Mago cadavérico gemita
Demonio
Velocidad de movimiento aumentada un 30%
Gemling Corpsemage
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying |
Packs |
Vida
245%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
245%
Resistencia
40 40 40 25
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.305 Second
Damage Spread
±20%
Experiencia
75%
Model Size
115%
Type
GemlingLegionnaireWitchMap
Metadata
GemlingLegionnaireAltGemMinionsNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
15,762
Armadura
57,580
Evasión
4,739
Escudo de energía
6,127
Damage
336
Daño de hechizos
336
Precisión
290
Attack Time
1.305
Experiencia
7,691
Ailment Threshold
15,762
Chill
50
Shock
50
Brittle
282
Scorch
50
Sap
138
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 269–403
Probabilidad de golpe crítico: 5%
Attack Time: 1.305 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GemlingRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Levantar zombi de caída
Tiempo de lanzamiento: 1 seg
Levanta energías nigrománticas en el cielo encima de la ubicación objetivo que se fusionan para crear un esbirro zombi. El esbirro ataca cayendo al suelo. La caída provoca un impacto que inflige daño en un área y mata al zombi.
+200 a la cantidad máxima de zombis
No requiere un cadáver
Los golpes de los esbirros no se pueden evadir
active skill minion from alternate gem index [2]
spell maximum action distance +% [-40]
No requiere un cadáver
Los golpes de los esbirros no se pueden evadir
active skill minion from alternate gem index [2]
spell maximum action distance +% [-40]
GemlingSpiritOffering
Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
Ofrenda del espíritu
Tiempo de lanzamiento: 1 seg
Consume un cadáver para otorgar probabilidad de golpe crítico aumentada y multiplicador de golpe crítico adicional a tus esbirros. La habilidad consume otros cadáveres cercanos, lo cual aumenta la duración por cada cadáver consumido.
La duración base es de 3 segundos
0.5 segundos adicionales de duración base por cada cadáver extra consumido
Otorga probabilidad de golpe crítico de los esbirros aumentada un 72%
Otorga +20% al multiplicador de golpe crítico de los esbirros
base deal no damage [1]
0.5 segundos adicionales de duración base por cada cadáver extra consumido
Otorga probabilidad de golpe crítico de los esbirros aumentada un 72%
Otorga +20% al multiplicador de golpe crítico de los esbirros
base deal no damage [1]
GemlingFireGolem
Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
Invocar gólem de fuego del meteorito
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Invoca un gólem de fuego. Cuando lo invocas, el gólem de fuego cae del cielo para infligir daño de fuego en un área y crear suelo incendiado alrededor del impacto. Después de aterrizar, puede lanzar una pulverización de fuego y una ola de daño de fuego.
Máximo de gólems que puedes invocar: 1
active skill minion from alternate gem index [2]
active skill no golem aura [1]
golem can summoned within range [1]
golem summon distance + [70]
active skill minion from alternate gem index [2]
active skill no golem aura [1]
golem can summoned within range [1]
golem summon distance + [70]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemMinionsNecropolis"] = { name = "Gemling Corpsemage", life = 2.45, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.9, damageSpread = 0.2, attackTime = 1.305, attackRange = 9, accuracy = 1, weaponType1 = "Staff", skillList = { "Melee", "GemlingRaiseZombie", "GemlingFireGolem", "GemlingSpiritOffering", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingRaiseZombie"] = { name = "Raise Zombie of Falling", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_minion_from_alternate_gem_index", "base_number_of_zombies_allowed", "spell_maximum_action_distance_+%", "raise_zombie_does_not_use_corpses", "minion_global_always_hit", }, levels = { [1] = {2, 200, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 200, -40, levelRequirement = 8, statInterpolation = {}, cost = { }, }, [3] = {2, 200, -40, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [4] = {2, 200, -40, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [5] = {2, 200, -40, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [6] = {2, 200, -40, levelRequirement = 48, statInterpolation = {}, cost = { }, }, [7] = {2, 200, -40, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [8] = {2, 200, -40, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [9] = {2, 200, -40, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [10] = {2, 200, -40, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [11] = {2, 200, -40, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingFireGolem"] = { name = "Summon Flame Golem of the Meteor", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.", skillTypes = { [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Mineable] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Multicastable] = true, [SkillType.Spell] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Golem] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_minion_from_alternate_gem_index", "golem_summon_distance_+", "base_number_of_golems_allowed", "active_skill_no_golem_aura", "golem_can_summoned_within_range", }, levels = { [1] = {2, 70, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 70, 1, levelRequirement = 8, statInterpolation = {}, cost = { }, }, [3] = {2, 70, 1, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [4] = {2, 70, 1, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [5] = {2, 70, 1, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [6] = {2, 70, 1, levelRequirement = 48, statInterpolation = {}, cost = { }, }, [7] = {2, 70, 1, levelRequirement = 56, statInterpolation = {}, cost = { }, }, [8] = {2, 70, 1, levelRequirement = 64, statInterpolation = {}, cost = { }, }, [9] = {2, 70, 1, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [10] = {2, 70, 1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [11] = {2, 70, 1, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GemlingSpiritOffering"] = { name = "Spirit Offering", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "offering_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spirit_offering_critical_strike_chance_+%", "spirit_offering_critical_strike_multiplier_+", "base_skill_effect_duration", "offering_skill_effect_duration_per_corpse", "base_deal_no_damage", }, levels = { [1] = {60, 20, 3000, 500, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {62, 20, 3000, 500, levelRequirement = 23, statInterpolation = {1, 1}, cost = { }, }, [3] = {64, 20, 3000, 500, levelRequirement = 35, statInterpolation = {1, 1}, cost = { }, }, [4] = {66, 20, 3000, 500, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [5] = {68, 20, 3000, 500, levelRequirement = 53, statInterpolation = {1, 1}, cost = { }, }, [6] = {70, 20, 3000, 500, levelRequirement = 62, statInterpolation = {1, 1}, cost = { }, }, [7] = {72, 20, 3000, 500, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [8] = {74, 20, 3000, 500, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [9] = {76, 20, 3000, 500, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [10] = {78, 20, 3000, 500, levelRequirement = 83, statInterpolation = {1, 1}, cost = { }, }, }, }
Velocidad de movimiento aumentada un 30%
Id | MonsterImplicitFastRun5 |
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Family | MovementVelocity |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |