MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Expedition
Terrian
Tag
  • expedition_common_remnant
  • DialogueThe landmarks described in this logbook don't match anything particularly notable on our current maps. The terrain has changed too much over the centuries. At best, I'm making guesses here. Do you care to pick a destination?
    LevelGenerationModifiersWeight
    1PrefixMonsters have 15% increased Movement Speed
    Monsters have 15% increased Attack Speed
    Monsters have 15% increased Cast Speed
    1000
    1PrefixMonsters deal 15% increased Damage1000
    1PrefixMonsters have 15% increased Maximum Life1000
    1PrefixMonsters have 30% chance to Avoid All Damage from Hits1000
    1PrefixMonsters' Hits can't be Evaded1000
    1PrefixMonsters' Hits are always Critical Strikes1000
    35PrefixHits against Monsters cannot be Critical Strikes1000
    35PrefixDamage cannot Leech Life from Monsters
    Damage cannot Leech Mana from Monsters
    1000
    1PrefixMonsters are Immune to Physical Damage1000
    1PrefixMonsters are Immune to Cold Damage1000
    1PrefixMonsters are Immune to Fire Damage1000
    1PrefixMonsters are Immune to Lightning Damage1000
    1PrefixMonsters are Immune to Chaos Damage1000
    1PrefixMonsters have 100% chance to Avoid being Chilled
    Monsters have 100% chance to Avoid being Frozen
    Monsters have 100% chance to Avoid being Ignited
    Monsters have 100% chance to Avoid being Shocked
    1000
    46PrefixRunic Monsters apply a random Hex on Hit1000
    46PrefixRunic Monsters inflict Petrification for 2 seconds on Hit100
    68PrefixRunic Monsters are Duplicated100
    24PrefixMonsters are Immune to Curses1000
    1PrefixMonster Hits ignore Physical Damage Reduction1000
    1PrefixMonsters do not grant Flask Charges when Slain1000
    1PrefixEvery 4 seconds, Runic Monsters Regenerate 30% of Life over one second1000
    1PrefixMonsters take 30% reduced Damage1000
    1PrefixMonsters have 30% increased Attack Speed while on Low Life
    Monsters have 30% increased Cast Speed while on Low Life
    Monsters deal 30% increased Damage while on Low Life
    Monsters have 30% increased Movement Speed while on Low Life
    1000
    1PrefixMonsters have 100% increased Critical Strike Chance against Enemies on Full Life1000
    73PrefixMonsters have base Ward equal to 20% of their maximum Life1000
    30PrefixMonsters have +5% to all maximum Resistances
    Monsters have +30% to all Resistances
    1000
    1PrefixMonsters Impale Enemies on Hit with Attacks
    Monsters have 100% increased Impale Effect
    1000
    12PrefixMonsters have 100% increased Bleeding Duration
    Monsters' Attack Hits inflict Bleeding
    1000
    20PrefixAll Damage from Monsters' Hits can Poison
    Monsters have 100% increased Poison Duration
    Monsters Poison on Hit
    1000
    10PrefixAll Damage from Monsters' Hits can Ignite
    Monsters' Hits have 20% chance to Ignite
    Monsters have 100% increased Ignite Duration
    1000
    10PrefixAll Damage from Monsters' Hits can Freeze
    Monsters' Hits have 10% chance to Freeze
    1000
    14PrefixAll Damage from Monsters' Hits can Shock
    Monsters' Hits have 20% chance to Shock
    Monsters have 100% increased Effect of Shock
    1000
    68PrefixMonsters have +5% to maximum Chance to Block Spell Damage
    Monsters have +50% Chance to Block Spell Damage
    Monsters have +5% to maximum Chance to Block Attack Damage
    Monsters have +50% Chance to Block Attack Damage
    1000
    1PrefixMonsters Penetrate 15% Fire Resistance1000
    1PrefixMonsters Penetrate 15% Cold Resistance1000
    1PrefixMonsters Penetrate 15% Lightning Resistance1000
    1PrefixMonsters Penetrate 15% Chaos Resistance1000
    45PrefixMonsters gain 50% of Physical Damage as Extra Chaos Damage1000
    73PrefixMonsters' Hits remove 10% of current Energy Shield
    Monsters' Hits remove 10% of current Mana
    1000
    1PrefixMonsters Kill things with 20% or lower Life on Hit1000
    1Suffix25% increased Pack size1750
    1Suffix40% increased Quantity of Items Dropped by Monsters1750
    1Suffix40% increased Quantity of Items Found in Excavated Chests1173
    1Suffix80% increased Rarity of Items Dropped by Monsters1750
    1Suffix80% increased Rarity of Items Found in Excavated Chests1173
    1SuffixMonsters grant 40% increased Experience1750
    45SuffixMonsters grant 60% increased Experience1750
    68SuffixMonsters grant 80% increased Experience1750
    78SuffixMonsters grant 100% increased Experience1750
    6Prefix50% increased number of Magic Monsters1000
    12Prefix50% increased number of Rare Monsters1000
    1Suffix50% increased Quantity of Artifacts dropped by Monsters1750
    1Suffix50% increased Quantity of Artifacts found in Excavated Chests1173
    24Suffix50% increased Quantity of Expedition Logbooks dropped by Runic Monsters875
    1Suffix25% increased Pack size1000
    1SuffixMonsters grant 40% increased Experience1000
    45SuffixMonsters grant 60% increased Experience1000
    68SuffixMonsters grant 80% increased Experience1000
    78SuffixMonsters grant 100% increased Experience1000
    6Prefix50% increased number of Magic Monsters500
    12Prefix50% increased number of Rare Monsters500
    1Suffix50% increased Quantity of Artifacts dropped by Monsters800
    1Suffix50% increased Quantity of Artifacts found in Excavated Chests800
    1SuffixExcavated Chests have 50% chance to contain an additional Rare Armour Item1055
    5SuffixExcavated Chests have 50% chance to contain an additional Rare Jewellery Item700
    1SuffixExcavated Chests have 50% chance to contain an additional Rare Weapon1055
    1SuffixRunic Monsters have 50% chance to drop an additional Rare Armour Item1550
    5SuffixRunic Monsters have 50% chance to drop an additional Rare Jewellery Item1030
    1SuffixRunic Monsters have 50% chance to drop an additional Rare Weapon1550
    5SuffixRunic Monsters have 50% chance to drop additional Currency Items750
    5SuffixExcavated Chests have 50% chance to contain additional Currency Items502
    13SuffixRunic Monsters have 10% chance to drop an additional Unique Item125
    13SuffixExcavated Chests have 10% chance to contain an additional Unique Item85
    10SuffixRunic Monsters have 35% chance to drop an additional Gem375
    10SuffixExcavated Chests have 35% chance to contain an additional Gem251
    5SuffixRunic Monsters have 35% chance to drop an additional Talisman200
    5SuffixExcavated Chests have 35% chance to contain an additional Talisman180
    68SuffixRunic Monsters have 20% chance to drop an additional Map125
    68SuffixExcavated Chests have 20% chance to contain an additional Map85
    12SuffixRunic Monsters have 50% chance to drop Corrupted Items500
    45SuffixRunic Monsters have 35% chance to drop an additional Fractured Item250
    45SuffixExcavated Chests have 35% chance to contain an additional Fractured Item125
    45SuffixItems dropped by Runic Monsters are fully Linked250
    81SuffixRunic Monsters have 20% chance to drop an additional Influenced Item60
    81SuffixExcavated Chests have 20% chance to contain an additional Influenced Item30
    5SuffixRunic Monsters have 35% chance to drop an additional Essence500
    5SuffixExcavated Chests have 35% chance to contain an additional Essence251
    Map Device Recipes /2
    ItemMapLevel
    LabyrinthLabyrinthHarvestLabyrinthHarvestInfused1LabyrinthHarvestInfused2NULL0
    PaleCourt01PaleCourt02PaleCourt03PaleCourt04NULL0

    NULL

    NULL
    Id: NULL
    Act: 1
    NULL Attr /2
    NameShow Full Descriptions
    Act1
    Level0
    Crafting Bench /792
    ModRequireItemClassesUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldIvory Temple Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldCanyon Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldPrimordial Blocks Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldSilo Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    Fortune Favours the Brave3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 5
    Area contains 2 additional Abysses
    Areas can contain Abysses
    Scarabs dropped in Area have 50% increased chance to be Abyss Scarabs
    map extra content weighting [1]
    3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 4
    Area contains 3 additional Imprisoned Monsters
    Areas can contain Imprisoned Monsters
    Scarabs dropped in Area have 50% increased chance to be Essence Scarabs
    map extra content weighting [1]
    4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area is inhabited by 3 additional Rogue Exiles
    Scarabs dropped in Area have 50% increased chance to be Anarchy Scarabs
    map extra content weighting [1]
    map ignore rogue exile rarity bias [1]
    3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 4
    Area contains 4 additional Shrines
    Scarabs dropped in Area have 50% increased chance to be Domination Scarabs
    map extra content weighting [1]
    4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area contains 4 additional Strongboxes
    Scarabs found in Area have 50% increased chance to be Ambush Scarabs
    map extra content weighting [1]
    4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area is haunted by 4 additional Tormented Spirits
    Scarabs dropped in Area have 50% increased chance to be Torment Scarabs
    map extra content weighting [1]
    2x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 2
    Slaying Enemies close together can attract monsters from Beyond this realm
    Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs
    map extra content weighting [1]
    4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area contains a Blight Encounter
    Scarabs dropped in Area have 50% increased chance to be Blight Scarabs
    map blight league [1]
    map extra content weighting [1]
    3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 4
    Area contains 3 additional Harbingers
    Scarabs dropped in Area have 50% increased chance to be Harbinger Scarabs
    map extra content weighting [1]
    3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 4
    Area contains 3 additional Smuggler's Caches
    map extra content weighting [1]
    map heist league [1]
    5x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 9
    Area contains an additional Legion Encounter
    Scarabs dropped in Area have 50% increased chance to be Legion Scarabs
    map extra content weighting [1]
    map legion league [1]
    3x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area contains an Expedition Encounter
    Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs
    5x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 9
    Areas contain a Mirror of Delirium
    Scarabs dropped in Area have 50% increased chance to be Delirium Scarabs
    map affliction league [1]
    6x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 12
    Areas contain Ritual Altars
    Scarabs dropped in Area have 50% increased chance to be Ritual Scarabs
    map extra content weighting [1]
    5x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 9
    Areas contain an Ultimatum Encounter
    Scarabs dropped in Area have 50% increased chance to be Ultimatum Scarabs
    map ultimatum league [1]
    4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 6
    Area contains The Sacred Grove
    Scarabs dropped in Area have 50% increased chance to be Harvest Scarabs
    map extra content weighting [1]
    map harvest league [1]
    6x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 12
    Area contains 2 additional Ore Deposits
    Scarabs dropped in Area have 50% increased chance to be Kalguuran Scarabs
    5x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 9
    +(15—25) to maximum Life1x CurrencyRerollMagicOrb of AlterationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16—20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16—20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16—20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(15—20) to Strength1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(15—20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
    +(15—20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(21—28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29—35)% to Fire Resistance3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(21—28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29—35)% to Cold Resistance3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(21—28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29—35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(10—12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17—20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(10—12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13—16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17—20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(10—12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17—20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(5—8)% to all Elemental Resistances6x CurrencyRerollMagicOrb of AlterationRing · AmuletAspirant's Trial
