Demon Imp
ปีศาจ
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1Spectre |
Tags | animal_claw_weapon, beyond_demon, นักเวท, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
พลังชีวิต
116%
การหลบหลีก
+33%
Ailment Threshold
116%
ค่าต้านทาน
40 0 0 0
Damage
186%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,463
ค่าเกราะ
28,790
การหลบหลีก
6,303
โล่พลังงาน
0
Damage
695
ความเสียหายเวท
695
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.25 วินาที
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, นักเวท, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
พลังชีวิต
116%
การหลบหลีก
+33%
Ailment Threshold
116%
ค่าต้านทาน
40 0 0 0
Damage
186%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,463
ค่าเกราะ
28,790
การหลบหลีก
6,303
โล่พลังงาน
0
Damage
695
ความเสียหายเวท
695
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.25 วินาที
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1Spectre"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, นักเวท, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, no_spirit_walkers_archnemesis, not_int, not_str, physical_affinity, ranged, red_blood |
Packs |
พลังชีวิต
116%
การหลบหลีก
+33%
Ailment Threshold
116%
ค่าต้านทาน
40 0 0 0
Damage
186%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HellscapeDemonFodder1
Metadata
HellscapeDemonFodder1MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,463
ค่าเกราะ
28,790
การหลบหลีก
6,303
โล่พลังงาน
0
Damage
695
ความเสียหายเวท
695
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.25 วินาที
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase" Actor { on_start_SingleGroundLaser = " this.temp_vector = [-20,0]; SetOrientation( CalculateOrientation( this.target_location + this.temp_vector.RotateLocation( this.CalculateOrientation( this.target_location )))); this.temp_vector = null; " }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonFodder1MemoryLine"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Demon Imp
ปีศาจ
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beyond_demon, นักเวท, demon, fire_affinity, flesh_armour, is_unarmed, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
พลังชีวิต
116%
การหลบหลีก
+33%
Ailment Threshold
116%
ค่าต้านทาน
40 0 0 0
Damage
186%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
KalguurDemonFodder1
Metadata
DemonCopperDemonFodder1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,463
ค่าเกราะ
28,790
การหลบหลีก
6,303
โล่พลังงาน
0
Damage
695
ความเสียหายเวท
695
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
11,281
Ailment Threshold
7,463
Chill
24
Shock
24
Brittle
134
Scorch
24
Sap
65
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHellscapeDemonFodderProj
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.25 วินาที
สร้างความเสียหาย กายภาพ 620.7 ถึง 931
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [206]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
HellscapeDemonFodderFaceLaser
Spell, Damage, Triggerable
เวลาร่าย: 2 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
สร้างความเสียหาย ไฟ 342.3 ถึง 513.5
is area damage [1]
spell maximum action distance +% [-75]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueKalguur/DemonFaction/DemonCopperDemonFodder1_"] = { name = "Demon Imp", life = 1.16, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MPSHellscapeDemonFodderProj", "HellscapeDemonFodderFaceLaser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonFodderProj"] = { name = "MPSHellscapeDemonFodderProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 206, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeDemonFodderFaceLaser"] = { name = "HellscapeDemonFodderFaceLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }