Expedition
Terrian
Tag
  • expedition_common_remnant
  • DialogueThe landmarks described in this logbook don't match anything particularly notable on our current maps. The terrain has changed too much over the centuries. At best, I'm making guesses here. Do you care to pick a destination?
    LevelGenerationModifiersWeight
    1PrefixMonsters have 15% increased Movement Speed
    Monsters have 15% increased Attack Speed
    Monsters have 15% increased Cast Speed
    1000
    1PrefixMonsters deal 15% increased Damage1000
    1PrefixMonsters have 15% increased Maximum Life1000
    1PrefixMonsters have 30% chance to Avoid All Damage from Hits1000
    1PrefixMonsters' Hits can't be Evaded1000
    1PrefixMonsters' Hits are always Critical Strikes1000
    35PrefixHits against Monsters cannot be Critical Strikes1000
    35PrefixDamage cannot Leech Life from Monsters
    Damage cannot Leech Mana from Monsters
    1000
    1PrefixMonsters are Immune to Physical Damage1000
    1PrefixMonsters are Immune to Cold Damage1000
    1PrefixMonsters are Immune to Fire Damage1000
    1PrefixMonsters are Immune to Lightning Damage1000
    1PrefixMonsters are Immune to Chaos Damage1000
    1PrefixMonsters have 100% chance to Avoid being Chilled
    Monsters have 100% chance to Avoid being Frozen
    Monsters have 100% chance to Avoid being Ignited
    Monsters have 100% chance to Avoid being Shocked
    1000
    46PrefixRunic Monsters apply a random Hex on Hit1000
    46PrefixRunic Monsters inflict Petrification for 2 seconds on Hit100
    68PrefixRunic Monsters are Duplicated100
    24PrefixMonsters are Immune to Curses1000
    1PrefixMonster Hits ignore Physical Damage Reduction1000
    1PrefixMonsters do not grant Flask Charges when Slain1000
    1PrefixEvery 4 seconds, Runic Monsters Regenerate 30% of Life over one second1000
    1PrefixMonsters take 30% reduced Damage1000
    1PrefixMonsters have 30% increased Attack Speed while on Low Life
    Monsters have 30% increased Cast Speed while on Low Life
    Monsters deal 30% increased Damage while on Low Life
    Monsters have 30% increased Movement Speed while on Low Life
    1000
    1PrefixMonsters have 100% increased Critical Strike Chance against Enemies on Full Life1000
    73PrefixMonsters have base Ward equal to 20% of their maximum Life1000
    30PrefixMonsters have +5% to all maximum Resistances
    Monsters have +30% to all Resistances
    1000
    1PrefixMonsters Impale Enemies on Hit with Attacks
    Monsters have 100% increased Impale Effect
    1000
    12PrefixMonsters have 100% increased Bleeding Duration
    Monsters' Attack Hits inflict Bleeding
    1000
    20PrefixAll Damage from Monsters' Hits can Poison
    Monsters have 100% increased Poison Duration
    Monsters Poison on Hit
    1000
    10PrefixAll Damage from Monsters' Hits can Ignite
    Monsters' Hits have 20% chance to Ignite
    Monsters have 100% increased Ignite Duration
    1000
    10PrefixAll Damage from Monsters' Hits can Freeze
    Monsters' Hits have 10% chance to Freeze
    1000
    14PrefixAll Damage from Monsters' Hits can Shock
    Monsters' Hits have 20% chance to Shock
    Monsters have 100% increased Effect of Shock
    1000
    68PrefixMonsters have +5% to maximum Chance to Block Spell Damage
    Monsters have +50% Chance to Block Spell Damage
    Monsters have +5% to maximum Chance to Block Attack Damage
    Monsters have +50% Chance to Block Attack Damage
    1000
    1PrefixMonsters Penetrate 15% Fire Resistance1000
    1PrefixMonsters Penetrate 15% Cold Resistance1000
    1PrefixMonsters Penetrate 15% Lightning Resistance1000
    1PrefixMonsters Penetrate 15% Chaos Resistance1000
    45PrefixMonsters gain 50% of Physical Damage as Extra Chaos Damage1000
    73PrefixMonsters' Hits remove 10% of current Energy Shield
    Monsters' Hits remove 10% of current Mana
    1000
    1PrefixMonsters Kill things with 20% or lower Life on Hit1000
    1Suffix25% increased Pack size1750
    1Suffix40% increased Quantity of Items Dropped by Monsters1750
    1Suffix40% increased Quantity of Items Found in Excavated Chests1173
    1Suffix80% increased Rarity of Items Dropped by Monsters1750
    1Suffix80% increased Rarity of Items Found in Excavated Chests1173
    1SuffixMonsters grant 40% increased Experience1750
    45SuffixMonsters grant 60% increased Experience1750
    68SuffixMonsters grant 80% increased Experience1750
    78SuffixMonsters grant 100% increased Experience1750
    6Prefix50% increased number of Magic Monsters1000
    12Prefix50% increased number of Rare Monsters1000
    1Suffix50% increased Quantity of Artifacts dropped by Monsters1750
    1Suffix50% increased Quantity of Artifacts found in Excavated Chests1173
    24Suffix50% increased Quantity of Expedition Logbooks dropped by Runic Monsters875
    1Suffix25% increased Pack size1000
    1SuffixMonsters grant 40% increased Experience1000
    45SuffixMonsters grant 60% increased Experience1000
    68SuffixMonsters grant 80% increased Experience1000
    78SuffixMonsters grant 100% increased Experience1000
    6Prefix50% increased number of Magic Monsters500
    12Prefix50% increased number of Rare Monsters500
    1Suffix50% increased Quantity of Artifacts dropped by Monsters800
    1Suffix50% increased Quantity of Artifacts found in Excavated Chests800
    1SuffixExcavated Chests have 50% chance to contain an additional Rare Armour Item1055
    5SuffixExcavated Chests have 50% chance to contain an additional Rare Jewellery Item700
    1SuffixExcavated Chests have 50% chance to contain an additional Rare Weapon1055
    1SuffixRunic Monsters have 50% chance to drop an additional Rare Armour Item1550
    5SuffixRunic Monsters have 50% chance to drop an additional Rare Jewellery Item1030
    1SuffixRunic Monsters have 50% chance to drop an additional Rare Weapon1550
    5SuffixRunic Monsters have 50% chance to drop additional Currency Items750
    5SuffixExcavated Chests have 50% chance to contain additional Currency Items502
    13SuffixRunic Monsters have 10% chance to drop an additional Unique Item125
    13SuffixExcavated Chests have 10% chance to contain an additional Unique Item85
    10SuffixRunic Monsters have 35% chance to drop an additional Gem375
    10SuffixExcavated Chests have 35% chance to contain an additional Gem251
    5SuffixRunic Monsters have 35% chance to drop an additional Talisman200
    5SuffixExcavated Chests have 35% chance to contain an additional Talisman180
    68SuffixRunic Monsters have 20% chance to drop an additional Map125
    68SuffixExcavated Chests have 20% chance to contain an additional Map85
    12SuffixRunic Monsters have 50% chance to drop Corrupted Items500
    45SuffixRunic Monsters have 35% chance to drop an additional Fractured Item250
    45SuffixExcavated Chests have 35% chance to contain an additional Fractured Item125
    45SuffixItems dropped by Runic Monsters are fully Linked250
    81SuffixRunic Monsters have 20% chance to drop an additional Influenced Item60
    81SuffixExcavated Chests have 20% chance to contain an additional Influenced Item30
    5SuffixRunic Monsters have 35% chance to drop an additional Essence500
    5SuffixExcavated Chests have 35% chance to contain an additional Essence251
    Map Device Recipes /2
    ItemMapLevel
    NULL0
    NULL0

    NULL

    NULL
    Id: NULL
    Act: 1
    NULL Attr /2
    NameShow Full Descriptions
    Act1
    Monster Level0
    Crafting Bench /952
    ModRequireItemClassesUnlock
    Two Sockets1x Jeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Three Sockets3x Jeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Four Sockets10x Jeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
    Five Sockets70x Jeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldArachnid Tomb Map
    Six Sockets350x Jeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldPier Map
    Two Linked Sockets1x Orb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Three Linked Sockets3x Orb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Four Linked Sockets5x Orb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
    Five Linked Sockets150x Orb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldInfested Valley Map
    Six Linked Sockets1500x Orb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldLighthouse Map
    At Least One Red Socket4x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Red Sockets25x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Red Sockets120x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Green Socket4x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Green Sockets25x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Green Sockets120x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Blue Socket4x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
    At Least Two Blue Sockets25x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Three Blue Sockets120x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Red and One Green Socket15x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Red and One Blue Socket15x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least One Green and One Blue Socket15x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Red and One Green Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Red and One Blue Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Green and One Red Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Green and One Blue Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Blue and One Green Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    At Least Two Blue and One Red Socket100x Chromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
    Fortune Favours the Brave3x Chaos OrbMapLevel 5
    Area contains 2 additional Abysses
    Areas can contain Abysses
    map extra content weighting [1]
    4x Chaos OrbMapLevel 6
    Area contains 4 additional Imprisoned Monsters
    Areas can contain Imprisoned Monsters
    map extra content weighting [1]
    6x Chaos OrbMapLevel 12
    Area is inhabited by 3 additional Rogue Exiles
    map extra content weighting [1]
    map ignore rogue exile rarity bias [1]
    2x Chaos OrbMapLevel 2
    Area contains 3 additional Shrines
    map extra content weighting [1]
    3x Chaos OrbMapLevel 4
    Area contains 3 additional Strongboxes
    map extra content weighting [1]
    4x Chaos OrbMapLevel 6
    Area can contain Breaches
    Area contains 3 additional Breaches
    map extra content weighting [1]
    6x Chaos OrbMapLevel 12
    Area is haunted by 3 additional Tormented Spirits
    map extra content weighting [1]
    2x Chaos OrbMapLevel 2
    Slaying Enemies close together can attract monsters from Beyond this realm
    map extra content weighting [1]
    5x Chaos OrbMapLevel 9
    Area contains a Blight Encounter
    map blight league [1]
    map extra content weighting [1]
    4x Chaos OrbMapLevel 6
    Area contains 2 additional Harbingers
    map extra content weighting [1]
    4x Chaos OrbMapLevel 6
    Area contains 2 additional Smuggler's Caches
    map extra content weighting [1]
    map heist league [1]
    5x Chaos OrbMapLevel 9
    Area contains an additional Legion Encounter
    map extra content weighting [1]
    map legion league [1]
    5x Chaos OrbMapLevel 9
    Area contains an Expedition Encounter6x Chaos OrbMapLevel 12
    Areas contain a Mirror of Delirium
    map affliction league [1]
    7x Chaos OrbMapLevel 15
    Areas contain Ritual Altars
    map extra content weighting [1]
    4x Chaos OrbMapLevel 6
    Areas contain an Ultimatum Encounter
    map ultimatum league [1]
    5x Chaos OrbMapLevel 9
    Area contains The Sacred Grove
    map extra content weighting [1]
    map harvest league [1]
    6x Chaos OrbMapLevel 12
    +(15–25) to maximum Life1x Orb of AlterationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16–20)% to Fire Resistance1x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16–20)% to Cold Resistance1x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(16–20)% to Lightning Resistance1x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(15–20) to Strength1x Orb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(15–20) to Dexterity1x Orb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
    +(15–20) to Intelligence1x Orb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
    Remove Crafted Mods1x Orb of ScouringOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
    +(21–28)% to Fire Resistance1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(21–28)% to Cold Resistance1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
    +(5–8)% to all Elemental Resistances6x Orb of AlterationRing · AmuletAspirant's Trial
    +(9–12)% to all Elemental Resistances1x Chaos OrbRing · AmuletEternal Aspirant's Trial
    +(4–6)% to all Elemental Resistances
    Minions have +(5–8)% to all Elemental Resistances
    6x Orb of AlterationRing · AmuletAspirant's Trial
    +(7–9)% to all Elemental Resistances
    Minions have +(9–12)% to all Elemental Resistances
    1x Chaos OrbRing · AmuletEternal Aspirant's Trial
    +(21–25) to Strength2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Western Forest
    +(26–30) to Strength2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverGraveyard Map
    +(21–25) to Dexterity2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
    +(26–30) to Dexterity2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverGraveyard Map
    +(21–25) to Intelligence2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
    +(26–30) to Intelligence2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverGraveyard Map
    +(6–9) to all Attributes3x Orb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x Orb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Tunnel
    (10–14)% increased Movement Speed3x Orb of AugmentationBootsThe City of Sarn
    (15–19)% increased Movement Speed2x Chaos OrbBootsThe Chamber of Innocence
    (20–24)% increased Movement Speed4x Chaos OrbBootsEpilogue
    +(26–40) to maximum Life6x Orb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Beacon
    +(41–55) to maximum Life2x Orb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Feeding Trough
    +(56–70) to maximum Life4x Orb of AlchemyBody Armour · Gloves · Boots · Helmet · ShieldFungal Hollow Map
    +(71–85) to maximum Life4x Chaos OrbBody ArmourRacecourse Map
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceRing · Amulet · Gloves · QuiverCells Map
    (0.6–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChanceAmuletBasilica Map
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCells Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChanceOne Hand Melee · Two Hand MeleeBasilica Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBasilica Map
    +(55–64) to maximum Mana3x Orb of AugmentationTwo Hand MeleeDefault
    +(65–74) to maximum Mana6x Orb of AugmentationTwo Hand MeleeThe Beacon
    +(75–84) to maximum Mana2x Chaos OrbTwo Hand MeleeThe Feeding Trough
    +(85–94) to maximum Mana4x Chaos OrbTwo Hand MeleeFungal Hollow Map
    +(35–44) to maximum Mana3x Orb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedDefault
    +(45–54) to maximum Mana6x Orb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedThe Beacon
    +(55–64) to maximum Mana2x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedThe Feeding Trough
    +(65–74) to maximum Mana4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedFungal Hollow Map
    +(25–34) to maximum Mana3x Orb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltDefault
    +(35–44) to maximum Mana6x Orb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Beacon
    +(45–54) to maximum Mana2x Chaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Feeding Trough
    (20–30)% increased Mana Regeneration Rate6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · ShieldLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · ShieldEstuary Map
    (40–59)% increased Physical Damage4x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Sewers
    (60–79)% increased Physical Damage8x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
    (80–99)% increased Physical Damage4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Quarry
    (100–129)% increased Physical Damage1x Exalted OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedPort Map
    (37–51)% increased Spell Damage4x Orb of AlterationTwo Hand MeleeThe Ancient Pyramid
    (52–66)% increased Spell Damage8x Orb of AlterationTwo Hand MeleeShavronne's Tower
    (67–81)% increased Spell Damage4x Chaos OrbTwo Hand MeleeThe Boiling Lake
    (82–99)% increased Spell Damage1x Exalted OrbTwo Hand MeleeMuseum Map
    (25–34)% increased Spell Damage4x Orb of AlterationOne Hand Melee · One Hand RangedThe Ancient Pyramid
    (35–44)% increased Spell Damage8x Orb of AlterationOne Hand Melee · One Hand RangedShavronne's Tower
    (45–54)% increased Spell Damage4x Chaos OrbOne Hand Melee · One Hand RangedThe Boiling Lake
    (55–66)% increased Spell Damage1x Exalted OrbOne Hand Melee · One Hand RangedMuseum Map
    (11–20)% increased Damage over Time6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedShore Map
    (15–23)% increased Elemental Damage with Attack Skills6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · BeltMarshes Map
    (8–10)% increased Attack Speed6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dried Lake
    (11–15)% increased Attack Speed2x Chaos OrbOne Hand Melee · Two Hand MeleeThe Vastiri Desert
    (16–20)% increased Attack Speed1x Exalted OrbOne Hand Melee · Two Hand MeleeGlacier Map
    (11–13)% increased Attack Speed1x Exalted OrbOne Hand Ranged · Two Hand RangedGlacier Map
    (7–12)% increased Attack Speed2x Chaos OrbGloves · Quiver · ShieldThe Dried Lake
    (15–20)% increased Cast Speed6x Orb of AlterationTwo Hand MeleeThe Dried Lake
    (21–26)% increased Cast Speed2x Chaos OrbTwo Hand MeleeThe Vastiri Desert
    (27–32)% increased Cast Speed1x Exalted OrbTwo Hand MeleeGlacier Map
    (10–13)% increased Cast Speed6x Orb of AlterationOne Hand Melee · One Hand RangedThe Dried Lake
    (14–17)% increased Cast Speed2x Chaos OrbOne Hand Melee · One Hand RangedThe Vastiri Desert
    (18–21)% increased Cast Speed1x Exalted OrbOne Hand Melee · One Hand RangedGlacier Map
    (37–51)% increased Fire Damage4x Orb of AlterationTwo Hand MeleeThe Solaris Temple Level 2
    (52–66)% increased Fire Damage8x Orb of AlterationTwo Hand MeleeThe Dread Thicket
    (67–81)% increased Fire Damage4x Chaos OrbTwo Hand MeleeSilo Map
    (25–34)% increased Fire Damage4x Orb of AlterationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x Orb of AlterationOne Hand Melee · One Hand RangedThe Dread Thicket
    (45–54)% increased Fire Damage4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
    (9–12)% increased Fire Damage4x Orb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x Orb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dread Thicket
    (37–51)% increased Cold Damage4x Orb of AlterationTwo Hand MeleeThe Crystal Veins
    (52–66)% increased Cold Damage8x Orb of AlterationTwo Hand MeleeThe Causeway
    (67–81)% increased Cold Damage4x Chaos OrbTwo Hand MeleeCold River Map
    (25–34)% increased Cold Damage4x Orb of AlterationOne Hand Melee · One Hand RangedThe Crystal Veins
    (35–44)% increased Cold Damage8x Orb of AlterationOne Hand Melee · One Hand RangedThe Causeway
    (45–54)% increased Cold Damage4x Chaos OrbOne Hand Melee · One Hand RangedCold River Map
    (9–12)% increased Cold Damage4x Orb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Crystal Veins
    (13–16)% increased Cold Damage2x Orb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Causeway
    (37–51)% increased Lightning Damage4x Orb of AlterationTwo Hand MeleeThe Lunaris Temple Level 2
    (52–66)% increased Lightning Damage8x Orb of AlterationTwo Hand MeleeThe Chamber of Sins Level 1
    (67–81)% increased Lightning Damage4x Chaos OrbTwo Hand MeleeDesert Map
    (25–34)% increased Lightning Damage4x Orb of AlterationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x Orb of AlterationOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x Chaos OrbOne Hand Melee · One Hand RangedDesert Map
    (9–12)% increased Lightning Damage4x Orb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x Orb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Chamber of Sins Level 1
    (37–51)% increased Chaos Damage2x Orb of ChanceTwo Hand MeleeThe Temple of Decay Level 2
    (52–66)% increased Chaos Damage4x Orb of ChanceTwo Hand MeleeThe Ossuary
    (67–81)% increased Chaos Damage3x Regal OrbTwo Hand MeleeSulphur Vents Map
    (25–34)% increased Chaos Damage2x Orb of ChanceOne Hand Melee · One Hand RangedThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x Orb of ChanceOne Hand Melee · One Hand RangedThe Ossuary
    (45–54)% increased Chaos Damage3x Regal OrbOne Hand Melee · One Hand RangedSulphur Vents Map
    (9–12)% increased Chaos Damage3x Orb of ChanceRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x Orb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
    +(91–120) to Accuracy Rating4x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Reliquary
    +(121–200) to Accuracy Rating2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
    +(91–120) to Accuracy Rating4x Orb of TransmutationGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Reliquary
    +(121–150) to Accuracy Rating2x Orb of AlchemyGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Desecrated Chambers
    +(151–220) to Accuracy Rating2x Chaos OrbGloves · Helmet · Ring · Amulet · Quiver · ShieldCourtyard Map
    (9–12)% increased Global Physical Damage3x Orb of ChanceShield · AmuletThe Sewers
    (13–16)% increased Global Physical Damage3x Orb of AlchemyShield · AmuletThe Ossuary
    (26–35)% increased Armour4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Armour1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Armour2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    +(50–75) to Armour4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(100–150) to Armour1x Orb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(250–320) to Armour2x Chaos OrbBody Armour · ShieldAncient City Map
    (26–35)% increased Evasion Rating4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Evasion Rating1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Evasion Rating2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    +(50–75) to Evasion Rating4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(100–150) to Evasion Rating1x Orb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(250–320) to Evasion Rating2x Chaos OrbBody Armour · ShieldAncient City Map
    (26–35)% increased Energy Shield4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Energy Shield1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    +(17–22) to maximum Energy Shield4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    +(35–45) to maximum Energy Shield1x Orb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
    +(56–69) to maximum Energy Shield2x Chaos OrbBody Armour · ShieldAncient City Map
    (10–12)% increased maximum Energy Shield1x Chaos OrbAmuletMoon Temple Map
    (13–15)% increased maximum Energy Shield2x Chaos OrbAmuletRamparts Map
    +(21–25) to maximum Energy Shield1x Orb of AlchemyAmulet · RingMoon Temple Map
    +(26–30) to maximum Energy Shield2x Chaos OrbAmulet · RingRamparts Map
    (26–35)% increased Armour and Evasion4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Armour and Evasion1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Armour and Evasion2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    (26–35)% increased Armour and Energy Shield4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Armour and Energy Shield1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Armour and Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    (26–35)% increased Evasion and Energy Shield4x Orb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
    (41–50)% increased Evasion and Energy Shield1x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
    (56–74)% increased Evasion and Energy Shield2x Chaos OrbBody Armour · Boots · Gloves · Helmet · ShieldAncient City Map
    Adds (19–21) to (32–41) Fire Damage4x Orb of TransmutationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    Adds (38–46) to (73–85) Fire Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Dread Thicket
    Adds (60–72) to (110–128) Fire Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedSilo Map
    Adds (11–12) to (19–23) Fire Damage4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
    Adds (8–11) to (16–20) Fire Damage to Attacks4x Orb of TransmutationRing · Amulet · GlovesThe Solaris Temple Level 2
    Adds (12–17) to (26–30) Fire Damage to Attacks2x Orb of AlchemyRing · AmuletThe Dread Thicket
    Adds (19–21) to (32–41) Cold Damage4x Orb of TransmutationTwo Hand Melee · Two Hand RangedThe Crystal Veins
    Adds (38–46) to (73–85) Cold Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Causeway
    Adds (60–72) to (110–128) Cold Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedCold River Map
    Adds (11–12) to (19–23) Cold Damage4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x Chaos OrbOne Hand Melee · One Hand RangedCold River Map
    Adds (6–8) to (14–18) Cold Damage to Attacks4x Orb of TransmutationRing · Amulet · GlovesThe Crystal Veins
    Adds (11–15) to (23–27) Cold Damage to Attacks2x Orb of AlchemyRing · AmuletThe Causeway
    Adds (2–5) to (46–64) Lightning Damage4x Orb of TransmutationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
    Adds (6–9) to (104–139) Lightning Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Chamber of Sins Level 1
    Adds (10–14) to (162–197) Lightning Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedDesert Map
    Adds (1–3) to (27–37) Lightning Damage4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x Chaos OrbOne Hand Melee · One Hand RangedDesert Map
    Adds (1–4) to (32–36) Lightning Damage to Attacks4x Orb of TransmutationRing · Amulet · GlovesThe Lunaris Temple Level 2
    Adds (1–5) to (41–48) Lightning Damage to Attacks2x Orb of AlchemyRing · AmuletThe Chamber of Sins Level 1
    Adds (9–12) to (18–21) Physical Damage4x Orb of TransmutationTwo Hand Melee · Two Hand RangedThe Sewers
    Adds (11–15) to (23–27) Physical Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Ossuary
    Adds (18–24) to (36–42) Physical Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedThe Quarry
    Adds (6–8) to (13–15) Physical Damage4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x Chaos OrbOne Hand Melee · One Hand RangedThe Quarry
    Adds (3–5) to (6–8) Physical Damage to Attacks4x Orb of TransmutationRing · Amulet · Quiver · GlovesThe Sewers
    Adds (5–7) to (8–10) Physical Damage to Attacks2x Chaos OrbRing · Amulet · QuiverThe Ossuary
    Adds (6–8) to (14–18) Chaos Damage to Attacks6x Orb of TransmutationRing · Amulet · Quiver · GlovesThe Temple of Decay Level 2
    Adds (11–15) to (23–27) Chaos Damage to Attacks2x Chaos OrbRing · Amulet · QuiverThe Ossuary
    Adds (16–21) to (31–36) Fire Damage to Spells4x Orb of TransmutationTwo Hand MeleeThe Solaris Temple Level 2
    Adds (28–38) to (57–66) Fire Damage to Spells2x Orb of AlchemyTwo Hand MeleeThe Dread Thicket
    Adds (41–55) to (83–96) Fire Damage to Spells4x Chaos OrbTwo Hand MeleeSilo Map
    Adds (12–16) to (23–27) Fire Damage to Spells4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedSilo Map
    Adds (14–19) to (28–33) Cold Damage to Spells4x Orb of TransmutationTwo Hand MeleeThe Crystal Veins
    Adds (26–34) to (52–60) Cold Damage to Spells2x Orb of AlchemyTwo Hand MeleeThe Causeway
    Adds (38–50) to (75–88) Cold Damage to Spells4x Chaos OrbTwo Hand MeleeCold River Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedCold River Map
    Adds (1–5) to (59–63) Lightning Damage to Spells4x Orb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
    Adds (3–9) to (109–115) Lightning Damage to Spells2x Orb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
    Adds (4–13) to (159–168) Lightning Damage to Spells4x Chaos OrbTwo Hand MeleeDesert Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x Orb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos OrbOne Hand Melee · One Hand RangedDesert Map
    (17–19)% increased Critical Strike Chance6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCemetery Map
    (20–24)% increased Critical Strike Chance2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedJungle Valley Map
    (25–27)% increased Critical Strike Chance4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedMaze Map
    +(17–19)% to Global Critical Strike Multiplier6x Orb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedJungle Valley Map
    +(25–28)% to Global Critical Strike Multiplier4x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedMaze Map
    (45–75)% increased Spell Critical Strike Chance6x Orb of AlterationTwo Hand MeleeCemetery Map
    (76–105)% increased Spell Critical Strike Chance3x Chaos OrbTwo Hand MeleeJungle Valley Map
    (30–49)% increased Spell Critical Strike Chance6x Orb of AlterationOne Hand Melee · One Hand RangedCemetery Map
    (50–69)% increased Spell Critical Strike Chance3x Chaos OrbOne Hand Melee · One Hand RangedJungle Valley Map
    (17–21)% increased Global Critical Strike Chance9x Orb of AlterationQuiver · AmuletCemetery Map
    (22–27)% increased Global Critical Strike Chance1x Chaos OrbQuiver · AmuletJungle Valley Map
    (5–10)% increased Flask Effect Duration2x Glassblower's BaubleBeltLabyrinth Trial in The Bath House
    (11–15)% increased Flask Effect Duration4x Glassblower's BaubleBeltLair Map
    (15–20)% chance to Avoid being Stunned1x Regal OrbHelmet · GlovesThe Ascent
    (21–25)% chance to Avoid being Stunned2x Regal OrbHelmet · GlovesMalformation Map
    (16–20)% chance to Avoid Elemental Ailments1x Chaos OrbBoots · ShieldThe Ascent
    (21–25)% chance to Avoid Elemental Ailments2x Chaos OrbBoots · ShieldMalformation Map
    (24–30)% reduced Effect of Chill and Shock on you1x Chaos OrbBoots · GlovesThe Ascent
    (31–40)% reduced Effect of Chill and Shock on you2x Chaos OrbBoots · GlovesMalformation Map
    (31–40)% increased Chance to Block9x Orb of AlterationShieldAtoll Map
    (41–50)% increased Chance to Block3x Chaos OrbShieldHaunted Mansion Map
    (3–4)% Chance to Block Spell Damage4x Orb of ChanceShieldAtoll Map
    (5–6)% Chance to Block Spell Damage3x Regal OrbShieldHaunted Mansion Map
    (5–6)% increased Life Regeneration rate2x Orb of AlchemyHelmet · Gloves · BootsDungeon Map
    (7–8)% increased Life Regeneration rate4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
    2% additional Physical Damage Reduction2x Orb of AlchemyBody Armour · ShieldDungeon Map
    3% additional Physical Damage Reduction4x Chaos OrbBody Armour · ShieldUnderground Sea Map
    +(3–4)% chance to Suppress Spell Damage2x Orb of AlchemyHelmet · Gloves · BootsDungeon Map
    +(5–6)% chance to Suppress Spell Damage4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
    +(5–7)% chance to Suppress Spell Damage2x Orb of AlchemyBody Armour · ShieldDungeon Map
    +(8–10)% chance to Suppress Spell Damage4x Chaos OrbBody Armour · ShieldUnderground Sea Map
    (9–11)% increased Energy Shield Recharge Rate2x Orb of AlchemyHelmet · Gloves · BootsDungeon Map
    (12–14)% increased Energy Shield Recharge Rate4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
    (16–20)% faster start of Energy Shield Recharge2x Orb of AlchemyBody Armour · ShieldDungeon Map
    (21–25)% faster start of Energy Shield Recharge4x Chaos OrbBody Armour · ShieldUnderground Sea Map
    5% reduced Damage taken from Damage Over Time2x Regal OrbShieldCrimson Township Map
    Item drops on Death if Equipped by an Animated Guardian1x Chaos OrbBody ArmourDig Map
    Light Radius is based on Energy Shield instead of Life4x Chaos OrbHelmet · RingDig Map
    Minions have (11–15)% increased maximum Life4x Orb of AugmentationShield · RingThe Lunaris Temple Level 2
    Minions have (16–20)% increased maximum Life2x Orb of AlchemyShieldPromenade Map
    Minions deal (10–20)% increased Damage3x Chaos OrbGlovesThe Lunaris Temple Level 2
    Minions have (13–17)% increased Movement Speed4x Orb of AugmentationRing · AmuletThe Lunaris Temple Level 2
    Minions have (18–22)% increased Movement Speed2x Orb of AlchemyRing · AmuletPromenade Map
    Minions deal (37–51)% increased Damage4x Orb of AugmentationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
    Minions deal (52–66)% increased Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedPromenade Map
    Minions deal (67–81)% increased Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedArcade Map
    Minions deal (25–34)% increased Damage4x Orb of AugmentationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedPromenade Map
    Minions deal (45–54)% increased Damage4x Chaos OrbOne Hand Melee · One Hand RangedArcade Map
    (52–66)% increased Trap Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (67–81)% increased Trap Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedFields Map
    (35–44)% increased Trap Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (45–54)% increased Trap Damage4x Chaos OrbOne Hand Melee · One Hand RangedFields Map
    (52–66)% increased Mine Damage2x Orb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (67–81)% increased Mine Damage4x Chaos OrbTwo Hand Melee · Two Hand RangedFields Map
    (35–44)% increased Mine Damage2x Orb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (45–54)% increased Mine Damage4x Chaos OrbOne Hand Melee · One Hand RangedFields Map
    (17–20)% increased Trap Throwing Speed6x Orb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (21–23)% increased Trap Throwing Speed2x Orb of AlchemyTwo Hand Melee · Two Hand RangedFields Map
    (9–12)% increased Trap Throwing Speed6x Orb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed2x Orb of AlchemyOne Hand Melee · One Hand RangedFields Map
    (17–20)% increased Mine Throwing Speed6x Orb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
    (21–23)% increased Mine Throwing Speed2x Orb of AlchemyTwo Hand Melee · Two Hand RangedFields Map
    (9–12)% increased Mine Throwing Speed6x Orb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed2x Orb of AlchemyOne Hand Melee · One Hand RangedFields Map
    (3–5)% increased Attack Speed2x Orb of AlchemyRingThe Dried Lake
    (6–9)% increased Cast Speed6x Orb of AlterationShield · AmuletThe Dried Lake
    (15–20)% increased Warcry Speed6x Orb of AlterationAmuletThe Dried Lake
    Warcries cannot Exert Travel Skills1x Orb of AlchemyRing · Amulet · BeltThe Chamber of Innocence
    Used when an adjacent Flask is used5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Reused at the end of this Flask's effect5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when Charges reach full5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you Use a Guard Skill5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you Use a Travel Skill5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you Hit a Rare or Unique Enemy, if not already in effect5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you become Frozen5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you become Chilled5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you become Shocked5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you become Ignited5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you start Bleeding5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you become Poisoned5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you Block5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you take a Savage Hit5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Used when you use a Life Flask5x Instilling Orb
    5x Glassblower's Bauble
    FlaskEpilogue
    Remove Enchantments3x Orb of ScouringFlask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · QuiverDefault
    Moving while Bleeding doesn't cause you to take extra Damage2x Chaos OrbShield · QuiverThe Ascent
    +(31–36)% Chaos Resistance against Damage Over Time4x Orb of AlterationBeltCrimson Township Map
    +(37–43)% Chaos Resistance against Damage Over Time2x Chaos OrbBeltCrimson Township Map
    (41–50)% chance to Avoid Bleeding4x Orb of AlterationBootsThe Ascent
    (51–60)% chance to Avoid Bleeding2x Chaos OrbBootsMalformation Map
    (41–50)% reduced Ignite Duration on you4x Orb of AlterationRingThe Ascent
    (51–60)% reduced Ignite Duration on you2x Chaos OrbRingMalformation Map
    (41–50)% reduced Effect of Chill on you4x Orb of AlterationRingThe Ascent
    (51–60)% reduced Effect of Chill on you2x Chaos OrbRingMalformation Map
    (41–50)% reduced Effect of Shock on you4x Orb of AlterationRingThe Ascent
    (51–60)% reduced Effect of Shock on you2x Chaos OrbRingMalformation Map
    (16–20)% reduced Effect of Curses on you4x Orb of AlterationRingThe Ascent
    (21–25)% reduced Effect of Curses on you2x Chaos OrbRingMalformation Map
    (11–15)% reduced Effect of Freeze on you4x Orb of AlterationHelmetThe Ascent
    (16–20)% reduced Effect of Freeze on you2x Chaos OrbHelmetMalformation Map
    Adds (9–11) to (16–21) Fire Damage to Attacks4x Orb of TransmutationQuiverThe Solaris Temple Level 2
    Adds (19–23) to (37–42) Fire Damage to Attacks2x Orb of AlchemyQuiverThe Dread Thicket
    Adds (9–11) to (16–21) Cold Damage to Attacks4x Orb of TransmutationQuiverThe Crystal Veins
    Adds (19–23) to (37–42) Cold Damage to Attacks2x Orb of AlchemyQuiverThe Causeway
    Adds (1–4) to (32–36) Lightning Damage to Attacks4x Orb of TransmutationQuiverThe Lunaris Temple Level 2
    Adds (3–6) to (52–70) Lightning Damage to Attacks2x Orb of AlchemyQuiverThe Chamber of Sins Level 1
    (20–60)% increased Damage with Vaal Skills1x Vaal OrbGlovesThe Caverns
    Regenerate (12–20) Life per second
    Regenerate (1.8–3) Mana per second
    1x Orb of AlchemyAmuletThe Archives
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedThe Refinery
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    (60–64)% increased Fire Damage
    (21–24)% chance to Ignite
    3x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    (65–72)% increased Fire Damage
    (25–28)% chance to Ignite
    3x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (73–80)% increased Fire Damage
    (29–34)% chance to Ignite
    8x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    3x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    8x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (60–64)% increased Cold Damage
    (21–24)% chance to Freeze
    3x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    (65–72)% increased Cold Damage
    (25–28)% chance to Freeze
    3x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (73–80)% increased Cold Damage
    (29–34)% chance to Freeze
    8x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    3x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    8x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (60–64)% increased Lightning Damage
    (21–24)% chance to Shock
    3x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    (65–72)% increased Lightning Damage
    (25–28)% chance to Shock
    3x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (73–80)% increased Lightning Damage
    (29–34)% chance to Shock
    8x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    3x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    8x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (53–60)% increased Chaos Damage
    Chaos Skills have (15–17)% increased Skill Effect Duration
    3x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    (61–68)% increased Chaos Damage
    Chaos Skills have (18–20)% increased Skill Effect Duration
    3x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (69–75)% increased Chaos Damage
    Chaos Skills have (21–23)% increased Skill Effect Duration
    8x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    3x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    8x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (60–64)% increased Spell Damage
    (16–20)% increased Mana Regeneration Rate
