Expedition
Terrian | |
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Tag | |
Dialogue | The landmarks described in this logbook don't match anything particularly notable on our current maps. The terrain has changed too much over the centuries. At best, I'm making guesses here. Do you care to pick a destination? |
Level | Generation | Modifiers | Weight |
---|---|---|---|
1 | Prefix | Monsters have 15% increased Movement Speed Monsters have 15% increased Attack Speed Monsters have 15% increased Cast Speed | 1000 |
1 | Prefix | Monsters deal 15% increased Damage | 1000 |
1 | Prefix | Monsters have 15% increased Maximum Life | 1000 |
1 | Prefix | Monsters have 30% chance to Avoid All Damage from Hits | 1000 |
1 | Prefix | Monsters' Hits can't be Evaded | 1000 |
1 | Prefix | Monsters' Hits are always Critical Strikes | 1000 |
35 | Prefix | Hits against Monsters cannot be Critical Strikes | 1000 |
35 | Prefix | Damage cannot Leech Life from Monsters Damage cannot Leech Mana from Monsters | 1000 |
1 | Prefix | Monsters are Immune to Physical Damage | 1000 |
1 | Prefix | Monsters are Immune to Cold Damage | 1000 |
1 | Prefix | Monsters are Immune to Fire Damage | 1000 |
1 | Prefix | Monsters are Immune to Lightning Damage | 1000 |
1 | Prefix | Monsters are Immune to Chaos Damage | 1000 |
1 | Prefix | Monsters have 100% chance to Avoid being Chilled Monsters have 100% chance to Avoid being Frozen Monsters have 100% chance to Avoid being Ignited Monsters have 100% chance to Avoid being Shocked | 1000 |
46 | Prefix | Runic Monsters apply a random Hex on Hit | 1000 |
46 | Prefix | Runic Monsters inflict Petrification for 2 seconds on Hit | 100 |
68 | Prefix | Runic Monsters are Duplicated | 100 |
24 | Prefix | Monsters are Immune to Curses | 1000 |
1 | Prefix | Monster Hits ignore Physical Damage Reduction | 1000 |
1 | Prefix | Monsters do not grant Flask Charges when Slain | 1000 |
1 | Prefix | Every 4 seconds, Runic Monsters Regenerate 30% of Life over one second | 1000 |
1 | Prefix | Monsters take 30% reduced Damage | 1000 |
1 | Prefix | Monsters have 30% increased Attack Speed while on Low Life Monsters have 30% increased Cast Speed while on Low Life Monsters deal 30% increased Damage while on Low Life Monsters have 30% increased Movement Speed while on Low Life | 1000 |
1 | Prefix | Monsters have 100% increased Critical Strike Chance against Enemies on Full Life | 1000 |
73 | Prefix | Monsters have base Ward equal to 20% of their maximum Life | 1000 |
30 | Prefix | Monsters have +5% to all maximum Resistances Monsters have +30% to all Resistances | 1000 |
1 | Prefix | Monsters Impale Enemies on Hit with Attacks Monsters have 100% increased Impale Effect | 1000 |
12 | Prefix | Monsters have 100% increased Bleeding Duration Monsters' Attack Hits inflict Bleeding | 1000 |
20 | Prefix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit | 1000 |
10 | Prefix | All Damage from Monsters' Hits can Ignite Monsters' Hits have 20% chance to Ignite Monsters have 100% increased Ignite Duration | 1000 |
10 | Prefix | All Damage from Monsters' Hits can Freeze Monsters' Hits have 10% chance to Freeze | 1000 |
14 | Prefix | All Damage from Monsters' Hits can Shock Monsters' Hits have 20% chance to Shock Monsters have 100% increased Effect of Shock | 1000 |
68 | Prefix | Monsters have +5% to maximum Chance to Block Spell Damage Monsters have +50% Chance to Block Spell Damage Monsters have +5% to maximum Chance to Block Attack Damage Monsters have +50% Chance to Block Attack Damage | 1000 |
1 | Prefix | Monsters Penetrate 15% Fire Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Cold Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Lightning Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Chaos Resistance | 1000 |
45 | Prefix | Monsters gain 50% of Physical Damage as Extra Chaos Damage | 1000 |
73 | Prefix | Monsters' Hits remove 10% of current Energy Shield Monsters' Hits remove 10% of current Mana | 1000 |
1 | Prefix | Monsters Kill things with 20% or lower Life on Hit | 1000 |
1 | Suffix | 25% increased Pack size | 1750 |
1 | Suffix | 40% increased Quantity of Items Dropped by Monsters | 1750 |
1 | Suffix | 40% increased Quantity of Items Found in Excavated Chests | 1173 |
1 | Suffix | 80% increased Rarity of Items Dropped by Monsters | 1750 |
1 | Suffix | 80% increased Rarity of Items Found in Excavated Chests | 1173 |
1 | Suffix | Monsters grant 40% increased Experience | 1750 |
45 | Suffix | Monsters grant 60% increased Experience | 1750 |
68 | Suffix | Monsters grant 80% increased Experience | 1750 |
78 | Suffix | Monsters grant 100% increased Experience | 1750 |
6 | Prefix | 50% increased number of Magic Monsters | 1000 |
12 | Prefix | 50% increased number of Rare Monsters | 1000 |
1 | Suffix | 50% increased Quantity of Artifacts dropped by Monsters | 1750 |
1 | Suffix | 50% increased Quantity of Artifacts found in Excavated Chests | 1173 |
24 | Suffix | 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters | 875 |
1 | Suffix | 25% increased Pack size | 1000 |
1 | Suffix | Monsters grant 40% increased Experience | 1000 |
45 | Suffix | Monsters grant 60% increased Experience | 1000 |
68 | Suffix | Monsters grant 80% increased Experience | 1000 |
78 | Suffix | Monsters grant 100% increased Experience | 1000 |
6 | Prefix | 50% increased number of Magic Monsters | 500 |
12 | Prefix | 50% increased number of Rare Monsters | 500 |
1 | Suffix | 50% increased Quantity of Artifacts dropped by Monsters | 800 |
1 | Suffix | 50% increased Quantity of Artifacts found in Excavated Chests | 800 |
1 | Suffix | Excavated Chests have 50% chance to contain an additional Rare Armour Item | 1055 |
5 | Suffix | Excavated Chests have 50% chance to contain an additional Rare Jewellery Item | 700 |
1 | Suffix | Excavated Chests have 50% chance to contain an additional Rare Weapon | 1055 |
1 | Suffix | Runic Monsters have 50% chance to drop an additional Rare Armour Item | 1550 |
5 | Suffix | Runic Monsters have 50% chance to drop an additional Rare Jewellery Item | 1030 |
1 | Suffix | Runic Monsters have 50% chance to drop an additional Rare Weapon | 1550 |
5 | Suffix | Runic Monsters have 50% chance to drop additional Currency Items | 750 |
5 | Suffix | Excavated Chests have 50% chance to contain additional Currency Items | 502 |
13 | Suffix | Runic Monsters have 10% chance to drop an additional Unique Item | 125 |
13 | Suffix | Excavated Chests have 10% chance to contain an additional Unique Item | 85 |
10 | Suffix | Runic Monsters have 35% chance to drop an additional Gem | 375 |
10 | Suffix | Excavated Chests have 35% chance to contain an additional Gem | 251 |
5 | Suffix | Runic Monsters have 35% chance to drop an additional Talisman | 200 |
5 | Suffix | Excavated Chests have 35% chance to contain an additional Talisman | 180 |
68 | Suffix | Runic Monsters have 20% chance to drop an additional Map | 125 |
68 | Suffix | Excavated Chests have 20% chance to contain an additional Map | 85 |
12 | Suffix | Runic Monsters have 50% chance to drop Corrupted Items | 500 |
45 | Suffix | Runic Monsters have 35% chance to drop an additional Fractured Item | 250 |
45 | Suffix | Excavated Chests have 35% chance to contain an additional Fractured Item | 125 |
45 | Suffix | Items dropped by Runic Monsters are fully Linked | 250 |
81 | Suffix | Runic Monsters have 20% chance to drop an additional Influenced Item | 60 |
81 | Suffix | Excavated Chests have 20% chance to contain an additional Influenced Item | 30 |
5 | Suffix | Runic Monsters have 35% chance to drop an additional Essence | 500 |
5 | Suffix | Excavated Chests have 35% chance to contain an additional Essence | 251 |
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Id: NULL
Act: 1
NULL Attr /2
Name | Show Full Descriptions |
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Act | 1 |
Level | 0 |
Crafting Bench /952
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Two Sockets | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Three Sockets | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Four Sockets | 10x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Grand Arena |
Five Sockets | 70x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Arachnid Tomb Map |
Six Sockets | 350x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Pier Map |
Two Linked Sockets | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Infested Valley Map |
Six Linked Sockets | 1500x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | Lighthouse Map |
At Least One Red Socket | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield | The Mines Level 1 |
Fortune Favours the Brave | 3x ![]() | Map | Level 5 |
Area contains 2 additional Abysses Areas can contain Abysses map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Area contains 4 additional Imprisoned Monsters Areas can contain Imprisoned Monsters map extra content weighting [1] | 6x ![]() | Map | Level 12 |
Area is inhabited by 3 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] | 2x ![]() | Map | Level 2 |
Area contains 3 additional Shrines map extra content weighting [1] | 3x ![]() | Map | Level 4 |
Area contains 3 additional Strongboxes map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Area can contain Breaches Area contains 3 additional Breaches map extra content weighting [1] | 6x ![]() | Map | Level 12 |
Area is haunted by 3 additional Tormented Spirits map extra content weighting [1] | 2x ![]() | Map | Level 2 |
Slaying Enemies close together can attract monsters from Beyond this realm map extra content weighting [1] | 5x ![]() | Map | Level 9 |
Area contains a Blight Encounter map blight league [1] map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Area contains 2 additional Harbingers map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Area contains 2 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 5x ![]() | Map | Level 9 |
Area contains an additional Legion Encounter map extra content weighting [1] map legion league [1] | 5x ![]() | Map | Level 9 |
Area contains an Expedition Encounter | 6x ![]() | Map | Level 12 |
Areas contain a Mirror of Delirium map affliction league [1] | 7x ![]() | Map | Level 15 |
Areas contain Ritual Altars map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Areas contain an Ultimatum Encounter map ultimatum league [1] | 5x ![]() | Map | Level 9 |
Area contains The Sacred Grove map extra content weighting [1] map harvest league [1] | 6x ![]() | Map | Level 12 |
+(15–25) to maximum Life | 1x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Fire Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Cold Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Strength | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(15–20) to Dexterity | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
+(15–20) to Intelligence | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Default |
Remove Crafted Mods | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Default |
+(21–28)% to Fire Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Quiver | Merciless Aspirant's Trial |
+(5–8)% to all Elemental Resistances | 6x ![]() | Ring · Amulet | Aspirant's Trial |
+(9–12)% to all Elemental Resistances | 1x ![]() | Ring · Amulet | Eternal Aspirant's Trial |
+(4–6)% to all Elemental Resistances Minions have +(5–8)% to all Elemental Resistances | 6x ![]() | Ring · Amulet | Aspirant's Trial |
+(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances | 1x ![]() | Ring · Amulet | Eternal Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Western Forest |
+(26–30) to Strength | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Graveyard Map |
+(21–25) to Dexterity | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map |
+(21–25) to Intelligence | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Graveyard Map |
+(6–9) to all Attributes | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver | Labyrinth Trial in The Tunnel |
(10–14)% increased Movement Speed | 3x ![]() | Boots | The City of Sarn |
(15–19)% increased Movement Speed | 2x ![]() | Boots | The Chamber of Innocence |
(20–24)% increased Movement Speed | 4x ![]() | Boots | Epilogue |
+(26–40) to maximum Life | 6x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Beacon |
+(41–55) to maximum Life | 2x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Feeding Trough |
+(56–70) to maximum Life | 4x ![]() | Body Armour · Gloves · Boots · Helmet · Shield | Fungal Hollow Map |
+(71–85) to maximum Life | 4x ![]() | Body Armour | Racecourse Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Ring · Amulet · Gloves · Quiver | Cells Map |
(0.6–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Amulet | Basilica Map |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | One Hand Melee · Two Hand Melee | Basilica Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Basilica Map |
+(55–64) to maximum Mana | 3x ![]() | Two Hand Melee | Default |
+(65–74) to maximum Mana | 6x ![]() | Two Hand Melee | The Beacon |
+(75–84) to maximum Mana | 2x ![]() | Two Hand Melee | The Feeding Trough |
+(85–94) to maximum Mana | 4x ![]() | Two Hand Melee | Fungal Hollow Map |
+(35–44) to maximum Mana | 3x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Default |
+(45–54) to maximum Mana | 6x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Beacon |
+(55–64) to maximum Mana | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Fungal Hollow Map |
+(25–34) to maximum Mana | 3x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | Default |
+(35–44) to maximum Mana | 6x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Beacon |
+(45–54) to maximum Mana | 2x ![]() | Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · Belt | The Feeding Trough |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Estuary Map |
(40–59)% increased Physical Damage | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Port Map |
(37–51)% increased Spell Damage | 4x ![]() | Two Hand Melee | The Ancient Pyramid |
(52–66)% increased Spell Damage | 8x ![]() | Two Hand Melee | Shavronne's Tower |
(67–81)% increased Spell Damage | 4x ![]() | Two Hand Melee | The Boiling Lake |
(82–99)% increased Spell Damage | 1x ![]() | Two Hand Melee | Museum Map |
(25–34)% increased Spell Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x ![]() | One Hand Melee · One Hand Ranged | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Boiling Lake |
(55–66)% increased Spell Damage | 1x ![]() | One Hand Melee · One Hand Ranged | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Shore Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · Quiver | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · Belt | Marshes Map |
(8–10)% increased Attack Speed | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | One Hand Melee · Two Hand Melee | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Glacier Map |
(11–13)% increased Attack Speed | 1x ![]() | One Hand Ranged · Two Hand Ranged | Glacier Map |
(7–12)% increased Attack Speed | 2x ![]() | Gloves · Quiver · Shield | The Dried Lake |
(15–20)% increased Cast Speed | 6x ![]() | Two Hand Melee | The Dried Lake |
(21–26)% increased Cast Speed | 2x ![]() | Two Hand Melee | The Vastiri Desert |
(27–32)% increased Cast Speed | 1x ![]() | Two Hand Melee | Glacier Map |
(10–13)% increased Cast Speed | 6x ![]() | One Hand Melee · One Hand Ranged | The Dried Lake |
(14–17)% increased Cast Speed | 2x ![]() | One Hand Melee · One Hand Ranged | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x ![]() | One Hand Melee · One Hand Ranged | Glacier Map |
(37–51)% increased Fire Damage | 4x ![]() | Two Hand Melee | The Solaris Temple Level 2 |
(52–66)% increased Fire Damage | 8x ![]() | Two Hand Melee | The Dread Thicket |
(67–81)% increased Fire Damage | 4x ![]() | Two Hand Melee | Silo Map |
(25–34)% increased Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x ![]() | One Hand Melee · One Hand Ranged | The Dread Thicket |
(45–54)% increased Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Silo Map |
(9–12)% increased Fire Damage | 4x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dread Thicket |
(37–51)% increased Cold Damage | 4x ![]() | Two Hand Melee | The Crystal Veins |
(52–66)% increased Cold Damage | 8x ![]() | Two Hand Melee | The Causeway |
(67–81)% increased Cold Damage | 4x ![]() | Two Hand Melee | Cold River Map |
(25–34)% increased Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Crystal Veins |
(35–44)% increased Cold Damage | 8x ![]() | One Hand Melee · One Hand Ranged | The Causeway |
(45–54)% increased Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Cold River Map |
(9–12)% increased Cold Damage | 4x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Causeway |
(37–51)% increased Lightning Damage | 4x ![]() | Two Hand Melee | The Lunaris Temple Level 2 |
(52–66)% increased Lightning Damage | 8x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
(67–81)% increased Lightning Damage | 4x ![]() | Two Hand Melee | Desert Map |
(25–34)% increased Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x ![]() | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Desert Map |
(9–12)% increased Lightning Damage | 4x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Chamber of Sins Level 1 |
(37–51)% increased Chaos Damage | 2x ![]() | Two Hand Melee | The Temple of Decay Level 2 |
(52–66)% increased Chaos Damage | 4x ![]() | Two Hand Melee | The Ossuary |
(67–81)% increased Chaos Damage | 3x ![]() | Two Hand Melee | Sulphur Vents Map |
(25–34)% increased Chaos Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Ossuary |
(45–54)% increased Chaos Damage | 3x ![]() | One Hand Melee · One Hand Ranged | Sulphur Vents Map |
(9–12)% increased Chaos Damage | 3x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | Ring · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
+(91–120) to Accuracy Rating | 4x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Reliquary |
+(121–150) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Desecrated Chambers |
+(151–220) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Courtyard Map |
(9–12)% increased Global Physical Damage | 3x ![]() | Shield · Amulet | The Sewers |
(13–16)% increased Global Physical Damage | 3x ![]() | Shield · Amulet | The Ossuary |
(26–35)% increased Armour | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(50–75) to Armour | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(100–150) to Armour | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
+(250–320) to Armour | 2x ![]() | Body Armour · Shield | Ancient City Map |
(26–35)% increased Evasion Rating | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Evasion Rating | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Evasion Rating | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(50–75) to Evasion Rating | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(100–150) to Evasion Rating | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
+(250–320) to Evasion Rating | 2x ![]() | Body Armour · Shield | Ancient City Map |
(26–35)% increased Energy Shield | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
+(17–22) to maximum Energy Shield | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
+(35–45) to maximum Energy Shield | 1x ![]() | Body Armour · Helmet · Shield | The Karui Fortress |
+(56–69) to maximum Energy Shield | 2x ![]() | Body Armour · Shield | Ancient City Map |
(10–12)% increased maximum Energy Shield | 1x ![]() | Amulet | Moon Temple Map |
(13–15)% increased maximum Energy Shield | 2x ![]() | Amulet | Ramparts Map |
+(21–25) to maximum Energy Shield | 1x ![]() | Amulet · Ring | Moon Temple Map |
+(26–30) to maximum Energy Shield | 2x ![]() | Amulet · Ring | Ramparts Map |
(26–35)% increased Armour and Evasion | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour and Evasion | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour and Evasion | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(26–35)% increased Armour and Energy Shield | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Armour and Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Armour and Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
(26–35)% increased Evasion and Energy Shield | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Crematorium |
(41–50)% increased Evasion and Energy Shield | 1x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | The Karui Fortress |
(56–74)% increased Evasion and Energy Shield | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield | Ancient City Map |
Adds (19–21) to (32–41) Fire Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
Adds (38–46) to (73–85) Fire Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Dread Thicket |
Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Silo Map |
Adds (11–12) to (19–23) Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Silo Map |
Adds (8–11) to (16–20) Fire Damage to Attacks | 4x ![]() | Ring · Amulet · Gloves | The Solaris Temple Level 2 |
Adds (12–17) to (26–30) Fire Damage to Attacks | 2x ![]() | Ring · Amulet | The Dread Thicket |
Adds (19–21) to (32–41) Cold Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Crystal Veins |
Adds (38–46) to (73–85) Cold Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Causeway |
Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Cold River Map |
Adds (11–12) to (19–23) Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Cold River Map |
Adds (6–8) to (14–18) Cold Damage to Attacks | 4x ![]() | Ring · Amulet · Gloves | The Crystal Veins |
Adds (11–15) to (23–27) Cold Damage to Attacks | 2x ![]() | Ring · Amulet | The Causeway |
Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 |
Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Chamber of Sins Level 1 |
Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Desert Map |
Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Desert Map |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | Ring · Amulet · Gloves | The Lunaris Temple Level 2 |
Adds (1–5) to (41–48) Lightning Damage to Attacks | 2x ![]() | Ring · Amulet | The Chamber of Sins Level 1 |
Adds (9–12) to (18–21) Physical Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Sewers |
Adds (11–15) to (23–27) Physical Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Ossuary |
Adds (18–24) to (36–42) Physical Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Quarry |
Adds (6–8) to (13–15) Physical Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Quarry |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x ![]() | Ring · Amulet · Quiver · Gloves | The Sewers |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | Ring · Amulet · Quiver | The Ossuary |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x ![]() | Ring · Amulet · Quiver · Gloves | The Temple of Decay Level 2 |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | Ring · Amulet · Quiver | The Ossuary |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | Two Hand Melee | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | Two Hand Melee | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Two Hand Melee | Silo Map |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Silo Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | Two Hand Melee | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | Two Hand Melee | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Two Hand Melee | Cold River Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Cold River Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | Two Hand Melee | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | Two Hand Melee | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Two Hand Melee | Desert Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | One Hand Melee · One Hand Ranged | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | One Hand Melee · One Hand Ranged | Desert Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Maze Map |
(45–75)% increased Spell Critical Strike Chance | 6x ![]() | Two Hand Melee | Cemetery Map |
(76–105)% increased Spell Critical Strike Chance | 3x ![]() | Two Hand Melee | Jungle Valley Map |
(30–49)% increased Spell Critical Strike Chance | 6x ![]() | One Hand Melee · One Hand Ranged | Cemetery Map |
(50–69)% increased Spell Critical Strike Chance | 3x ![]() | One Hand Melee · One Hand Ranged | Jungle Valley Map |
(17–21)% increased Global Critical Strike Chance | 9x ![]() | Quiver · Amulet | Cemetery Map |
(22–27)% increased Global Critical Strike Chance | 1x ![]() | Quiver · Amulet | Jungle Valley Map |
(5–10)% increased Flask Effect Duration | 2x ![]() | Belt | Labyrinth Trial in The Bath House |
(11–15)% increased Flask Effect Duration | 4x ![]() | Belt | Lair Map |
(15–20)% chance to Avoid being Stunned | 1x ![]() | Helmet · Gloves | The Ascent |
(21–25)% chance to Avoid being Stunned | 2x ![]() | Helmet · Gloves | Malformation Map |
(16–20)% chance to Avoid Elemental Ailments | 1x ![]() | Boots · Shield | The Ascent |
(21–25)% chance to Avoid Elemental Ailments | 2x ![]() | Boots · Shield | Malformation Map |
(24–30)% reduced Effect of Chill and Shock on you | 1x ![]() | Boots · Gloves | The Ascent |
(31–40)% reduced Effect of Chill and Shock on you | 2x ![]() | Boots · Gloves | Malformation Map |
(31–40)% increased Chance to Block | 9x ![]() | Shield | Atoll Map |
(41–50)% increased Chance to Block | 3x ![]() | Shield | Haunted Mansion Map |
(3–4)% Chance to Block Spell Damage | 4x ![]() | Shield | Atoll Map |
(5–6)% Chance to Block Spell Damage | 3x ![]() | Shield | Haunted Mansion Map |
(5–6)% increased Life Regeneration rate | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
(7–8)% increased Life Regeneration rate | 4x ![]() | Helmet · Gloves · Boots | Underground Sea Map |
2% additional Physical Damage Reduction | 2x ![]() | Body Armour · Shield | Dungeon Map |
3% additional Physical Damage Reduction | 4x ![]() | Body Armour · Shield | Underground Sea Map |
+(3–4)% chance to Suppress Spell Damage | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
+(5–6)% chance to Suppress Spell Damage | 4x ![]() | Helmet · Gloves · Boots | Underground Sea Map |
+(5–7)% chance to Suppress Spell Damage | 2x ![]() | Body Armour · Shield | Dungeon Map |
+(8–10)% chance to Suppress Spell Damage | 4x ![]() | Body Armour · Shield | Underground Sea Map |
(9–11)% increased Energy Shield Recharge Rate | 2x ![]() | Helmet · Gloves · Boots | Dungeon Map |
(12–14)% increased Energy Shield Recharge Rate | 4x ![]() | Helmet · Gloves · Boots | Underground Sea Map |
(16–20)% faster start of Energy Shield Recharge | 2x ![]() | Body Armour · Shield | Dungeon Map |
(21–25)% faster start of Energy Shield Recharge | 4x ![]() | Body Armour · Shield | Underground Sea Map |
5% reduced Damage taken from Damage Over Time | 2x ![]() | Shield | Crimson Township Map |
Item drops on Death if Equipped by an Animated Guardian | 1x ![]() | Body Armour | Dig Map |
Light Radius is based on Energy Shield instead of Life | 4x ![]() | Helmet · Ring | Dig Map |
Minions have (11–15)% increased maximum Life | 4x ![]() | Shield · Ring | The Lunaris Temple Level 2 |
Minions have (16–20)% increased maximum Life | 2x ![]() | Shield | Promenade Map |
Minions deal (10–20)% increased Damage | 3x ![]() | Gloves | The Lunaris Temple Level 2 |
Minions have (13–17)% increased Movement Speed | 4x ![]() | Ring · Amulet | The Lunaris Temple Level 2 |
Minions have (18–22)% increased Movement Speed | 2x ![]() | Ring · Amulet | Promenade Map |
Minions deal (37–51)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Promenade Map |
Minions deal (67–81)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Arcade Map |
Minions deal (25–34)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x ![]() | One Hand Melee · One Hand Ranged | Promenade Map |
Minions deal (45–54)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Arcade Map |
(52–66)% increased Trap Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(35–44)% increased Trap Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(52–66)% increased Mine Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(67–81)% increased Mine Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(35–44)% increased Mine Damage | 2x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(45–54)% increased Mine Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(17–20)% increased Trap Throwing Speed | 6x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(9–12)% increased Trap Throwing Speed | 6x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(17–20)% increased Mine Throwing Speed | 6x ![]() | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Mine Throwing Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Fields Map |
(9–12)% increased Mine Throwing Speed | 6x ![]() | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(13–15)% increased Mine Throwing Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Fields Map |
(3–5)% increased Attack Speed | 2x ![]() | Ring | The Dried Lake |
(6–9)% increased Cast Speed | 6x ![]() | Shield · Amulet | The Dried Lake |
(15–20)% increased Warcry Speed | 6x ![]() | Amulet | The Dried Lake |
Warcries cannot Exert Travel Skills | 1x ![]() | Ring · Amulet · Belt | The Chamber of Innocence |
Used when an adjacent Flask is used | 5x ![]() 5x ![]() | Flask | Epilogue |
Reused at the end of this Flask's effect | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when Charges reach full | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you Use a Guard Skill | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you Use a Travel Skill | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you Hit a Rare or Unique Enemy, if not already in effect | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you become Frozen | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you become Chilled | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you become Shocked | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you become Ignited | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you start Bleeding | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you become Poisoned | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you Block | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you take a Savage Hit | 5x ![]() 5x ![]() | Flask | Epilogue |
Used when you use a Life Flask | 5x ![]() 5x ![]() | Flask | Epilogue |
Remove Enchantments | 3x ![]() | Flask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · Quiver | Default |
Moving while Bleeding doesn't cause you to take extra Damage | 2x ![]() | Shield · Quiver | The Ascent |
+(31–36)% Chaos Resistance against Damage Over Time | 4x ![]() | Belt | Crimson Township Map |
+(37–43)% Chaos Resistance against Damage Over Time | 2x ![]() | Belt | Crimson Township Map |
(41–50)% chance to Avoid Bleeding | 4x ![]() | Boots | The Ascent |
(51–60)% chance to Avoid Bleeding | 2x ![]() | Boots | Malformation Map |
(41–50)% reduced Ignite Duration on you | 4x ![]() | Ring | The Ascent |
(51–60)% reduced Ignite Duration on you | 2x ![]() | Ring | Malformation Map |
(41–50)% reduced Effect of Chill on you | 4x ![]() | Ring | The Ascent |
(51–60)% reduced Effect of Chill on you | 2x ![]() | Ring | Malformation Map |
(41–50)% reduced Effect of Shock on you | 4x ![]() | Ring | The Ascent |
(51–60)% reduced Effect of Shock on you | 2x ![]() | Ring | Malformation Map |
(16–20)% reduced Effect of Curses on you | 4x ![]() | Ring | The Ascent |
(21–25)% reduced Effect of Curses on you | 2x ![]() | Ring | Malformation Map |
(11–15)% reduced Effect of Freeze on you | 4x ![]() | Helmet | The Ascent |
(16–20)% reduced Effect of Freeze on you | 2x ![]() | Helmet | Malformation Map |
Adds (9–11) to (16–21) Fire Damage to Attacks | 4x ![]() | Quiver | The Solaris Temple Level 2 |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x ![]() | Quiver | The Dread Thicket |
Adds (9–11) to (16–21) Cold Damage to Attacks | 4x ![]() | Quiver | The Crystal Veins |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x ![]() | Quiver | The Causeway |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | Quiver | The Lunaris Temple Level 2 |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x ![]() | Quiver | The Chamber of Sins Level 1 |
(20–60)% increased Damage with Vaal Skills | 1x ![]() | Gloves | The Caverns |
Regenerate (12–20) Life per second Regenerate (1.8–3) Mana per second | 1x ![]() | Amulet | The Archives |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | The Refinery |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Two Hand Melee | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Two Hand Melee | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Two Hand Melee | Betrayal Unveil |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Two Hand Melee | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(25–27)% to Chaos Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Physical Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Cold Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(25–27)% to Fire Damage over Time Multiplier | 8x ![]() | Two Hand Melee | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x ![]() | Two Hand Melee | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x ![]() | Two Hand Melee | Betrayal Unveil |
+(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Two Hand Melee · Two Hand Ranged · One Hand Melee · One Hand Ranged | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Evasion Rating +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Evasion Rating +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Evasion Rating +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(8–9) to maximum Life | 8x ![]() | Boots · Gloves | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Evasion Rating +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Evasion Rating +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Evasion Rating +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(10–11) to maximum Life | 8x ![]() | Helmet · Shield | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(12–13) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life | 2x ![]() | Helmet · Shield | Betrayal Unveil |
(12–14)% increased Armour and Evasion +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour and Evasion +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour and Evasion +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Armour and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Evasion and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Armour +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Evasion Rating +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Evasion Rating +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Evasion Rating +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(12–14)% increased Armour, Evasion and Energy Shield +(13–14) to maximum Life | 8x ![]() | Body Armour | Betrayal Unveil |
(15–17)% increased Armour, Evasion and Energy Shield +(15–16) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
(18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life | 2x ![]() | Body Armour | Betrayal Unveil |
+(10–15) to Strength and Dexterity | 6x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Strength and Dexterity | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Strength and Dexterity | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(10–15) to Dexterity and Intelligence | 6x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Dexterity and Intelligence | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Dexterity and Intelligence | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(10–15) to Strength and Intelligence | 6x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(16–20) to Strength and Intelligence | 2x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+(21–25) to Strength and Intelligence | 4x ![]() | Body Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · Quiver | Betrayal Unveil |
+1 to Minimum Endurance Charges | 1x ![]() | Ring · Amulet | Betrayal Unveil |
+1 to Minimum Power Charges | 1x ![]() | Ring · Amulet | Betrayal Unveil |
+1 to Minimum Frenzy Charges | 1x ![]() | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana 3% reduced Mana Cost of Skills | 6x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 4% reduced Mana Cost of Skills | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 5% reduced Mana Cost of Skills | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(26–30) to maximum Mana 4% of Damage taken Recouped as Mana | 6x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana 5% of Damage taken Recouped as Mana | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana 6% of Damage taken Recouped as Mana | 4x ![]() | Ring · Amulet | Betrayal Unveil |
3% increased Attack and Cast Speed | 8x ![]() | Amulet · Quiver | Betrayal Unveil |
4% increased Attack and Cast Speed | 4x ![]() | Amulet · Quiver | Betrayal Unveil |
(5–6)% increased Attack and Cast Speed | 3x ![]() | Amulet · Quiver | Betrayal Unveil |
(13–14)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently | 4x ![]() | Boots | Betrayal Unveil |
(13–14)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill | 4x ![]() | Boots | Betrayal Unveil |
(13–14)% increased Movement Speed 100% chance to Avoid being Chilled | 4x ![]() | Boots | Betrayal Unveil |
(15–17)% increased Movement Speed 100% chance to Avoid being Chilled | 4x ![]() | Boots | Betrayal Unveil |
(18–20)% increased Movement Speed 100% chance to Avoid being Chilled | 4x ![]() | Boots | Betrayal Unveil |
+(105–150) to Armour and Evasion Rating | 8x ![]() | Belt · Quiver | Betrayal Unveil |
+(151–213) to Armour and Evasion Rating | 2x ![]() | Belt · Quiver | Betrayal Unveil |
+(214–285) to Armour and Evasion Rating | 4x ![]() | Belt · Quiver | Betrayal Unveil |
+(105–150) to Armour +(11–15) to maximum Energy Shield | 8x ![]() | Belt | Betrayal Unveil |
+(151–213) to Armour +(16–20) to maximum Energy Shield | 2x ![]() | Belt | Betrayal Unveil |
+(214–285) to Armour +(21–25) to maximum Energy Shield | 4x ![]() | Belt | Betrayal Unveil |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x ![]() | Belt · Quiver | Betrayal Unveil |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x ![]() | Belt · Quiver | Betrayal Unveil |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x ![]() | Belt · Quiver | Betrayal Unveil |
20% reduced Flask Charges gained Flasks applied to you have (8–10)% increased Effect | 2x ![]() | Belt | Betrayal Unveil |
33% reduced Flask Charges gained Flasks applied to you have (11–14)% increased Effect | 1x ![]() | Belt | Betrayal Unveil |
(6–8)% increased Cooldown Recovery Rate | 2x ![]() | Belt | Betrayal Unveil |
(9–12)% increased Cooldown Recovery Rate | 1x ![]() | Belt | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Fire Damage | 4x ![]() | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Cold Damage | 4x ![]() | Gloves | Betrayal Unveil |
(20–25)% of Physical Damage Converted to Lightning Damage | 4x ![]() | Gloves | Betrayal Unveil |
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x ![]() | Helmet | Betrayal Unveil |
(16–22)% increased Effect of Non-Damaging Ailments | 2x ![]() | Boots · Amulet | Betrayal Unveil |
(23–30)% increased Effect of Non-Damaging Ailments | 2x ![]() | Boots · Amulet | Betrayal Unveil |
(4–5)% increased Effect of your Curses | 2x ![]() | Shield | Betrayal Unveil |
(6–7)% increased Effect of your Curses | 1x ![]() | Shield | Betrayal Unveil |
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 2x ![]() | Body Armour · Helmet | Betrayal Unveil |
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention | 4x ![]() | Body Armour · Helmet | Betrayal Unveil |
+(1000–1600) to Armour during Soul Gain Prevention | 2x ![]() | Body Armour · Shield | Betrayal Unveil |
+(1601–2200) to Armour during Soul Gain Prevention | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(2201–3000) to Armour during Soul Gain Prevention | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
You have Onslaught during Soul Gain Prevention | 3x ![]() | Boots · Gloves | Betrayal Unveil |
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 1x ![]() | Boots · Gloves | Betrayal Unveil |
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 2x ![]() | Boots · Gloves | Betrayal Unveil |
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention | 4x ![]() | Boots · Gloves | Betrayal Unveil |
+1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x ![]() | Body Armour · Belt | Betrayal Unveil |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x ![]() | Body Armour · Belt | Betrayal Unveil |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x ![]() | Body Armour · Belt | Betrayal Unveil |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x ![]() | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x ![]() | Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x ![]() | Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x ![]() | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x ![]() | Gloves · Quiver | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x ![]() | Gloves · Quiver | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x ![]() | Gloves · Quiver | Betrayal Unveil |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(28–33) to maximum Mana Regenerate 15 Life per second | 6x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Mana Regenerate 20 Life per second | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(41–45) to maximum Mana Regenerate 25 Life per second | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