    +(9—12)% to all Elemental Resistances1x CurrencyRerollRareChaos OrbRing · AmuletEternal Aspirant's Trial
    +(4—6)% to all Elemental Resistances
    Minions have +(5—8)% to all Elemental Resistances
    6x CurrencyRerollMagicOrb of AlterationRing · AmuletAspirant's Trial
    +(7—9)% to all Elemental Resistances
    Minions have +(9—12)% to all Elemental Resistances
    1x CurrencyRerollRareChaos OrbRing · AmuletEternal Aspirant's Trial
    +(21—25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Western Forest
    +(26—30) to Strength2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverTropical Island Map
    +(21—25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
    +(26—30) to Dexterity2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverTropical Island Map
    +(21—25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
    +(26—30) to Intelligence2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverTropical Island Map
    +(6—9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Imperial Gardens
    +(10—13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Tunnel
    (10—14)% increased Movement Speed3x CurrencyAddModToMagicOrb of AugmentationBootsThe City of Sarn
    (15—19)% increased Movement Speed2x CurrencyRerollRareChaos OrbBootsThe Chamber of Innocence
    (20—24)% increased Movement Speed4x CurrencyRerollRareChaos OrbBootsEpilogue
    +(26—40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Beacon
    +(41—55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Feeding Trough
    +(56—70) to maximum Life4x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · ShieldSulphur Vents Map
    +(71—85) to maximum Life4x CurrencyRerollRareChaos OrbBody ArmourCoral Ruins Map
    (0.3—0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceRing · Amulet · Gloves · QuiverCourthouse Map
    (0.6—0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceAmuletLava Lake Map
    (2—2.4)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCourthouse Map
    (2.6—3)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand MeleeLava Lake Map
    (2—2.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedLava Lake Map
    +(55—64) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeDefault
    +(65—74) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeThe Beacon
    +(75—84) to maximum Mana2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Feeding Trough
    +(85—94) to maximum Mana4x CurrencyRerollRareChaos OrbTwo Hand MeleeSulphur Vents Map
    +(35—44) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedDefault
    +(45—54) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedThe Beacon
    +(55—64) to maximum Mana2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedThe Feeding Trough
    +(65—74) to maximum Mana4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedSulphur Vents Map
    +(25—34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltDefault
    +(35—44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Beacon
    +(45—54) to maximum Mana2x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Feeding Trough
    (20—30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Ring · Amulet · ShieldLabyrinth Trial in The Chamber of Sins Level 2
    (31—40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Ring · Amulet · ShieldRacecourse Map
    (30—45)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedLabyrinth Trial in The Chamber of Sins Level 2
    (46—60)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedRacecourse Map
    (40—59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Sewers
    (60—79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
    (80—99)% increased Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Quarry
    (100—129)% increased Physical Damage4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (37—51)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Ancient Pyramid
    (52—66)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeShavronne's Tower
    (67—81)% increased Spell Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Boiling Lake
    (82—99)% increased Spell Damage4x CurrencyAddModToRareExalted OrbTwo Hand MeleeFlooded Mine Map
    (25—34)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Ancient Pyramid
    (35—44)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShavronne's Tower
    (45—54)% increased Spell Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Boiling Lake
    (55—66)% increased Spell Damage4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    (11—20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedLabyrinth Trial in The Crypt
    (21—30)% increased Damage over Time2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedStrand Map
    (15—23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Catacombs
    (24—32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · BeltLava Chamber Map
    (8—10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dried Lake
    (11—15)% increased Attack Speed2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand MeleeThe Vastiri Desert
    (16—20)% increased Attack Speed4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeMoon Temple Map
    (11—13)% increased Attack Speed4x CurrencyAddModToRareExalted OrbOne Hand Ranged · Two Hand RangedMoon Temple Map
    (7—12)% increased Attack Speed2x CurrencyRerollRareChaos OrbGloves · Quiver · ShieldThe Dried Lake
    (15—20)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dried Lake
    (21—26)% increased Cast Speed2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Vastiri Desert
    (27—32)% increased Cast Speed4x CurrencyAddModToRareExalted OrbTwo Hand MeleeMoon Temple Map
    (10—13)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Dried Lake
    (14—17)% increased Cast Speed2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Vastiri Desert
    (18—21)% increased Cast Speed4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedMoon Temple Map
    (37—51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Solaris Temple Level 2
    (52—66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dread Thicket
    (67—81)% increased Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeArsenal Map
    (25—34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (35—44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Dread Thicket
    (45—54)% increased Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArsenal Map
    (9—12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Solaris Temple Level 2
    (13—16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dread Thicket
    (37—51)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Crystal Veins
    (52—66)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Causeway
    (67—81)% increased Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleePrimordial Pool Map
    (25—34)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Crystal Veins
    (35—44)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Causeway
    (45—54)% increased Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedPrimordial Pool Map
    (9—12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Crystal Veins
    (13—16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Causeway
    (37—51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Lunaris Temple Level 2
    (52—66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Chamber of Sins Level 1
    (67—81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeBramble Valley Map
    (25—34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    (35—44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    (45—54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBramble Valley Map
    (9—12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Lunaris Temple Level 2
    (13—16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Chamber of Sins Level 1
    (37—51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Temple of Decay Level 2
    (52—66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Ossuary
    (67—81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbTwo Hand MeleeCemetery Map
    (25—34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · One Hand RangedThe Temple of Decay Level 2
    (35—44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · One Hand RangedThe Ossuary
    (45—54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee · One Hand RangedCemetery Map
    (9—12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Temple of Decay Level 2
    (13—16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
    +(91—120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Reliquary
    +(121—200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Desecrated Chambers
    +(201—300) to Accuracy Rating2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDefiled Cathedral Map
    +(91—120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Reliquary
    +(121—150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Desecrated Chambers
    +(151—220) to Accuracy Rating2x CurrencyRerollRareChaos OrbGloves · Helmet · Ring · Amulet · Quiver · ShieldDefiled Cathedral Map
    (9—12)% increased Global Physical Damage3x CurrencyUpgradeRandomlyOrb of ChanceShield · AmuletThe Sewers
    (13—16)% increased Global Physical Damage3x CurrencyUpgradeToRareOrb of AlchemyShield · AmuletThe Ossuary
    (26—35)% increased Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Armour2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    +(50—75) to Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(100—150) to Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(250—320) to Armour2x CurrencyRerollRareChaos OrbBody Armour · ShieldGrave Trough Map
    (26—35)% increased Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    +(50—75) to Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(100—150) to Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(250—320) to Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour · ShieldGrave Trough Map
    (26—35)% increased Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    +(17—22) to maximum Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(35—45) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(56—69) to maximum Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · ShieldGrave Trough Map
    (10—12)% increased maximum Energy Shield1x CurrencyRerollRareChaos OrbAmuletTerrace Map
    (13—15)% increased maximum Energy Shield2x CurrencyRerollRareChaos OrbAmuletFields Map
    +(21—25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyAmulet · RingTerrace Map
    +(26—30) to maximum Energy Shield2x CurrencyRerollRareChaos OrbAmulet · RingFields Map
    (26—35)% increased Armour and Evasion4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Armour and Evasion1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Armour and Evasion2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    (26—35)% increased Armour and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Armour and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    (26—35)% increased Evasion and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41—50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56—74)% increased Evasion and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldGrave Trough Map
    Adds (19—21) to (32—41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    Adds (38—46) to (73—85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Dread Thicket
    Adds (60—72) to (110—128) Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedArsenal Map
    Adds (11—12) to (19—23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    Adds (22—27) to (42—49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
    Adds (35—41) to (63—73) Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArsenal Map
    Adds (8—11) to (16—20) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Solaris Temple Level 2
    Adds (12—17) to (26—30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Dread Thicket
    Adds (19—21) to (32—41) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Crystal Veins
    Adds (38—46) to (73—85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Causeway
    Adds (60—72) to (110—128) Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedPrimordial Pool Map
    Adds (11—12) to (19—23) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
    Adds (22—27) to (42—49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
    Adds (35—41) to (63—73) Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedPrimordial Pool Map
    Adds (6—8) to (14—18) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Crystal Veins
    Adds (11—15) to (23—27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Causeway
    Adds (2—5) to (46—64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
    Adds (6—9) to (104—139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Chamber of Sins Level 1
    Adds (10—14) to (162—197) Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBramble Valley Map
    Adds (1—3) to (27—37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Adds (3—5) to (60—80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    Adds (6—8) to (100—113) Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBramble Valley Map
    Adds (1—4) to (32—36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Lunaris Temple Level 2
    Adds (1—5) to (41—48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Chamber of Sins Level 1
    Adds (9—12) to (18—21) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Sewers
    Adds (11—15) to (23—27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Ossuary
    Adds (18—24) to (36—42) Physical Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedThe Quarry
    Adds (6—8) to (13—15) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Sewers
    Adds (7—11) to (16—19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Ossuary
    Adds (13—17) to (26—30) Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Quarry
    Adds (3—5) to (6—8) Physical Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · Quiver · GlovesThe Sewers
    Adds (5—7) to (8—10) Physical Damage to Attacks2x CurrencyRerollRareChaos OrbRing · Amulet · QuiverThe Ossuary
    Adds (6—8) to (14—18) Chaos Damage to Attacks6x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · Quiver · GlovesThe Temple of Decay Level 2
    Adds (11—15) to (23—27) Chaos Damage to Attacks2x CurrencyRerollRareChaos OrbRing · Amulet · QuiverThe Ossuary
    Adds (16—21) to (31—36) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Solaris Temple Level 2
    Adds (28—38) to (57—66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
    Adds (41—55) to (83—96) Fire Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeArsenal Map
    Adds (12—16) to (23—27) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    Adds (21—28) to (42—49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
    Adds (31—41) to (61—71) Fire Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArsenal Map
    Adds (14—19) to (28—33) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Crystal Veins
    Adds (26—34) to (52—60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Causeway
    Adds (38—50) to (75—88) Cold Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleePrimordial Pool Map
    Adds (10—13) to (19—22) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
    Adds (17—23) to (34—40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
    Adds (25—33) to (50—58) Cold Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedPrimordial Pool Map
    Adds (1—5) to (59—63) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
    Adds (3—9) to (109—115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
    Adds (4—13) to (159—168) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeBramble Valley Map
    Adds (1—4) to (39—42) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Adds (2—6) to (73—77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    Adds (3—9) to (106—112) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBramble Valley Map
    (17—19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
    (20—24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedWharf Map
    (25—27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedFactory Map
    +(17—19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedOrchard Map
    +(20—24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedWharf Map
    +(25—28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedFactory Map
    (45—75)% increased Spell Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeOrchard Map
    (76—105)% increased Spell Critical Strike Chance3x CurrencyRerollRareChaos OrbTwo Hand MeleeWharf Map
    (30—49)% increased Spell Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedOrchard Map
    (50—69)% increased Spell Critical Strike Chance3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedWharf Map
    (17—21)% increased Global Critical Strike Chance9x CurrencyRerollMagicOrb of AlterationQuiver · AmuletOrchard Map
    (22—27)% increased Global Critical Strike Chance1x CurrencyRerollRareChaos OrbQuiver · AmuletWharf Map
    (5—10)% increased Flask Effect Duration2x CurrencyFlaskQualityGlassblower's BaubleBeltLabyrinth Trial in The Bath House
    (11—15)% increased Flask Effect Duration4x CurrencyFlaskQualityGlassblower's BaubleBeltCore Map
    (15—20)% chance to Avoid being Stunned1x CurrencyUpgradeMagicToRareRegal OrbHelmet · GlovesThe Ascent
    (21—25)% chance to Avoid being Stunned2x CurrencyUpgradeMagicToRareRegal OrbHelmet · GlovesForking River Map
    (16—20)% chance to Avoid Elemental Ailments1x CurrencyRerollRareChaos OrbBoots · ShieldThe Ascent
    (21—25)% chance to Avoid Elemental Ailments2x CurrencyRerollRareChaos OrbBoots · ShieldForking River Map
    (24—30)% reduced Effect of Chill and Shock on you1x CurrencyRerollRareChaos OrbBoots · GlovesThe Ascent
    (31—40)% reduced Effect of Chill and Shock on you2x CurrencyRerollRareChaos OrbBoots · GlovesForking River Map
    (31—40)% increased Chance to Block9x CurrencyRerollMagicOrb of AlterationShieldRelic Chambers Map
    (41—50)% increased Chance to Block3x CurrencyRerollRareChaos OrbShieldChateau Map
    (3—4)% Chance to Block Spell Damage4x CurrencyUpgradeRandomlyOrb of ChanceShieldRelic Chambers Map
    (5—6)% Chance to Block Spell Damage3x CurrencyUpgradeMagicToRareRegal OrbShieldChateau Map
    (5—6)% increased Life Regeneration rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
    (7—8)% increased Life Regeneration rate4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsBeach Map
    2% additional Physical Damage Reduction2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
    3% additional Physical Damage Reduction4x CurrencyRerollRareChaos OrbBody Armour · ShieldBeach Map
    +(3—4)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
    +(5—6)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsBeach Map
    +(5—7)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
    +(8—10)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbBody Armour · ShieldBeach Map
    (9—11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsPort Map
    (12—14)% increased Energy Shield Recharge Rate4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsBeach Map
    (16—20)% faster start of Energy Shield Recharge2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldPort Map
    (21—25)% faster start of Energy Shield Recharge4x CurrencyRerollRareChaos OrbBody Armour · ShieldBeach Map
    5% reduced Damage taken from Damage Over Time2x CurrencyUpgradeMagicToRareRegal OrbShieldCrimson Temple Map
    Light Radius is based on Energy Shield instead of Life4x CurrencyRerollRareChaos OrbHelmet · RingResidence Map
    Minions have (11—15)% increased maximum Life4x CurrencyAddModToMagicOrb of AugmentationShield · RingThe Lunaris Temple Level 2
    Minions have (16—20)% increased maximum Life2x CurrencyUpgradeToRareOrb of AlchemyShieldCoves Map
    Minions deal (10—20)% increased Damage3x CurrencyRerollRareChaos OrbGlovesThe Lunaris Temple Level 2
    Minions have (13—17)% increased Movement Speed4x CurrencyAddModToMagicOrb of AugmentationRing · AmuletThe Lunaris Temple Level 2
    Minions have (18—22)% increased Movement Speed2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletCoves Map
    Minions deal (37—51)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
    Minions deal (52—66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCoves Map
    Minions deal (67—81)% increased Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions deal (25—34)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Minions deal (35—44)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCoves Map
    Minions deal (45—54)% increased Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedHaunted Mansion Map
    (52—66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (67—81)% increased Trap Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedCastle Ruins Map
    (35—44)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (45—54)% increased Trap Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCastle Ruins Map
    (52—66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (67—81)% increased Mine Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedCastle Ruins Map
    (35—44)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (45—54)% increased Mine Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCastle Ruins Map
    (17—20)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (21—23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCastle Ruins Map
    (9—12)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (13—15)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCastle Ruins Map
    (17—20)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (21—23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedCastle Ruins Map
    (9—12)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (13—15)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCastle Ruins Map
    (3—5)% increased Attack Speed2x CurrencyUpgradeToRareOrb of AlchemyRingThe Dried Lake
    (6—9)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationShield · AmuletThe Dried Lake
    (15—20)% increased Warcry Speed6x CurrencyRerollMagicOrb of AlterationAmuletThe Dried Lake
    Warcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · BeltThe Chamber of Innocence
    Used when an adjacent Flask is used5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Reused at the end of this Flask's effect5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when Charges reach full5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you Use a Guard Skill5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you Use a Travel Skill5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you Hit a Rare or Unique Enemy, if not already in effect5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you become Frozen5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you become Chilled5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you become Shocked5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you become Ignited5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you start Bleeding5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you become Poisoned5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you Block5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you take a Savage Hit5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Used when you use a Life Flask5x FlaskInjectorInstilling Orb
    5x CurrencyFlaskQualityGlassblower's Bauble
    FlaskEpilogue
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringFlask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · QuiverDefault
    Moving while Bleeding doesn't cause you to take extra Damage2x CurrencyRerollRareChaos OrbShield · QuiverThe Ascent
    +(31—36)% Chaos Resistance against Damage Over Time4x CurrencyRerollMagicOrb of AlterationBeltCrimson Temple Map
    +(37—43)% Chaos Resistance against Damage Over Time2x CurrencyRerollRareChaos OrbBeltCrimson Temple Map
    (41—50)% chance to Avoid Bleeding4x CurrencyRerollMagicOrb of AlterationBootsThe Ascent
    (51—60)% chance to Avoid Bleeding2x CurrencyRerollRareChaos OrbBootsForking River Map
    (41—50)% reduced Ignite Duration on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
    (51—60)% reduced Ignite Duration on you2x CurrencyRerollRareChaos OrbRingForking River Map
    (41—50)% reduced Effect of Chill on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
    (51—60)% reduced Effect of Chill on you2x CurrencyRerollRareChaos OrbRingForking River Map
    (41—50)% reduced Effect of Shock on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
    (51—60)% reduced Effect of Shock on you2x CurrencyRerollRareChaos OrbRingForking River Map
    (16—20)% reduced Effect of Curses on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
    (21—25)% reduced Effect of Curses on you2x CurrencyRerollRareChaos OrbRingForking River Map
    (11—15)% reduced Effect of Freeze on you4x CurrencyRerollMagicOrb of AlterationHelmetThe Ascent
    (16—20)% reduced Effect of Freeze on you2x CurrencyRerollRareChaos OrbHelmetForking River Map
    Adds (9—11) to (16—21) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Solaris Temple Level 2