    8x Orb of TransmutationTwo Hand MeleeBetrayal Unveil
    (65–72)% increased Spell Damage
    (21–25)% increased Mana Regeneration Rate
    2x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (73–80)% increased Spell Damage
    (26–30)% increased Mana Regeneration Rate
    6x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    8x Orb of TransmutationOne Hand Melee · One Hand RangedBetrayal Unveil
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    2x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    6x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (53–58)% increased Spell Damage
    Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
    1x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (59–66)% increased Spell Damage
    Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
    4x Chaos OrbTwo Hand MeleeBetrayal Unveil
    (67–75)% increased Spell Damage
    Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
    1x Exalted OrbTwo Hand MeleeBetrayal Unveil
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    1x Exalted OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (26–32)% increased maximum Life
    Minions deal (26–32)% increased Damage
    8x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (33–38)% increased maximum Life
    Minions deal (33–38)% increased Damage
    4x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (39–45)% increased maximum Life
    Minions deal (39–45)% increased Damage
    4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    8x Orb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    4x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (19–21)% increased Attack Speed
    Minions have (19–21)% increased Cast Speed
    8x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (22–24)% increased Attack Speed
    Minions have (22–24)% increased Cast Speed
    2x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (25–28)% increased Attack Speed
    Minions have (25–28)% increased Cast Speed
    4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    8x Orb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    2x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    +(25–27)% to Chaos Damage over Time Multiplier8x Orb of AlterationTwo Hand MeleeBetrayal Unveil
    +(28–30)% to Chaos Damage over Time Multiplier2x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    +(31–35)% to Chaos Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeBetrayal Unveil
    +(14–15)% to Chaos Damage over Time Multiplier8x Orb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(16–17)% to Chaos Damage over Time Multiplier2x Orb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(18–20)% to Chaos Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(25–27)% to Physical Damage over Time Multiplier8x Orb of AlterationTwo Hand MeleeBetrayal Unveil
    +(28–30)% to Physical Damage over Time Multiplier2x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    +(31–35)% to Physical Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeBetrayal Unveil
    +(14–15)% to Physical Damage over Time Multiplier8x Orb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(16–17)% to Physical Damage over Time Multiplier2x Orb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(18–20)% to Physical Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(25–27)% to Cold Damage over Time Multiplier8x Orb of AlterationTwo Hand MeleeBetrayal Unveil
    +(28–30)% to Cold Damage over Time Multiplier2x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    +(31–35)% to Cold Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeBetrayal Unveil
    +(14–15)% to Cold Damage over Time Multiplier8x Orb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(16–17)% to Cold Damage over Time Multiplier2x Orb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(18–20)% to Cold Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(25–27)% to Fire Damage over Time Multiplier8x Orb of AlterationTwo Hand MeleeBetrayal Unveil
    +(28–30)% to Fire Damage over Time Multiplier2x Orb of AlchemyTwo Hand MeleeBetrayal Unveil
    +(31–35)% to Fire Damage over Time Multiplier4x Chaos OrbTwo Hand MeleeBetrayal Unveil
    +(14–15)% to Fire Damage over Time Multiplier8x Orb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(16–17)% to Fire Damage over Time Multiplier2x Orb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    +(18–20)% to Fire Damage over Time Multiplier4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x Orb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x Exalted OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x Orb of AlterationTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x Orb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
    (6–7)% chance to deal Double Damage2x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (8–10)% chance to deal Double Damage8x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    3% chance to deal Double Damage2x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    (4–5)% chance to deal Double Damage8x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    (12–14)% increased Armour and Evasion
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Armour and Evasion
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Armour and Evasion
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Armour and Energy Shield
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Armour and Energy Shield
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Armour and Energy Shield
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Evasion and Energy Shield
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Evasion and Energy Shield
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Evasion and Energy Shield
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Armour
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Armour
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Armour
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Evasion Rating
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Evasion Rating
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Evasion Rating
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Energy Shield
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Energy Shield
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Energy Shield
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Armour, Evasion and Energy Shield
    +(8–9) to maximum Life
    8x Orb of AlterationBoots · GlovesBetrayal Unveil
    (15–17)% increased Armour, Evasion and Energy Shield
    +(10–11) to maximum Life
    2x Orb of AlchemyBoots · GlovesBetrayal Unveil
    (18–21)% increased Armour, Evasion and Energy Shield
    +(12–14) to maximum Life
    2x Chaos OrbBoots · GlovesBetrayal Unveil
    (12–14)% increased Armour and Evasion
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Armour and Evasion
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Armour and Evasion
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Armour and Energy Shield
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Armour and Energy Shield
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Armour and Energy Shield
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Evasion and Energy Shield
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Evasion and Energy Shield
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Evasion and Energy Shield
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Armour
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Armour
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Armour
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Evasion Rating
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Evasion Rating
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Evasion Rating
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Energy Shield
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Energy Shield
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Energy Shield
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Armour, Evasion and Energy Shield
    +(10–11) to maximum Life
    8x Orb of AlterationHelmet · ShieldBetrayal Unveil
    (15–17)% increased Armour, Evasion and Energy Shield
    +(12–13) to maximum Life
    2x Orb of AlchemyHelmet · ShieldBetrayal Unveil
    (18–21)% increased Armour, Evasion and Energy Shield
    +(14–16) to maximum Life
    2x Chaos OrbHelmet · ShieldBetrayal Unveil
    (12–14)% increased Armour and Evasion
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Armour and Evasion
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Armour and Evasion
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Armour and Energy Shield
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Armour and Energy Shield
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Armour and Energy Shield
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Evasion and Energy Shield
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Evasion and Energy Shield
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Evasion and Energy Shield
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Armour
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Armour
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Armour
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Evasion Rating
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Evasion Rating
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Evasion Rating
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Energy Shield
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Energy Shield
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Energy Shield
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    (12–14)% increased Armour, Evasion and Energy Shield
    +(13–14) to maximum Life
    8x Orb of AlterationBody ArmourBetrayal Unveil
    (15–17)% increased Armour, Evasion and Energy Shield
    +(15–16) to maximum Life
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    (18–21)% increased Armour, Evasion and Energy Shield
    +(17–19) to maximum Life
    2x Chaos OrbBody ArmourBetrayal Unveil
    +(10–15) to Strength and Dexterity6x Orb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(16–20) to Strength and Dexterity2x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(21–25) to Strength and Dexterity4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(10–15) to Dexterity and Intelligence6x Orb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(16–20) to Dexterity and Intelligence2x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(21–25) to Dexterity and Intelligence4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(10–15) to Strength and Intelligence6x Orb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(16–20) to Strength and Intelligence2x Orb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +(21–25) to Strength and Intelligence4x Chaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
    +1 to Minimum Endurance Charges1x Exalted OrbRing · AmuletBetrayal Unveil
    +1 to Minimum Power Charges1x Exalted OrbRing · AmuletBetrayal Unveil
    +1 to Minimum Frenzy Charges1x Exalted OrbRing · AmuletBetrayal Unveil
    +(26–30) to maximum Mana
    Regenerate 2 Mana per second
    6x Orb of AugmentationRing · AmuletBetrayal Unveil
    +(31–35) to maximum Mana
    Regenerate 3 Mana per second
    4x Orb of AlchemyRing · AmuletBetrayal Unveil
    +(36–40) to maximum Mana
    Regenerate 4 Mana per second
    4x Chaos OrbRing · AmuletBetrayal Unveil
    +(26–30) to maximum Mana
    3% reduced Mana Cost of Skills
    6x Orb of AugmentationRing · AmuletBetrayal Unveil
    +(31–35) to maximum Mana
    4% reduced Mana Cost of Skills
    4x Orb of AlchemyRing · AmuletBetrayal Unveil
    +(36–40) to maximum Mana
    5% reduced Mana Cost of Skills
    4x Chaos OrbRing · AmuletBetrayal Unveil
    +(26–30) to maximum Mana
    4% of Damage taken Recouped as Mana
    6x Orb of AugmentationRing · AmuletBetrayal Unveil
    +(31–35) to maximum Mana
    5% of Damage taken Recouped as Mana
    4x Orb of AlchemyRing · AmuletBetrayal Unveil
    +(36–40) to maximum Mana
    6% of Damage taken Recouped as Mana
    4x Chaos OrbRing · AmuletBetrayal Unveil
    3% increased Attack and Cast Speed8x Orb of AlterationAmulet · QuiverBetrayal Unveil
    4% increased Attack and Cast Speed4x Orb of AlchemyAmulet · QuiverBetrayal Unveil
    (5–6)% increased Attack and Cast Speed3x Chaos OrbAmulet · QuiverBetrayal Unveil
    (13–14)% increased Movement Speed
    (6–9)% increased Movement Speed if you haven't been Hit Recently
    4x Orb of ChanceBootsBetrayal Unveil
    (15–17)% increased Movement Speed
    (6–9)% increased Movement Speed if you haven't been Hit Recently
    4x Orb of AlchemyBootsBetrayal Unveil
    (18–20)% increased Movement Speed
    (6–9)% increased Movement Speed if you haven't been Hit Recently
    4x Chaos OrbBootsBetrayal Unveil
    (13–14)% increased Movement Speed
    (8–12)% chance to gain Onslaught for 4 seconds on Kill
    4x Orb of ChanceBootsBetrayal Unveil
    (15–17)% increased Movement Speed
    (8–12)% chance to gain Onslaught for 4 seconds on Kill
    4x Orb of AlchemyBootsBetrayal Unveil
    (18–20)% increased Movement Speed
    (8–12)% chance to gain Onslaught for 4 seconds on Kill
    4x Chaos OrbBootsBetrayal Unveil
    (13–14)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x Orb of ChanceBootsBetrayal Unveil
    (15–17)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x Orb of AlchemyBootsBetrayal Unveil
    (18–20)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x Chaos OrbBootsBetrayal Unveil
    +(105–150) to Armour and Evasion Rating8x Orb of AlterationBelt · QuiverBetrayal Unveil
    +(151–213) to Armour and Evasion Rating2x Orb of AlchemyBelt · QuiverBetrayal Unveil
    +(214–285) to Armour and Evasion Rating4x Chaos OrbBelt · QuiverBetrayal Unveil
    +(105–150) to Armour
    +(11–15) to maximum Energy Shield
    8x Orb of AlterationBeltBetrayal Unveil
    +(151–213) to Armour
    +(16–20) to maximum Energy Shield
    2x Orb of AlchemyBeltBetrayal Unveil
    +(214–285) to Armour
    +(21–25) to maximum Energy Shield
    4x Chaos OrbBeltBetrayal Unveil
    +(105–150) to Evasion Rating
    +(11–15) to maximum Energy Shield
    8x Orb of AlterationBelt · QuiverBetrayal Unveil
    +(151–213) to Evasion Rating
    +(16–20) to maximum Energy Shield
    2x Orb of AlchemyBelt · QuiverBetrayal Unveil
    +(214–285) to Evasion Rating
    +(21–25) to maximum Energy Shield
    4x Chaos OrbBelt · QuiverBetrayal Unveil
    20% reduced Flask Charges gained
    Flasks applied to you have (8–10)% increased Effect
    2x Chaos OrbBeltBetrayal Unveil
    33% reduced Flask Charges gained
    Flasks applied to you have (11–14)% increased Effect
    1x Exalted OrbBeltBetrayal Unveil
    (6–8)% increased Cooldown Recovery Rate2x Chaos OrbBeltBetrayal Unveil
    (9–12)% increased Cooldown Recovery Rate1x Exalted OrbBeltBetrayal Unveil
    (5–6)% increased Damage per Endurance Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (3–4)% increased Damage per Endurance Charge3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (5–6)% increased Damage per Frenzy Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (3–4)% increased Damage per Frenzy Charge3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (5–6)% increased Damage per Power Charge3x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (3–4)% increased Damage per Power Charge3x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (20–25)% of Physical Damage Converted to Fire Damage4x Chaos OrbGlovesBetrayal Unveil
    (20–25)% of Physical Damage Converted to Cold Damage4x Chaos OrbGlovesBetrayal Unveil
    (20–25)% of Physical Damage Converted to Lightning Damage4x Chaos OrbGlovesBetrayal Unveil
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    4x Chaos OrbHelmetBetrayal Unveil
    (16–22)% increased Effect of Non-Damaging Ailments2x Orb of ChanceBoots · AmuletBetrayal Unveil
    (23–30)% increased Effect of Non-Damaging Ailments2x Regal OrbBoots · AmuletBetrayal Unveil
    (4–5)% increased Effect of your Curses2x Chaos OrbShieldBetrayal Unveil
    (6–7)% increased Effect of your Curses1x Exalted OrbShieldBetrayal Unveil
    (6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x Vaal OrbBody Armour · HelmetBetrayal Unveil
    (8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x Vaal OrbBody Armour · HelmetBetrayal Unveil
    +(1000–1600) to Armour during Soul Gain Prevention2x Vaal OrbBody Armour · ShieldBetrayal Unveil
    +(1601–2200) to Armour during Soul Gain Prevention3x Vaal OrbBody Armour · ShieldBetrayal Unveil
    +(2201–3000) to Armour during Soul Gain Prevention4x Vaal OrbBody Armour · ShieldBetrayal Unveil
    You have Onslaught during Soul Gain Prevention3x Vaal OrbBoots · GlovesBetrayal Unveil
    (30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x Vaal OrbBoots · GlovesBetrayal Unveil
    (41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x Vaal OrbBoots · GlovesBetrayal Unveil
    (51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x Vaal OrbBoots · GlovesBetrayal Unveil
    +1 to Level of Socketed AoE Gems
    (8–10)% increased Area of Effect
    4x Chaos OrbHelmet · GlovesBetrayal Unveil
    +1 to Level of Socketed Projectile Gems
    Projectiles Pierce an additional Target
    4x Chaos OrbHelmet · GlovesBetrayal Unveil
    +1 to Level of Socketed Melee Gems
    +0.2 metres to Melee Strike Range
    4x Chaos OrbHelmet · GlovesBetrayal Unveil
    +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
    +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
    (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x Orb of AlterationBody Armour · BeltBetrayal Unveil
    Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x Orb of AlchemyBody Armour · BeltBetrayal Unveil
    Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x Chaos OrbBody Armour · BeltBetrayal Unveil
    (9–10)% increased Global Critical Strike Chance
    3% chance to gain a Frenzy Charge on Critical Strike
    6x Orb of AlterationQuiverBetrayal Unveil
    (11–12)% increased Global Critical Strike Chance
    4% chance to gain a Frenzy Charge on Critical Strike
    2x Orb of AlchemyQuiverBetrayal Unveil
    (13–14)% increased Global Critical Strike Chance
    5% chance to gain a Frenzy Charge on Critical Strike
    4x Chaos OrbQuiverBetrayal Unveil
    (11–12)% increased Global Critical Strike Chance
    (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
    6x Orb of AlterationGloves · QuiverBetrayal Unveil
    (13–14)% increased Global Critical Strike Chance
    (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
    2x Orb of AlchemyGloves · QuiverBetrayal Unveil
    (15–16)% increased Global Critical Strike Chance
    (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
    4x Chaos OrbGloves · QuiverBetrayal Unveil
    (11–12)% increased Global Critical Strike Chance
    Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
    6x Orb of AlterationGloves · QuiverBetrayal Unveil
    (13–14)% increased Global Critical Strike Chance
    Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
    2x Orb of AlchemyGloves · QuiverBetrayal Unveil
    (15–16)% increased Global Critical Strike Chance
    Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
    4x Chaos OrbGloves · QuiverBetrayal Unveil
    +(28–33) to maximum Life
    Regenerate 2 Mana per second
    6x Orb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(34–40) to maximum Life
    Regenerate 3 Mana per second
    2x Orb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(41–45) to maximum Life
    Regenerate 4 Mana per second
    4x Chaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(28–33) to maximum Mana
    Regenerate 15 Life per second
    6x Orb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(34–40) to maximum Mana
    Regenerate 20 Life per second
    2x Orb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(41–45) to maximum Mana
    Regenerate 25 Life per second
    4x Chaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
    (18–20)% increased Totem Placement speed6x Orb of AugmentationBoots · AmuletBetrayal Unveil
    (21–25)% increased Totem Placement speed3x Orb of AlchemyBoots · AmuletBetrayal Unveil
    (26–30)% increased Totem Placement speed3x Chaos OrbBoots · AmuletBetrayal Unveil
    Adds (6–7) to (9–10) Fire Damage
    Adds (6–7) to (9–10) Cold Damage
    8x Orb of TransmutationShield · Ring · QuiverBetrayal Unveil
    Adds (8–9) to (11–13) Fire Damage
    Adds (8–9) to (11–13) Cold Damage
    3x Orb of AlchemyShield · Ring · QuiverBetrayal Unveil
    Adds (10–12) to (14–16) Fire Damage
    Adds (10–12) to (14–16) Cold Damage
    3x Chaos OrbShield · Ring · QuiverBetrayal Unveil
    Adds (6–7) to (9–10) Fire Damage
    Adds 1 to (14–16) Lightning Damage
    8x Orb of TransmutationShield · Ring · QuiverBetrayal Unveil
    Adds (8–9) to (11–13) Fire Damage
    Adds 1 to (17–20) Lightning Damage
    3x Orb of AlchemyShield · Ring · QuiverBetrayal Unveil
    Adds (10–12) to (14–16) Fire Damage
    Adds 1 to (21–24) Lightning Damage
    3x Chaos OrbShield · Ring · QuiverBetrayal Unveil
    Adds (6–7) to (9–10) Cold Damage
    Adds 1 to (14–16) Lightning Damage
    8x Orb of TransmutationShield · Ring · QuiverBetrayal Unveil
    Adds (8–9) to (11–13) Cold Damage
    Adds 1 to (17–20) Lightning Damage
    3x Orb of AlchemyShield · Ring · QuiverBetrayal Unveil
    Adds (10–12) to (14–16) Cold Damage
    Adds 1 to (21–24) Lightning Damage
    3x Chaos OrbShield · Ring · QuiverBetrayal Unveil
    Your Critical Strike Chance is Lucky while Focused
    grant focus skill [1]
    9x Orb of AlterationBeltBetrayal Unveil
    (16–18)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x Orb of AlterationHelmet · BootsBetrayal Unveil
    (19–22)% increased Evasion Rating while Focused
    grant focus skill [1]
    2x Orb of AlchemyHelmet · BootsBetrayal Unveil
    (23–25)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x Chaos OrbHelmet · BootsBetrayal Unveil
    8% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    4x Orb of AlterationHelmet · GlovesBetrayal Unveil
    (9–10)% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    2x Orb of AlchemyHelmet · GlovesBetrayal Unveil
    (11–12)% additional Physical Damage Reduction while Focused
    grant focus skill [1]
    4x Chaos OrbHelmet · GlovesBetrayal Unveil
    Shock nearby Enemies for 2 Seconds when you Focus
    grant focus skill [1]
    4x Orb of AlterationRingBetrayal Unveil
    Shock nearby Enemies for 3 Seconds when you Focus
    grant focus skill [1]
    2x Orb of AlchemyRingBetrayal Unveil
    Shock nearby Enemies for 4 Seconds when you Focus
    grant focus skill [1]
    2x Chaos OrbRingBetrayal Unveil
    1% of Evasion Rating is Regenerated as Life per second while Focused
    grant focus skill [1]
    3x Chaos OrbBody ArmourBetrayal Unveil
    Recover (23–25)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    6x Orb of AlterationBody ArmourBetrayal Unveil
    Recover (26–28)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    Recover (29–31)% of Mana and Energy Shield when you Focus
    grant focus skill [1]
    4x Chaos OrbBody ArmourBetrayal Unveil
    (16–20)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (21–25)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (26–30)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (7–9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x Orb of AlterationOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    (10–12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Orb of AlchemyOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    (13–15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Chaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    (22–25)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    6x Orb of AlterationGlovesBetrayal Unveil
    (26–30)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    3x Orb of AlchemyGlovesBetrayal Unveil
    (31–36)% increased Attack and Cast Speed while Focused
    grant focus skill [1]
    2x Chaos OrbGlovesBetrayal Unveil
    (16–20)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x Orb of AlterationHelmetBetrayal Unveil
    (21–25)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x Orb of AlchemyHelmetBetrayal Unveil
    (26–30)% increased Duration of Ailments you inflict while Focused
    grant focus skill [1]
    4x Chaos OrbHelmetBetrayal Unveil
    You are Immune to Ailments while Focused
    grant focus skill [1]
    3x Chaos OrbBootsBetrayal Unveil
    You have Vaal Pact while Focused
    10% of Damage Leeched as Life while Focused
    grant focus skill [1]
    3x Chaos OrbAmuletBetrayal Unveil
    +5 to maximum Fortification while Focused
    grant focus skill [1]
    4x Orb of AlterationBody ArmourBetrayal Unveil
    +6 to maximum Fortification while Focused
    grant focus skill [1]
    2x Orb of AlchemyBody ArmourBetrayal Unveil
    +7 to maximum Fortification while Focused
    grant focus skill [1]
    2x Chaos OrbBody ArmourBetrayal Unveil
    Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
    grant focus skill [1]
    3x Chaos OrbHelmetBetrayal Unveil
    (11–15)% of Damage is taken from Mana before Life while Focused
    grant focus skill [1]
    3x Chaos OrbBody ArmourBetrayal Unveil
    Minions Recover 100% of their Life when you Focus
    grant focus skill [1]
    3x Chaos OrbGlovesBetrayal Unveil
    (12–14)% increased Damage4x Chaos OrbRing · BeltBetrayal Unveil
    (15–17)% increased Damage1x Exalted OrbRing · BeltBetrayal Unveil
    +1 to Level of Socketed Support Gems8x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil
    +2 to Level of Socketed Support Gems2x Exalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil
    Channelling Skills have -1 to Total Mana Cost2x Orb of AlchemyRing · AmuletBetrayal Unveil
    Channelling Skills have -2 to Total Mana Cost2x Chaos OrbRing · AmuletBetrayal Unveil
    Channelling Skills have -3 to Total Mana Cost4x Chaos OrbRing · AmuletBetrayal Unveil
    Non-Channelling Skills have -4 to Total Mana Cost2x Orb of AlchemyRing · AmuletBetrayal Unveil
    Non-Channelling Skills have -5 to Total Mana Cost2x Chaos OrbRing · AmuletBetrayal Unveil
    Non-Channelling Skills have (-7–-6) to Total Mana Cost4x Chaos OrbRing · AmuletBetrayal Unveil
    (31–36)% increased Damage while Leeching3x Chaos OrbGloves · AmuletBetrayal Unveil
    (37–43)% increased Damage while Leeching1x Exalted OrbGloves · AmuletBetrayal Unveil
    +(6–7)% to Quality of Socketed Gems8x Gemcutter's PrismOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil
    +(7–8)% to Quality of Socketed Gems1x Exalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil
    Adds (11–13) to (16–17) Physical Damage
