怪异巨喉
古灵
Grotesque Maw
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre |
标签 | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
生命
90%
闪避值
+100%
异常状态临界值
90%
抗性
0 0 75 0
伤害
45%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
2 ~ 5
攻击间隔
1.5 秒
伤害分布
±20%
经验值
60%
Model Size
100%
类型
AtlasInvadersDoomFodder2
Metadata
DoomFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,790
护甲
28,790
闪避值
9,478
能量护盾
0
伤害
168
法术伤害
168
命中
290
攻击间隔
1.5
经验值
6,153
异常状态临界值
5,790
冰缓
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 134–202
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 686.9 基础混沌伤害
基础持续时间为 3.5 秒
效果区域缩小 60%
ground caustic art variation [11]
基础持续时间为 3.5 秒
效果区域缩小 60%
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }
怪异巨喉
古灵
Grotesque Maw
幽魂 | N |
---|---|
标签 | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
生命
420%
闪避值
+100%
异常状态临界值
420%
抗性
0 0 75 0
伤害
186%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
2 ~ 5
攻击间隔
1.5 秒
伤害分布
±20%
经验值
60%
Model Size
100%
类型
AtlasInvadersDoomFodder2Summoned
Metadata
DoomFodder2Summoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
27,020
护甲
28,790
闪避值
9,478
能量护盾
0
伤害
695
法术伤害
695
命中
290
攻击间隔
1.5
经验值
6,153
异常状态临界值
27,020
冰缓
85
Shock
85
Brittle
483
Scorch
85
Sap
236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 556–834
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Summoned"] = { name = "Grotesque Maw", life = 4.2, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪异巨喉
古灵
Grotesque Maw
幽魂 | Y |
---|---|
标签 | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
生命
90%
闪避值
+100%
异常状态临界值
90%
抗性
0 0 75 0
伤害
45%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
2 ~ 5
攻击间隔
1.5 秒
伤害分布
±20%
经验值
60%
Model Size
100%
类型
AtlasInvadersDoomFodder2
Metadata
DoomFodder2Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,790
护甲
28,790
闪避值
9,478
能量护盾
0
伤害
168
法术伤害
168
命中
290
攻击间隔
1.5
经验值
6,153
异常状态临界值
5,790
冰缓
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedDeferDamagePrediction
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 134–202
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
每秒造成 686.9 基础混沌伤害
基础持续时间为 3.5 秒
效果区域缩小 60%
ground caustic art variation [11]
基础持续时间为 3.5 秒
效果区域缩小 60%
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.