Gemling Corpsemage
Demon
30% increased Movement Speed
Spectre | N |
---|---|
Tags | bludgeoning_weapon, caster, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying |
Packs |
Life
245%
Energy Shield From Life
100%
Armour
+100%
Ailment Threshold
245%
Resistance
40
40
40
25
Damage
90%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.305 Second
Damage Spread
±20%
Experience
75%
Model Size
115%
Type
GemlingLegionnaireWitchMap
Metadata
GemlingLegionnaireAltGemMinionsNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
15,762
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
336
Spell Damage
336
Accuracy
0
Attack Time
1.305
Experience
7,691
Ailment Threshold
15,762
Chill
50
Shock
50
Brittle
282
Scorch
50
Sap
138
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 269–403
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GemlingRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie of Falling
Cast Time: 1 sec
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.
+200 to maximum number of Raised Zombies
Does not require a corpse
Minions' Hits can't be Evaded
active skill minion from alternate gem index [2]
spell maximum action distance +% [-40]
Does not require a corpse
Minions' Hits can't be Evaded
active skill minion from alternate gem index [2]
spell maximum action distance +% [-40]
GemlingSpiritOffering
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Spirit Offering
Cast Time: 1 sec
Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
Base duration is 3 seconds
Additional 0.5 seconds Base Duration per extra corpse Consumed
Grants Minions 72% increased Critical Strike Chance
Grants Minions +20% to Critical Strike Multiplier
base deal no damage [1]
Additional 0.5 seconds Base Duration per extra corpse Consumed
Grants Minions 72% increased Critical Strike Chance
Grants Minions +20% to Critical Strike Multiplier
base deal no damage [1]
GemlingFireGolem
Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Summon Flame Golem of the Meteor
Cast Time: 1 sec
Cooldown Time: 6 sec
Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.
Maximum 1 Summoned Golem
active skill minion from alternate gem index [2]
active skill no golem aura [1]
golem can summoned within range [1]
golem summon distance + [70]
active skill minion from alternate gem index [2]
active skill no golem aura [1]
golem can summoned within range [1]
golem summon distance + [70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemMinionsNecropolis"] = { name = "Gemling Corpsemage", life = 2.45, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.9, damageSpread = 0.2, attackTime = 1.305, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "Melee", "GemlingRaiseZombie", "GemlingFireGolem", "GemlingSpiritOffering", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingRaiseZombie"] = { name = "Raise Zombie of Falling", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_minion_from_alternate_gem_index", "base_number_of_zombies_allowed", "spell_maximum_action_distance_+%", "raise_zombie_does_not_use_corpses", "minion_global_always_hit", }, levels = { [1] = {2, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 200, -40, levelRequirement = 8, statInterpolation = {}, cost = { }, }, [3] = {2, 200, -40, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [4] = {2, 200, -40, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [5] = {2, 200, -40, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [6] = {2, 200, -40, levelRequirement = 48, statInterpolation = {}, cost = { }, }, [7] = {2, 200, -40, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [8] = {2, 200, -40, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [9] = {2, 200, -40, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [10] = {2, 200, -40, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [11] = {2, 200, -40, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingFireGolem"] = { name = "Summon Flame Golem of the Meteor", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_minion_from_alternate_gem_index", "golem_summon_distance_+", "base_number_of_golems_allowed", "active_skill_no_golem_aura", "golem_can_summoned_within_range", }, levels = { [1] = {2, 70, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 70, 1, levelRequirement = 8, statInterpolation = {}, cost = { }, }, [3] = {2, 70, 1, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [4] = {2, 70, 1, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [5] = {2, 70, 1, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [6] = {2, 70, 1, levelRequirement = 48, statInterpolation = {}, cost = { }, }, [7] = {2, 70, 1, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [8] = {2, 70, 1, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [9] = {2, 70, 1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [10] = {2, 70, 1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [11] = {2, 70, 1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingSpiritOffering"] = { name = "Spirit Offering", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spirit_offering_critical_strike_chance_+%", "spirit_offering_critical_strike_multiplier_+", "base_skill_effect_duration", "offering_skill_effect_duration_per_corpse", "base_deal_no_damage", }, levels = { [1] = {60, 20, 3000, 500, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {62, 20, 3000, 500, levelRequirement = 23, statInterpolation = {1, 1}, cost = { }, }, [3] = {64, 20, 3000, 500, levelRequirement = 35, statInterpolation = {1, 1}, cost = { }, }, [4] = {66, 20, 3000, 500, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [5] = {68, 20, 3000, 500, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [6] = {70, 20, 3000, 500, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [7] = {72, 20, 3000, 500, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [8] = {74, 20, 3000, 500, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [9] = {76, 20, 3000, 500, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [10] = {78, 20, 3000, 500, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, }, }
30% increased Movement Speed
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.