Grotesque Maw
Eldritch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre |
Tags | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
Life
90%
Evasion
+100%
Ailment Threshold
90%
Resistance
0 0 75 0
Damage
45%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 5
Attack Time
1.5 Second
Damage Spread
±20%
Experience
60%
Model Size
100%
Type
AtlasInvadersDoomFodder2
Metadata
DoomFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,790
Armour
28,790
Evasion
9,478
Energy Shield
0
Damage
168
Spell Damage
168
Accuracy
290
Attack Time
1.5
Experience
6,153
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 134–202
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 686.9 Base Chaos Damage per second
Base duration is 3.5 seconds
60% reduced Area of Effect
ground caustic art variation [11]
Base duration is 3.5 seconds
60% reduced Area of Effect
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }
Grotesque Maw
Eldritch
Spectre | N |
---|---|
Tags | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Life
420%
Evasion
+100%
Ailment Threshold
420%
Resistance
0 0 75 0
Damage
186%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 5
Attack Time
1.5 Second
Damage Spread
±20%
Experience
60%
Model Size
100%
Type
AtlasInvadersDoomFodder2Summoned
Metadata
DoomFodder2Summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
27,020
Armour
28,790
Evasion
9,478
Energy Shield
0
Damage
695
Spell Damage
695
Accuracy
290
Attack Time
1.5
Experience
6,153
Ailment Threshold
27,020
Chill
85
Shock
85
Brittle
483
Scorch
85
Sap
236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 556–834
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Summoned"] = { name = "Grotesque Maw", life = 4.2, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Grotesque Maw
Eldritch
Spectre | Y |
---|---|
Tags | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Life
90%
Evasion
+100%
Ailment Threshold
90%
Resistance
0 0 75 0
Damage
45%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
2 ~ 5
Attack Time
1.5 Second
Damage Spread
±20%
Experience
60%
Model Size
100%
Type
AtlasInvadersDoomFodder2
Metadata
DoomFodder2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
5,790
Armour
28,790
Evasion
9,478
Energy Shield
0
Damage
168
Spell Damage
168
Accuracy
290
Attack Time
1.5
Experience
6,153
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 134–202
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 686.9 Base Chaos Damage per second
Base duration is 3.5 seconds
60% reduced Area of Effect
ground caustic art variation [11]
Base duration is 3.5 seconds
60% reduced Area of Effect
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }