Mirrored Tablet Tablet /7
Name | Show Full Descriptions |
---|---|
DropLevel | 1 |
BaseType | Mirrored Tablet |
Class | Misc Map Items |
Flags | AlwaysAllocate, CanBeCorrupted |
Type | Metadata/Items/Lake/Tablet |
Icon | Art/2DItems/Currency/Lake/LakeItemisedTablet |
Reference | Community Wiki |
Map Device Recipes /1
Item | Map | Level |
---|---|---|
The Lake of Kalandra | 1 |
Rooms /87
Icon | Name | Description | Min Level |
---|---|---|---|
Entrance Tier: 1 | 0 | ||
Reflection of Breach Tier: 1 | Contains an additional Breach (Difficulty scales quantity of Breach Splinters found in Breach Hands) Difficulty: map breach chest splinter quantity +% [25] | 68 | |
Reflection of the Dream Tier: 2 | Contains an additional Breach Breach has 50% increased Monster density Breach opens and closes 30% slower (Difficulty scales quantity of Breach Splinters found in Breach Hands) Breaches open and close 30% slower Breaches have 50% increased Monster density Difficulty: map breach chest splinter quantity +% [25] | 68 | |
Reflection of the Breachlord Tier: 3 | Contains an additional Breach Breach opens and closes 30% slower Breach contains a Breachlord Breachlord drops a Breachstone (Difficulty scales quantity of Breach Splinters found in Breach Hands) Breaches open and close 30% slower Breach Bosses Defeated in Area have 100% chance to drop a Breachstone Breaches in Area each contain a Breachlord breach boss spawn distance +% [-40] Difficulty: map breach chest splinter quantity +% [25] | 68 | |
Reflection of Delirium Tier: 1 | Contains a Mirror of Delirium Areas contain a Mirror of Delirium | 46 | |
Reflection of Flame Tier: 1 | Defeat packs of Cannibals (Difficulty scales quantity of items from reward chests) | 1 | |
Reflection of Flame Tier: 1 | Defeat packs of Demons (Difficulty scales quantity of items from reward chests) | 28 | |
Reflection of Flame Tier: 1 | Defeat packs of Infernal Vaal (Difficulty scales quantity of items from reward chests) | 50 | |
Reflection of Flame Tier: 1 | Defeat packs of Karui Soldiers (Difficulty scales quantity of items from reward chests) | 34 | |
Reflection of Flame Tier: 1 | Defeat packs of Bandits (Difficulty scales quantity of items from reward chests) | 16 | |
Reflection of Flame Tier: 1 | Defeat waves of Solar Elementals (Difficulty scales quantity of items from reward chests) | 42 | |
Reflection of Camaraderie Tier: 3 | Defeat Redblade Warbands (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Conflict Tier: 3 | Defeat Fire-themed Rogue Exiles (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Power Tier: 3 | Defeat a powerful foe, forged in flame (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Tyranny Tier: 4 | Defeat several powerful foes, forged in flame (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Frost Tier: 1 | Defeat packs of Sea Witches (Difficulty scales quantity of items from reward chests) | 12 | |
Reflection of Frost Tier: 1 | Defeat packs of Crabs (Difficulty scales quantity of items from reward chests) | 1 | |
Reflection of Frost Tier: 1 | Defeat packs of Glacial Goatmen (Difficulty scales quantity of items from reward chests) | 40 | |
Reflection of Frost Tier: 1 | Defeat packs of Brine Vassals (Difficulty scales quantity of items from reward chests) | 50 | |
Reflection of Frost Tier: 1 | Defeat packs of Lunaris Zealots (Difficulty scales quantity of items from reward chests) | 60 | |
Reflection of Frost Tier: 1 | Defeat packs of Chilled Undead (Difficulty scales quantity of items from reward chests) | 16 | |
Reflection of Camaraderie Tier: 3 | Defeat Brinerot Warbands (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Conflict Tier: 3 | Defeat Cold-themed Rogue Exiles (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Power Tier: 3 | Defeat a powerful foe, forged in frost (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Tyranny Tier: 4 | Defeat several powerful foes, forged in frost (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of the Storm Tier: 1 | Defeat packs of Electrified Undead (Difficulty scales quantity of items from reward chests) | 16 | |
Reflection of the Storm Tier: 1 | Defeat packs of Spectral Pirates (Difficulty scales quantity of items from reward chests) | 10 | |
Reflection of the Storm Tier: 1 | Defeat packs of Undying (Difficulty scales quantity of items from reward chests) | 26 | |
Reflection of the Storm Tier: 1 | Defeat packs of Holy Templars (Difficulty scales quantity of items from reward chests) | 50 | |
Reflection of the Storm Tier: 1 | Defeat packs of Sand Leapers (Difficulty scales quantity of items from reward chests) | 5 | |
Reflection of the Storm Tier: 1 | Defeat packs of Shavronne's Toys (Difficulty scales quantity of items from reward chests) | 47 | |
Reflection of Camaraderie Tier: 3 | Defeat Mutewind Warbands (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Conflict Tier: 3 | Defeat Lightning-themed Rogue Exiles (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Power Tier: 3 | Defeat a powerful foe, forged in lightning (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Tyranny Tier: 4 | Defeat several powerful foes, forged in lightning (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Brutality Tier: 1 | Defeat packs of Beasts (Difficulty scales quantity of items from reward chests) | 15 | |
Reflection of Brutality Tier: 1 | Defeat packs of the Skeletons (Difficulty scales quantity of items from reward chests) | 1 | |
Reflection of Brutality Tier: 1 | Defeat packs of Monkeys (Difficulty scales quantity of items from reward chests) | 6 | |
Reflection of Brutality Tier: 1 | Defeat packs of Desert Creatures (Difficulty scales quantity of items from reward chests) | 38 | |
Reflection of Brutality Tier: 1 | Defeat packs of Piety's Miscreations (Difficulty scales quantity of items from reward chests) | 60 | |
Reflection of Brutality Tier: 1 | Defeat packs of Blackguards (Difficulty scales quantity of items from reward chests) | 40 | |
Reflection of Conflict Tier: 3 | Defeat Physical-themed Rogue Exiles (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Power Tier: 3 | Defeat a powerful foe, forged in blood (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Tyranny Tier: 4 | Defeat several powerful foes, forged in blood (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Chaos Tier: 1 | Defeat packs of Infested Creatures (Difficulty scales quantity of items from reward chests) | 48 | |
Reflection of Chaos Tier: 1 | Defeat packs of Sewer Lurkers (Difficulty scales quantity of items from reward chests) | 56 | |
Reflection of Chaos Tier: 1 | Defeat packs of Vaal Constructs (Difficulty scales quantity of items from reward chests) | 24 | |
Reflection of Chaos Tier: 1 | Defeat packs of Snakes (Difficulty scales quantity of items from reward chests) | 20 | |
Reflection of Chaos Tier: 1 | Defeat packs of Spiders (Difficulty scales quantity of items from reward chests) | 14 | |
Reflection of Camaraderie Tier: 3 | Defeat Renegade Warbands (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Conflict Tier: 3 | Defeat Chaos-themed Rogue Exiles (Difficulty scales quantity of items from reward chests) | 46 | |
Reflection of Power Tier: 3 | Defeat a powerful foe, forged in mayhem (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Tyranny Tier: 4 | Defeat several powerful foes, forged in mayhem (Difficulty scales quantity of items from reward chests) | 68 | |
Reflection of Ambush Tier: 1 | Contains 5 additional Strongboxes (Difficulty scales quantity of items from Strongboxes) Difficulty: map strongbox item quantity +% [10] | 8 | |
Reflection of Entrapment Tier: 2 | Contains 5 additional Strongboxes Strongboxes are Rare and Corrupted (Difficulty scales quantity of items from Strongboxes) Strongboxes in Area are Corrupted Difficulty: map strongbox item quantity +% [10] | 46 | |
Reflection of the Trove Tier: 3 | Contains 5 additional Strongboxes Strongboxes are less common types Strongboxes have 25% chance to be openable again (Difficulty scales quantity of items from Strongboxes) map strongbox close after opening chance % [25] Difficulty: map strongbox item quantity +% [10] | 68 | |
