Primeval Remnant
Misc Map Item
Area Level: 80
Contains a Forge that can Combine Crucible Passive Skill Trees
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Kalandra watched as the almighty titans fell,
relegated to the innermost depths of the world,
where horrific abominations awaited them.
Primeval Remnant Crucible /8
NameShow Full Descriptions
DropLevel 80
BaseType Primeval Remnant
Class Misc Map Items
FlagsAlwaysAllocate, CanBeCorrupted
TypeMetadata/Items/MapFragments/Crucible
Tagsnot_for_sale, crucible_map, crucible_map_low
IconArt/2DItems/Maps/CrucibleGeodeOpen
ReferenceCommunity Wiki
Contains a Forge that can Combine Crucible Passive Skill Trees
local hidden maximum prefixes allowed + [0]
local hidden maximum suffixes allowed + [0]
FamilyCrucibleMapGrantsCombiningForgeImplicit
DomainsCrucibleMap (33)
GenerationTypeUnique (3)
Req. level1
Stats
  • map crucible forge display Min: 1 Max: 1 Global
  • local hidden maximum prefixes allowed + Min: 0 Max: 0 Local
  • local hidden maximum suffixes allowed + Min: 0 Max: 0 Local
  • Spawn Tagscrucible_map: 0 default: 0
    Acquisition /1 ⍟
    SourceIngredientOffer
    Igneous GeodePrimeval Remnant
    Map Device Recipes /1 ⍟
    ItemMapLevel
    Forge of the Titans80
    Primeval Remnant Mods
    110Contains a Forge that can Combine Crucible Passive Skill Trees
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    110Contains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted Items
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    210Rare and Unique Monsters have #% chance to drop Divination Cards that grant Unique Weapons
    Rare and Unique Monsters drop Divination Cards that grant Unique Weapons
    110Rare and Unique Monsters have #% chance to drop a Magmatic Ore
    310Contains a Furnace that adds a Crucible Passive Skill Tree to an Uncorrupted Unique Item
    Contains a Furnace that adds a Crucible Passive Skill Tree to a Unique Item
    Contains a Furnace that removes a Crucible Passive Skill Tree from a Non-Unique Item
    210Weapons and Shields found have #% chance to be fully Linked
    210Weapons and Shields found have #% chance to have the maximum number of Sockets
    210Weapons and Shields found have #% chance to be Fractured
    210Weapons and Shields found have #% chance to be Corrupted with an Implicit
    210Unique Crucible Monsters have #% chance to drop a Unique Melee Weapon
    210Unique Crucible Monsters have #% chance to drop a Unique Ranged Weapon
    210Unique Crucible Monsters have #% chance to drop a Unique Shield
    210Rare and Unique Crucible Monsters have #% chance to drop a Melee Weapon with
    a Crucible Passive Skill Tree
    210Rare and Unique Crucible Monsters have #% chance to drop a Ranged Weapon with
    a Crucible Passive Skill Tree
    210Rare and Unique Crucible Monsters have #% chance to drop a Shield with
    a Crucible Passive Skill Tree
    110Unique Crucible Monsters have #% chance to drop a Unique Item with
    a Crucible Passive Skill Tree
    110Forged Items have #% Quality
    110Forged Items are Corrupted with an Implicit
    110Forged Items are fully Linked
    110Forged Items have the numeric values of Modifiers Randomised
    110Crucible Passive Skills on Forged Items cannot have tiers downgraded
    110Crucible Passive Skills on Forged Items have #% chance for tiers to be upgraded
    110Crucible Passive Skills are more likely to be retained when Forging
    110Forged Items have a Crucible Passive Skill that modifies the sell price of the Item if possible
    210#% increased number of Unique Crucible Monsters
    210#% increased number of Rare Monsters
    210#% increased Experience gain
    210Rare Monsters each have # additional Modifier
    Rare Monsters each have # additional Modifiers
    210Slaying Enemies close together can attract monsters from Beyond this realm
    Slaying Enemies has a #% increased chance to spawn a Beyond Portal
    210map item drop quantity +% [#]
    210map item drop rarity +% [#]
    210Monsters' Hits are always Critical Strikes
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    map item drop rarity +% [#]
    #% to Monster Critical Strike Multiplier
    Monsters' Hits are always Critical Strikes
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    map item drop rarity +% [#]
    210#% more Monster Life
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    210Monsters Overwhelm #% Physical Damage Reduction
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    110Monsters' Hits can't be Evaded
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    210Monsters gain #% of Maximum Life as Extra Maximum Energy Shield
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    210Monsters have #% Chance to Block Attack Damage
    Monsters have #% Chance to Block Spell Damage
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    map item drop rarity +% [#]
    110Monsters Reflect Hexes
    Monsters are Unaffected by Curses
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    map item drop rarity +% [#]
    210Players have #% to all maximum Resistances
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    210Players have #% reduced effect of Non-Curse Auras from Skills
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    map item drop rarity +% [#]
    210Monsters' Attack Hits inflict Bleeding
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    map item drop rarity +% [#]
    Monsters have #% increased Bleeding Duration
    Monsters' Attack Hits inflict Bleeding
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    map item drop rarity +% [#]
    210All Damage from Monsters' Hits can Ignite
    Monsters' Hits always Ignite
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    All Damage from Monsters' Hits can Ignite
    Monsters' Hits always Ignite
    Monsters have #% increased Ignite Duration
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    map item drop rarity +% [#]
    210All Damage from Monsters' Hits can Poison
    Monsters Poison on Hit
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    All Damage from Monsters' Hits can Poison
    Monsters have #% increased Poison Duration
    Monsters Poison on Hit
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    210All Damage from Monsters' Hits inflicts Shock
    Monsters' Hits always Shock
    Monsters have #% increased Effect of Shock
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    210All Damage from Monsters' Hits can Freeze
    Monsters' Hits have #% chance to Freeze
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    All Damage from Monsters' Hits can Freeze
    Monsters' Hits have #% chance to Freeze
    Monsters have #% increased Freeze Duration
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    210+#% Monster Elemental Resistances
    Monsters have #% to all maximum Elemental Resistances
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    110Players cannot gain Flask Charges
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    110Monsters cannot be Leeched from
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    210Monsters gain #% of their Physical Damage as Extra Chaos Damage
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    210Monsters gain #% of their Physical Damage as Extra Damage of a random Element
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    map item drop rarity +% [#]
    210Monsters take #% reduced Damage
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    210Monsters have #% increased Action Speed
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    210Monsters have #% increased Area of Effect
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    210Monsters have #% chance to Suppress Spell Damage
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    Monsters prevent #% of Suppressed Spell Damage
    Monsters have #% chance to Suppress Spell Damage
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    210Players have #% chance to be targeted by a Meteor when they use a Flask
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    Players are targeted by a Meteor when they use a Flask
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    210+#% Monster Physical Damage Reduction
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    110Players cannot Block Attack Damage
    Players cannot Block Spell Damage
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    110Players cannot Suppress Spell Damage
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    map item drop rarity +% [#]
    110Players cannot Regenerate Life, Mana or Energy Shield
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    210Monsters fire # additional Projectiles
    map item drop quantity +% [#]
    map item drop rarity +% [#]
    01Total
    Edit

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