(18–20)% increased Totem Placement speed | 6x ![]() | Boots · Amulet | Betrayal Unveil |
(21–25)% increased Totem Placement speed | 3x ![]() | Boots · Amulet | Betrayal Unveil |
(26–30)% increased Totem Placement speed | 3x ![]() | Boots · Amulet | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Shield · Ring · Quiver | Betrayal Unveil |
Your Critical Strike Chance is Lucky while Focused grant focus skill [1] | 9x ![]() | Belt | Betrayal Unveil |
(16–18)% increased Evasion Rating while Focused grant focus skill [1] | 4x ![]() | Helmet · Boots | Betrayal Unveil |
(19–22)% increased Evasion Rating while Focused grant focus skill [1] | 2x ![]() | Helmet · Boots | Betrayal Unveil |
(23–25)% increased Evasion Rating while Focused grant focus skill [1] | 4x ![]() | Helmet · Boots | Betrayal Unveil |
8% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
(9–10)% additional Physical Damage Reduction while Focused grant focus skill [1] | 2x ![]() | Helmet · Gloves | Betrayal Unveil |
(11–12)% additional Physical Damage Reduction while Focused grant focus skill [1] | 4x ![]() | Helmet · Gloves | Betrayal Unveil |
Shock nearby Enemies for 2 Seconds when you Focus grant focus skill [1] | 4x ![]() | Ring | Betrayal Unveil |
Shock nearby Enemies for 3 Seconds when you Focus grant focus skill [1] | 2x ![]() | Ring | Betrayal Unveil |
Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] | 2x ![]() | Ring | Betrayal Unveil |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x ![]() | Body Armour | Betrayal Unveil |
Recover (23–25)% of Mana and Energy Shield when you Focus grant focus skill [1] | 6x ![]() | Body Armour | Betrayal Unveil |
Recover (26–28)% of Mana and Energy Shield when you Focus grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] | 4x ![]() | Body Armour | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
(22–25)% increased Attack and Cast Speed while Focused grant focus skill [1] | 6x ![]() | Gloves | Betrayal Unveil |
(26–30)% increased Attack and Cast Speed while Focused grant focus skill [1] | 3x ![]() | Gloves | Betrayal Unveil |
(31–36)% increased Attack and Cast Speed while Focused grant focus skill [1] | 2x ![]() | Gloves | Betrayal Unveil |
(16–20)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x ![]() | Helmet | Betrayal Unveil |
(21–25)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x ![]() | Helmet | Betrayal Unveil |
(26–30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] | 4x ![]() | Helmet | Betrayal Unveil |
You are Immune to Ailments while Focused grant focus skill [1] | 3x ![]() | Boots | Betrayal Unveil |
You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] | 3x ![]() | Amulet | Betrayal Unveil |
+5 to maximum Fortification while Focused grant focus skill [1] | 4x ![]() | Body Armour | Betrayal Unveil |
+6 to maximum Fortification while Focused grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
+7 to maximum Fortification while Focused grant focus skill [1] | 2x ![]() | Body Armour | Betrayal Unveil |
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] | 3x ![]() | Helmet | Betrayal Unveil |
(11–15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] | 3x ![]() | Body Armour | Betrayal Unveil |
Minions Recover 100% of their Life when you Focus grant focus skill [1] | 3x ![]() | Gloves | Betrayal Unveil |
(12–14)% increased Damage | 4x ![]() | Ring · Belt | Betrayal Unveil |
(15–17)% increased Damage | 1x ![]() | Ring · Belt | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
+2 to Level of Socketed Support Gems | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
Channelling Skills have -1 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Channelling Skills have -2 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Channelling Skills have -3 to Total Mana Cost | 4x ![]() | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have -4 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have -5 to Total Mana Cost | 2x ![]() | Ring · Amulet | Betrayal Unveil |
Non-Channelling Skills have (-7–-6) to Total Mana Cost | 4x ![]() | Ring · Amulet | Betrayal Unveil |
(31–36)% increased Damage while Leeching | 3x ![]() | Gloves · Amulet | Betrayal Unveil |
(37–43)% increased Damage while Leeching | 1x ![]() | Gloves · Amulet | Betrayal Unveil |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · Shield | Betrayal Unveil |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Hits can't be Evaded | 3x ![]() | One Hand Melee · Two Hand Melee | Betrayal Unveil |
(19–23)% increased Damage during any Flask Effect | 2x ![]() | Gloves | Betrayal Unveil |
(24–28)% increased Damage during any Flask Effect | 4x ![]() | Gloves | Betrayal Unveil |
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 8x ![]() | Helmet | Betrayal Unveil |
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | 4x ![]() | Helmet | Betrayal Unveil |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | One Hand Melee · One Hand Ranged · Shield | Betrayal Unveil |
5% increased Attributes | 2x ![]() | Body Armour | Betrayal Unveil |
6% increased Attributes | 4x ![]() | Body Armour | Betrayal Unveil |
Banner Skills have (12–15)% increased Aura Effect | 2x ![]() | Body Armour | Betrayal Unveil |
Banner Skills have (16–20)% increased Aura Effect | 4x ![]() | Body Armour | Betrayal Unveil |
Trigger Level 10 Summon Spectral Wolf on Kill | 3x ![]() | Amulet | Betrayal Unveil |
(10–14)% increased Warcry Buff Effect | 2x ![]() | Helmet | Betrayal Unveil |
(15–18)% increased Warcry Buff Effect | 4x ![]() | Helmet | Betrayal Unveil |
80% chance to Avoid being Frozen | 4x ![]() | Boots | Betrayal Unveil |
100% chance to Avoid being Frozen | 1x ![]() | Boots | Betrayal Unveil |
(12–13)% increased Global Critical Strike Chance +(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 2x ![]() | Ring | Betrayal Unveil |
(14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently | 4x ![]() | Ring | Betrayal Unveil |
(11–13)% increased Global Physical Damage (11–13)% increased Chaos Damage | 2x ![]() | Ring | Betrayal Unveil |
(14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage | 4x ![]() | Ring | Betrayal Unveil |
(11–13)% increased Fire Damage (11–13)% increased Lightning Damage | 2x ![]() | Ring | Betrayal Unveil |
(14–16)% increased Fire Damage (14–16)% increased Lightning Damage | 4x ![]() | Ring | Betrayal Unveil |
Regenerate 3% of Life per second during Effect | 6x ![]() | Flask | Betrayal Unveil |
50% Chance to Avoid being Stunned during Effect | 6x ![]() | Flask | Betrayal Unveil |
(20–30)% increased Rarity of Items found during Effect | 6x ![]() | Flask | Betrayal Unveil |
(45–55)% reduced Reflected Damage taken during Effect | 6x ![]() | Flask | Betrayal Unveil |
15% of Damage Taken from Hits is Leeched as Life during Effect | 6x ![]() | Flask | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(10–15) to Strength (21–25)% chance to Avoid being Ignited | 8x ![]() | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Strength (21–25)% chance to Avoid being Ignited | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Strength (21–25)% chance to Avoid being Ignited | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
+(10–15) to Dexterity (21–25)% chance to Avoid being Frozen | 8x ![]() | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Dexterity (21–25)% chance to Avoid being Frozen | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Dexterity (21–25)% chance to Avoid being Frozen | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
+(10–15) to Intelligence (21–25)% chance to Avoid being Shocked | 8x ![]() | Body Armour · Shield | Betrayal Unveil |
+(16–20) to Intelligence (21–25)% chance to Avoid being Shocked | 3x ![]() | Body Armour · Shield | Betrayal Unveil |
+(21–25) to Intelligence (21–25)% chance to Avoid being Shocked | 4x ![]() | Body Armour · Shield | Betrayal Unveil |
(7–8)% increased Trap Throwing Speed | 6x ![]() | Amulet · Belt | Betrayal Unveil |
(9–10)% increased Trap Throwing Speed | 3x ![]() | Amulet · Belt | Betrayal Unveil |
(11–12)% increased Trap Throwing Speed | 4x ![]() | Amulet · Belt | Betrayal Unveil |
(7–8)% increased Mine Throwing Speed | 6x ![]() | Amulet · Helmet | Betrayal Unveil |
(9–10)% increased Mine Throwing Speed | 3x ![]() | Amulet · Helmet | Betrayal Unveil |
