication to the Goddess
Portal: NULL
The Divine Font will offer additional Corrupted Gem crafting options.
The Divine Font may bless belts
labyrinth enchant mod level range + [8]
Blood-filled Vessel
Monsters: Any
Monster Level: Any
From: Any
Limit: 4
Rituals have 20% improved Favour Rewards
Rituals spawn Monsters 20% faster
Rituals have 20% more maximum monsters alive
5% increased Quantity of Items found in this Area
Breach Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 2 additional Breaches
Breach Scarab of the Dreamer
Stack Size: 1 / 20
Limit: 1
Breaches in Area will always belong to Chayula
Breach Scarab of Lordship
Stack Size: 1 / 20
Limit: 1
Breaches in Area each contain a Breachlord
Breach Scarab of Splintering
Stack Size: 1 / 20
Limit: 2
Breach Monsters in Area drop 50% more Breach Splinters
Clasped Hands in Area drop 50% more Breach Splinters
Breach Scarab of Snares
Stack Size: 1 / 20
Limit: 1
Breaches in Area have 5 to 10 additional Clasped Hands
Clasped Hands in Area are guarded by a rare Breach Monster
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Breaches in Areas open and close 10% faster for each Breach already opened
Monsters from Breaches in Areas have increased Difficulty and Reward for
each Breach already opened
Cartography Scarab of Escalation
Stack Size: 1 / 20
Limit: 1
10% increased Maps found in Area for each Map Modifier affecting Area
Cartography Scarab of Risk
Stack Size: 1 / 20
Limit: 5
Area has an additional random Modifier
Cartography Scarab of Singularity
Stack Size: 1 / 20
Limit: 1
A Unique Map will drop from the Final Map Boss
Cartography Scarab of Corruption
Stack Size: 1 / 20
Limit: 1
Non-Unique Maps found in Area are Corrupted with 8 Modifiers
Cartography Scarab of the Multitude
Stack Size: 1 / 20
Limit: 3
Area contains 8 to 12 additional packs of
Difficult and Rewarding Monsters which drop 300% increased Maps
Titanic Scarab
Stack Size: 1 / 20
Limit: 1
Unique Monsters have 2% increased Toughness, Damage, Rarity and Quantity of items dropped per 1% increased Pack Size of Area
Titanic Scarab of Treasures
Stack Size: 1 / 20
Limit: 3
Unique Monsters in Area have 2 additional Rewards
Unique Monsters in Area have 30% increased Toughness
Titanic Scarab of Legend
Stack Size: 1 / 20
Limit: 2
Unique Monsters in Area have 2 additional Monster Modifiers
Farric Lure
Limit: 1
Area contains Einhar
Area contains 4 additional Red Beasts from The Wilds
Cannot be used alongside a Bestiary Scarab
map additional red beast family wilds [4]
map extra content weighting [1]
Saqawine Lure
Limit: 1
Area contains Einhar
Area contains 4 additional Red Beasts from The Sands
Cannot be used alongside a Bestiary Scarab
map additional red beast family sands [4]
map extra content weighting [1]
Fenumal Lure
Limit: 1
Area contains Einhar
Area contains 4 additional Red Beasts from The Caverns
Cannot be used alongside a Bestiary Scarab
map additional red beast family caverns [4]
map extra content weighting [1]
Craicic Lure
Limit: 1
Area contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
map additional red beast family deep [4]
map extra content weighting [1]
Bestiary Scarab
Stack Size: 1 / 20
Limit: 1
Area contains Einhar
Bestiary Scarab of the Herd
Stack Size: 1 / 20
Limit: 2
Area contains 5 additional Red Beasts if it contains Einhar
Bestiary Scarab of Duplicating
Stack Size: 1 / 20
Limit: 1
Create a copy of Beasts captured in Area
Bestiary Scarab of the Shadowed Crow
Stack Size: 1 / 20
Limit: 1
Area contains The Black Mórrigan if it contains Einhar
Influencing Scarab of the Shaper
Stack Size: 1 / 20
Limit: 1
Adds Shaper Influence outcome to Area
Influencing Scarab of the Elder
Stack Size: 1 / 20
Limit: 1
Adds Elder Influence outcome to Area
Influencing Scarab of Hordes
Stack Size: 1 / 20
Limit: 1
Influenced Monster Packs in Area have 40% increased Pack Size
Influencing Scarab of Conversion
Stack Size: 1 / 20
Limit: 1
Tier 14+ Maps found in Area have a chance to drop as Shaper Guardian, Elder Guardian, Conqueror or Unique Synthesised Maps instead
Sulphite Scarab
Stack Size: 1 / 20
Limit: 1
Area contains Niko
Map owner gains 150% more Sulphite
Sulphite Scarab of Greed
Stack Size: 1 / 20
Limit: 1
Map owner gains 150% more Sulphite
Sulphite Scarab of Fumes
Stack Size: 1 / 20
Limit: 1
Sulphite found in Map Area releases Enraging Fumes
Monsters affected by Enraging Fumes have 50% increased Item Quantity
Sulphite in your maps is guarded by Monsters from the Azurite Mine
Divination Scarab of The Cloister
Stack Size: 1 / 20
Limit: 5
Area contains 8 to 12 additional packs of Doedre's Devoted
Doedre's Devoted have 1% additional chance to drop a Stacked Deck
Divination Scarab of Plenty
Stack Size: 1 / 20
Limit: 5
Area contains 3 additional Packs of Magic Monsters that
have 800% increased chance to drop Divination Cards
Divination Scarab of Pilfering
Stack Size: 1 / 20
Limit: 1
Divination Cards which drop in Area are stolen by a Final Map Boss
That Final Map Boss becomes more Difficult and deals
increased Damage the more Divination Cards they have stolen
That Final Map Boss duplicates all stolen Divination Cards when defeated
Torment Scarab
Stack Size: 1 / 20
Limit: 2
Area is haunted by 3 additional Tormented Spirits
Tormented Spirits in Area have a 25% chance to
be set free when Possessed Monsters are slain
Torment Scarab of Peculiarity
Stack Size: 1 / 20
Limit: 1
Tormented Spirits in Area are replaced with unusual variants
Torment Scarab of Release
Stack Size: 1 / 20
Limit: 1
Tormented Spirits in Area have a 25% chance to
be set free when Possessed Monsters are slain
Torment Scarab of Possession
Stack Size: 1 / 20
Limit: 4
Rare Monsters in Area have a quarter chance to be Possessed by up to 1 Tormented Spirit
Ambush Scarab
Stack Size: 1 / 20
Limit: 3
Area contains 5 additional Strongboxes
Ambush Scarab of Hidden Compartments
Stack Size: 1 / 20
Limit: 1
15% Chance for Strongboxes in Area to be openable again
Ambush Scarab of Potency
Stack Size: 1 / 20
Limit: 1
75% Increased effect of Explicit Modifiers on Strongboxes in Area
Ambush Scarab of Containment
Stack Size: 1 / 20
Limit: 1
Area contains many additional Strongboxes
Area's inhabitants are lying in ambush
Ambush Scarab of Discernment
Stack Size: 1 / 20
Limit: 1
Strongboxes in Area are more likely to be rarer varieties
Harbinger Scarab
Stack Size: 1 / 20
Limit: 4
Area contains 3 additional Harbingers
Harbinger Scarab of Obelisks
Stack Size: 1 / 20
Limit: 1
Harbingers in Area spawn Empowered Obelisks
Empowered Obelisks drop Currency Shards when defeated
Harbinger Scarab of Regency
Stack Size: 1 / 20
Limit: 1
Harbingers in Area have a 50% chance to be replaced by a powerful Harbinger Boss
Harbinger Scarab of Warhoards
Stack Size: 1 / 20
Limit: 1
Currency shards dropped by Harbingers in Area are duplicated
Expedition Scarab
Stack Size: 1 / 20
Limit: 1
Area contains an Expedition Encounter
Expedition Scarab of Runefinding
Stack Size: 1 / 20
Limit: 2
Expedition Encounters in Area have 100% increased
number of Runic Monster Markers
Expedition Scarab of Verisium Powder
Stack Size: 1 / 20
Limit: 1
Expedition Encounters in Area have 20% increased number of Explosives
80% increased Explosive Radius
Expedition Scarab of the Skald