Reflection of Essence Tier: 1 | Contains 3 additional Essences (Difficulty scales chance for Imprisoned Monsters to have additional Essences) Difficulty: map essence monsters have an additional essence % chance [20] | 8 | |
Reflection of Imprisonment Tier: 2 | Contains 3 additional Essences Essences are a tier higher Imprisoned Monsters have a Remnant of Corruption (Difficulty scales chance for Imprisoned Monsters to have additional Essences) Essences found are a tier higher Monsters Imprisoned by Essences have a 100% chance to contain a Remnant of Corruption Difficulty: map essence monsters have an additional essence % chance [20] | 46 | |
Reflection of Thralldom Tier: 3 | Contains 3 additional Essences Essences are a tier higher Imprisoned Monsters have 3 additional Essences (Difficulty scales chance for Imprisoned Monsters to have additional Essences) Essences found are a tier higher Imprisoned Monsters in Area have 100% chance to have 3 additional Essences Difficulty: map essence monsters have an additional essence % chance [20] | 68 | |
Reflection of the Harbingers Tier: 1 | Contains 3 additional Harbingers (Difficulty scales quantity of Currency Shards from Harbingers) Area contains 3 additional Harbingers Difficulty: map harbinger additional currency shard stack tenths to drop [8] | 46 | |
Reflection of Fractured Dimensions Tier: 2 | Contains 5 additional Harbingers Harbingers have 100% increased Cooldown Recovery Rate (Difficulty scales quantity of Currency Shards from Harbingers) Harbingers have 100% increased Cooldown Recovery Rate Area contains 5 additional Harbingers Difficulty: map harbinger additional currency shard stack tenths to drop [8] | 68 | |
Reflection of Phaaryl Tier: 3 | Contains 2 additional Harbinger Bosses (Difficulty scales quantity of Currency Shards from Harbingers) Area contains 2 additional Harbingers map harbingers % chance to be replaced as atlas boss [100] Difficulty: map harbinger additional currency shard stack tenths to drop [8] | 68 | |
Reflection of Domination Tier: 1 | Contains 3 additional Shrines (Difficulty scales duration of Shrine Buffs on Players) Difficulty: map shrine granted player buff duration +% [20] | 8 | |
Reflection of Occultism Tier: 2 | Contains 3 additional Shrines 100% increased effect of Shrine Buffs on Players (Difficulty scales duration of Shrine Buffs on Players) map shrine granted player buff effect +% [100] Difficulty: map shrine granted player buff duration +% [20] | 46 | |
Reflection of Perverted Faith Tier: 3 | Contains 3 additional Shrines Shrines are guarded by an additional Pack of Monsters Shrines are Covetous Shrines (Difficulty scales duration of Shrine Buffs on Players) map shrines additional pack chance % [100] map shrines chance to be greed shrine % [100] Difficulty: map shrine granted player buff duration +% [20] | 68 | |
Reflection of Kalandra Tier: 1 | Contains Ethereal Reflecting Mist (Difficulty scales efficacy of Ethereal Reflecting Mist) | 80 | |
Reflection of Metamorph Tier: 1 | Contains a rogue Metamorph Metamorphs have 3 additional rewards (Difficulty scales chance for Rewards from Metamorphs in to be Doubled) map contains rogue metamorph % chance [100] map rogue metamorph num extra rewards [3] Difficulty: map metamorphosis double reward chance % [8] | 68 | |
Reflection of Catalysis Tier: 2 | Contains a rogue Metamorph Metamorphs have 8 additional rewards Metamorphs have 50% increased Life (Difficulty scales chance for Rewards from Metamorphs in to be Doubled) map contains rogue metamorph % chance [100] map metamorphosis boss life +% [50] map rogue metamorph num extra rewards [8] Difficulty: map metamorphosis double reward chance % [8] | 68 | |
Reflection of Experimentation Tier: 3 | Contains a rogue Metamorph Metamorphs have 8 additional rewards Metamorphs have 100% increased Life and Damage Catalysts dropped by Metamorphs are Duplicated (Difficulty scales chance for Rewards from Metamorphs in to be Doubled) Catalysts dropped by Metamorphs are duplicated map contains rogue metamorph % chance [100] map metamorphosis boss damage +% [100] map metamorphosis boss life +% [100] map rogue metamorph num extra rewards [8] Difficulty: map metamorphosis double reward chance % [8] | 68 | |