    35% chance to cause Bleeding on Hit
    2x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Adds (14–16) to (18–20) Physical Damage
    40% chance to cause Bleeding on Hit
    4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Adds (7–8) to (10–11) Physical Damage
    35% chance to cause Bleeding on Hit
    2x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    Adds (9–11) to (12–14) Physical Damage
    40% chance to cause Bleeding on Hit
    4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    Hits can't be Evaded3x Exalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil
    (19–23)% increased Damage during any Flask Effect2x Orb of AlchemyGlovesBetrayal Unveil
    (24–28)% increased Damage during any Flask Effect4x Chaos OrbGlovesBetrayal Unveil
    (36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x Orb of ChanceHelmetBetrayal Unveil
    (41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x Regal OrbHelmetBetrayal Unveil
    Gain (11–13)% of Fire Damage as Extra Chaos Damage6x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (14–16)% of Fire Damage as Extra Chaos Damage8x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (5–6)% of Fire Damage as Extra Chaos Damage6x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (7–8)% of Fire Damage as Extra Chaos Damage8x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (11–13)% of Cold Damage as Extra Chaos Damage6x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (14–16)% of Cold Damage as Extra Chaos Damage8x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (5–6)% of Cold Damage as Extra Chaos Damage6x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (7–8)% of Cold Damage as Extra Chaos Damage8x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (11–13)% of Lightning Damage as Extra Chaos Damage6x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (14–16)% of Lightning Damage as Extra Chaos Damage8x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (11–13)% of Physical Damage as Extra Chaos Damage6x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (14–16)% of Physical Damage as Extra Chaos Damage8x Vaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    Gain (5–6)% of Physical Damage as Extra Chaos Damage6x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    Gain (7–8)% of Physical Damage as Extra Chaos Damage8x Vaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
    5% increased Attributes2x Orb of AlchemyBody ArmourBetrayal Unveil
    6% increased Attributes4x Chaos OrbBody ArmourBetrayal Unveil
    Banner Skills have (12–15)% increased Aura Effect2x Orb of AlchemyBody ArmourBetrayal Unveil
    Banner Skills have (16–20)% increased Aura Effect4x Chaos OrbBody ArmourBetrayal Unveil
    Trigger Level 10 Summon Spectral Wolf on Kill3x Chaos OrbAmuletBetrayal Unveil
    (10–14)% increased Warcry Buff Effect2x Orb of AlchemyHelmetBetrayal Unveil
    (15–18)% increased Warcry Buff Effect4x Chaos OrbHelmetBetrayal Unveil
    80% chance to Avoid being Frozen4x Chaos OrbBootsBetrayal Unveil
    100% chance to Avoid being Frozen1x Exalted OrbBootsBetrayal Unveil
    (12–13)% increased Global Critical Strike Chance
    +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    2x Orb of AlchemyRingBetrayal Unveil
    (14–16)% increased Global Critical Strike Chance
    +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    4x Chaos OrbRingBetrayal Unveil
    (11–13)% increased Global Physical Damage
    (11–13)% increased Chaos Damage
    2x Orb of AlchemyRingBetrayal Unveil
    (14–16)% increased Global Physical Damage
    (14–16)% increased Chaos Damage
    4x Chaos OrbRingBetrayal Unveil
    (11–13)% increased Fire Damage
    (11–13)% increased Lightning Damage
    2x Orb of AlchemyRingBetrayal Unveil
    (14–16)% increased Fire Damage
    (14–16)% increased Lightning Damage
    4x Chaos OrbRingBetrayal Unveil
    Regenerate 3% of Life per second during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
    50% Chance to Avoid being Stunned during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
    (20–30)% increased Rarity of Items found during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
    (45–55)% reduced Reflected Damage taken during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
    15% of Damage Taken from Hits is Leeched as Life during Effect6x Glassblower's BaubleFlaskBetrayal Unveil
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x Exalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x Exalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x Orb of AlterationOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x Orb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x Chaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x Exalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil
    (12–14)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (15–18)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (19–24)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Chaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
    (8–9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
    (10–12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
    (13–16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Chaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x Orb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x Orb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x Chaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
    +(10–15) to Strength
    (21–25)% chance to Avoid being Ignited
    8x Armourer's ScrapBody Armour · ShieldBetrayal Unveil
    +(16–20) to Strength
    (21–25)% chance to Avoid being Ignited
    3x Orb of AlchemyBody Armour · ShieldBetrayal Unveil
    +(21–25) to Strength
    (21–25)% chance to Avoid being Ignited
    4x Chaos OrbBody Armour · ShieldBetrayal Unveil
    +(10–15) to Dexterity
    (21–25)% chance to Avoid being Frozen
    8x Armourer's ScrapBody Armour · ShieldBetrayal Unveil
    +(16–20) to Dexterity
    (21–25)% chance to Avoid being Frozen
    3x Orb of AlchemyBody Armour · ShieldBetrayal Unveil
    +(21–25) to Dexterity
    (21–25)% chance to Avoid being Frozen
    4x Chaos OrbBody Armour · ShieldBetrayal Unveil
    +(10–15) to Intelligence
    (21–25)% chance to Avoid being Shocked
    8x Armourer's ScrapBody Armour · ShieldBetrayal Unveil
    +(16–20) to Intelligence
    (21–25)% chance to Avoid being Shocked
    3x Orb of AlchemyBody Armour · ShieldBetrayal Unveil
    +(21–25) to Intelligence
    (21–25)% chance to Avoid being Shocked
    4x Chaos OrbBody Armour · ShieldBetrayal Unveil
    (7–8)% increased Trap Throwing Speed6x Orb of AugmentationAmulet · BeltBetrayal Unveil
    (9–10)% increased Trap Throwing Speed3x Orb of AlchemyAmulet · BeltBetrayal Unveil
    (11–12)% increased Trap Throwing Speed4x Chaos OrbAmulet · BeltBetrayal Unveil
    (7–8)% increased Mine Throwing Speed6x Orb of AugmentationAmulet · HelmetBetrayal Unveil
    (9–10)% increased Mine Throwing Speed3x Orb of AlchemyAmulet · HelmetBetrayal Unveil
    (11–12)% increased Mine Throwing Speed4x Chaos OrbAmulet · HelmetBetrayal Unveil
    (11–13)% increased Brand Attachment range6x Orb of AugmentationAmulet · GlovesBetrayal Unveil
    (14–16)% increased Brand Attachment range3x Orb of AlchemyAmulet · GlovesBetrayal Unveil
    (17–20)% increased Brand Attachment range4x Chaos OrbAmulet · GlovesBetrayal Unveil
    (5–8)% increased maximum Life
    (5–8)% increased maximum Mana
    6x Chaos OrbBody ArmourBetrayal Unveil
    (5–7)% Chance to Block Attack Damage4x Chaos OrbBody ArmourBetrayal Unveil
    (6–8)% Chance to Block Spell Damage4x Chaos OrbBody ArmourBetrayal Unveil
    (20–25)% chance to Avoid Elemental Ailments
    (20–25)% chance to Avoid being Stunned
    6x Orb of AlchemyBody ArmourBetrayal Unveil
    (6–7)% increased Area of Effect
    (9–10)% increased Area Damage
    3x Orb of AlchemyAmuletBetrayal Unveil
    (8–9)% increased Area of Effect
    (11–13)% increased Area Damage
    3x Chaos OrbAmuletBetrayal Unveil
    (10–12)% increased Area of Effect
    (14–16)% increased Area Damage
    1x Exalted OrbAmuletBetrayal Unveil
    (10–12)% increased Projectile Speed
    (9–10)% increased Projectile Damage
    3x Orb of AlchemyAmuletBetrayal Unveil
    (13–16)% increased Projectile Speed
    (11–13)% increased Projectile Damage
    3x Chaos OrbAmuletBetrayal Unveil
    (17–20)% increased Projectile Speed
    (14–16)% increased Projectile Damage
    1x Exalted OrbAmuletBetrayal Unveil
    (9–10)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    3x Orb of AlchemyAmuletBetrayal Unveil
    (11–13)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    3x Chaos OrbAmuletBetrayal Unveil
    (14–16)% increased Melee Damage
    +0.1 metres to Melee Strike Range
    1x Exalted OrbAmuletBetrayal Unveil
    Focus has (21–25)% increased Cooldown Recovery Rate3x Chaos OrbBootsBetrayal Unveil
    Prefixes Cannot Be Changed2x Divine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Coward's Trial
    Suffixes Cannot Be Changed2x Divine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x Divine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Putrid Cloister
    Cannot roll Attack Modifiers1x Divine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x Divine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverWhakawairua Tuahu
    Adds (8–10) to (15–18) Fire Damage1x Sun RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (12–17) to (25–29) Fire Damage8x Sun RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (17–24) to (35–41) Fire Damage55x Sun RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (14–20) to (29–33) Fire Damage1x Sun RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (23–31) to (47–54) Fire Damage8x Sun RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (32–44) to (65–76) Fire Damage55x Sun RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (10–15)% chance to Ignite1x Sun RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (20–25)% chance to Ignite1x Sun RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Cast Level 10 Fire Burst on Hit12x Sun RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage18x Sun RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds 2 to (25–29) Lightning Damage1x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds 2 to (41–48) Lightning Damage8x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds 3 to (57–67) Lightning Damage55x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds 3 to (46–53) Lightning Damage1x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (4–5) to (76–88) Lightning Damage8x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (5–8) to (106–123) Lightning Damage55x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (10–15)% chance to Shock1x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (20–25)% chance to Shock1x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Trigger Level 5 Lightning Bolt when you deal a Critical Strike10x Bound RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Trigger Level 10 Shock Ground on Hit16x Bound RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy41x Sun Rune
    110x Bound Rune
    One Hand Sword
    When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy110x Sun Rune
    41x Bound Rune
    One Hand Sword
    (10–19)% increased Spell Damage1x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (20–29)% increased Spell Damage6x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (30–39)% increased Spell Damage45x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (15–29)% increased Spell Damage1x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (30–44)% increased Spell Damage6x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (45–59)% increased Spell Damage45x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Minions deal (10–19)% increased Damage1x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Minions deal (20–29)% increased Damage6x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Minions deal (30–39)% increased Damage45x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Minions deal (15–29)% increased Damage1x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Minions deal (30–44)% increased Damage6x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Minions deal (45–59)% increased Damage45x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (20–25)% increased Spell Critical Strike Chance20x Life Rune
    15x Bound Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (30–35)% increased Spell Critical Strike Chance20x Life Rune
    15x Bound Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Trigger Level 10 Summon Spectral Wolf on Kill11x Life RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Culling Strike12x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life8x Life RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    25% chance to Trigger Level 10 Summon Raging Spirit on Kill9x Life Rune
    5x Sun Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw
    Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second25x Life Rune
    15x Sun Rune
    Dagger and Rune Dagger · Wand
    You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket18x Life Rune
    18x Bound Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace
    (11–15)% increased Physical Damage3x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (16–20)% increased Physical Damage10x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (21–25)% increased Physical Damage50x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (7–9) to (14–16) Chaos Damage1x War Rune
    1x Life Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (11–15) to (23–26) Chaos Damage5x War Rune
    5x Life Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (16–21) to (31–37) Chaos Damage25x War Rune
    25x Life Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (12–17) to (26–30) Chaos Damage1x War Rune
    1x Life Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (21–28) to (42–48) Chaos Damage5x War Rune
    5x Life Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (29–40) to (58–68) Chaos Damage25x War Rune
    25x Life Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (21–25)% reduced Enemy Stun Threshold with this Weapon8x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    10% chance to Poison on Hit10x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    10% chance to cause Bleeding on Hit10x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (0.2–0.3)% of Physical Attack Damage Leeched as Life20x War Rune
    30x Sun Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (0.2–0.3)% of Physical Attack Damage Leeched as Mana20x War Rune
    30x Bound Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (5–7)% increased Critical Strike Chance35x War Rune
    30x Bound Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Trigger Level 1 Stalking Pustule on Kill10x War RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Grants Level 1 Envy Skill8x War RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (7–13)% chance to gain Chaotic Might for 10 seconds on Kill7x War Rune
    6x Sun Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger
    Adds (7–9) to (14–16) Cold Damage1x River RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (11–15) to (23–26) Cold Damage5x River RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (16–21) to (31–37) Cold Damage40x River RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Adds (12–17) to (26–30) Cold Damage1x River RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (21–28) to (42–48) Cold Damage5x River RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    Adds (29–40) to (58–68) Cold Damage40x River RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (10–15)% chance to Freeze5x River RuneOne Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (20–25)% chance to Freeze5x River RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (3–6)% increased Attack Speed25x River Rune
    20x War Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (6–10)% increased Cast Speed26x River Rune
    22x Life Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    (13–18)% increased Cast Speed26x River Rune
    22x Life Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    No Physical Damage
    Has (50–100)% increased Elemental Damage
    500x River Rune
    500x Bound Rune
    500x Sun Rune
    Two Hand Sword
    Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy27x River RuneTwo Hand Sword · Two Hand Axe · Two Hand Mace
    (10–15)% chance to create Chilled Ground when you Freeze an Enemy8x River RuneDagger and Rune Dagger · Wand
    (20–25)% chance to create Consecrated Ground when you Shatter an Enemy18x River Rune
    10x Life Rune
    Staff and Warstaff
    Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies85x River Rune
    70x Sun Rune
    Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow
    (20–30)% chance to Curse Enemies with Elemental Weakness on Hit44x Sun Rune
    44x Bound Rune
    44x River Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand
    Minions deal (20–30)% increased Damage if you've Hit Recently50x River Rune
    50x Sun Rune
    One Hand Sword · One Hand Axe · One Hand Mace and Sceptre
    Recover (1–3)% of Life on Kill13x Bounty Rune
    15x Life Rune
    14x Sun Rune
    Two Hand Axe
    Recover (1–3)% of Mana on Kill13x Bounty Rune
    15x Life Rune
    14x Bound Rune
    Two Hand Mace
    (20–30)% of Attack Physical Damage Converted to Fire Damage30x Bounty Rune
    27x War Rune
    41x Sun Rune
    Two Hand Sword
    (20–30)% of Attack Physical Damage Converted to Cold Damage30x Bounty Rune
    27x War Rune
    41x River Rune
    Two Hand Axe
    (20–30)% of Attack Physical Damage Converted to Lightning Damage30x Bounty Rune
    27x War Rune
    41x Bound Rune
    Two Hand Mace
    (10–15)% chance to Cover Enemies in Ash on Hit88x Bounty Rune
    77x Sun Rune
    Staff and Warstaff
    (10–15)% chance to Cover Enemies in Frost on Hit88x Bounty Rune
    77x River Rune
    Two Hand Axe
    +10% to Maximum Effect of Shock88x Bounty Rune
    77x Bound Rune
    Two Hand Mace
    Enemies Killed by your Hits are destroyed27x Bounty Rune
    31x War Rune
    Claw
    Gain (7–10)% of Elemental Damage as Extra Chaos Damage55x Bounty Rune
    45x Life Rune
    55x War Rune
    Two Hand Sword
    Your Hits against Marked Enemy cannot be Blocked or Suppressed20x Bounty Rune
    20x Life Rune
    20x River Rune
    Dagger and Rune Dagger
    +1 to Level of all Fire Spell Skill Gems75x Journey Rune
    35x Sun Rune
    Staff and Warstaff
    +1 to Level of all Cold Spell Skill Gems75x Journey Rune
    35x River Rune
    Staff and Warstaff
    +1 to Level of all Lightning Spell Skill Gems75x Journey Rune
    35x Bound Rune
    Staff and Warstaff
    +1 to Level of all Chaos Spell Skill Gems75x Journey Rune
    35x War Rune
    Staff and Warstaff
    +1 to Level of all Physical Spell Skill Gems75x Journey Rune
    35x War Rune
    Staff and Warstaff
    +1 to Level of all Minion Skill Gems75x Journey Rune
    35x Life Rune
    Staff and Warstaff
    (15–25)% chance to inflict Fire Exposure on Hit16x Journey Rune
    20x Bounty Rune
    24x Sun Rune
    Wand
    (15–25)% chance to inflict Cold Exposure on Hit16x Journey Rune
    20x Bounty Rune
    24x River Rune
    Wand
    (15–25)% chance to inflict Lightning Exposure on Hit16x Journey Rune
    20x Bounty Rune
    24x Bound Rune
    Wand
    Spells deal added Chaos Damage equal to 4% of your maximum Life44x Journey Rune
    88x War Rune
    77x Life Rune
    Two Hand Sword
    (10–15)% chance to Impale on Spell Hit12x Journey Rune
    16x War Rune
    22x Bound Rune
    One Hand Sword
    +2 to Level of Socketed Melee Gems37x Mountain Rune
    23x War Rune
    Staff and Warstaff
    (10–20)% chance to Blind Enemies on Hit with Spells12x Mountain Rune
    37x Life Rune
    One Hand Axe
    Melee Hits Fortify37x Mountain Rune
    24x War Rune
    32x Life Rune
    Dagger and Rune Dagger
    Gain (2–4) Rage on Melee Hit3x Mountain Rune
    5x War Rune
    5x Bounty Rune
    Staff and Warstaff
    (10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage133x Mountain Rune
    88x War Rune
    88x Bounty Rune
    101x Sun Rune
    Dagger and Rune Dagger
    (10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage133x Mountain Rune
    88x War Rune
    88x Bounty Rune
    101x Bound Rune
    One Hand Mace and Sceptre
    Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon155x Mountain Rune
    155x Sun Rune
    155x Bound Rune
    One Hand Sword
    Iron Grip15x Mountain Rune
    38x Life Rune
    38x River Rune
    Claw
    Iron Will15x Mountain Rune
    38x Life Rune
    38x Bound Rune
    One Hand Mace and Sceptre
    Far Shot68x Mountain Rune
    131x Bounty Rune
    85x Bound Rune
    One Hand Axe
    Point Blank68x Mountain Rune
    131x Bounty Rune
    85x Sun Rune
    Wand
    Skills fire an additional Projectile77x Mountain Rune
    99x Bounty Rune
    99x River Rune
    Two Hand Axe
    Skills fire 2 additional Projectiles
    Projectiles are fired in random directions
    87x Mountain Rune
    99x Bounty Rune
    99x Life Rune
    Two Hand Mace
    +(6–8)% Chance to Block Attack Damage while Dual Wielding12x Mountain Rune
    25x River Rune
    One Hand Mace and Sceptre
    (5–10)% chance to Restore your Ward on Hit100x Time Rune
    55x Life Rune
    One Hand Axe
    (10–20)% chance to inflict Corrosion on Hit with Spells11x Time Rune
    75x Sun Rune
    Dagger and Rune Dagger
    Gain Elusive on Critical Strike55x Time Rune
    65x River Rune
    Bow
    Exerted Attacks deal (80–100)% increased Damage8x Time Rune
    22x Mountain Rune
    Staff and Warstaff
    +(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes15x Time Rune
    55x Bound Rune
    One Hand Sword
    (7–10)% increased Rage Effect8x Time Rune
    75x War Rune
    Claw
    Gain Arcane Surge after Spending a total of 200 Life8x Time Rune
    55x Bound Rune
    78x Sun Rune
    Wand
    Gain Onslaught after Spending a total of 200 Mana8x Time Rune
    55x Bound Rune
    78x River Rune
    Bow
    Insufficient Life doesn't prevent your Melee Attacks6x Time Rune
    42x Sun Rune
    52x River Rune
    One Hand Mace and Sceptre
    +2 to Level of all Spell Skill Gems56x Time Rune
    78x Journey Rune
    83x Life Rune
    Two Hand Sword
    Curse Enemies with Temporal Chains on Hit3x Time Rune
    11x Journey Rune
    24x Bound Rune
    One Hand Sword
    Curse Enemies with Punishment on Hit3x Time Rune
    11x Journey Rune
    24x Sun Rune
    One Hand Axe
    Curse Enemies with Enfeeble on Hit3x Time Rune
    11x Journey Rune
    24x River Rune
    One Hand Mace and Sceptre
    (5–10)% chance to gain an Endurance Charge on Kill4x Time Rune
    13x Bounty Rune
    22x Sun Rune
    Claw
    (5–10)% chance to gain a Frenzy Charge on Kill4x Time Rune
    13x Bounty Rune
    22x River Rune
    One Hand Mace and Sceptre
    (5–10)% chance to gain a Power Charge on Kill4x Time Rune
    13x Bounty Rune
    22x Bound Rune
    One Hand Axe
    100% chance to gain an additional Vaal Soul on Kill13x Time Rune
    15x Bounty Rune
    31x Life Rune
    Wand
    Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon44x Time Rune
    66x Mountain Rune
    22x River Rune
    Bow
    (10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks5x Time Rune
    18x War Rune
    32x Sun Rune
    Claw
    (15–25)% increased Poison Duration5x Time Rune
    18x War Rune
    32x Bound Rune
    Two Hand Axe
    Attacks Cost Life instead of Mana43x Time Rune
    55x Mountain Rune
    77x War Rune
    Wand
    Gain Unholy Might for 4 seconds on Critical Strike14x Time Rune
    22x War Rune
    33x Life Rune
    Two Hand Mace
    +1 to maximum number of Summoned Golems16x Time Rune
    36x Life Rune
    52x Sun Rune
    Bow
    Damage cannot be Reflected11x Time Rune
    19x Mountain Rune
    11x Life Rune
    Bow
    (20–25)% of Cold Damage Converted to Chaos Damage15x Time Rune
    15x River Rune
    45x War Rune
    Dagger and Rune Dagger
    Life Leech from Hits with this Weapon is instant11x Power Rune
    66x War Rune
    77x Sun Rune
    One Hand Mace and Sceptre
    Mana Leech from Hits with this Weapon is Instant3x Power Rune
    66x War Rune
    77x Bound Rune
    One Hand Axe
    Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield11x Power Rune
    66x War Rune
    77x River Rune
    One Hand Sword
    Haunted by Tormented Spirits13x Power Rune
    33x Journey Rune
    33x Time Rune
    Wand
    Socketed Vaal Skills have 100% reduced Soul Gain Prevention Duration15x Power Rune
    90x Life Rune
    90x Bounty Rune
    Dagger and Rune Dagger
    Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element4x Power Rune
    11x Journey Rune
    11x War Rune
    Two Hand Mace
    Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown4x Power Rune
    88x Sun Rune
    88x War Rune
    One Hand Axe
    You can apply an additional Curse3x Power Rune
    30x Life Rune
    30x Time Rune
    Bow
    (20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds16x Power Rune
    13x Bounty Rune
    13x Time Rune
    Staff and Warstaff
    Attack Projectiles Return to you15x Power Rune
    55x Bounty Rune
    44x Mountain Rune
    Two Hand Sword
    Attack Critical Strikes ignore Enemy Monster Elemental Resistances3x Power Rune
    30x Journey Rune
    40x Mountain Rune
    Two Hand Axe
    +2 metres to Weapon Range2x Power Rune
    50x War Rune
    40x Mountain Rune
    One Hand Sword
    Chaos Damage with Hits is Lucky4x Power Rune
    23x Journey Rune
    29x Bound Rune
    Dagger and Rune Dagger
    Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds4x Power Rune
    33x Sun Rune
    33x Bound Rune
    33x River Rune
    Two Hand Mace
    Battlemage3x Power Rune
    105x War Rune
    105x Life Rune
    Claw
    Melee Strike Skills deal Splash Damage to surrounding targets3x Power Rune
    40x Mountain Rune
    80x Sun Rune
    Claw
    Gain a random shrine buff every 10 seconds13x Power Rune
    32x Journey Rune
    64x Bounty Rune
    Staff and Warstaff
    Trigger Level 20 Summon Phantasm Skill when you Consume a corpse4x Power Rune
    40x Life Rune
    35x Bounty Rune
    Two Hand Sword
    Increases and Reductions to Minion Damage also affect you at 150% of their value3x Power Rune
    50x Life Rune
    50x Mountain Rune
    Bow
    (7–10)% increased Fire Damage per 1% Fire Resistance above 75%4x Power Rune
    44x Sun Rune
    55x River Rune
    Two Hand Axe
    +(50–75)% chance to Suppress Spell Damage while your Off Hand is empty3x Power Rune
    40x River Rune
    50x Life Rune
    One Hand Mace and Sceptre
    Shepherd of Souls4x Power Rune
    30x Life Rune
    15x Journey Rune
    Wand
    5% increased Quantity of Gold Dropped by Slain Enemies20x Power RuneFishing Rod
    LevelNameExperienceDamageAttack TimeLifeArmourEvasionEnergy Shield
    0The Alpha Beast001.0950000
    0Goatman Fire-raiser001.50000
    0Blood Chieftain001.9050000
    0Stygian Silverback001.9050000
    0Prime Ape001.9050000
    0Necromancer001.170000
    0Necromancer001.170000
    0Diabolist001.170000
    0Sin Lord001.170000
    0Thunder Whisperer001.170000
    0Fated Necromancer001.170000
    0The First Rhoa001.3950000
    0Colossal Spitter000.990000
    0Crow Keeper001.6050000
    0Grinning Totem001.50000
    0Grinning Totem001.50000
    0Vaal Totem001.50000
    0Grinning Totem001.50000
    0Vaal Totem001.50000
    0Blackguard Chaplain001.3050000
    0Dusk Horror002.4450000
    0Great Maw001.4550000
    0Clutch Queen001.0050000
    0Carrion Queen001.50000
    0Ash Prophet001.170000
    0Ash Prophet001.170000
    0Death Bishop001.170000
    0Undying Incinerator001.50000
    0Undying Evangelist001.2450000
    0Undying Evangelist001.2450000
    0Undying Evangelist001.2450000
    0Entity of the Void001.2450000
    0Entity of the Void001.2450000
    0Undying Grappler001.2450000
    0Undying Ravager001.650000
    0Foreman001.350000
    0Foreman001.350000
    0Necromancer001.170000
    0Fickle Totem001.50000
    0Fickle Totem001.50000
    0Fickle Totem001.50000
    0Devourer001.50000
    0Elder Devourer001.50000
    0Cannibal Fire-eater001.9950000
    0K'aj Q'ura001.50000
    0K'aj Y'ara'az001.350000
    0K'aj A'alai001.650000
    0Tzteosh, Hungering Flame001.350000
    0Ephij, Crackling Sky001.350000
    0Haast, Unrelenting Frost001.350000
    0Bameth, Shifting Darkness001.350000
    0Na'em, Bending Stone001.350000
    0Bloodsoaked Fallen001.50000
    0Bloodsoaked Vanguard001.50000
    0Maelström001.3050000
    0Knitted Horror001.50000
    0Bleached Horror001.50000
    0Pocked Illuminator001.3950000
    0Tunneler001.50000
    0Chaos Sentinel001.50000
    0Vakali Totem002.250000
    0Rakango002.250000
    0Eye Hatchery001.50000
    0Icy Manifestation001.650000
    0Volatile Fire001.50000
    0Stormstruck Golem001.7550000
    0Gemling Frostmage001.3050000
    0Gemling Artillery001.3050000
    0Gemling Corpsemage001.3050000
    0Gemling Brawler001.3050000
    0Gemling Berserker001.3050000
    0Stygian Revenant001.50000
    0Stygian Revenant001.50000
    0Escaped Revenant001.50000
    0Animated Stone001.50000
    0Overgrown Rat001.50000
    0Strange Frog0000000
    0Strange Frog0000000
    0Temple Justicar001.3050000
    0Slave Catcher001.7550000
    0Flame Mother001.80000
    0Heretical Guardian001.950000
    0Xoph's Loyal001.50000
    0Xoph's Loyal001.50000
    0Xoph's Loyal001.50000
    0Chayula's Perfected001.50000
    0Chayula's Perfected001.50000
    0They of Tul001.7550000
    0They of Tul001.7550000
    0They of Tul001.7550000
    0Scale of Esh000.990000
    0Scale of Esh000.990000
    0Scale of Esh000.990000
    0Uul-Netol's Trophy001.110000
    0Uul-Netol's Trophy001.110000
    0Kitava's Herald001.4550000
    0Kitava's Herald001.4550000
    0Rattling Condemned001.7550000
    0Sandworn Slaves001.7550000
    0Temple Adjudicator001.7550000
    0Heart of the Insatiable0000000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0<>001.50000
    0Bone Husk001.80000
    0[DNT] Bonier Husk001.80000
    0Bone Stalker001.80000
    0Null Portal001.50000
    0Null Portal001.50000
    0Null Portal001.50000
    0Farric Tiger Alpha001.20000
    0Vaal Flesh Merchant001.9950000
    0Greatly Disturbed Sulphite001.50000
    0Mangled Sculpture001.50000
    0Karui Firespeaker001.9950000
    0Daughter of Valako001.9950000
    0Heavy Guard001.560000
    0Lion Guard001.3350000
    0Scorpion Sentinel001.110000
    0Roc Sentinel001.9950000
    0Sin Purger001.50000
    0Peacekeeper001.560000
    0Bloodblessed Conqueror001.3350000
    0Ritemaster Decapitator001.560000
    0Baranite Thaumaturge001.50000
    0Redemption Sentry001.50000
    0Hunting Party000.8250000
    0Arena Master001.170000
    0Head Enforcer001.560000
    0Security Specialist001.9950000
    0Head Enforcer001.560000
    0Security Specialist001.9950000
    0Flesh Sculptor001.770000
    0Corpse Stitcher001.560000
    0Flesh Sculptor001.770000
    0Corpse Stitcher001.560000
    0Violator001.0050000
    0Senior Heretech001.170000
    0Senior Necroscientist001.170000
    0Backbreaker001.9950000
    0Tormentor001.3350000
    0Backbreaker001.9950000
    0Tormentor001.3350000
    0Loyalguard Mk 4001.7850000
    0Trial Titan001.50000
    0Black Scythe Arbalist001.50000
    0Knight of the Sun002.250000
    0Knight of the Sun002.250000
    0Runed Knight001.320000
    0Runed Knight001.320000
    0Priest of the Chalice001.50000
    0Druid of the Broken Circle001.320000
    0Druidic Dire Familiar001.0650000
    0Black Scythe Mercenary001.50000
    0Order Ostiary001.50000
    0Demon Harpy001.50000
    0Demon Harpy001.50000
    0Demon Herder001.50000
    0Demon Herder001.50000
    0Ravenous Bloodshaper001.50000
    0Ravenous Macerator001.50000
    0Pale Angel001.50000
    0Pale Seraphim001.50000
    0Daemon0010000
    0Consuming Phantasm001.50000
    0Titanic Shell001.50000
    0Bloodbound Warrior001.50000
    0Death's Guide001.50000
    0Sunset Sage001.50000
    0Trawler001.50000
    0Tidecaller001.50000
    0Tawhoa Shaman001.50000
    0Jadecrafter001.50000
    0Blackbark Demolisher001.50000
    0Storm Conduit001.50000
    0Ikiaho001.50000
    0Tawhanuku001.50000
    0Kahuturoa001.50000
    0Kaom001.50000
    0Kiloava001.50000
    0Ahuana001.50000
    0Akoya001.50000
    0Maata001.50000
    0Rakiata001.50000
    0Utula001.50000
    0Skullslinger001.50000
    0Ribrattle001.590000
    0Spinesnatcher001.590000
    0Whipleg Arachnid001.50000
    0Nameless Beast001.50000
    0Nameless Beast001.50000
    0Nameless Burrower001.50000
    0Nameless Burrower001.50000
    0Nameless Thing001.50000
    0Nameless Thing001.50000
    0Treant Dryad001.50000
    0Treant Dryad001.50000
    0Treant Hookhorror001.50000
    0Treant Splitbeast001.50000
    0Treant Splitbeast001.50000
    0Fungal Reaver001.50000
    0Cultist Archer001.50000
    0Cultist Archer001.50000
    0Cultist Witch001.50000
    0Cultist Witch001.50000
    0Cultist Warrior001.50000
    0Treant Tendrilmaster001.50000
    0Cultist Brute001.50000
    0Tumbling Opulence0000000
    0Kodoka001.50000
    0Kodaka001.50000
    0Flesh Manipulator001.170000
    0Spirit Weaver001.50000
    0Syndicate Silencer000.60000
    0Syndicate Conduit000.6750000
    0Syndicate Fabricator000.6750000
    0Syndicate Enforcer001.170000
    0Flaric Synthete001.3050000
    0Frosal Synthete001.3050000
    0Scinteel Synthete001.3050000
    0Aurid Synthete001.3050000
    0Callow Sniper001.9950000
    0Kraityn's Scout001.9950000
    0Kraityn's Sentry001.9950000
    0Oak's Sniper001.9950000
    0Shadow Archer001.9950000
    0Alira's Martyr001.350000
    0Doedre's Fanatic001.350000
    0Doedre's Fanatic001.350000
    0Alira's Blood Guard001.350000
    0Callow Thug001.350000
    0Shadow Stalker001.350000
    0Highwayman001.350000
    0Elder-Blessed Highwayman001.350000
    0Kraityn's Aspirant001.350000
    0Oak's Devoted001.350000
    0Oak's Brute001.350000
    0Elder-Blessed Brute001.350000
    0Ryslatha's Devoted001.350000
    0Ryslatha's Brute001.350000
    0Devoted Bandit001.9950000
    0Devoted Bandit001.9950000
    0Devoted Bandit001.350000
    0Devoted Bandit001.350000
    0Devoted Bandit001.350000
    0Devoted Bandit001.350000
    0Elder-Blessed Acolyte001.9950000
    0Cave Beast001.0950000
    0Primal Beast001.0950000
    0Bone Cruncher001.0950000
    0Hairy Bonecruncher001.0950000
    0Shaggy Monstrosity001.0950000
    0Skeletal Beast001.0950000
    0Skeletal Beast001.0950000
    0Corrupted Beast001.0950000
    0Armour Cruncher001.0950000
    0Spectral Corsair001.50000
    0Spectral Corsair001.50000
    0Spectral Corsair001.50000
    0Spectral Scoundrel001.50000
    0Spectral Swashbuckler001.50000
    0Spectral Swashbuckler001.50000
    0Cursed Mariner001.50000
    0Cursed Mariner001.50000
    0Ashen Buccaneer001.50000
    0Ashen Buccaneer001.50000
    0Spectral Bowman001.50000
    0Spectral Bowman001.50000
    0Phantom Occultist001.50000
    0Phantom Occultist001.50000
    0Spectral Corsair001.50000
    0Spectral Mage001.50000
    0Goatman001.20000
    0Elder-Blessed Goatman001.20000
    0Bearded Devil001.20000
    0Alpine Devil001.4550000
    0Bearded Devil001.4550000
    0Goatman Shaman001.1250000
    0Goatman Fire-raiser001.50000
    0Bearded Shaman001.1250000
    0Bearded Skycaller001.50000
    0Alpine Shaman001.50000
    0Hill Devil001.4550000
    0Colossus Crusher001.50000
    0Ancient Construct001.320000
    0Ancient Sentry Apparatus001.320000
    0Ancient Construct001.320000
    0Vaal Construct001.320000
    0Wolf001.50000
    0Elder-Blessed Hellion001.50000
    0Flame Hellion001.50000
    0Highland Hellion001.50000
    0Dune Hellion001.50000
    0Mountain Hellion001.50000
    0Mountain Hellion Alpha001.50000
    0Shackled Hellion001.50000
    0Blood Ape001.0050000
    0Dread Primate001.0050000
    0Dread Primate001.0050000
    0Stygian Ape001.0050000
    0Aboriginal Chieftain001.9050000
    0Carnage Ape001.0050000
    0Barrow Ape001.0050000
    0Primitive Ape001.0050000
    0Stalag Nightmare001.170000
    0Hulking Titan001.170000
    0Ruined Titan001.170000
    0Mountain Fragment001.170000
    0Necromancer001.170000
    0Necromancer001.170000
    0Defiler001.170000
    0Diabolist001.170000
    0Sin Lord001.170000
    0Sin Lord001.170000
    0Sin Lord001.170000
    0Doedre's Animator001.170000
    0Rhoa Mare001.3950000
    0Elder-Blessed Rhoa001.3950000
    0Primordial Rhoa001.3950000
    0Tercel Rhoa001.3950000
    0Murk Runner001.3950000
    0Bone Rhoa001.3950000
    0Restless Bone Rhoa001.3950000
    0Bone Rhoa001.3950000
    0Bone Rhoa001.3950000
    0Corrupted Rhoa001.3950000
    0Restless Small Bone Rhoa001.3950000
    0Fossil Eater000.990000
    0Merveil's Favoured001.0050000
    0Merveil's Attendant001.0050000
    0Merveil's Blessed001.0050000
    0Fated Siren001.0050000
    0Scrabbling Menace000.930000
    0Cave Crustacean000.930000
    0Invading Crustacean000.930000
    0Shield Crab000.930000
    0Fated Archer001.290000
    0Ancient Archer001.290000
    0Restless Skeletal Archer001.290000
    0Ancient Archer001.290000
    0Timeless Hunter001.290000
    0Brittle Lookout001.290000
    0Brittle Born-again001.290000
    0Brittle Poacher001.290000
    0Sandy Lookout001.290000
    0Ancient Archer001.290000
    0Restless Skeletal Burning Bowman001.290000
    0Burning Bowman001.290000
    0Weathered Watchman001.290000
    0Brittle Archer001.290000
    0Restless Skeletal Split Shooter001.290000
    0Brittle Archer001.290000
    0Brittle Poacher001.290000
    0Brittle Poacher001.290000
    0Sin Archer001.290000
    0Thunder Thrall001.290000
    0Brittle Bleeder001.290000
    0Brittle Bleeder001.290000
    0Disbanded Dead001.9950000
    0Disbanded Dead001.9950000
    0Disbanded Dead001.9950000
    0Disbanded Dead001.9950000
    0Vexing Archer001.290000
    0Bonewarped Archer001.290000
    0Bonewarped Archer001.290000
    0Bonewarped Archer001.290000
    0Bonewarped Archer001.290000
    0Bonewarped Archer001.290000
    0Bonewarped Archer001.290000
    0Bloodstained Archer001.290000
    0Bloodstained Archer001.290000
    0Axiom Frostguard001.6050000
    0Restless Skeletal Frost Mage001.6050000
    0Axiom Frostguard001.6050000
    0Frost Archmage001.6050000
    0Frost Bishop001.6050000
    0Frost Priest001.6050000
    0Frost Priest001.6050000
    0Frost Keeper001.6050000
    0Frost Keeper001.6050000
    0Frost Preacher001.6050000
    0Frost Preacher001.6050000
    0Frost Archmage001.6050000
    0Gleaming Saint001.6050000
    0Gleaming Saint001.6050000
    0Desecrated Saint001.6050000
    0Desecrated Saint001.6050000
    0Desecrated Sage001.6050000
    0Restless Skeletal Fire Mage001.6050000
    0Flame Archmage001.6050000
    0Flame Archmage001.6050000
    0Flame Priest001.6050000
    0Flame Priest001.6050000
    0Brittle Arsonist001.6050000
    0Flame Archmage001.6050000
    0Axiom Thunderguard001.6050000
    0Restless Skeletal Lightning Mage001.6050000
    0Axiom Thunderguard001.6050000
    0Thunder Archmage001.6050000
    0Thunder Archmage001.6050000
    0Thunder Priest001.6050000
    0Thunder Keeper001.6050000
    0Thunder Keeper001.6050000
    0Sparking Mage001.6050000
    0Sparking Mage001.6050000
    0Thunder Archmage001.6050000
    0Ancient Bonestalker000.9750000
    0Ancient Bonestalker000.9750000
    0Restless Skeleton000.9750000
    0Brittle Cleric001.6050000
    0Brittle Cleric001.6050000
    0Brittle Cleric001.6050000
    0Brittle Cleric001.6050000
    0Brittle Cleric001.6050000
    0Brittle Cleric001.6050000
    0Brittle Thief001.6050000
    0Brittle Thief001.6050000
    0Rattling Bones000.9750000
    0Rattling Bones000.9750000
    0Vault Guardian001.6050000
    0Timeless Wanderer000.9750000
    0Timeless Wanderer000.9750000
    0Sandworn Watchman000.9750000
    0Ancient Bonestalker000.9750000
    0Rattling Bones000.9750000
    0Timeless Wanderer000.9750000
    0Sandworn Watchman000.9750000
    0Ash Harvester001.6050000
    0Ash Harvester001.6050000
    0Brittle Born-again000.9750000
    0Angered Remains000.9750000
    0Risen Saint000.9750000
    0Risen Saint000.9750000
    0Vault Guardian001.6050000
    0Sandy Guardian000.9750000
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