Stack Size: 1 / 20
Limit: 1
Expedition Encounters in Area are lead by Dannig
Expedition Scarab of Archaeology
Stack Size: 1 / 20
Limit: 1
Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes
Legion Scarab
Stack Size: 1 / 20
Limit: 5
Area contains an additional Legion Encounter
Legion Scarab of Officers
Stack Size: 1 / 20
Limit: 1
Legion Factions in Area have 5 additional Sergeants
Legion Scarab of Command
Stack Size: 1 / 20
Limit: 1
Legion Factions in Area are accompanied by a General
Legion Scarab of The Sekhema
Stack Size: 1 / 20
Limit: 1
Legion Encounters in Area always contain the Maraketh Faction
Legion Scarab of Eternal Conflict
Stack Size: 1 / 20
Limit: 1
Legion Monsters in Area can be broken out of Stasis multiple times
Legion Monsters in Area gain increased Difficulty and Reward for each time they are broken out
Abyss Scarab
Stack Size: 1 / 20
Limit: 2
Area contains an additional Abyss
Abyss Scarab of Multitudes
Stack Size: 1 / 20
Limit: 2
Abysses in Area spawn 75% increased Monsters
Abyss Scarab of Edifice
Stack Size: 1 / 20
Limit: 1
Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire
Abysses in Area spawn Hoards as they travel
Abyss Scarab of Emptiness
Stack Size: 1 / 20
Limit: 1
Rare Abyss Monsters in Area have a 50% chance to drop
an additional Rare item with an Abyssal socket
Abyss Scarab of Profound Depth
Stack Size: 1 / 20
Limit: 1
Monsters from Abysses in Areas have increased Difficulty and Reward for
each prior Pit in that Abyss
Anarchy Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 4 additional Rogue Exiles
Anarchy Scarab of Gigantification
Stack Size: 1 / 20
Limit: 2
Wild Rogue Exiles in Area have a 30% chance to be replaced with a Rogue Giant
Anarchy Scarab of Partnership
Stack Size: 1 / 20
Limit: 1
Wild Rogue Exiles in Area have a 50% chance to appear in pairs
Essence Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 2 additional Imprisoned Monsters
Essence Scarab of Ascent
Stack Size: 1 / 20
Limit: 1
Essences found in Area are a tier higher
Essence Scarab of Stability
Stack Size: 1 / 20
Limit: 1
Using a Remnant of Corruption in Area can only result in
upgrading or transforming Essences
Essence Scarab of Calcification
Stack Size: 1 / 20
Limit: 1
Rare monsters that are natural inhabitants of the Area are imprisoned by Essences
Essence Scarab of Adaptation
Stack Size: 1 / 20
Limit: 1
Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area
Imprisoned Monsters in Areas have increased Difficulty and Reward for
each Essence Modifier
Domination Scarab
Stack Size: 1 / 20
Limit: 4
Area contains 2 additional Shrines
Domination Scarab of Apparitions
Stack Size: 1 / 20
Limit: 1
Area contains 2 additional Apparition Shrines
Domination Scarab of Evolution
Stack Size: 1 / 20
Limit: 2
Area contains an additional Evolving Shrine
Domination Scarab of Terrors
Stack Size: 1 / 20
Limit: 1
Shrines in Area are guarded by an Atlas Boss
Modifiers to the Final Map Boss also apply to these Atlas Bosses
Ritual Scarab of Selectiveness
Stack Size: 1 / 20
Limit: 2
Rerolling Favours at Ritual Altars in Area has no cost the first 2 times
Ritual Altars in Area allow rerolling Favours 1 additional time
Ritual Scarab of Wisps
Stack Size: 1 / 20
Limit: 1
Ritual Altars in Area spawn a Wildwood Wisp
Wildwood Wisps grant 70% increased Tribute Gained to nearby Players
Ritual Scarab of Abundance
Stack Size: 1 / 20
Limit: 2
Rituals in Area offer 100% increased Favours
Harvest Scarab
Stack Size: 1 / 20
Limit: 1
Area contains the Sacred Grove
Harvest Scarab of Doubling
Stack Size: 1 / 20
Limit: 1
Lifeforce dropped by Harvest Monsters in Area is duplicated