Reflection of the Broken Circle Tier: 2 | Contains foes from the Druids of the Broken Circle (Difficulty scales quantity of Artifacts dropped by Monsters) Difficulty: 25% increased quantity of Artifacts dropped by Monsters | 46 | |
Reflection of the Black Scythe Tier: 2 | Contains foes from the Black Scythe Mercenaries (Difficulty scales quantity of Artifacts dropped by Monsters) Difficulty: 25% increased quantity of Artifacts dropped by Monsters | 68 | |
Reflection of the Chalice Tier: 2 | Contains foes from the Order of the Chalice (Difficulty scales quantity of Artifacts dropped by Monsters) Difficulty: 25% increased quantity of Artifacts dropped by Monsters | 68 | |
Reflection of the Sun Tier: 3 | Contains foes from the Knights of the Sun (Difficulty scales quantity of Artifacts dropped by Monsters) Difficulty: 25% increased quantity of Artifacts dropped by Monsters | 68 | |
Reflection of Legion Tier: 1 | Contains an additional Legion Encounter Legion Encounter has 100% increased Duration (Difficulty scales quantity of Splinters found from Legion Encounters) map legion duration +% [100] Difficulty: map legion monster chest splinter drops duplicated chance % [15] | 68 | |
Reflection of Stasis Tier: 2 | Contains an additional Legion Encounter Legion Encounter has 100% increased Duration Legion Encounter contain 5 additional Sergeants Legion Sergeants have 40% additional chance to have Rewards (Difficulty scales quantity of Splinters found from Legion Encounters) map legion additional number of sergeants [5] map legion duration +% [100] map legion sergeants reward additional chance % [40] Difficulty: map legion monster chest splinter drops duplicated chance % [15] | 68 | |
Reflection of the Monolith Tier: 3 | Contains an additional Legion Encounter Legion Encounter has 100% increased Duration Each Legion is accompanied by a General Each Legion contains a War Hoard (Difficulty scales quantity of Splinters found from Legion Encounters) Each Legion is accompanied by a General Each Legion contains a War Hoard map legion duration +% [100] Difficulty: map legion monster chest splinter drops duplicated chance % [15] | 68 | |
Reflection of Scourge Tier: 1 | Slaying Enemies close together will attract monsters from Beyond this realm (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons) Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 40% increased chance to spawn a Beyond Portal map beyond boss spawn chance +% [200] Difficulty: map beyond monster tainted currency quantity +% [40] | 68 | |
Reflection of Demonfire Tier: 2 | Slaying Enemies close together will attract monsters from Beyond this realm Slaying Enemies always spawns a Beyond Portal (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons) Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 85% increased chance to spawn a Beyond Portal map beyond boss spawn chance +% [200] Difficulty: map beyond monster tainted currency quantity +% [40] | 68 | |
Reflection of the Nightmare Tier: 3 | Slaying Enemies close together will attract monsters from Beyond this realm Slaying Enemies always spawns a Beyond Portal 100% increased Quantity of Tainted Currency dropped by Beyond Demons (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons) Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 85% increased chance to spawn a Beyond Portal map beyond boss spawn chance +% [200] map beyond monster tainted currency quantity +% [100] Difficulty: map beyond monster tainted currency quantity +% [40] | 68 | |
Reflection of Torment Tier: 1 | Contains Tormented Spirits All monster packs are Rare (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters) Difficulty: map possessed and touched monsters item quantity +% [100] | 14 | |
Reflection of Possession Tier: 2 | All monster packs are Rare Rare Monsters are Possessed and their Minions are Touched (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters) map rare monsters possessed with touched minions chance % [100] map rare monsters possessed with touched minions num [5] Difficulty: map possessed and touched monsters item quantity +% [100] | 46 | |
Reflection of Guilt Tier: 3 | Contains less common Tormented Spirits All monster packs are Rare (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters) Difficulty: map possessed and touched monsters item quantity +% [100] | 68 | |
Reflection of Delve Tier: 1 | Contains veins of Voltaxic Sulphite (Difficulty scales quantity of Sulphite mined) Difficulty: map sulphite mined +% [10] | 40 | |
Reflection of Sulphite Tier: 2 | Contains veins of Voltaxic Sulphite Contains a Sulphite-hoarding Monster (Difficulty scales quantity of Sulphite mined) Difficulty: map sulphite mined +% [10] | 68 | |
Reflection of Azurite Tier: 3 | Contains veins of Voltaxic Sulphite Voltaxic Sulphite Veins give the same amount of Azurite (Difficulty scales quantity of Sulphite mined) map sulphite veins also grant same amount of azurite chance % [100] Difficulty: map sulphite mined +% [10] | 68 | |
Reflection of Paradise Tier: 1 | Contains wild Animals Monsters drop no items 1000% increased Experience gain (Difficulty scales Experience granted by Monsters) 1000% increased Experience gain Monsters drop no Items Difficulty: Monsters grant 100% increased Experience | 68 | |
Reflection of Angling Tier: 1 | Contains Mirrored Fish Mirrored Fish can only be caught using Mirrored Fishing Rods | 80 |
Choice /6
Icon | Name |
---|---|
[DNT] Upgrade Room | |
Destroy Tablet | |
Swap Entrance with an Empty Tile | |
Swap Water Tile with an Empty Tile | |
Swap a Reflection with another Reflection | |
Change a Water Tile into an Empty Tile |
Meta Unlock /3
Name | Name | Unlock 1 | Unlock 2 | Unlock 3 |
---|---|---|---|---|
Reroll | Any Difficulty 3 | Essences Difficulty 6 | Breach Difficulty 8 | |
Skip | Any Difficulty 5 | Harbingers Difficulty 6 | Shrines Difficulty 8 | |
Banish | Any Difficulty 8 | Legion Difficulty 8 | Beyond Difficulty 10 |
Community Wiki
Mirrored Tablet
You will travel to the mirrored lake that granted Kalandra her powers of reflection. Her Lake itself has the power to reflect entire encounters from elsewhere in Wraeclast. As you explore the Lake, these reflections emerge from its mirrored surface.
As you play through the league, you'll occasionally encounter a set of columns protruding from the ground, with a mirrored tablet on top. This tablet invites you to construct a custom set of encounters at the Lake of Kalandra, offering a series of different reflections to place in whatever layout you wish. Each of these reflections represents an encounter that you must defeat when you next travel to the Lake.
As you push farther out onto the Lake's shrouded waters, you will find each encounter to be more difficult, but more rewarding. This difficulty value counts up by one for each location away from the entrance the encounter is. To manipulate this, there are occasional options that can be chosen which allow you to move and swap the entrance, reflections, and water tiles on the tablet.
Additionally, as you progress through the league, you'll be able to unlock special abilities that let you manipulate the options you have available on each tablet. If you don't like any of the choices available to you, you can earn the ability to skip picking one entirely. The next ability is even stronger - it lets you reroll the list of options so that you can immediately pick another one. Finally, you can earn the ability to Exile a choice entirely. For the rest of this tablet, that choice will no longer appear.
Once you reach maps, you'll be able to itemise your Mirrored Tablets, so that they don't have to be played immediately. They can be stored for later or traded with other players.
Among the many rewards you can find at the lake is a way of acquiring a new variation of rare jewellery. Some reflecting mist offers you two rings or amulets, perfect mirror copies of each other except that on each item, a set of mods is entirely negated, having a detrimental impact on your character. All of the mods on these items are scaled up to much higher values than they would normally be. You may pick only one of these items to take from the lake.
