怪誕裂齒獸
異能
Grotesque Maw
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre |
標籤 | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
Packs |
生命
90%
閃避
+100%
異常狀態臨界值
90%
抗性
0
0
75
0
傷害
45%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
2 ~ 5
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
60%
Model Size
100%
類型
AtlasInvadersDoomFodder2
Metadata
DoomFodder2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,790
護甲
28,790
閃避
4,739
能量護盾
0
傷害
168
法術傷害
168
命中
0
攻擊間隔
1.5
經驗值
6,153
異常狀態臨界值
5,790
冰緩
18
感電
18
易碎
104
焦灼
18
殘喘
51
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedDeferDamagePrediction
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 134–202
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 686.9 基本混沌傷害
+3.5 秒基礎持續時間
減少 60% 範圍效果
ground caustic art variation [11]
+3.5 秒基礎持續時間
減少 60% 範圍效果
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }
怪誕裂齒獸
異能
Grotesque Maw
幽魂 | N |
---|---|
標籤 | cleaving_weapon, demon, eldritch, eldritch_perfection_monster, flesh_armour, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
生命
420%
閃避
+100%
異常狀態臨界值
420%
抗性
0
0
75
0
傷害
186%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
2 ~ 5
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
60%
Model Size
100%
類型
AtlasInvadersDoomFodder2Summoned
Metadata
DoomFodder2Summoned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
27,020
護甲
28,790
閃避
4,739
能量護盾
0
傷害
695
法術傷害
695
命中
0
攻擊間隔
1.5
經驗值
6,153
異常狀態臨界值
27,020
冰緩
85
感電
85
易碎
483
焦灼
85
殘喘
236
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedDeferDamagePrediction
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 556–834
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" Actor { basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomMonsterBase" StateMachine { define_state = "alternate_spawn_effect = 1;" on_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" create_state_engaged_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Summoned"] = { name = "Grotesque Maw", life = 4.2, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.86, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪誕裂齒獸
異能
Grotesque Maw
幽魂 | Y |
---|---|
標籤 | cleaving_weapon, demon, eldritch, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
生命
90%
閃避
+100%
異常狀態臨界值
90%
抗性
0
0
75
0
傷害
45%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
2 ~ 5
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
60%
Model Size
100%
類型
AtlasInvadersDoomFodder2
Metadata
DoomFodder2Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,790
護甲
28,790
閃避
4,739
能量護盾
0
傷害
168
法術傷害
168
命中
0
攻擊間隔
1.5
經驗值
6,153
異常狀態臨界值
5,790
冰緩
18
感電
18
易碎
104
焦灼
18
殘喘
51
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedDeferDamagePrediction
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 134–202
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
melee defer damage prediction [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEDoomFodder2CausticGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 686.9 基本混沌傷害
+3.5 秒基礎持續時間
減少 60% 範圍效果
ground caustic art variation [11]
+3.5 秒基礎持續時間
減少 60% 範圍效果
ground caustic art variation [11]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk );" on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk" } Render { selection_height_override = 180.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2Spectre"] = { name = "Grotesque Maw", life = 0.9, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.45, damageSpread = 0.2, attackTime = 1.5, attackRange = 5, accuracy = 1, skillList = { "MeleeAtAnimationSpeedDeferDamagePrediction", "CGEDoomFodder2CausticGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedDeferDamagePrediction"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "melee_defer_damage_prediction", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEDoomFodder2CausticGround"] = { name = "CGEDoomFodder2CausticGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "ground_caustic_art_variation", "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {2.7000000476837, 11, 3500, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {2.5499999523163, 11, 3500, -60, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [3] = {1.9500000476837, 11, 3500, -60, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.