Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Ascendancy Classes /1 ⍟

Ascendancy Classes /1 ⍟

CharacterAscendancy
WitchNecromancer
Necromancer /14 ⍟

Necromancer /14 ⍟

NameCategoryShow Full Descriptions
Minion Damage and Life
IncreasedMinionDamageIncreasedMinionLife
Minions deal 10% increased Damage
Minions have 10% increased maximum Life
Minion Damage, Skill Duration
IncreasedMinionDamageIncreasedSkillDuration
Minions deal 10% increased Damage
10% increased Skill Effect Duration
Minion Damage, Mana
ManaNode
Minions deal 10% increased Damage
8% increased maximum Mana
Minion Damage, Aura Effect
IncreasedMinionDamageIncreasedSkillDuration
Minions deal 10% increased Damage
5% increased effect of Non-Curse Auras from your Skills
Mindless Aggression
GenericMinionNotable
NotableMinions deal 30% increased Damage
Minions have 10% increased Attack Speed
Minions have 10% increased Cast Speed
Minions have 10% increased Movement Speed
Unnatural Strength
OffensiveMinionNotable
Notable+2 to Level of all Minion Skill Gems
Bone Barrier
DefensiveMinionNotable
NotableGrants Level 20 Bone Armour Skill
1% additional Physical Damage Reduction per Minion, up to 10%
2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%
Minions have 20% more Maximum Life
Mistress of Sacrifice
GiftsOfTheDamned
Notable40% increased Skill Effect Duration
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Essence Glutton
EssenceGlutton
NotableRegenerate 4% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second
Commander of Darkness
CommandingTheDarkness
NotableAuras from your Skills grant 3% increased Attack and Cast
Speed to you and Allies
You and nearby Allies have +30% to Elemental Resistances
You and nearby Allies deal 30% increased Damage
Minion Damage, Cast Speed
CorpseConsumptionNode
Minions deal 10% increased Damage
4% increased Cast Speed
Plaguebringer
PlagueBringer
NotableWith at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
Corpse Pact
CorpseConsumptionNotable2
NotableCorpses you Spawn have 50% increased Maximum Life
Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200%
Necromancer
damage

Necromancer

SpectreY
AreaThe Lower Prison, The Chamber of Sins Level 1
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
73Necromancer22207679.91.5651883485676651800750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
68Necromancer16152504.31.5413361274681413300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
AddBuffToTargetNecromancer
Cooldown Time: 5 Second
Triggerable
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
52Necromancer9096220.21.5175222002435175200450
ReviveSkeleton60IsNecromancerRaisable IsNotMinion TargetIsNormal
RaiseSkeleton15TargetMediumNear IsNotMinion
RaiseSkeleton6IsNotMinion
SummonSpecificMonsters20TargetIsEnemy IHaveFewerThanFiveMinions
Flee15NoRepeat TargetIsPlayer
StrafeLeft 3TargetIsPlayer NoRepeat
StrafeRight3TargetIsPlayer NoRepeat
#Should only melee as last resort
Melee9TargetNear
#This is here for the case where there is nothing for them to do.
Melee 3
#Various skills only used by specific necros
Enfeeble6TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains6TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability6TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness6TargetNotCursed TargetIsCurseable TargetNotFar
ExecuteGEAL10TargetHasNoBuffOf=(buffdefinitions::necromancer_skeleton_buff) ForceTargetAlly TargetIsMonsterOfHashType=(monster::Metadata/Monsters/Skeletons/SkeletonMelee3, monster::Metadata/Monsters/Skeletons/SkeletonBowLightning, monster::Metadata/Monsters/Skeletons/SkeletonBowPuncture, monster::Metadata/Monsters/Skeletons/SkeletonCasterLightning, monster::Metadata/Monsters/Skeletons/SkeletonCasterCold)