A rarer version of this reward can also be found that allows you to bring your own ring or amulet, distorting and reflecting it with the same crafting process. It will certainly be tempting to gamble with some of your best jewellery, to try to double the values that really matter for your build, and negate the ones you don't care about.
Tablet
This tablet invites you to construct a custom set of encounters at the Lake of Kalandra, offering a series of different reflections to place in whatever layout you wish. Each of these reflections represents an encounter that you must defeat when you next travel to the lake.
Once you have assigned a reflection to every location on your mirror tablet, which will take a few areas, you can open a portal to the Lake of Kalandra itself.
There you will get to experience these reflections of Wraeclast as Kalandra manifests each encounter you have chosen.
But as you push farther out onto the lake shrouded waters, you will find each encounter to be more difficult but more rewarding.
This difficulty value counts up by one for each location away from the entrance the encounter is.
Players wanting the best rewards will try to engineer tablets that have long, winding strings of encounters, reaching very high difficulty values by the end.
To do this, there are occasional options that can be chosen which allow you to move and swap the entrance, reflections, and water tiles on the tablet.
Grid | Maximum Difficult |
---|---|
3x3 | 6 |
4x3 | 8 |
4x4 | 10 |
5x3 | 10 |
5x4 | 13 |
5x5 | 16 |
Tablet Modifiers
Description | Modifier |
---|---|
Destroy Tablet | |
Swap Water Tile with an Empty Tile | |
Swap a Reflection with another Reflection | |
Swap Entrance with an Empty Tile | |
Reflection of Storm | Defeat packs of the Undying |
Reflection of Storm | Defeat packs of Shavronne's Toys |
Reflection of Essence | Contains 3 additional Essences Essences are a tier higher |
Reflection of Flame | Defeat packs of Ingernal Vaal |
Reflection of Frost | Defeat packs of Sea Witches |
Reflection of Frost | Defeat packs of Brine Vassals |
Reflection of Tyranny | Defeat several powerful foes, forged in mayhem |
Reflection of Tyranny | Defeat several powerful foes, forged in frost |
Reflection of Chaos | Defeat packs of Infested Creatures |
Reflection of Chaos | Defeat packs of Maligaro's Creations |
Reflection of Conflict | Defeat Lightning-themed Rogue Exiles |
Reflection of Camaraderie | Defeat Brinerot Warbands |
Reflection of Delirium | Contains a Mirror of Delirium |
Reflection of Winter | Defeat waves of Ice Elementals |
Reflection of Harbingers | Contains 3 additional Harbingers |
Reflection of the Inferno | Defeat waves of Thugs |
Reflection of Power | Defeat a powerfulfoe, forged in blood |
Reflection of Mist | Reflecting Mist |
Tablet Actions
Additionally, as you progress through the league, you'll be able to unlock special abilities that let you manipulate the options you have available on each tablet.
If you don't like any of the choices available to you, you can earn the ability to skip picking one entirely.
The next ability is even stronger. It lets you reroll the list of options so that you can immediately pick another one.
Finally, you can earn the ability to exile a choice entirely. For the rest of this tablet, that choice will no longer appear.
Action | Description |
---|---|
Reroll | Reroll this list of choices to a new set. |
Skip | Skip this choice. At the next choice, you'll be offered a new set. |
Exile | Exile a Reflection. You won't be offered it again for this Tablet. |
Itemize
Once you reach maps, you'll be able to itemize your mirror tablets so that they don't have to be played immediately.
They can be stored for later or traded with other players.
Rewards
As you visit the Lake of Kalandra to attempt your mirror tablets, there are many types of rewards you can find.
An encounter that is based on a past league implicitly grants the rewards from that league, but with extra juice so that you're not missing out on bonuses you'd have obtained if your atlas tree applied to the lake.
Other encounters that aren't based on past leagues generally yield a reward chest that rises out of the lake when you complete the encounter.
Certain reflections: Reflecting Mist
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