Demon Imp
Demon
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1Spectre |
Tags | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
Life
116%
Evasion
+33%
Ailment Threshold
116%
Resistance
40
0
0
0
Damage
186%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,463
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
695
Spell Damage
695
Accuracy
0
Attack Time
1.5
Experience
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.25 sec
Deals 620.7 to 931 Physical Damage
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Cast Time: 2 sec
Cooldown Time: 8 sec
Your Hits cannot Stun Enemies
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
Demon
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Life
116%
Evasion
+33%
Ailment Threshold
116%
Resistance
40
0
0
0
Damage
186%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,463
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
695
Spell Damage
695
Accuracy
0
Attack Time
1.5
Experience
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.25 sec
Deals 620.7 to 931 Physical Damage
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Cast Time: 2 sec
Cooldown Time: 8 sec
Your Hits cannot Stun Enemies
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1Spectre"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
Demon
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
Life
116%
Evasion
+33%
Ailment Threshold
116%
Resistance
40
0
0
0
Damage
186%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,463
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
695
Spell Damage
695
Accuracy
0
Attack Time
1.5
Experience
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.25 sec
Deals 620.7 to 931 Physical Damage
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Cast Time: 2 sec
Cooldown Time: 8 sec
Your Hits cannot Stun Enemies
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1MemoryLine"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
Demon
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, caster, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Life
116%
Evasion
+33%
Ailment Threshold
116%
Resistance
40
0
0
0
Damage
186%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
KalguurDemonFodder1
Metadata
DemonCopperDemonFodder1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,463
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
695
Spell Damage
695
Accuracy
0
Attack Time
1.5
Experience
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.25 sec
Deals 620.7 to 931 Physical Damage
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
Cast Time: 2 sec
Cooldown Time: 8 sec
Your Hits cannot Stun Enemies
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Deals 342.3 to 513.5 Fire Damage
is area damage [1]
spell maximum action distance +% [-75]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/DemonFaction/DemonCopperDemonFodder1_"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.