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/Necromancer"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerReviveSkeleton",
        "AddBuffToTargetNecromancer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AddBuffToTargetNecromancer"] = {
    name = "AddBuffToTargetNecromancer",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
AreaThe Coward's Trial
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
77Necromancer28346859.91.59404106606601940400750
ReviveSkeleton40IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee10NoRepeat TargetNear AllyNearMe TargetIsEnemy
#Should only melee as last resort
Melee20TargetNear
#Various skills only used by specific necros
Enfeeble20TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains20TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability20TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
RaiseSkeleton4TargetMediumNear IsNotMinion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerTemporalChains"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerTemporalChains",
        "NecromancerReviveSkeleton",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerTemporalChains"] = {
    name = "Temporal Chains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "skill_art_variation",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
    },
    levels = {
        [1] = {4000, 0, -20, -40, 1, -10, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
73Necromancer22207679.91.5651883485676651800750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerTemporalChains
temporalchains
Cast Time: 1.1 Second
Temporal Chains
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 4 seconds
active skill area of effect radius +% final [0]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 40% slower
skill art variation [1]
Cursed Rare and Unique Enemies have 10% less Action Speed

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
68Necromancer16152504.31.5413361274681413300750
ReviveSkeleton40IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee10NoRepeat TargetNear AllyNearMe TargetIsEnemy
#Should only melee as last resort
Melee20TargetNear
#Various skills only used by specific necros
Enfeeble20TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains20TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability20TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
RaiseSkeleton4TargetMediumNear IsNotMinion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerTemporalChainsStrMission"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerTemporalChains",
        "NecromancerReviveSkeleton",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerTemporalChains"] = {
    name = "Temporal Chains",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "temporal_chains_action_speed_+%_final",
        "buff_time_passed_+%_other_than_temporal_chains",
        "skill_art_variation",
        "temporal_chains_action_speed_+%_vs_rare_or_unique_final",
    },
    levels = {
        [1] = {4000, 0, -20, -40, 1, -10, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
AreaThe Coward's Trial
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerEnfeeble
enfeeble
Cast Time: 1.1 Second
Enfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage.
Base duration is 10 seconds
active skill area of effect radius +% final [0]
Cursed enemies have 60% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 60% less Damage
skill art variation [1]
Cursed Rare or Unique enemies deal 23% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerEnfeeble
enfeeble
Cast Time: 1.1 Second
Enfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage.
Base duration is 10 seconds
active skill area of effect radius +% final [0]
Cursed enemies have 60% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 60% less Damage
skill art variation [1]
Cursed Rare or Unique enemies deal 23% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerEnfeeble
enfeeble
Cast Time: 1.1 Second
Enfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage.
Base duration is 10 seconds
active skill area of effect radius +% final [0]
Cursed enemies have 60% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 60% less Damage
skill art variation [1]
Cursed Rare or Unique enemies deal 23% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerEnfeeble
enfeeble
Cast Time: 1.1 Second
Enfeeble
Curses all targets in an area, reducing their accuracy and making them deal less damage.
Base duration is 10 seconds
active skill area of effect radius +% final [0]
Cursed enemies have 60% reduced Accuracy Rating
Cursed Normal or Magic enemies deal 60% less Damage
skill art variation [1]
Cursed Rare or Unique enemies deal 23% less Damage

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
77Necromancer28346859.91.59404106606601940400750
ReviveSkeleton40IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee10NoRepeat TargetNear AllyNearMe TargetIsEnemy
#Should only melee as last resort
Melee20TargetNear
#Various skills only used by specific necros
Enfeeble20TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains20TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability20TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
RaiseSkeleton4TargetMediumNear IsNotMinion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerProjectileWeakness"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerEnfeeble",
        "NecromancerReviveSkeleton",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerEnfeeble"] = {
    name = "Enfeeble",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "accuracy_rating_+%",
        "enfeeble_damage_+%_final",
        "skill_art_variation",
        "enfeeble_damage_+%_vs_rare_or_unique_final",
    },
    levels = {
        [1] = {10000, 0, -60, -60, 1, -23, levelRequirement = 4, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
AreaThe Coward's Trial
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
77Necromancer28346859.91.59404106606601940400750
ReviveSkeleton40IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee10NoRepeat TargetNear AllyNearMe TargetIsEnemy
#Should only melee as last resort
Melee20TargetNear
#Various skills only used by specific necros
Enfeeble20TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains20TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability20TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
RaiseSkeleton4TargetMediumNear IsNotMinion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerVulnerability"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerVulnerability",
        "NecromancerReviveSkeleton",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerVulnerability"] = {
    name = "Vulnerability",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "physical_damage_taken_+%",
        "skill_art_variation",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "enemy_damaging_ailments_deal_damage_+%_faster_against_self",
    },
    levels = {
        [1] = {10900, 0, 50, 1, 20, 20, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
SpectreY
ModRaises Undead
Tagsinsect_blood, demon, not_str, not_dex
Life240%
Energy Shield From Life100%
Resistance
Part 100200
Part 200450
Maps00750
Damage90%
Accuracy+100%
Critical Strike Chance5%
Attack Distance6 ~ 9
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold240%
TypeNecromancer
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
84Necromancer431291286.81.5182851626585481828500750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
82Necromancer386281147.91.5152021442579451520200750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
78Necromancer29890911.41.5102431132868521024300750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
73Necromancer22207679.91.5651883485676651800750
MeleeAtAnimationSpeed
iconbasicattack
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length projectile_uses_contact_position use_scaled_contact_offset Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
NecromancerReviveSkeleton
Cast Time: 1.1 Second
Spell
NecromancerVulnerability
vulnerability
Cast Time: 1.1 Second
Vulnerability
Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.
Base duration is 10.9 seconds
active skill area of effect radius +% final [0]
Cursed enemies take 50% increased Physical Damage
skill art variation [1]
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable SpellCanCascade AppliesCurse CanRapidFire AreaSpell PhysicalSkill Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy Shield
68Necromancer16152504.31.5413361274681413300750
ReviveSkeleton40IsNecromancerRaisable IsNotMinion TargetIsNormal
Flee10NoRepeat TargetNear AllyNearMe TargetIsEnemy
#Should only melee as last resort
Melee20TargetNear
#Various skills only used by specific necros
Enfeeble20TargetNotCursed TargetIsCurseable TargetNotFar
CriticalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ElementalWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
TemporalChains20TargetNotCursed TargetIsCurseable TargetNotFar
Vulnerability20TargetNotCursed TargetIsCurseable TargetNotFar
ProjectileWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
FireWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
ColdWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
LightningWeakness20TargetNotCursed TargetIsCurseable TargetNotFar
RaiseSkeleton4TargetMediumNear IsNotMinion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	mana_regeneration_rate_per_minute_% = 180
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "RemoveEffects( );"
	on_spawned_dead = "RemoveEffects( );"
}

Render
{
     //turn_duration = 0.4
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Necromancer/NecromancerVulnerabilityStrMission_"] = {
    name = "Necromancer",
    life = 2.4,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "NecromancerVulnerability",
        "NecromancerReviveSkeleton",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerVulnerability"] = {
    name = "Vulnerability",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "physical_damage_taken_+%",
        "skill_art_variation",
        "receive_bleeding_chance_%_when_hit_by_attack",
        "enemy_damaging_ailments_deal_damage_+%_faster_against_self",
    },
    levels = {
        [1] = {10900, 0, 50, 1, 20, 20, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NecromancerReviveSkeleton"] = {
    name = "NecromancerReviveSkeleton",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.87,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}

Necromancer

Necromancer
passives
Minions deal 30% increased Damage
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 2% increased Attack and Cast
Speed to you and Allies
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect
Necromancer
(You can only take one of the three Witch Ascendancy passives)
Necromancer /10 ⍟

Necromancer /10 ⍟

NameShow Full Descriptions
IsKeystonefalse
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptiontrue
IsSocketfalse
IsJustIconfalse
isUsedtrue
AscendancyIDAscendant
PassiveID10099