Harvest Monsters in Area have 100% more Life
Harvest Scarab of Cornucopia
Stack Size: 1 / 20
Limit: 1
If Area contains the Sacred Grove, it will contain up to 1 additional Tier 4 seed of each type, if possible
Incursion Scarab
Stack Size: 1 / 20
Limit: 1
Area contains Alva
Incursion Scarab of Invasion
Stack Size: 1 / 20
Limit: 3
Area contains 12 to 16 additional packs of Incursion Monsters
Incursion Scarab of Champions
Stack Size: 1 / 20
Limit: 2
Incursions in Area have a 35% chance for all Monsters to be at least Magic
Incursions in Area have 15% increased Pack Size
Incursion Scarab of Timelines
Stack Size: 1 / 20
Limit: 1
Final Architect slain in Area will drop an Itemised Temple
Itemised Temples dropped in Area are generated based on current Temple layout, but with randomised room tiers
Betrayal Scarab
Stack Size: 1 / 20
Limit: 1
Area contains Jun
Betrayal Scarab of Intelligence
Stack Size: 1 / 20
Limit: 1
150% Increased Intelligence gained from
Immortal Syndicate targets encountered in Area
Betrayal Scarab of Reinforcements
Stack Size: 1 / 20
Limit: 1
Immortal Syndicate Members in Area have 50% increased chance to be accompanied by reinforcements
Betrayal Scarab of Perpetuation
Stack Size: 1 / 20
Limit: 2
Defeated Immortal Syndicate targets in Area have a 50% chance
to drop an additional Scarab
Beyond Scarab
Stack Size: 1 / 20
Limit: 1
Slaying enemies close together in Area can attract monsters from Beyond this realm
Beyond Scarab of Corruption
Stack Size: 1 / 20
Limit: 1
Items dropped by Beyond Demons in Area are Corrupted
Beyond Scarab of Haemophilia
Stack Size: 1 / 20
Limit: 2
Beyond Portals in Area have 30% increased Merging Radius
Beyond Scarab of Resurgence
Stack Size: 1 / 20
Limit: 1
Beyond Bosses in Area are enraged on low life
Beyond Bosses in Area drop 100% increased Tainted Currency
Beyond Portals in Area have 30% increased chance to spawn a Unique Boss
Beyond Scarab of the Invasion
Stack Size: 1 / 20
Limit: 1
Rare and Unique Monsters slain in Area create 8 to 12 additional Beyond Portals
Ultimatum Scarab
Stack Size: 1 / 20
Limit: 1
Area contains an Ultimatum Encounter
Ultimatum Scarab of Bribing
Stack Size: 1 / 20
Limit: 2
Ultimatum Monsters grant 150% increased Experience
Ultimatum Encounters grant rewards as though you completed 2 additional Rounds
Ultimatum Scarab of Dueling
Stack Size: 1 / 20
Limit: 1
Ultimatum Encounters in Area will always lead to a Unique Boss if possible
Ultimatum Scarab of Catalysing
Stack Size: 1 / 20
Limit: 1
Ultimatum Encounters in Area will only offer Catalysts
as Rewards to the Map Owner
Ultimatum Scarab of Inscription
Stack Size: 1 / 20
Limit: 1
Ultimatum Encounter rewards in Area offering Catalysts
will offer Inscribed Ultimatums to the Map Owner instead
Delirium Scarab
Stack Size: 1 / 20
Limit: 1
Area contains a Mirror of Delirium
Delirium Scarab of Mania
Stack Size: 1 / 20
Limit: 2
Delirium Reward Meters fill 100% faster in Area
Delirium in Area increases 50% faster with distance from the mirror
Delirium Scarab of Paranoia
Stack Size: 1 / 20
Limit: 5
Delirium Encounters in Area generate 2 additional Reward types
Delirium Scarab of Neuroses
Stack Size: 1 / 20
Limit: 1
Delirium Encounters in Area contain all Unique Delirium Bosses
Can only be used with Tier 11+ Maps
Delirium Scarab of Delusions
Stack Size: 1 / 20
Limit: 1
Maps found in Area have layers of Delirium
Blight Scarab
Stack Size: 1 / 20
Limit: 1
Area contains a Blight Encounter
Blight Scarab of Bounty
Stack Size: 1 / 20
Limit: 2
Blight Chests in Area have a 20% chance to be openable again
Blight Scarab of the Blightheart
Stack Size: 1 / 20
Limit: 1
Blight Encounters in Area have one Blighted Chest
Blight Encounters in Area spawn many more waves of Enemies
Blighted Chests in Area grow larger and more
rewarding the more Blighted Enemies are slain
Blight Scarab of Blooming
Stack Size: 1 / 20
Limit: 1
Blight Encounters in Area have up to 3 additional Unique Bosses
Unique enemies in Blight Encounters have 100% increased life
Tier 14+ Blighted Maps found in Area drop as Blight-Ravaged Maps instead
Blight Scarab of Invigoration
Stack Size: 1 / 20
Limit: 1
Each Empowering Tower in Areas grants Blighted Monsters in
range increased Difficulty and Reward
Scarab of Monstrous Lineage
Stack Size: 1 / 20
Limit: 1
40% increased Magic Pack Size
Scarab of Adversaries
Stack Size: 1 / 20
Limit: 2
Area contains 4 additional Packs with Mirrored Rare Monsters
Scarab of Divinity
Stack Size: 1 / 20
Limit: 2
Up to 2 additional Rare Monsters in Area will be Pantheon-Touched
Apparitions spawned by Pantheon-Touched Monsters deal 100% increased damage
Scarab of Hunted Traitors
Stack Size: 1 / 20
Limit: 1
Area contains Hunted Traitors
Scarab of Stability
Stack Size: 1 / 20
Limit: 1
Portals to Area have a 50% chance to not be consumed on use
Scarab of the Commander
Stack Size: 1 / 20
Limit: 1
Grants an additional Kirac Mission on Map Completion
Scarab of Evolution
Stack Size: 1 / 20
Limit: 1
10 Monster Packs in Area are upgraded to Magic
Scarab of Wisps
Stack Size: 1 / 20
Limit: 2
Monsters in Area have a chance to be Empowered by 2000 Wildwood Wisps
Scarab of Bisection
Stack Size: 1 / 20
Limit: 1
You can select the Nullify Prefixes or Nullify Suffixes crafting options on the Map Device
Scarab of Unity
Stack Size: 1 / 20
Limit: 1
All Magic Monsters in Area are in a Union of Souls
Monsters in Area get 1% more Rarity of items dropped for
each Empowered Soul, up to 500%
Scarab of Radiant Storms
Stack Size: 1 / 20
Limit: 1
Area contains a Resplendent Tempest
Horned Scarab of Bloodlines
Stack Size: 1 / 20
Limit: 1
Area has 150% increased Magic Monsters
Horned Scarab of Nemeses
Stack Size: 1 / 20
Limit: 1
Rare Monsters in Area have 2 additional Modifiers
Horned Scarab of Preservation
Stack Size: 1 / 20
Limit: 1
Other Scarabs are not consumed on use
Horned Scarab of Awakening
Stack Size: 1 / 20
Limit: 1
You can select one Imbued crafting option on the Map Device
Horned Scarab of Tradition
Stack Size: 1 / 20
Limit: 1
All Rare and Unique Monsters in Area have dropped items
transformed by a Reward Modifier
Horned Scarab of Glittering
Stack Size: 1 / 20
Limit: 1
Players in Area gain increased Item Rarity and Item Quantity for each Monster slain recently, up to 200% and 100% respectively
Horned Scarab of Pandemonium
Stack Size: 1 / 20
Limit: 1
Monster packs in Area have a 15% chance to be replaced by a random Atlas Boss
Modifiers to the Final Map Boss also apply to these Atlas Bosses
Cosmic Fragment
Area Level: 85
The Shaper's Realm is level 85
The Shaper's full power is unleashed in The Shaper's Realm
Decaying Fragment
Area Level: 85
The Shaper's Realm is level 85
The Shaper's and The Elder's full power are unleashed in The Shaper's Realm
Awakening Fragment
Area Level: 85
The Eye of the Storm is level 85
Sirus' full power is unleashed in The Eye of the Storm
Synthesising Fragment
Portal: Cortex
Area Level: 85
The Cortex is level 85
Venarius' full power is unleashed in the Cortex
Reality Fragment
Area Level: 85
The Absence of Mercy and Empathy is level 85
The Maven's full power is unleashed in The Absence of Mercy and Empathy
Devouring Fragment
Area Level: 85
The Absence of Symmetry and Harmony is level 85
The Eater of Worlds' full power is unleashed in The Absence of Symmetry and Harmony
Blazing Fragment
Area Level: 85
The Absence of Patience and Wisdom is level 85
The Searing Exarch's full power is unleashed in The Absence of Patience and Wisdom
Sacred Blossom
Area Level: 83
Map Device Recipes /83
ItemMapLevel
NULL0
The Apex of Sacrifice70
The Alluring Abyss80
AnyCorruptedSideArea72
AnyCorruptedSideArea70
AnyCorruptedSideArea71
AnyCorruptedSideArea69
AnyCorruptedSideArea74
AnyCorruptedSideArea76
AnyCorruptedSideArea75
AnyCorruptedSideArea73
NULL0
The Shaper's Realm84
Absence of Value and Meaning83
The Shaper's Realm84
Xoph's Domain81
Tul's Domain81
Esh's Domain81
Uul-Netol's Domain82
Chayula's Domain83
Ancient Reliquary75
Maligaro's Sanctum52
Timeworn Reliquary75
Forgotten Reliquary87
Visceral Reliquary87
Shiny Reliquary87
Archive Reliquary87
Oubliette Reliquary87
Cosmic Reliquary87
Decaying Reliquary87
Voidborn Reliquary75
Voidborn Reliquary75
Xoph's Domain74
Tul's Domain74
Esh's Domain74
Uul-Netol's Domain78
Chayula's Domain81
Xoph's Domain79
Tul's Domain79
Esh's Domain79
Uul-Netol's Domain81
Chayula's Domain82
Xoph's Domain81
Tul's Domain81
Esh's Domain81
Uul-Netol's Domain82
Chayula's Domain83
Xoph's Domain84
Tul's Domain84
Esh's Domain84
Uul-Netol's Domain84
Chayula's Domain84
Domain of Timeless Conflict80
Domain of Timeless Conflict80
Domain of Timeless Conflict80
Domain of Timeless Conflict80
AnyAfflictionEndgameArea0
The Maven's Crucible68
Absence of Mercy and Empathy84
Vaal Reliquary75
The Temple of Atzoatl1
The Utzaal Arena1
The Sacred Grove83
Eye of the Storm84
Seething Chyme79
Seething Chyme83
Absence of Symmetry and Harmony83
Absence of Symmetry and Harmony84
Polaric Void79
Polaric Void83
Absence of Patience and Wisdom83
Absence of Patience and Wisdom84
The Lake of Kalandra1
Forge of the Titans80
Forge of the Titans84
The Shaper's Realm85
The Shaper's Realm85
Eye of the Storm85
Cortex85
Absence of Mercy and Empathy85
Absence of Symmetry and Harmony85
Absence of Patience and Wisdom85
Crux of Nothingness83
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Fragments1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Map Fragments dropheist_equipment_reward 1000
default 0
of Pieces45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Map Fragments dropheist_equipment_reward 800
default 0
of Puzzles75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Map Fragments dropheist_equipment_reward 600
default 0
of Assembly83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Map Fragments dropheist_equipment_reward 400
default 0
Misc mods /30
NameLevelDomainPre/SufDescriptionWeight
of Fragmentation1ChestSuffixContains (2–5) additional Map Fragmentsscarab 300
default 0
1ChestUniqueContains (4–8) extra Vaal Fragments
1ChestUniqueContains an extra Vaal Fragment
1ChestUniqueContains (3–4) extra Vaal Fragments
1AtlasPrefixYour Maps contain 6 additional packs of Corrupted Vaal Monsters
Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
3 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
1AtlasPrefixYour Maps contain 8 additional packs of Corrupted Vaal Monsters
Your Maps have a 50% chance to contain Gifts of the Red Queen per Mortal Fragment used
Your Maps have a 50% chance to contain Gifts of the Sacrificed per Sacrifice Fragment used
15 uses remaining
map extra content weighting [1]
no_monster_packs 0
default 250
1MapDeviceUnique5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
1MapDeviceUnique10% increased Quantity of Items found in this Area
map mortal fragment count [1]
