흉측한 큰턱
섬뜩한
Grotesque Maw
SpectreY
Spectre OverrideMetadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre
Tagscleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Packs
  • 소모하는 환영, 흉측한 큰턱
  • 생명력
    90%
    회피
    +100%
    Ailment Threshold
    90%
    저항
    0 0 75 0
    Damage
    45%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    2 ~ 5
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    100%
    Type
    AtlasInvadersDoomFodder2
    Metadata
    DoomFodder2
    레벨
    68
    생명력
    5,790
    방어도
    28,790
    회피
    9,478
    Damage
    168
    주문 피해
    168
    정확도
    580
    Attack Time
    1.5
    경험치
    6,153
    Minion Life
    1,256
    Minion Damage
    134
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeedDeferDamagePrediction
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 134–202
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    melee defer damage prediction [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGEDoomFodder2CausticGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 686.9의 기본 카오스 피해를 줌
    기본 지속시간 3.5
    효과 범위 60% 감소
    ground caustic art variation [11]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    
    StateMachine
    {
    	define_state = "alternate_spawn_effect = 1;"
    	on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );"
    	create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2"] = {
        name = "Grotesque Maw",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.45,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedDeferDamagePrediction",
            "CGEDoomFodder2CausticGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEDoomFodder2CausticGround"] = {
        name = "CGEDoomFodder2CausticGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "base_skill_area_of_effect_+%",
        },
        levels = {
            [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
            [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    BaseEvents.is_primordial_influencedtrue
    BaseEvents.is_tangle_influencedtrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1
    Actor.slow_animations_go_to_idletrue
    StateMachine.define_shared_statevisible;, engaged;
    흉측한 큰턱
    섬뜩한
    Grotesque Maw
    SpectreN
    Tagscleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
    생명력
    420%
    회피
    +100%
    Ailment Threshold
    420%
    저항
    0 0 75 0
    Damage
    186%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    2 ~ 5
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    100%
    Type
    AtlasInvadersDoomFodder2Summoned
    Metadata
    DoomFodder2Summoned
    레벨
    68
    생명력
    27,020
    방어도
    28,790
    회피
    9,478
    Damage
    695
    주문 피해
    695
    정확도
    580
    Attack Time
    1.5
    경험치
    6,153
    Minion Life
    5,861
    Minion Damage
    555
    Ailment Threshold
    27,020
    Chill
    85
    Shock
    85
    Brittle
    483
    Scorch
    85
    Sap
    236
    MeleeAtAnimationSpeedDeferDamagePrediction
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 556–834
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    melee defer damage prediction [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase"
    
    StateMachine
    {
    	define_state = "alternate_spawn_effect = 1;"
    	on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );"
    	create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Summoned"] = {
        name = "Grotesque Maw",
        life = 4.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 1.86,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedDeferDamagePrediction",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    흉측한 큰턱
    섬뜩한
    Grotesque Maw
    SpectreY
    Tagscleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
    생명력
    90%
    회피
    +100%
    Ailment Threshold
    90%
    저항
    0 0 75 0
    Damage
    45%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    2 ~ 5
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    60%
    Model Size
    100%
    Type
    AtlasInvadersDoomFodder2
    Metadata
    DoomFodder2Spectre
    레벨
    68
    생명력
    5,790
    방어도
    28,790
    회피
    9,478
    Damage
    168
    주문 피해
    168
    정확도
    580
    Attack Time
    1.5
    경험치
    6,153
    Minion Life
    1,256
    Minion Damage
    134
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeedDeferDamagePrediction
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 134–202
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    melee defer damage prediction [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGEDoomFodder2CausticGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    1초마다 686.9의 기본 카오스 피해를 줌
    기본 지속시간 3.5
    효과 범위 60% 감소
    ground caustic art variation [11]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );"
    
    	on_death =
    	"
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );
    	"
    
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"
    }
    
    Render
    {
    	selection_height_override = 180.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre"] = {
        name = "Grotesque Maw",
        life = 0.9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 75,
        chaosResist = 0,
        damage = 0.45,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedDeferDamagePrediction",
            "CGEDoomFodder2CausticGround",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEDoomFodder2CausticGround"] = {
        name = "CGEDoomFodder2CausticGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "base_skill_area_of_effect_+%",
        },
        levels = {
            [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
            [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Edit

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