Mago Cadavérico Gemante
Demoníaco
Velocidade de Movimento aumentada em 30%
Gemling Corpsemage
SpectreN
Tagsbludgeoning_weapon, Conjurador, demon, humanoid, medium_movement, not_dex, plate_armour, red_blood, undying
Packs
  • Mago Cadavérico Gemante, Assistente Voltaico
  • Vida
    245%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    245%
    Resistência
    40 40 40 25
    Damage
    90%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.305 Second
    Damage Spread
    ±20%
    Experiência
    75%
    Model Size
    115%
    Type
    GemlingLegionnaireWitchMap
    Metadata
    GemlingLegionnaireAltGemMinionsNecropolis
    Nível
    68
    Vida
    15,762
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    6,127
    Damage
    336
    Dano Mágico
    336
    Precisão
    290
    Attack Time
    1.305
    Experiência
    7,691
    Ailment Threshold
    15,762
    Chill
    50
    Shock
    50
    Brittle
    282
    Scorch
    50
    Sap
    138
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 269–403
    Chance de Crítico: 5%
    Attack Time: 1.305 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    GemlingRaiseZombie
    Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
    Evocar Zumbi da Queda
    Tempo de Conjuração: 1 seg
    Evoca energias necromânticas dos céus em um local alvo, resultando em um lacaio zumbi. O lacaio então ataca caindo no solo, causando um impacto que causa dano em uma área e matando o zumbi.
    +200 ao número máximo de Zumbis
    Não requer um cadáver
    Acertos dos Lacaios não podem ser Evadidos
    active skill minion from alternate gem index [2]
    spell maximum action distance +% [-40]
    GemlingSpiritOffering
    Spell, Buff, Duration, Triggerable, Minion, Trappable, Mineable, Totemable
    Oferenda Espiritual
    Tempo de Conjuração: 1 seg
    Consome um cadáver, concedendo aumento da chance de golpe crítico e multiplicador de crítico adicional aos lacaios. A habilidade consome outros cadáveres próximos, aumentando a duração para cada cadáver consumido.
    Duração base é de 3 segundos
    0.5 segundos adicionais de Duração Base por Cadáver extra consumido
    Concede aos Lacaios Chance de Golpe Crítico aumentada em 72%
    Concede aos Lacaios +20% de Multiplicador de Golpe Crítico
    base deal no damage [1]
    GemlingFireGolem
    Triggerable, Fire, Mineable, Minion, MinionsCanExplode, Multicastable, Spell, Totemable, Trappable, Golem, CreatesMinion, Cooldown
    Convocar Golem Flamejante do Meteoro
    Tempo de Conjuração: 1 seg
    Recarga: 6 seg
    Convoca um Golem Flamejante. Quando convocado, o Golem ataca caindo do céu, causando dano de fogo em uma área e deixando solo ardente ao redor do impacto. Após cair, ele conjura um jato de fogo e uma onda de fogo.
    Máximo de 1 Golem Convocado
    active skill minion from alternate gem index [2]
    active skill no golem aura [1]
    golem can summoned within range [1]
    golem summon distance + [70]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemlingLegionnaire/GemlingLegionnaireAltGemMinionsNecropolis"] = {
        name = "Gemling Corpsemage",
        life = 2.45,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.305,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "Melee",
            "GemlingRaiseZombie",
            "GemlingFireGolem",
            "GemlingSpiritOffering",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemlingRaiseZombie"] = {
        name = "Raise Zombie of Falling",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_minion_from_alternate_gem_index",
            "base_number_of_zombies_allowed",
            "spell_maximum_action_distance_+%",
            "raise_zombie_does_not_use_corpses",
            "minion_global_always_hit",
        },
        levels = {
            [1] = {2, 200, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {2, 200, -40, levelRequirement = 8, statInterpolation = {},  cost = { }, },
            [3] = {2, 200, -40, levelRequirement = 16, statInterpolation = {},  cost = { }, },
            [4] = {2, 200, -40, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [5] = {2, 200, -40, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [6] = {2, 200, -40, levelRequirement = 48, statInterpolation = {},  cost = { }, },
            [7] = {2, 200, -40, levelRequirement = 56, statInterpolation = {},  cost = { }, },
            [8] = {2, 200, -40, levelRequirement = 64, statInterpolation = {},  cost = { }, },
            [9] = {2, 200, -40, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [10] = {2, 200, -40, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [11] = {2, 200, -40, levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemlingFireGolem"] = {
        name = "Summon Flame Golem of the Meteor",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.",
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Mineable] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Spell] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Golem] = true,
            [SkillType.CreatesMinion] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_minion_from_alternate_gem_index",
            "golem_summon_distance_+",
            "base_number_of_golems_allowed",
            "active_skill_no_golem_aura",
            "golem_can_summoned_within_range",
        },
        levels = {
            [1] = {2, 70, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {2, 70, 1, levelRequirement = 8, statInterpolation = {},  cost = { }, },
            [3] = {2, 70, 1, levelRequirement = 16, statInterpolation = {},  cost = { }, },
            [4] = {2, 70, 1, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [5] = {2, 70, 1, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [6] = {2, 70, 1, levelRequirement = 48, statInterpolation = {},  cost = { }, },
            [7] = {2, 70, 1, levelRequirement = 56, statInterpolation = {},  cost = { }, },
            [8] = {2, 70, 1, levelRequirement = 64, statInterpolation = {},  cost = { }, },
            [9] = {2, 70, 1, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [10] = {2, 70, 1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [11] = {2, 70, 1, levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GemlingSpiritOffering"] = {
        name = "Spirit Offering",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Minion] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "offering_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spirit_offering_critical_strike_chance_+%",
            "spirit_offering_critical_strike_multiplier_+",
            "base_skill_effect_duration",
            "offering_skill_effect_duration_per_corpse",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {60, 20, 3000, 500, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {62, 20, 3000, 500, levelRequirement = 23, statInterpolation = {1, 1},  cost = { }, },
            [3] = {64, 20, 3000, 500, levelRequirement = 35, statInterpolation = {1, 1},  cost = { }, },
            [4] = {66, 20, 3000, 500, levelRequirement = 44, statInterpolation = {1, 1},  cost = { }, },
            [5] = {68, 20, 3000, 500, levelRequirement = 53, statInterpolation = {1, 1},  cost = { }, },
            [6] = {70, 20, 3000, 500, levelRequirement = 62, statInterpolation = {1, 1},  cost = { }, },
            [7] = {72, 20, 3000, 500, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
            [8] = {74, 20, 3000, 500, levelRequirement = 74, statInterpolation = {1, 1},  cost = { }, },
            [9] = {76, 20, 3000, 500, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
            [10] = {78, 20, 3000, 500, levelRequirement = 83, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    
    Velocidade de Movimento aumentada em 30%
    IdMonsterImplicitFastRun5
    FamilyMovementVelocity
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 30 Max: 30 Global
  • Craft Tagsspeed