1MapDeviceUnique% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
1MapDeviceUnique% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
1MapDeviceUnique% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
1MapDeviceUnique% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
1MapDeviceUnique% increased Experience gain
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
1MapDeviceUnique15% more Monster Life
10% increased Monster Damage
map num legion fragments [1]
resource life damage
1MapDeviceUniqueis legion uber fragment karui [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction karui [1]
1MapDeviceUniqueis legion uber fragment maraketh [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction maraketh [1]
1MapDeviceUniqueis legion uber fragment eternal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction eternal [1]
1MapDeviceUniqueis legion uber fragment templar [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction templar [1]
1MapDeviceUniqueis legion uber fragment vaal [1]
map legion endless mode + s [60]
map legion endless pack size +% [0]
map legion fragment faction vaal [1]
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% improved Rewards
Monsters gain +20% chance to Avoid being Stunned each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
resource life damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% improved Rewards
Monsters gain 10% increased Attack and Cast Speed each time they are Revived
Monsters gain 10% increased Movement Speed each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
resource life damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% improved Rewards
Monsters gain 50% increased Critical Strike Chance each time they are Revived
Monsters gain 3% additional Critical Strike Multiplier each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
resource life damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% improved Rewards
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
resource life damage
1MapDeviceUnique10% increased Experience gain
15% more Monster Life
10% increased Monster Damage
10% improved Rewards
Monsters deal 10% increased Damage for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map num legion uber fragments [1]
resource life damage
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop an additional Sacrifice Fragmentexpedition_monkeytribe_remnant 1000
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain an additional Sacrifice Fragmentexpedition_monkeytribe_remnant 1000
default 0
of Emblems1SentinelSuffix(2–2.5)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Emblems1SentinelSuffix(2.6–3)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Emblems1SentinelSuffix(3.1–4)% chance for Empowered Enemies to have a Fragment Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1SentinelUniqueEmpowered Monsters drop (8–12) Fragment Rewards
Item /5
Fragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
Fragmented Incubator
Stack Size: 1 / 10
Adds an incubated Fragment item to an equippable item
Item drops after killing {0} monsters
Her Mask
Stack Size: 1 / 4
Sacrifice Fragment
Sambodhi's Vow
Stack Size: 1 / 3
Mortal Fragment
The Eldritch Decay
Stack Size: 1 / 4
Uber Elder Fragment
Passive /2
Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area
Your Maps have +4% chance to contain a Vaal Side Area
(Alluring Vaal Side Areas are more dangerous and drop Mortal Fragments)
Your Maps cannot be modified by Fragments other than Divine Vessels
Scarabs cannot be found in Your Maps
(Fragments are non-Map items that can be used in a Map Device)

Community Wiki

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Map fragment

Map fragments are items that can be used in a map device to open portals to various high level areas. Placing any one of the fragments along with a map into the map device will increase the item quantity of that map.

Mechanics

Map fragment sets, as well as Breachstone and Emblems are mainly used to open portals to special map area. Fragments from sets, as well as Scarabs and Lures can be used to enhance a map when the fragments are use along with a map item. Use a single vaal map fragment can open a portal to vaal side area.

Map IIQ

If the player places a fragment along with a map into the map device, the map will have an additional 5% increased quantity of items dropped. Advanced Vaal fragments grant 10% quantity. Multiple fragments can be used to stack more quantity though they need to be of different types to stack. For example, adding 2 Sacrifice at Dusk to the map device adds just 5% item quantity where adding 1 Sacrifice at Dusk and 1 Sacrifice at Dawn would add 10% item quantity to a map area. Adding one more different fragment such as a Sacrifice at Noon would increase the item quantity to 15%.

Vaal side areas

Vaal fragments can be placed in the map device on its own to instance a random vaal side area. Adding more fragments increases the item quantity of the area, the same way it works with maps. As long as they aren't placed in the correct arrangement, a full set of fragments will open a corrupted area with 15% increased item quantity.

The level of the area will depend on the fragment used:

Fragment Level
Sacrifice at Dusk 69
Sacrifice at Dawn 70
Sacrifice at Noon 71
Sacrifice at Midnight 72
Mortal Grief 73
Mortal Rage 74
Mortal Ignorance 75
Mortal Hope 76

List of map fragments

Sacrifice Set

The Sacrifice Set, also known as Vaal fragment set, is required to gain access to The Apex of Sacrifice, where the player can encounter Queen Atziri.

Fragments of this type can be acquired as a drop from a Vaal Vessel, from bosses of corrupted maps or from Izaro's Treasure. Additionally, a set of 4 Her Mask can be exchanged for a random Sacrifice fragment.

Mortal Set

The Mortal Set is required to gain access to The Alluring Abyss, where the player can encounter a stronger version of Queen Atziri.

The most common way to acquire them is to defeat Queen Atziri. Additionally, a set of 3 Sambodhi's Vow can be exchanged for a random Mortal fragment and a set of 3 Last Hope can be exchanged for Mortal Hope.

Pale Court Set

The Pale Court Set is required to gain access to The Pale Court.

They can be obtained by completing certain Prophecies.

Key to the Crucible

The Key to the Crucible fragments set is required to gain access to The Shaper's Realm, where the player can encounter the Shaper.

They can be obtained by defeating the Guardians of the Void.

Key to Decay

The Key to Decay fragments set is required to gain access to the Absence of Value and Meaning, where the player can encounter the "red" Elder.

They can be obtained by defeating the Elder Guardians.

Maddening Object

The Maddening Object fragments set is required to gain access to The Shaper's Realm version of the Absence of Value and Meaning, where Uber Elder and Shaper can be encountered.

They can be obtained by defeating the Shaper (red in color) and the "red" Elder (grey in color).

Map enhancers

Divine Vessel

Divine Vessels can be placed with valid map to capture the map bosses soul, which can then be used to upgrade a Pantheon power.

Scarabs

Scarabs can be placed in the Map Device to add their modifier to a map. Scarabs are usually obtained from the Immortal Syndicate Intervention safehouse.

Lures

Lures can be obtained from a crafting option from a Primal Crushclaw that exchanges an item with an Aspect skill into the matching lure.

Breachstones

Main pages: Breachstones

Emblems

Main pages: Emblem

Offering to the Goddess

Offering to the Goddess can be used in the map device to open a random Trial of Ascendancy, but not its upgraded variants.

The following divination cards can be exchanged for map fragments:


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