(11–12)% increased Mine Throwing Speed | 4x ![]() | Amulet · Helmet | Betrayal Unveil |
(11–13)% increased Brand Attachment range | 6x ![]() | Amulet · Gloves | Betrayal Unveil |
(14–16)% increased Brand Attachment range | 3x ![]() | Amulet · Gloves | Betrayal Unveil |
(17–20)% increased Brand Attachment range | 4x ![]() | Amulet · Gloves | Betrayal Unveil |
(5–8)% increased maximum Life (5–8)% increased maximum Mana | 6x ![]() | Body Armour | Betrayal Unveil |
(5–7)% Chance to Block Attack Damage | 4x ![]() | Body Armour | Betrayal Unveil |
(6–8)% Chance to Block Spell Damage | 4x ![]() | Body Armour | Betrayal Unveil |
(20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned | 6x ![]() | Body Armour | Betrayal Unveil |
(6–7)% increased Area of Effect (9–10)% increased Area Damage | 3x ![]() | Amulet | Betrayal Unveil |
(8–9)% increased Area of Effect (11–13)% increased Area Damage | 3x ![]() | Amulet | Betrayal Unveil |
(10–12)% increased Area of Effect (14–16)% increased Area Damage | 1x ![]() | Amulet | Betrayal Unveil |
(10–12)% increased Projectile Speed (9–10)% increased Projectile Damage | 3x ![]() | Amulet | Betrayal Unveil |
(13–16)% increased Projectile Speed (11–13)% increased Projectile Damage | 3x ![]() | Amulet | Betrayal Unveil |
(17–20)% increased Projectile Speed (14–16)% increased Projectile Damage | 1x ![]() | Amulet | Betrayal Unveil |
(9–10)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x ![]() | Amulet | Betrayal Unveil |
(11–13)% increased Melee Damage +0.1 metres to Melee Strike Range | 3x ![]() | Amulet | Betrayal Unveil |
(14–16)% increased Melee Damage +0.1 metres to Melee Strike Range | 1x ![]() | Amulet | Betrayal Unveil |
Focus has (21–25)% increased Cooldown Recovery Rate | 3x ![]() | Boots | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · Quiver | Whakawairua Tuahu |
Adds (8–10) to (15–18) Fire Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (25–29) Fire Damage | 8x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (17–24) to (35–41) Fire Damage | 55x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (14–20) to (29–33) Fire Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (23–31) to (47–54) Fire Damage | 8x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (32–44) to (65–76) Fire Damage | 55x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Ignite | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Ignite | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Cast Level 10 Fire Burst on Hit | 12x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds 2 to (25–29) Lightning Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 2 to (41–48) Lightning Damage | 8x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (57–67) Lightning Damage | 55x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds 3 to (46–53) Lightning Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (4–5) to (76–88) Lightning Damage | 8x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (5–8) to (106–123) Lightning Damage | 55x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Shock | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Shock | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 5 Lightning Bolt when you deal a Critical Strike | 10x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Trigger Level 10 Shock Ground on Hit | 16x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy | 41x ![]() 110x ![]() | One Hand Sword | |
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy | 110x ![]() 41x ![]() | One Hand Sword | |
(10–19)% increased Spell Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–29)% increased Spell Damage | 6x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–39)% increased Spell Damage | 45x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(15–29)% increased Spell Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(30–44)% increased Spell Damage | 6x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(45–59)% increased Spell Damage | 45x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (10–19)% increased Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–29)% increased Damage | 6x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (30–39)% increased Damage | 45x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (15–29)% increased Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (30–44)% increased Damage | 6x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Minions deal (45–59)% increased Damage | 45x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–25)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(30–35)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 10 Summon Spectral Wolf on Kill | 11x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Culling Strike | 12x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
25% chance to Trigger Level 10 Summon Raging Spirit on Kill | 9x ![]() 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw | |
Your Minions spread Burning Ground on Death, dealing 10% of their maximum Life as Fire Damage per second | 25x ![]() 15x ![]() | Dagger and Rune Dagger · Wand | |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x ![]() 18x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(11–15)% increased Physical Damage | 3x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(16–20)% increased Physical Damage | 10x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% increased Physical Damage | 50x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (7–9) to (14–16) Chaos Damage | 1x ![]() 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Chaos Damage | 5x ![]() 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Chaos Damage | 25x ![]() 25x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Chaos Damage | 1x ![]() 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Chaos Damage | 5x ![]() 5x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Chaos Damage | 25x ![]() 25x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to Poison on Hit | 10x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
10% chance to cause Bleeding on Hit | 10x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x ![]() 30x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x ![]() 30x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(5–7)% increased Critical Strike Chance | 35x ![]() 30x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Trigger Level 1 Stalking Pustule on Kill | 10x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Grants Level 1 Envy Skill | 8x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(7–13)% chance to gain Chaotic Might for 10 seconds on Kill | 7x ![]() 6x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger | |
Adds (7–9) to (14–16) Cold Damage | 1x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (11–15) to (23–26) Cold Damage | 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (16–21) to (31–37) Cold Damage | 40x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Adds (12–17) to (26–30) Cold Damage | 1x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (21–28) to (42–48) Cold Damage | 5x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
Adds (29–40) to (58–68) Cold Damage | 40x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(10–15)% chance to Freeze | 5x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(20–25)% chance to Freeze | 5x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(3–6)% increased Attack Speed | 25x ![]() 20x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand · Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(6–10)% increased Cast Speed | 26x ![]() 22x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
(13–18)% increased Cast Speed | 26x ![]() 22x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
No Physical Damage Has (50–100)% increased Elemental Damage | 500x ![]() 500x ![]() 500x ![]() | Two Hand Sword | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace | |
(10–15)% chance to create Chilled Ground when you Freeze an Enemy | 8x ![]() | Dagger and Rune Dagger · Wand | |
(20–25)% chance to create Consecrated Ground when you Shatter an Enemy | 18x ![]() 10x ![]() | Staff and Warstaff | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x ![]() 70x ![]() | Two Hand Sword · Two Hand Axe · Two Hand Mace · Staff and Warstaff · Bow | |
(20–30)% chance to Curse Enemies with Elemental Weakness on Hit | 44x ![]() 44x ![]() 44x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre · Claw · Dagger and Rune Dagger · Wand | |
Minions deal (20–30)% increased Damage if you've Hit Recently | 50x ![]() 50x ![]() | One Hand Sword · One Hand Axe · One Hand Mace and Sceptre | |
Recover (1–3)% of Life on Kill | 13x ![]() 15x ![]() 14x ![]() | Two Hand Axe | |
Recover (1–3)% of Mana on Kill | 13x ![]() 15x ![]() 14x ![]() | Two Hand Mace | |
(20–30)% of Attack Physical Damage Converted to Fire Damage | 30x ![]() 27x ![]() 41x ![]() | Two Hand Sword | |
(20–30)% of Attack Physical Damage Converted to Cold Damage | 30x ![]() 27x ![]() 41x ![]() | Two Hand Axe | |
(20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x ![]() 27x ![]() 41x ![]() | Two Hand Mace | |
(10–15)% chance to Cover Enemies in Ash on Hit | 88x ![]() 77x ![]() | Staff and Warstaff | |
(10–15)% chance to Cover Enemies in Frost on Hit | 88x ![]() 77x ![]() | Two Hand Axe | |
+10% to Maximum Effect of Shock | 88x ![]() 77x ![]() | Two Hand Mace | |
Enemies Killed by your Hits are destroyed | 27x ![]() 31x ![]() | Claw | |
Gain (7–10)% of Elemental Damage as Extra Chaos Damage | 55x ![]() 45x ![]() 55x ![]() | Two Hand Sword | |
Your Hits against Marked Enemy cannot be Blocked or Suppressed | 20x ![]() 20x ![]() 20x ![]() | Dagger and Rune Dagger | |
+1 to Level of all Fire Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
+1 to Level of all Cold Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
+1 to Level of all Lightning Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
+1 to Level of all Chaos Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
+1 to Level of all Physical Spell Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
+1 to Level of all Minion Skill Gems | 75x ![]() 35x ![]() | Staff and Warstaff | |
(15–25)% chance to inflict Fire Exposure on Hit | 16x ![]() 20x ![]() 24x ![]() | Wand | |
(15–25)% chance to inflict Cold Exposure on Hit | 16x ![]() 20x ![]() 24x ![]() | Wand | |
(15–25)% chance to inflict Lightning Exposure on Hit | 16x ![]() 20x ![]() 24x ![]() | Wand | |
Spells deal added Chaos Damage equal to 4% of your maximum Life | 44x ![]() 88x ![]() 77x ![]() | Two Hand Sword | |
(10–15)% chance to Impale on Spell Hit | 12x ![]() 16x ![]() 22x ![]() | One Hand Sword | |
+2 to Level of Socketed Melee Gems | 37x ![]() 23x ![]() | Staff and Warstaff | |
(10–20)% chance to Blind Enemies on Hit with Spells | 12x ![]() 37x ![]() | One Hand Axe | |
Melee Hits Fortify | 37x ![]() 24x ![]() 32x ![]() | Dagger and Rune Dagger | |
Gain (2–4) Rage on Melee Hit | 3x ![]() 5x ![]() 5x ![]() | Staff and Warstaff | |
(10–20)% chance for Bleeding inflicted with this Weapon to deal 100% more Damage | 133x ![]() 88x ![]() 88x ![]() 101x ![]() | Dagger and Rune Dagger | |
(10–20)% chance for Poisons inflicted with this Weapon to deal 100% more Damage | 133x ![]() 88x ![]() 88x ![]() 101x ![]() | One Hand Mace and Sceptre | |
Adds 5% of your Maximum Mana as Fire Damage to Attacks with this Weapon | 155x ![]() 155x ![]() 155x ![]() | One Hand Sword | |
Iron Grip | 15x ![]() 38x ![]() 38x ![]() | Claw | |
Iron Will | 15x ![]() 38x ![]() 38x ![]() | One Hand Mace and Sceptre | |
Far Shot | 68x ![]() 131x ![]() 85x ![]() | One Hand Axe | |
Point Blank | 68x ![]() 131x ![]() 85x ![]() | Wand | |
Skills fire an additional Projectile | 77x ![]() 99x ![]() 99x ![]() | Two Hand Axe | |
Skills fire 2 additional Projectiles Projectiles are fired in random directions | 87x ![]() 99x ![]() 99x ![]() | Two Hand Mace | |
+(6–8)% Chance to Block Attack Damage while Dual Wielding | 12x ![]() 25x ![]() | One Hand Mace and Sceptre | |
(5–10)% chance to Restore your Ward on Hit | 100x ![]() 55x ![]() | One Hand Axe | |
(10–20)% chance to inflict Corrosion on Hit with Spells | 11x ![]() 75x ![]() | Dagger and Rune Dagger | |
Gain Elusive on Critical Strike | 55x ![]() 65x ![]() | Bow | |
Exerted Attacks deal (80–100)% increased Damage | 8x ![]() 22x ![]() | Staff and Warstaff | |
+(15–25)% to Damage over Time Multiplier for Ailments from Critical Strikes | 15x ![]() 55x ![]() | One Hand Sword | |
(7–10)% increased Rage Effect | 8x ![]() 75x ![]() | Claw | |
Gain Arcane Surge after Spending a total of 200 Life | 8x ![]() 55x ![]() 78x ![]() | Wand | |
Gain Onslaught after Spending a total of 200 Mana | 8x ![]() 55x ![]() 78x ![]() | Bow | |
Insufficient Life doesn't prevent your Melee Attacks | 6x ![]() 42x ![]() 52x ![]() | One Hand Mace and Sceptre | |
+2 to Level of all Spell Skill Gems | 56x ![]() 78x ![]() 83x ![]() | Two Hand Sword | |
Curse Enemies with Temporal Chains on Hit | 3x ![]() 11x ![]() 24x ![]() | One Hand Sword | |
Curse Enemies with Punishment on Hit | 3x ![]() 11x ![]() 24x ![]() | One Hand Axe | |
Curse Enemies with Enfeeble on Hit | 3x ![]() 11x ![]() 24x ![]() | One Hand Mace and Sceptre | |
(5–10)% chance to gain an Endurance Charge on Kill | 4x ![]() 13x ![]() 22x ![]() | Claw | |
(5–10)% chance to gain a Frenzy Charge on Kill | 4x ![]() 13x ![]() 22x ![]() | One Hand Mace and Sceptre | |
(5–10)% chance to gain a Power Charge on Kill | 4x ![]() 13x ![]() 22x ![]() | One Hand Axe | |
100% chance to gain an additional Vaal Soul on Kill | 13x ![]() 15x ![]() 31x ![]() | Wand | |
Adds 5% of your Maximum Energy Shield as Cold Damage to Attacks with this Weapon | 44x ![]() 66x ![]() 22x ![]() | Bow | |
(10–20)% chance to Aggravate Bleeding on targets you Hit with Attacks | 5x ![]() 18x ![]() 32x ![]() | Claw | |
(15–25)% increased Poison Duration | 5x ![]() 18x ![]() 32x ![]() | Two Hand Axe | |
Attacks Cost Life instead of Mana | 43x ![]() 55x ![]() 77x ![]() | Wand | |
Gain Unholy Might for 4 seconds on Critical Strike | 14x ![]() 22x ![]() 33x ![]() | Two Hand Mace | |
+1 to maximum number of Summoned Golems | 16x ![]() 36x ![]() 52x ![]() | Bow | |
Damage cannot be Reflected | 11x ![]() 19x ![]() 11x ![]() | Bow | |
(20–25)% of Cold Damage Converted to Chaos Damage | 15x ![]() 15x ![]() 45x ![]() | Dagger and Rune Dagger | |
Life Leech from Hits with this Weapon is instant | 11x ![]() 66x ![]() 77x ![]() | One Hand Mace and Sceptre | |
Mana Leech from Hits with this Weapon is Instant | 3x ![]() 66x ![]() 77x ![]() | One Hand Axe | |
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield | 11x ![]() 66x ![]() 77x ![]() | One Hand Sword | |
Haunted by Tormented Spirits | 13x ![]() 33x ![]() 33x ![]() | Wand | |
Socketed Vaal Skills do not apply Soul Gain Prevention | 15x ![]() 90x ![]() 90x ![]() | Dagger and Rune Dagger | |
Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x ![]() 11x ![]() 11x ![]() | Two Hand Mace | |
Trigger a Socketed Fire Spell on Hit, with a 0.25 second Cooldown | 4x ![]() 88x ![]() 88x ![]() | One Hand Axe | |
You can apply an additional Curse | 3x ![]() 30x ![]() 30x ![]() | Bow | |
(20–25)% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds | 16x ![]() 13x ![]() 13x ![]() | Staff and Warstaff | |
Attack Projectiles Return to you | 15x ![]() 55x ![]() 44x ![]() | Two Hand Sword | |
Attack Critical Strikes ignore Enemy Monster Elemental Resistances | 3x ![]() 30x ![]() 40x ![]() | Two Hand Axe | |
+2 metres to Weapon Range | 2x ![]() 50x ![]() 40x ![]() | One Hand Sword | |
Chaos Damage with Hits is Lucky | 4x ![]() 23x ![]() 29x ![]() | Dagger and Rune Dagger | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x ![]() 33x ![]() 33x ![]() 33x ![]() | Two Hand Mace | |
Battlemage | 3x ![]() 105x ![]() 105x ![]() | Claw | |
Melee Strike Skills deal Splash Damage to surrounding targets | 3x ![]() 40x ![]() 80x ![]() | Claw | |
Gain a random shrine buff every 10 seconds | 13x ![]() 32x ![]() 64x ![]() | Staff and Warstaff | |
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse | 4x ![]() 40x ![]() 35x ![]() | Two Hand Sword | |
Increases and Reductions to Minion Damage also affect you at 150% of their value | 3x ![]() 50x ![]() 50x ![]() | Bow | |
(7–10)% increased Fire Damage per 1% Fire Resistance above 75% | 4x ![]() 44x ![]() 55x ![]() | Two Hand Axe | |
+(50–75)% chance to Suppress Spell Damage while your Off Hand is empty | 3x ![]() 40x ![]() 50x ![]() | One Hand Mace and Sceptre | |
Shepherd of Souls | 4x ![]() 30x ![]() 15x ![]() | Wand | |
5% increased Quantity of Gold Dropped by Slain Enemies | 20x ![]() | Fishing Rod |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.