    Adds (19—23) to (37—42) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Dread Thicket
    Adds (9—11) to (16—21) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Crystal Veins
    Adds (19—23) to (37—42) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Causeway
    Adds (1—4) to (32—36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Lunaris Temple Level 2
    Adds (3—6) to (52—70) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Chamber of Sins Level 1
    (20—60)% increased Damage with Vaal Skills1x CurrencyVaalVaal OrbGlovesThe Caverns
    Regenerate (12—20) Life per second
    Regenerate (1.8—3) Mana per second
    1x CurrencyUpgradeToRareOrb of AlchemyAmuletThe Archives
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedThe Refinery
    (81—85)% increased Physical Damage
    (13—15)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (86—94)% increased Physical Damage
    (16—17)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (95—105)% increased Physical Damage
    (18—20)% chance to Impale Enemies on Hit with Attacks
    8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (81—85)% increased Physical Damage
    (13—15)% chance to cause Bleeding on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (86—94)% increased Physical Damage
    (16—17)% chance to cause Bleeding on Hit
    3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (95—105)% increased Physical Damage
    (18—20)% chance to cause Bleeding on Hit
    8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (81—85)% increased Physical Damage
    (13—15)% chance to Blind Enemies on hit
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (86—94)% increased Physical Damage
    (16—17)% chance to Blind Enemies on hit
    3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (95—105)% increased Physical Damage
    (18—20)% chance to Blind Enemies on hit
    8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDry Sea Map
    (81—85)% increased Physical Damage
    (13—15)% chance to Poison on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (86—94)% increased Physical Damage
    (16—17)% chance to Poison on Hit
    3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (95—105)% increased Physical Damage
    (18—20)% chance to Poison on Hit
    8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
    (60—64)% increased Fire Damage
    (21—24)% chance to Ignite
    3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeArsenal Map
    (65—72)% increased Fire Damage
    (25—28)% chance to Ignite
    3x CurrencyRerollRareChaos OrbTwo Hand MeleeArsenal Map
    (73—80)% increased Fire Damage
    (29—34)% chance to Ignite
    8x CurrencyRerollRareChaos OrbTwo Hand MeleeArsenal Map
    (36—41)% increased Fire Damage
    (13—15)% chance to Ignite
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedArsenal Map
    (42—50)% increased Fire Damage
    (16—17)% chance to Ignite
    3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArsenal Map
    (51—60)% increased Fire Damage
    (18—20)% chance to Ignite
    8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArsenal Map
    (60—64)% increased Cold Damage
    (21—24)% chance to Freeze
    3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleePrimordial Pool Map
    (65—72)% increased Cold Damage
    (25—28)% chance to Freeze
    3x CurrencyRerollRareChaos OrbTwo Hand MeleePrimordial Pool Map
    (73—80)% increased Cold Damage
    (29—34)% chance to Freeze
    8x CurrencyRerollRareChaos OrbTwo Hand MeleePrimordial Pool Map
    (36—41)% increased Cold Damage
    (13—15)% chance to Freeze
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedPrimordial Pool Map
    (42—50)% increased Cold Damage
    (16—17)% chance to Freeze
    3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedPrimordial Pool Map
    (51—60)% increased Cold Damage
    (18—20)% chance to Freeze
    8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedPrimordial Pool Map
    (60—64)% increased Lightning Damage
    (21—24)% chance to Shock
    3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBramble Valley Map
    (65—72)% increased Lightning Damage
    (25—28)% chance to Shock
    3x CurrencyRerollRareChaos OrbTwo Hand MeleeBramble Valley Map
    (73—80)% increased Lightning Damage
    (29—34)% chance to Shock
    8x CurrencyRerollRareChaos OrbTwo Hand MeleeBramble Valley Map
    (36—41)% increased Lightning Damage
    (13—15)% chance to Shock
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBramble Valley Map
    (42—50)% increased Lightning Damage
    (16—17)% chance to Shock
    3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBramble Valley Map
    (51—60)% increased Lightning Damage
    (18—20)% chance to Shock
    8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBramble Valley Map
    (53—60)% increased Chaos Damage
    Chaos Skills have (15—17)% increased Skill Effect Duration
    3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeCemetery Map
    (61—68)% increased Chaos Damage
    Chaos Skills have (18—20)% increased Skill Effect Duration
    3x CurrencyRerollRareChaos OrbTwo Hand MeleeCemetery Map
    (69—75)% increased Chaos Damage
    Chaos Skills have (21—23)% increased Skill Effect Duration
    8x CurrencyRerollRareChaos OrbTwo Hand MeleeCemetery Map
    (35—39)% increased Chaos Damage
    Chaos Skills have (7—8)% increased Skill Effect Duration
    3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedCemetery Map
    (40—45)% increased Chaos Damage
    Chaos Skills have (9—10)% increased Skill Effect Duration
    3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCemetery Map
    (46—50)% increased Chaos Damage
    Chaos Skills have (11—12)% increased Skill Effect Duration
    8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCemetery Map
    (60—64)% increased Spell Damage
    (16—20)% increased Mana Regeneration Rate
    8x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeFlooded Mine Map
    (65—72)% increased Spell Damage
    (21—25)% increased Mana Regeneration Rate
    2x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
    (73—80)% increased Spell Damage
    (26—30)% increased Mana Regeneration Rate
    6x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
    (36—41)% increased Spell Damage
    (7—9)% increased Mana Regeneration Rate
    8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedFlooded Mine Map
    (42—50)% increased Spell Damage
    (10—12)% increased Mana Regeneration Rate
    2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    (51—60)% increased Spell Damage
    (13—15)% increased Mana Regeneration Rate
    6x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    (53—58)% increased Spell Damage
    Gain (3—4)% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
    (59—66)% increased Spell Damage
    Gain (5—6)% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
    (67—75)% increased Spell Damage
    Gain (7—8)% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyAddModToRareExalted OrbTwo Hand MeleeFlooded Mine Map
    (38—40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    (41—45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    (46—50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedFlooded Mine Map
    Minions have (26—32)% increased maximum Life
    Minions deal (26—32)% increased Damage
    8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (33—38)% increased maximum Life
    Minions deal (33—38)% increased Damage
    4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (39—45)% increased maximum Life
    Minions deal (39—45)% increased Damage
    4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (16—19)% increased maximum Life
    Minions deal (16—19)% increased Damage
    8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedHaunted Mansion Map
    Minions have (20—24)% increased maximum Life
    Minions deal (20—24)% increased Damage
    4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedHaunted Mansion Map
    Minions have (25—28)% increased maximum Life
    Minions deal (25—28)% increased Damage
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedHaunted Mansion Map
    Minions have (19—21)% increased Attack Speed
    Minions have (19—21)% increased Cast Speed
    8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (22—24)% increased Attack Speed
    Minions have (22—24)% increased Cast Speed
    2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (25—28)% increased Attack Speed
    Minions have (25—28)% increased Cast Speed
    4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedHaunted Mansion Map
    Minions have (10—11)% increased Attack Speed
    Minions have (10—11)% increased Cast Speed
    8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedHaunted Mansion Map
    Minions have (12—13)% increased Attack Speed
    Minions have (12—13)% increased Cast Speed
    2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedHaunted Mansion Map
    Minions have (14—15)% increased Attack Speed
    Minions have (14—15)% increased Cast Speed
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedHaunted Mansion Map
    +(25—27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeMesa Map
    +(28—30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeMesa Map
    +(31—35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeMesa Map
    +(14—15)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedMesa Map
    +(16—17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedMesa Map
    +(18—20)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedMesa Map
    +(25—27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeOvergrown Shrine Map
    +(28—30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeOvergrown Shrine Map
    +(31—35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeOvergrown Shrine Map
    +(14—15)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedOvergrown Shrine Map
    +(16—17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedOvergrown Shrine Map
    +(18—20)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedOvergrown Shrine Map
    +(25—27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeCourtyard Map
    +(28—30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeCourtyard Map
    +(31—35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeCourtyard Map
    +(14—15)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
    +(16—17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
    +(18—20)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
    +(25—27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeIceberg Map
    +(28—30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeIceberg Map
    +(31—35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeIceberg Map
    +(14—15)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedIceberg Map
    +(16—17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedIceberg Map
    +(18—20)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedIceberg Map
    Attacks with this Weapon Penetrate (6—7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedLava Chamber Map
    Attacks with this Weapon Penetrate (8—10)% Elemental Resistances4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedLava Chamber Map
    Attacks with this Weapon Penetrate (11—13)% Elemental Resistances4x CurrencyAddModToRareExalted OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedLava Chamber Map
    Attacks with this Weapon Penetrate (6—7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedCemetery Map
    Attacks with this Weapon Penetrate (8—10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedCemetery Map
    Attacks with this Weapon Penetrate (11—13)% Chaos Resistance4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedCemetery Map
    (6—7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedMaze Map
    (8—10)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedMaze Map
    3% chance to deal Double Damage2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldMaze Map
    (4—5)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldMaze Map
    (12—14)% increased Armour and Evasion
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Armour and Evasion
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Armour and Evasion
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Armour and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Armour and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Armour and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Evasion and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Evasion and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Evasion and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Armour
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Armour
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Armour
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Evasion Rating
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Evasion Rating
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Evasion Rating
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Armour, Evasion and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBoots · GlovesCold River Map
    (15—17)% increased Armour, Evasion and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesCold River Map
    (18—21)% increased Armour, Evasion and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbBoots · GlovesCold River Map
    (12—14)% increased Armour and Evasion
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Armour and Evasion
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Armour and Evasion
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Armour and Energy Shield
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Armour and Energy Shield
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Armour and Energy Shield
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Evasion and Energy Shield
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Evasion and Energy Shield
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Evasion and Energy Shield
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Armour
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Armour
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Armour
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Evasion Rating
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Evasion Rating
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Evasion Rating
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Energy Shield
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Energy Shield
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Energy Shield
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Armour, Evasion and Energy Shield
    +(10—11) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldCold River Map
    (15—17)% increased Armour, Evasion and Energy Shield
    +(12—13) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldCold River Map
    (18—21)% increased Armour, Evasion and Energy Shield
    +(14—16) to maximum Life
    2x CurrencyRerollRareChaos OrbHelmet · ShieldCold River Map
    (12—14)% increased Armour and Evasion
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Armour and Evasion
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Armour and Evasion
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Armour and Energy Shield
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Armour and Energy Shield
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Armour and Energy Shield
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Evasion and Energy Shield
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Evasion and Energy Shield
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Evasion and Energy Shield
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Armour
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Armour
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Armour
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Evasion Rating
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Evasion Rating
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Evasion Rating
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Energy Shield
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Energy Shield
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Energy Shield
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    (12—14)% increased Armour, Evasion and Energy Shield
    +(13—14) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationBody ArmourCold River Map
    (15—17)% increased Armour, Evasion and Energy Shield
    +(15—16) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourCold River Map
    (18—21)% increased Armour, Evasion and Energy Shield
    +(17—19) to maximum Life
    2x CurrencyRerollRareChaos OrbBody ArmourCold River Map
    +(10—15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(16—20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(21—25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(10—15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(16—20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(21—25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(10—15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(16—20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +(21—25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverTropical Island Map
    +1 to Minimum Endurance Charges4x CurrencyAddModToRareExalted OrbRing · AmuletCage Map
    +1 to Minimum Power Charges4x CurrencyAddModToRareExalted OrbRing · AmuletGraveyard Map
    +1 to Minimum Frenzy Charges4x CurrencyAddModToRareExalted OrbRing · AmuletAshen Wood Map
    +(26—30) to maximum Mana
    Regenerate 2 Mana per second
    6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletRacecourse Map
    +(31—35) to maximum Mana
    Regenerate 3 Mana per second
    4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletRacecourse Map
    +(36—40) to maximum Mana
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbRing · AmuletRacecourse Map
    +(26—30) to maximum Mana
    3% reduced Mana Cost of Skills
    6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletWasteland Map
    +(31—35) to maximum Mana
    4% reduced Mana Cost of Skills
    4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
    +(36—40) to maximum Mana
    5% reduced Mana Cost of Skills
    4x CurrencyRerollRareChaos OrbRing · AmuletWasteland Map
    +(26—30) to maximum Mana
    4% of Damage taken Recouped as Mana
    6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletRacecourse Map
    +(31—35) to maximum Mana
    5% of Damage taken Recouped as Mana
    4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletRacecourse Map
    +(36—40) to maximum Mana
    6% of Damage taken Recouped as Mana
    4x CurrencyRerollRareChaos OrbRing · AmuletRacecourse Map
    3% increased Attack and Cast Speed8x CurrencyRerollMagicOrb of AlterationAmulet · QuiverMoon Temple Map
    4% increased Attack and Cast Speed4x CurrencyUpgradeToRareOrb of AlchemyAmulet · QuiverMoon Temple Map
    (5—6)% increased Attack and Cast Speed3x CurrencyRerollRareChaos OrbAmulet · QuiverMoon Temple Map
    (13—14)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyUpgradeRandomlyOrb of ChanceBootsFrozen Cabins Map
    (15—17)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
    (18—20)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyRerollRareChaos OrbBootsFrozen Cabins Map
    (13—14)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyUpgradeRandomlyOrb of ChanceBootsFrozen Cabins Map
    (15—17)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
    (18—20)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyRerollRareChaos OrbBootsFrozen Cabins Map
    (13—14)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyUpgradeRandomlyOrb of ChanceBootsFrozen Cabins Map
    (15—17)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyUpgradeToRareOrb of AlchemyBootsFrozen Cabins Map
    (18—20)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyRerollRareChaos OrbBootsFrozen Cabins Map
    +(105—150) to Armour and Evasion Rating8x CurrencyRerollMagicOrb of AlterationBelt · QuiverGrave Trough Map
    +(151—213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverGrave Trough Map
    +(214—285) to Armour and Evasion Rating4x CurrencyRerollRareChaos OrbBelt · QuiverGrave Trough Map
    +(105—150) to Armour
    +(11—15) to maximum Energy Shield
    8x CurrencyRerollMagicOrb of AlterationBeltGrave Trough Map
    +(151—213) to Armour
    +(16—20) to maximum Energy Shield
    2x CurrencyUpgradeToRareOrb of AlchemyBeltGrave Trough Map
    +(214—285) to Armour
    +(21—25) to maximum Energy Shield
    4x CurrencyRerollRareChaos OrbBeltGrave Trough Map
    +(105—150) to Evasion Rating
    +(11—15) to maximum Energy Shield
    8x CurrencyRerollMagicOrb of AlterationBelt · QuiverGrave Trough Map
    +(151—213) to Evasion Rating
    +(16—20) to maximum Energy Shield
    2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverGrave Trough Map
    +(214—285) to Evasion Rating
    +(21—25) to maximum Energy Shield
    4x CurrencyRerollRareChaos OrbBelt · QuiverGrave Trough Map
    20% reduced Flask Charges gained
    Flasks applied to you have (8—10)% increased Effect
    2x CurrencyRerollRareChaos OrbBeltCore Map
    33% reduced Flask Charges gained
    Flasks applied to you have (11—14)% increased Effect
    4x CurrencyAddModToRareExalted OrbBeltCore Map
    (6—8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbBeltReef Map
    (9—12)% increased Cooldown Recovery Rate4x CurrencyAddModToRareExalted OrbBeltReef Map
    (5—6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedCage Map
    (3—4)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCage Map
    (5—6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedGraveyard Map
    (3—4)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedGraveyard Map
    (5—6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedAshen Wood Map
    (3—4)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedAshen Wood Map
    (20—25)% of Physical Damage Converted to Fire Damage4x CurrencyRerollRareChaos OrbGlovesLair Map
    (20—25)% of Physical Damage Converted to Cold Damage4x CurrencyRerollRareChaos OrbGlovesLair Map
    (20—25)% of Physical Damage Converted to Lightning Damage4x CurrencyRerollRareChaos OrbGlovesLair Map
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    4x CurrencyRerollRareChaos OrbHelmetHaunted Mansion Map
    (16—22)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeRandomlyOrb of ChanceBoots · AmuletAtoll Map
    (23—30)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeMagicToRareRegal OrbBoots · AmuletAtoll Map
    (4—5)% increased Effect of your Curses2x CurrencyRerollRareChaos OrbShieldNecropolis Map
    (6—7)% increased Effect of your Curses4x CurrencyAddModToRareExalted OrbShieldNecropolis Map
    (6—7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour · HelmetBelfry Map
    (8—9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour · HelmetBelfry Map
    +(1000—1600) to Armour during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour · ShieldBelfry Map
    +(1601—2200) to Armour during Soul Gain Prevention3x CurrencyVaalVaal OrbBody Armour · ShieldBelfry Map
    +(2201—3000) to Armour during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour · ShieldBelfry Map
    You have Onslaught during Soul Gain Prevention3x CurrencyVaalVaal OrbBoots · GlovesBelfry Map
    (30—40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x CurrencyVaalVaal OrbBoots · GlovesBelfry Map
    (41—50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x CurrencyVaalVaal OrbBoots · GlovesBelfry Map
    (51—60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x CurrencyVaalVaal OrbBoots · GlovesBelfry Map
    +1 to Level of Socketed AoE Gems
    (8—10)% increased Area of Effect
    4x CurrencyRerollRareChaos OrbHelmetMausoleum Map
    +1 to Level of Socketed Projectile Gems
    Projectiles Pierce an additional Target
    4x CurrencyRerollRareChaos OrbHelmetGardens Map
    +1 to Level of Socketed Melee Gems
    +0.2 metres to Melee Strike Range
    4x CurrencyRerollRareChaos OrbHelmetPit Map
    +(25—31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedShrine Map
    +(32—38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
    +(39—45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedShrine Map
    +(17—21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShrine Map
    +(22—25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
    +(26—30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedShrine Map
    (14—16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedShrine Map
    (17—19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedShrine Map
    (20—22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedShrine Map
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShrine Map
    (8—9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedShrine Map
    (10—11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedShrine Map
    Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour · BeltShrine Map
    Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · BeltShrine Map
    Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour · BeltShrine Map
    (9—10)% increased Global Critical Strike Chance
    3% chance to gain a Frenzy Charge on Critical Strike
    6x CurrencyRerollMagicOrb of AlterationQuiverGraveyard Map
    (11—12)% increased Global Critical Strike Chance
    4% chance to gain a Frenzy Charge on Critical Strike
    2x CurrencyUpgradeToRareOrb of AlchemyQuiverGraveyard Map
    (13—14)% increased Global Critical Strike Chance
    5% chance to gain a Frenzy Charge on Critical Strike
    4x CurrencyRerollRareChaos OrbQuiverGraveyard Map
    (11—12)% increased Global Critical Strike Chance
    (14—16)% increased Elemental Damage if you've dealt a Critical Strike Recently
    6x CurrencyRerollMagicOrb of AlterationGloves · QuiverFactory Map
    (13—14)% increased Global Critical Strike Chance
    (17—19)% increased Elemental Damage if you've dealt a Critical Strike Recently
    2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverFactory Map
    (15—16)% increased Global Critical Strike Chance
    (20—22)% increased Elemental Damage if you've dealt a Critical Strike Recently
    4x CurrencyRerollRareChaos OrbGloves · QuiverFactory Map
    (11—12)% increased Global Critical Strike Chance
    Adds (10—11) to (14—16) Chaos Damage if you've dealt a Critical Strike Recently
    6x CurrencyRerollMagicOrb of AlterationGloves · QuiverFactory Map
    (13—14)% increased Global Critical Strike Chance
    Adds (12—13) to (17—20) Chaos Damage if you've dealt a Critical Strike Recently
    2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverFactory Map
    (15—16)% increased Global Critical Strike Chance
    Adds (14—16) to (21—24) Chaos Damage if you've dealt a Critical Strike Recently
    4x CurrencyRerollRareChaos OrbGloves · QuiverFactory Map
    +(28—33) to maximum Life
    Regenerate 2 Mana per second
    6x CurrencyRerollMagicOrb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    +(34—40) to maximum Life
    Regenerate 3 Mana per second
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    +(41—45) to maximum Life
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    Regenerate 15 Life per second
    +(28—33) to maximum Mana
    6x CurrencyRerollMagicOrb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    Regenerate 20 Life per second
    +(34—40) to maximum Mana
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    Regenerate 25 Life per second
    +(41—45) to maximum Mana
    4x CurrencyRerollRareChaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverCity Square Map
    (18—20)% increased Totem Placement speed6x CurrencyAddModToMagicOrb of AugmentationBoots · AmuletLookout Map
    (21—25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyBoots · AmuletLookout Map
    (26—30)% increased Totem Placement speed3x CurrencyRerollRareChaos OrbBoots · AmuletLookout Map
    Adds (6—7) to (9—10) Fire Damage
    Adds (6—7) to (9—10) Cold Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (8—9) to (11—13) Fire Damage
    Adds (8—9) to (11—13) Cold Damage
    3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (10—12) to (14—16) Fire Damage
    Adds (10—12) to (14—16) Cold Damage
    3x CurrencyRerollRareChaos OrbShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (6—7) to (9—10) Fire Damage
    Adds 1 to (14—16) Lightning Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (8—9) to (11—13) Fire Damage
    Adds 1 to (17—20) Lightning Damage
    3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (10—12) to (14—16) Fire Damage
    Adds 1 to (21—24) Lightning Damage
    3x CurrencyRerollRareChaos OrbShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (6—7) to (9—10) Cold Damage
    Adds 1 to (14—16) Lightning Damage
    8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (8—9) to (11—13) Cold Damage
    Adds 1 to (17—20) Lightning Damage
    3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · Quiver · AmuletMineral Pools Map
    Adds (10—12) to (14—16) Cold Damage
    Adds 1 to (21—24) Lightning Damage
    3x CurrencyRerollRareChaos OrbShield · Ring · Quiver · AmuletMineral Pools Map
    Your Critical Strike Chance is Lucky while Focused
    grant focus skill [1]
    9x CurrencyRerollMagicOrb of AlterationBeltFactory Map
    (16—18)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationHelmet · BootsGrave Trough Map
    (19—22)% increased Evasion Rating while Focused
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · BootsGrave Trough Map
    (23—25)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x CurrencyRerollRareChaos OrbHelmet · BootsGrave Trough Map
    8% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationHelmet · GlovesGrave Trough Map
    (9—10)% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyHelmet · GlovesGrave Trough Map
    (11—12)% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    4x CurrencyRerollRareChaos OrbHelmet · GlovesGrave Trough Map
    Shock nearby Enemies for 2 Seconds when you Focus
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationRingAtoll Map
    Shock nearby Enemies for 3 Seconds when you Focus
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyRingAtoll Map
    Shock nearby Enemies for 4 Seconds when you Focus
    grant focus skill [1]
    2x CurrencyRerollRareChaos OrbRingAtoll Map
    1% of Evasion Rating is Regenerated as Life per second while Focused
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbBody ArmourGrave Trough Map
    Recover (23—25)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    6x CurrencyRerollMagicOrb of AlterationBody ArmourFields Map
    Recover (26—28)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourFields Map
    Recover (29—31)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    4x CurrencyRerollRareChaos OrbBody ArmourFields Map
    (16—20)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedMaze Map
    (21—25)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedMaze Map
    (26—30)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedMaze Map
    (7—9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · ShieldMaze Map
    (10—12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · ShieldMaze Map
    (13—15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldMaze Map
    (22—25)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    6x CurrencyRerollMagicOrb of AlterationGlovesMoon Temple Map
    (26—30)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    3x CurrencyUpgradeToRareOrb of AlchemyGlovesMoon Temple Map
    (31—36)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    2x CurrencyRerollRareChaos OrbGlovesMoon Temple Map
    (16—20)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationHelmetAtoll Map
    (21—25)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x CurrencyUpgradeToRareOrb of AlchemyHelmetAtoll Map
    (26—30)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x CurrencyRerollRareChaos OrbHelmetAtoll Map
    You are Immune to Ailments while Focused
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbBootsAtoll Map
    You have Vaal Pact while Focused
    10% of Damage Leeched as Life while Focused
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbAmuletLava Lake Map
    +5 to maximum Fortification while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationBody ArmourGrave Trough Map
    +6 to maximum Fortification while Focused
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourGrave Trough Map
    +7 to maximum Fortification while Focused
    grant focus skill [1]
    2x CurrencyRerollRareChaos OrbBody ArmourGrave Trough Map
    Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbHelmetThe Refinery
    (11—15)% of Damage is taken from Mana before Life while Focused
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbBody ArmourRacecourse Map
    Minions Recover 100% of their Life when you Focus
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbGlovesHaunted Mansion Map
    (12—14)% increased Damage4x CurrencyRerollRareChaos OrbRing · BeltJungle Valley Map
    (15—17)% increased Damage4x CurrencyAddModToRareExalted OrbRing · BeltJungle Valley Map
    +1 to Level of Socketed Support Gems8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldPalace Map
    +2 to Level of Socketed Support Gems4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldPalace Map
    Channelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
    Channelling Skills have -2 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing · AmuletWasteland Map
    Channelling Skills have -3 to Total Mana Cost4x CurrencyRerollRareChaos OrbRing · AmuletWasteland Map
    Non-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletWasteland Map
    Non-Channelling Skills have -5 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing · AmuletWasteland Map
    Non-Channelling Skills have (-7—-6) to Total Mana Cost4x CurrencyRerollRareChaos OrbRing · AmuletWasteland Map
    (31—36)% increased Damage while Leeching3x CurrencyRerollRareChaos OrbGloves · AmuletLava Lake Map
    (37—43)% increased Damage while Leeching4x CurrencyAddModToRareExalted OrbGloves · AmuletLava Lake Map
    +(6—7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldArid Lake Map
    +(7—8)% to Quality of Socketed Gems4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldArid Lake Map
    Adds (11—13) to (16—17) Physical Damage
    35% chance to cause Bleeding on Hit
    2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedAtoll Map
    Adds (14—16) to (18—20) Physical Damage
    40% chance to cause Bleeding on Hit
    4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedAtoll Map
    Adds (7—8) to (10—11) Physical Damage
    35% chance to cause Bleeding on Hit
    2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedAtoll Map
    Adds (9—11) to (12—14) Physical Damage
    40% chance to cause Bleeding on Hit
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedAtoll Map
    Hits can't be Evaded4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeFoundry Map
    (19—23)% increased Damage during any Flask Effect2x CurrencyUpgradeToRareOrb of AlchemyGlovesArachnid Tomb Map
    (24—28)% increased Damage during any Flask Effect4x CurrencyRerollRareChaos OrbGlovesArachnid Tomb Map
    (36—40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x CurrencyUpgradeRandomlyOrb of ChanceHelmetArcade Map
    (41—45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x CurrencyUpgradeMagicToRareRegal OrbHelmetArcade Map
    Gain (11—13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedPark Map
    Gain (14—16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedPark Map
    Gain (5—6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldPark Map
    Gain (7—8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldPark Map
    Gain (11—13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedPlaza Map
    Gain (14—16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedPlaza Map
    Gain (5—6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldPlaza Map
    Gain (7—8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldPlaza Map
    Gain (11—13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedArena Map
    Gain (14—16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedArena Map
    Gain (5—6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldArena Map
    Gain (7—8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldArena Map
    Gain (11—13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedTower Map
    Gain (14—16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedTower Map
    Gain (5—6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldTower Map
    Gain (7—8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldTower Map
    5% increased Attributes2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourTropical Island Map
    6% increased Attributes4x CurrencyRerollRareChaos OrbBody ArmourTropical Island Map
    Banner Skills have (12—15)% increased Aura Effect2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnderground Sea Map
    Banner Skills have (16—20)% increased Aura Effect4x CurrencyRerollRareChaos OrbBody ArmourUnderground Sea Map
    Trigger Level 10 Summon Spectral Wolf on Kill3x CurrencyRerollRareChaos OrbAmuletPromenade Map
    (10—14)% increased Warcry Buff Effect2x CurrencyUpgradeToRareOrb of AlchemyHelmetVolcano Map
    (15—18)% increased Warcry Buff Effect4x CurrencyRerollRareChaos OrbHelmetVolcano Map
    80% chance to Avoid being Frozen4x CurrencyRerollRareChaos OrbBootsForking River Map
    100% chance to Avoid being Frozen4x CurrencyAddModToRareExalted OrbBootsForking River Map
    (12—13)% increased Global Critical Strike Chance
    +(18—20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    2x CurrencyUpgradeToRareOrb of AlchemyRingFactory Map
    (14—16)% increased Global Critical Strike Chance
    +(21—23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    4x CurrencyRerollRareChaos OrbRingFactory Map
    (11—13)% increased Global Physical Damage
    (11—13)% increased Chaos Damage
    2x CurrencyUpgradeToRareOrb of AlchemyRingDry Sea Map
    (14—16)% increased Global Physical Damage
    (14—16)% increased Chaos Damage
    4x CurrencyRerollRareChaos OrbRingDry Sea Map
    (11—13)% increased Fire Damage
    (11—13)% increased Lightning Damage
    2x CurrencyUpgradeToRareOrb of AlchemyRingMineral Pools Map
    (14—16)% increased Fire Damage
    (14—16)% increased Lightning Damage
    4x CurrencyRerollRareChaos OrbRingMineral Pools Map
    Regenerate 3% of Life per second during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskArachnid Tomb Map
    50% Chance to Avoid being Stunned during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskArachnid Tomb Map
    (20—30)% increased Rarity of Items found during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskArachnid Tomb Map
    (45—55)% of Damage from your Hits cannot be Reflected during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskArachnid Tomb Map
    15% of Damage Taken from Hits is Leeched as Life during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskArachnid Tomb Map
    +(15—19) to Dexterity and Intelligence
    (8—10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedMoon Temple Map
    +(20—24) to Dexterity and Intelligence
    (13—16)% increased Attack Speed
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeMoon Temple Map
    +(15—19) to Strength and Intelligence
    (15—20)% increased Critical Strike Chance
    2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedFactory Map
    +(20—24) to Strength and Intelligence
    (21—25)% increased Critical Strike Chance
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedFactory Map
    +(15—19) to Strength and Dexterity
    +(161—200) to Accuracy Rating
    4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedDefiled Cathedral Map
    +(20—24) to Strength and Dexterity
    +(201—250) to Accuracy Rating
    4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedDefiled Cathedral Map
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8—10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedSummit Map
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13—16)% increased Attack Speed
    4x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeSummit Map
    (12—14)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedSummit Map
    (15—18)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedSummit Map
    (19—24)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedSummit Map
    (8—9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedSummit Map
    (10—12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedSummit Map
    (13—16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedSummit Map
    +(9—10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(11—12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(13—15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(9—10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(11—12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(13—15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(9—10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(11—12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(13—15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBog Map
    +(10—15) to Strength
    (21—25)% chance to Avoid being Ignited
    8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldMaelström of Chaos
    +(16—20) to Strength
    (21—25)% chance to Avoid being Ignited
    3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
    +(21—25) to Strength
    (21—25)% chance to Avoid being Ignited
    4x CurrencyRerollRareChaos OrbBody Armour · ShieldMaelström of Chaos
    +(10—15) to Dexterity
    (21—25)% chance to Avoid being Frozen
    8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldMaelström of Chaos
    +(16—20) to Dexterity
    (21—25)% chance to Avoid being Frozen
    3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
    +(21—25) to Dexterity
    (21—25)% chance to Avoid being Frozen
    4x CurrencyRerollRareChaos OrbBody Armour · ShieldMaelström of Chaos
    +(10—15) to Intelligence
    (21—25)% chance to Avoid being Shocked
    8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldMaelström of Chaos
    +(16—20) to Intelligence
    (21—25)% chance to Avoid being Shocked
    3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldMaelström of Chaos
    +(21—25) to Intelligence
    (21—25)% chance to Avoid being Shocked
    4x CurrencyRerollRareChaos OrbBody Armour · ShieldMaelström of Chaos
    (7—8)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet · BeltCastle Ruins Map
    (9—10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · BeltCastle Ruins Map
    (11—12)% increased Trap Throwing Speed4x CurrencyRerollRareChaos OrbAmulet · BeltCastle Ruins Map
    (7—8)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet · HelmetCastle Ruins Map
    (9—10)% increased Mine Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · HelmetCastle Ruins Map
    (11—12)% increased Mine Throwing Speed4x CurrencyRerollRareChaos OrbAmulet · HelmetCastle Ruins Map
    (11—13)% increased Brand Attachment range6x CurrencyAddModToMagicOrb of AugmentationAmulet · GlovesFungal Hollow Map
    (14—16)% increased Brand Attachment range3x CurrencyUpgradeToRareOrb of AlchemyAmulet · GlovesFungal Hollow Map
    (17—20)% increased Brand Attachment range4x CurrencyRerollRareChaos OrbAmulet · GlovesFungal Hollow Map
    (5—8)% increased maximum Life
    (5—8)% increased maximum Mana
    6x CurrencyRerollRareChaos OrbBody ArmourCity Square Map
    (5—7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourChateau Map
    (6—8)% Chance to Block Spell Damage4x CurrencyRerollRareChaos OrbBody ArmourChateau Map
    (20—25)% chance to Avoid Elemental Ailments
    (20—25)% chance to Avoid being Stunned
    6x CurrencyUpgradeToRareOrb of AlchemyBody ArmourForking River Map
    (6—7)% increased Area of Effect
    (9—10)% increased Area Damage
    3x CurrencyUpgradeToRareOrb of AlchemyGlovesMausoleum Map
    (8—9)% increased Area of Effect
    (11—13)% increased Area Damage
    3x CurrencyRerollRareChaos OrbGlovesMausoleum Map
    (10—12)% increased Area of Effect
    (14—16)% increased Area Damage
    4x CurrencyAddModToRareExalted OrbGlovesMausoleum Map
    (10—12)% increased Projectile Speed
    (9—10)% increased Projectile Damage
    3x CurrencyUpgradeToRareOrb of AlchemyGlovesGardens Map
    (13—16)% increased Projectile Speed
    (11—13)% increased Projectile Damage
    3x CurrencyRerollRareChaos OrbGlovesGardens Map
    (17—20)% increased Projectile Speed
    (14—16)% increased Projectile Damage
    4x CurrencyAddModToRareExalted OrbGlovesGardens Map
    (9—10)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    3x CurrencyUpgradeToRareOrb of AlchemyGlovesPit Map
    (11—13)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    3x CurrencyRerollRareChaos OrbGlovesPit Map
    (14—16)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    4x CurrencyAddModToRareExalted OrbGlovesPit Map
    Focus has (21—25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbBootsReef Map
    Reroll the Rarity of a non-Unique item1x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver · Flask · Jewel · Map · Tincture · Fishing RodDefault
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverWhakawairua Tuahu
    LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy ShieldMonsterResistanceIconFireMonsterResistanceIconColdMonsterResistanceIconLightningMonsterResistanceIconChaos
    0The Alpha Beast001.09500
    0Goatman Fire-raiser001.5000
    0Blood Chieftain001.90500
    0Stygian Silverback001.90500
    0Prime Ape001.90500
    0Necromancer001.17000
    0Necromancer001.17000
    0Diabolist001.17000
    0Sin Lord001.17000
    0Thunder Whisperer001.17000
    0Fated Necromancer001.17000
    0The First Rhoa001.39500
    0Colossal Spitter000.9900
    0Crow Keeper001.60500
    0Grinning Totem001.500
    0Grinning Totem001.500
    0Vaal Totem001.500
    0Grinning Totem001.500
    0Vaal Totem001.500
    0Blackguard Chaplain001.305000
    0Dusk Horror002.44500
    0Great Maw001.45500
    0Clutch Queen001.005000
    0Carrion Queen001.500
    0Ash Prophet001.17000
    0Ash Prophet001.17000
    0Death Bishop001.17000
    0Undying Incinerator001.500
    0Undying Evangelist001.24500
    0Undying Evangelist001.24500
    0Undying Evangelist001.24500
    0Entity of the Void001.24500
    0Entity of the Void001.24500
    0Undying Grappler001.24500
    0Undying Ravager001.6500
    0Foreman001.3500
    0Foreman001.3500
    0Necromancer001.17000
    0Fickle Totem001.500
    0Fickle Totem001.500
    0Fickle Totem001.500
    0Devourer001.500
    0Elder Devourer001.500
    0Cannibal Fire-eater001.99500
    0K'aj Q'ura001.500
    0K'aj Y'ara'az001.35000
    0K'aj A'alai001.6500
    0Tzteosh, Hungering Flame001.3500
    0Ephij, Crackling Sky001.3500
    0Haast, Unrelenting Frost001.3500
    0Bameth, Shifting Darkness001.3500
    0Na'em, Bending Stone001.3500
    0Bloodsoaked Fallen001.500
    0Bloodsoaked Vanguard001.500
    0Maelström001.305000
    0Knitted Horror001.500
    0Bleached Horror001.500
    0Pocked Illuminator001.39500
    0Tunneler001.500
    0Chaos Sentinel001.5000
    0Vakali Totem002.2500
    0Rakango002.25000
    0Eye Hatchery001.500
    0Icy Manifestation001.65000
    0Volatile Fire001.5000
    0Stormstruck Golem001.755000
    0Gemling Frostmage001.30500
    0Gemling Artillery001.30500
    0Gemling Corpsemage001.305000
    0Gemling Brawler001.30500
    0Gemling Berserker001.30500
    0Stygian Revenant001.500
    0Stygian Revenant001.500
    0Escaped Revenant001.500
    0Animated Stone001.500
    0Endless Pain001.500
    0Endless Hazard001.500
    0Unending Lethargy001.500
    0Endless Pain001.500
    0Endless Hazard001.500
    0Unending Lethargy001.500
    0Overgrown Rat001.500
    0Strange Frog00000
    0Strange Frog00000
    0Temple Justicar001.305000
    0Slave Catcher001.75500
    0Flame Mother001.8000
    0Heretical Guardian001.95000
    0Xoph's Loyal001.500
    0Xoph's Loyal001.500
    0Xoph's Loyal001.500
    0Chayula's Perfected001.500
    0Chayula's Perfected001.500
    0They of Tul001.75500
    0They of Tul001.75500
    0They of Tul001.75500
    0Scale of Esh000.9900
    0Scale of Esh000.9900
    0Scale of Esh000.9900
    0Uul-Netol's Trophy001.11000
    0Uul-Netol's Trophy001.11000
    0Kitava's Herald001.45500
    0Kitava's Herald001.45500
    0Rattling Condemned001.75500
    0Sandworn Slaves001.75500
    0Temple Adjudicator001.755000
    0Heart of the Insatiable00000
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0<>001.500
    0Bone Husk001.800
    0[DNT] Bonier Husk001.800
    0Bone Stalker001.800
    0Null Portal001.500
    0Null Portal001.500
    0Null Portal001.500
    0Farric Tiger Alpha001.200
    0Vaal Flesh Merchant001.995000
    0Greatly Disturbed Sulphite001.500
    0Haku001.99500
    0Elreon001.995000
    0Tora001.99500
    0Vagan001.99500
    0Vorici001.095000
    0Hillock, the Blacksmith001.54500
    0Leo, Wolf of the Pits001.54500
    0Guff "Tiny" Grenn001.545000
    0Janus Perandus001.5000
    0Gravicius001.545000
    0Thane Jorgin001.33500
    0Korell Goya001.5300
    0Rin Yuushu001.99500
    0Cameria the Coldblooded001.5300
    0Aisling Laffrey001.095000
    0Riker Maloney001.99500
    0Mangled Sculpture001.500
    0Karui Firespeaker001.99500
    0Daughter of Valako001.99500
    0Heavy Guard001.5600
    0Lion Guard001.33500
    0Scorpion Sentinel001.1100
    0Roc Sentinel001.99500
    0Sin Purger001.5000
    0Peacekeeper001.56000
    0Bloodblessed Conqueror001.33500
    0Ritemaster Decapitator001.5600
    0Baranite Thaumaturge001.5000
    0Redemption Sentry001.500
    0Hunting Party000.82500
    0Arena Master001.1700
    0Fungal Shaman001.5000
    0Ethereal Captain002.2500
    0Head Enforcer001.5600
    0Security Specialist001.99500
    0Head Enforcer001.5600
    0Security Specialist001.99500
    0Flesh Sculptor001.7700
    0Corpse Stitcher001.56000
    0Flesh Sculptor001.7700
    0Corpse Stitcher001.56000
    0Violator001.00500
    0Senior Heretech001.17000
    0Senior Necroscientist001.17000
    0Backbreaker001.99500
    0Tormentor001.335000
    0Backbreaker001.99500
    0Tormentor001.335000
    0Loyalguard Mk 4001.78500
    0Trial Titan001.500
    0Black Scythe Arbalist001.500
    0Knight of the Sun002.2500
    0Knight of the Sun002.2500
    0Runed Knight001.3200
    0Runed Knight001.3200
    0Priest of the Chalice001.500
    0Druid of the Broken Circle001.3200
    0Druidic Dire Familiar001.06500
    0Black Scythe Mercenary001.500
    0Order Ostiary001.500
    0Demon Harpy001.500
    0Demon Harpy001.500
    0Demon Herder001.5000
    0Demon Herder001.5000
    0Ravenous Bloodshaper001.5000
    0Ravenous Macerator001.500
    0Pale Angel001.5000
    0Pale Seraphim001.500
    0Daemon00100
    0Consuming Phantasm001.500
    0Titanic Shell001.500
    0Bloodbound Warrior001.500
    0Death's Guide001.5000
    0Sunset Sage001.5000
    0Trawler001.500
    0Tidecaller001.5000
    0Tawhoa Shaman001.5000
    0Jadecrafter001.5000
    0Blackbark Demolisher001.500
    0Storm Conduit001.5000
    0Ikiaho001.5000
    0Tawhanuku001.5000
    0Kahuturoa001.500
    0Kaom001.500
    0Kiloava001.500
    0Ahuana001.500
    0Akoya001.500
    0Maata001.5000
    0Rakiata001.500
    0Utula001.500
    0Skullslinger001.500
    0Ribrattle001.59000
    0Spinesnatcher001.5900
    0Whipleg Arachnid001.500
    0Nameless Beast001.500
    0Nameless Beast001.500
    0Nameless Beast001.500
    0Nameless Burrower001.500
    0Nameless Burrower001.500
    0Nameless Thing001.500
    0Nameless Thing001.500
    0Treant Dryad001.500
    0Treant Dryad001.500
    0Treant Dryad001.500
    0Treant Hookhorror001.500
    0Treant Splitbeast001.500
    0Treant Splitbeast001.500
    0Fungal Reaver001.500
    0Cultist Archer001.500
    0Cultist Archer001.500
    0Cultist Witch001.5000
    0Cultist Witch001.5000
    0Cultist Warrior001.500
    0Treant Tendrilmaster001.500
    0Cultist Brute001.500
    0Cultist Brute001.500
    0Tumbling Opulence00000
    0Kodoka001.5000
    0Kodaka001.5000
    0Flaric Synthete001.305000
    0Frosal Synthete001.305000
    0Scinteel Synthete001.305000
    0Aurid Synthete001.305000
    0Resplendent Tusked Beetle001.500
    0Despair Remnant001.5000
    0Eternal Regret001.995000
    0Feral Memory001.1700
    0Screaming Loneliness001.5000
    0Vicious Memory000.70500
    0It That Lashes001.500
    0It That Hates001.5000
    0It That Guards001.5000
    0It That Controls001.5000
    0It That Stalks001.500
    0Ridan, Afarud Commander001.500
    0Forgotten Afarud Commander001.500
    0Conjuror of Rot001.5000
    0Stitched Brute001.500
    0Astral Lich001.5000
    0Astral Lich001.5000
    0Adherent of Zarokh002.25000
    0Callow Sniper001.99500
    0Kraityn's Scout001.99500
    0Kraityn's Sentry001.99500
    0Oak's Sniper001.99500
    0Shadow Archer001.99500
    0Alira's Martyr001.3500
    0Doedre's Fanatic001.3500
    0Doedre's Fanatic001.3500
    0Alira's Blood Guard001.3500
    0Callow Thug001.3500
    0Shadow Stalker001.3500
    0Highwayman001.3500
    0Elder-Blessed Highwayman001.3500
    0Kraityn's Aspirant001.3500
    0Oak's Devoted001.3500
    0Oak's Brute001.3500
    0Elder-Blessed Brute001.3500
    0Ryslatha's Devoted001.3500
    0Ryslatha's Brute001.3500
    0Devoted Bandit001.99500
    0Devoted Bandit001.99500
    0Devoted Bandit001.3500
    0Devoted Bandit001.3500
    0Devoted Bandit001.3500
    0Devoted Bandit001.3500
    0Elder-Blessed Acolyte001.99500
    0Cave Beast001.09500
    0Primal Beast001.09500
    0Bone Cruncher001.09500
    0Hairy Bonecruncher001.09500
    0Shaggy Monstrosity001.09500
    0Skeletal Beast001.09500
    0Skeletal Beast001.09500
    0Corrupted Beast001.09500
    0Armour Cruncher001.09500
    0Spectral Corsair001.5000
    0Spectral Corsair001.5000
    0Spectral Corsair001.5000
    0Spectral Scoundrel001.5000
    0Spectral Swashbuckler001.5000
    0Spectral Swashbuckler001.5000
    0Cursed Mariner001.5000
    0Cursed Mariner001.5000
    0Ashen Buccaneer001.5000
    0Ashen Buccaneer001.5000
    0Spectral Bowman001.5000
    0Spectral Bowman001.5000
    0Phantom Occultist001.5000
    0Phantom Occultist001.5000
    0Spectral Corsair001.5000
    0Spectral Mage001.5000
    0Goatman001.200
    0Elder-Blessed Goatman001.200
    0Bearded Devil001.200
    0Alpine Devil001.45500
    0Bearded Devil001.45500
    0Goatman Shaman001.125000
    0Goatman Fire-raiser001.5000
    0Bearded Shaman001.125000
    0Bearded Skycaller001.5000
    0Alpine Shaman001.5000
    0Hill Devil001.45500
    0Colossus Crusher001.500
    0Ancient Construct001.32000
    0Ancient Sentry Apparatus001.32000
    0Ancient Construct001.32000
    0Vaal Construct001.32000
    0Wolf001.500
    0Elder-Blessed Hellion001.500
    0Flame Hellion001.500
    0Highland Hellion001.500
    0Dune Hellion001.500
    0Mountain Hellion001.500
    0Mountain Hellion Alpha001.500
    0Shackled Hellion001.500
    0Blood Ape001.00500
    0Dread Primate001.00500
    0Dread Primate001.00500
    0Stygian Ape001.00500
    0Aboriginal Chieftain001.90500
    0Carnage Ape001.00500
    0Barrow Ape001.00500
    0Primitive Ape001.00500
    0Stalag Nightmare001.1700
    0Hulking Titan001.1700
    0Ruined Titan001.1700
    0Mountain Fragment001.1700
    0Necromancer001.17000
    0Necromancer001.17000
    0Defiler001.17000
    0Diabolist001.17000
    0Sin Lord001.17000
    0Sin Lord001.17000
    0Sin Lord001.17000
    0Doedre's Animator001.17000
    0Rhoa Mare001.39500
    0Elder-Blessed Rhoa001.39500
    0Primordial Rhoa001.39500
    0Tercel Rhoa001.39500
    0Murk Runner001.39500
    0Bone Rhoa001.39500
    0Restless Bone Rhoa001.39500
    0Bone Rhoa001.39500
    0Bone Rhoa001.39500
    0Corrupted Rhoa001.39500
    0Restless Small Bone Rhoa001.39500
    0Fossil Eater000.9900
    0Merveil's Favoured001.005000
    0Merveil's Attendant001.005000
    0Merveil's Blessed001.005000
    0Fated Siren001.005000
    0Scrabbling Menace000.9300
    0Cave Crustacean000.9300
    0Invading Crustacean000.9300
    0Shield Crab000.9300
    0Fated Archer001.2900
    0Ancient Archer001.2900
    0Restless Skeletal Archer001.2900
    0Ancient Archer001.2900
    0Timeless Hunter001.2900
    0Brittle Lookout001.2900
    0Brittle Born-again001.2900
    0Brittle Poacher001.2900
    0Sandy Lookout001.2900
    0Ancient Archer001.2900
    0Restless Skeletal Burning Bowman001.2900
    0Burning Bowman001.2900
    0Weathered Watchman001.2900
    0Brittle Archer001.2900
    0Restless Skeletal Split Shooter001.2900
    0Brittle Archer001.2900
    0Brittle Poacher001.2900
    0Brittle Poacher001.2900
    0Sin Archer001.2900
    0Thunder Thrall001.2900
    0Brittle Bleeder001.2900
    0Brittle Bleeder001.2900
    0Disbanded Dead001.99500
    0Disbanded Dead001.99500
    0Disbanded Dead001.99500
    0Disbanded Dead001.99500
    0Vexing Archer001.2900
    0Bonewarped Archer001.2900
    0Bonewarped Archer001.2900
    0Bonewarped Archer001.2900
    0Bonewarped Archer001.2900
    0Bonewarped Archer001.2900
    0Bonewarped Archer001.2900
    0Bloodstained Archer001.2900
    0Bloodstained Archer001.2900
    0Axiom Frostguard001.605000
    0Restless Skeletal Frost Mage001.605000
    0Axiom Frostguard001.605000
    0Frost Archmage001.605000
    0Frost Bishop001.605000
    0Frost Priest001.605000
    0Frost Priest001.605000
    0Frost Keeper001.605000
    0Frost Keeper001.605000
    0Frost Preacher001.605000
    0Frost Preacher001.605000
    0Frost Archmage001.605000
    0Gleaming Saint001.605000
    0Gleaming Saint001.605000
    0Desecrated Saint001.605000
    0Desecrated Saint001.605000
    0Desecrated Sage001.605000
    0Restless Skeletal Fire Mage001.605000
    0Flame Archmage001.605000
    0Flame Archmage001.605000
    0Flame Priest001.605000
    0Flame Priest001.605000
    0Brittle Arsonist001.605000
    0Flame Archmage001.605000
    0Axiom Thunderguard001.605000
    0Restless Skeletal Lightning Mage001.605000
    0Axiom Thunderguard001.605000
    0Thunder Archmage001.605000
    0Thunder Archmage001.605000
    0Thunder Priest001.605000
    0Thunder Keeper001.605000
    0Thunder Keeper001.605000
    0Sparking Mage001.605000
    0Sparking Mage001.605000
    0Thunder Archmage001.605000
    0Ancient Bonestalker000.97500
    0Ancient Bonestalker000.97500
    0Restless Skeleton000.97500
    0Brittle Cleric001.60500
    0Brittle Cleric001.60500
    0Brittle Cleric001.60500
    0Brittle Cleric001.60500
    0Brittle Cleric001.60500
    0Brittle Cleric001.60500
    0Brittle Thief001.60500
    0Brittle Thief001.60500
    0Rattling Bones000.97500
    0Rattling Bones000.97500
    0Vault Guardian001.60500
    0Timeless Wanderer000.97500
    0Timeless Wanderer000.97500
    0Sandworn Watchman000.97500
    0Ancient Bonestalker000.97500
    0Rattling Bones000.97500
    0Timeless Wanderer000.97500
    0Sandworn Watchman000.97500
    0Ash Harvester001.60500
    0Ash Harvester001.60500
    0Brittle Born-again000.97500
    0Angered Remains000.97500
    0Risen Saint000.97500
    0Risen Saint000.97500
    0Vault Guardian001.60500
    0Sandy Guardian000.97500
    0Ancient Worker000.97500
    0Brittle Gladiator002.2500
    0Brittle Gladiator002.2500
    0Risen Gladiator001.99500
    0Risen Gladiator001.99500
    0Brittle Bandit001.60500
    0Brittle Bandit001.60500
    0Brittle Bandit001.60500
    0Brittle Bandit001.60500
    0Brittle Farmer002.2500
    0Brittle Farmer002.2500
    0Brittle Farmer002.2500
    0Brittle Farmer002.2500
    0Brittle Farmer002.2500
    0Brittle Farmer002.2500
    0Brittle Farmer000.97500
    0Brittle Farmer000.97500
    0Brittle Farmer000.97500
    0Brittle Farmer000.97500
    0Smouldering Farmer002.2500
    0Smouldering Farmer002.2500
    0Smouldering Farmer002.2500
    0Smouldering Farmer000.97500
    0Smouldering Farmer000.97500
    0Bonewarped Warrior000.97500
    0Bonewarped Warrior000.97500
    0Bonewarped Warrior000.97500
    0Bonewarped Warrior000.97500
    0Bloodstained Warrior000.97500
    0Bloodstained Warrior000.97500
    0Colossal Bonestalker002.2500
    0Restless Skeletal Colossal002.2500
    0Colossal Bonestalker002.2500
    0Colossal Bonestalker002.2500
    0Awoken Giant002.2500
    0Frost Champion001.605000
    0Volkuur's Frostguard001.605000
    0Volkuur's Frostguard001.605000
    0Flame Guardian001.605000
    0Flame Guardian001.605000
    0Flame Guardian001.605000
    0Flame Champion001.605000
    0Volkuur's Flameguard001.605000
    0Volkuur's Flameguard001.605000
    0Flame Guardian001.605000
    0Fairgraves' Crewman001.60500
    0Sparking Bones001.605000
    0Sparking Bones001.605000
    0Thunder Guardian001.605000
    0Thunder Guardian001.605000
    0Volkuur's Stormguard001.605000
    0Volkuur's Stormguard001.605000
    0Thunder Guardian001.605000
    0Vaal Fallen001.3200
    0Vaal Fallen001.3200
    0Vaal Fallen001.3200
    0Vaal Fallen001.3200
    0Vaal Gargantuan001.5000
    0Vaal Frost Guardian001.3200
    0Vaal Frost Guardian001.3200
    0Vaal Slayer001.99500
    0Vaal Arsonist001.605000
    0Vaal Arsonist001.605000
    0Skeleton Engineer000.97500
    0Undead Engineer000.97500
    0Cinder Bones001.605000
    0Icy Bones001.605000
    0Crackling Bones001.605000
    0Brittle Flametosser001.605000
    0Brittle Chillcaller001.605000
    0Brittle Stormtouched001.605000
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.33500
    0Scarecrow001.06500
    0Scarecrow001.06500
    0Scarecrow001.06500
    0Crow Keeper001.60500
    0Brush Viper001.09500
    0Night Adder001.09500
    0Host Adder001.09500
    0Host Adder001.09500
    0Serpentine Construct001.09500
    0Serpentine Construct001.09500
    0Bramble Cobra001.09500
    0Elder-Blessed Cobra001.09500
    0Crypt Stalker001.09500
    0Glade Mamba001.09500
    0Cursed Spawn001.00500
    0Foreseen Spawn001.00500
    0Slimy Bloodsucker001.00500
    0Unstable Larva001.00500
    0Slimy Nemesis001.00500
    0Vaal Recluse000.94500
    0Noxious Tarantula000.94500
    0Leaping Spider000.94500
    0Arakaali's Daughter000.94500
    0Virulent Spider000.94500
    0Ink Spinner000.94500
    0Corrupted Arach000.94500
    0Crypt Weaver000.94500
    0Mutant Arach000.94500
    0Crypt Ambusher000.94500
    0Cave Skitterer000.94500
    0Spindle Spider000.94500
    0Hatchling000.94500
    0Brooding Tarantula000.94500
    0Seething Brine001.5000
    0Tide Strider001.5000
    0Seething Brine001.5000
    0Boiling Ambusher001.5000
    0Sand Strider001.5000
    0Drowned002.400
    0Drowned002.400
    0Drowned002.400
    0Drowned002.400
    0Drowned002.400
    0Drowned002.400
    0Unstable Drowned002.400
    0Unstable Drowned002.400
    0Unstable Drowned002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Dripping Dead002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Devout Dead002.400
    0Devout Dead002.400
    0Devout Dead002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Shambling Cadaver002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Sutured Aberration002.400
    0Rotting Damned002.400
    0Rotting Damned002.400
    0Rotting Damned002.400
    0Fetid Shambler002.400
    0Fetid Shambler002.400
    0Dessicated Maraketh002.400
    0Dessicated Maraketh002.400
    0Rotten Gladiator002.400
    0Rotten Gladiator002.400
    0Rotten Gladiator002.400
    0Rotten Gladiator002.400
    0Blackguard Mage001.305000
    0Blackguard Arcmage001.305000
    0Elder-Blessed Arcmage001.305000
    0Solarsworn Infernomage001.305000
    0Lunarsworn Wintermage001.305000
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    0Afarud Bladedancer00000
    0Afarud Shieldbearer00000
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    0Frog00000
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