Skill Gem /19
Skill Gem Quality /34
Item | Type | Stats | Weight |
---|---|---|---|
Leap Slam | Phantasmal | (0–10)% increased Attack Speed | 20 |
Sweep | Anomalous | (0–10)% increased Attack Speed | 100 |
Cleave | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Cleave | Superior | (0–10)% increased Attack Speed | 50 |
Double Strike | Superior | (0–10)% increased Attack Speed | 50 |
Whirling Blades | Superior | (0–10)% increased Attack Speed | 50 |
Frenzy | Superior | (0–10)% increased Attack Speed | 50 |
Split Arrow | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Split Arrow | Superior | (0–10)% increased Attack Speed | 50 |
Blood Rage | Superior | Grants (0–5)% increased Attack Speed | 50 |
Glacial Hammer | Anomalous | (0–10)% increased Attack Speed | 100 |
Viper Strike | Superior | (0–10)% increased Attack Speed (0–10)% increased Poison Duration | 50 |
Reave | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Reave | Superior | (0–10)% increased Attack Speed | 50 |
Spectral Throw | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Spectral Throw | Superior | (0–10)% increased Attack Speed | 50 |
Barrage | Divergent | (0–10)% increased Attack Speed | 100 |
Flesh Offering | Divergent | Grants Minions (0–10)% increased Attack Speed | 100 |
Tornado Shot | Divergent | (0–10)% increased Attack Speed | 100 |
Siege Ballista | Anomalous | Fires (0–2) additional Projectiles (0–20)% reduced Attack Speed | 100 |
Blade Flurry | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Blade Flurry | Superior | (0–10)% increased Attack Speed | 50 |
Spectral Shield Throw | Divergent | (0–10)% increased Attack Speed | 100 |
Charged Dash | Superior | (0–10)% increased Attack Speed | 50 |
Vaal Double Strike | Superior | (0–10)% increased Attack Speed | 50 |
Ground Slam | Anomalous | (0–10)% increased Attack Speed | 100 |
Consecrated Path | Anomalous | (0–10)% increased Attack Speed | 100 |
Shrapnel Ballista | Phantasmal | (0–10)% increased Attack Speed | 100 |
Ensnaring Arrow | Superior | (0–10)% increased Attack Speed | 50 |
Kinetic Bolt | Anomalous | Increases and Reductions to Cast Speed apply to this Skill's Attack Speed at (0–50)% of their value | 5 |
Spectral Helix | Superior | (0–10)% increased Attack Speed | 100 |
Shield Crush | Anomalous | (0–10)% increased Attack Speed | 100 |
Boneshatter | Divergent | Take (0–20) Physical Damage per Trauma when you gain Trauma (0–1)% increased Attack Speed per Trauma | 10 |
Snipe | Superior | (0–10)% increased Attack Speed | 100 |
Support Gem /15
Support Gem Quality /11
Item | Type | Stats | Weight |
---|---|---|---|
Faster Attacks Support | Superior | Supported Skills have (0–10)% increased Attack Speed | 50 |
Iron Grip Support | Anomalous | Supported Skills have (0–10)% reduced Attack Speed Supported Skills deal (0–40)% increased Damage | 100 |
Multistrike Support | Anomalous | Supported Skills have (0–20)% reduced Attack Speed Supported Skills have (0–20)% increased Area of Effect per Repeat | 50 |
Multistrike Support | Divergent | Supported Skills have (0–10)% increased Attack Speed | 100 |
Cast On Critical Strike Support | Divergent | Supported Skills have (0–10)% increased Attack Speed | 100 |
Ruthless Support | Divergent | Ruthless Blows with Supported Skills deal (0–20)% more Melee Damage Supported Skills have (0–20)% reduced Attack Speed | 100 |
Pulverise Support | Divergent | Supported Skills have (0–10)% less Attack Speed Supported Skills deal (0–20)% more Melee Area Damage | 20 |
Rage Support | Anomalous | Supported Skills have (0–10)% increased Attack Speed while you have at least 20 Rage | 100 |
Fist of War Support | Anomalous | Supported Skills have (0–20)% reduced Attack Speed Supported Skills deal (0–60)% increased Damage | 100 |
Controlled Blaze Support | Divergent | Supported Skills have (0–10)% reduced Attack Speed Ignites from Supported Skills deal Damage (0–10)% faster | 20 |
Trauma Support | Divergent | Supported Skills have (0–1)% increased Attack Speed per Trauma Take (0–20) Physical Damage per Trauma when you gain Trauma from Supported Skills | 10 |
Item mods /156
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Skill | 1 | Suffix | (5–7)% increased Attack Speed attack speed | weapon 1000 default 0 |
of Ease | 11 | Suffix | (8–10)% increased Attack Speed attack speed | weapon 1000 default 0 |
of Ease | 4 | Suffix | (15–25)% increased Attack Speed attack speed | weapon 1000 default 0 |
of Mastery | 22 | Suffix | (11–13)% increased Attack Speed attack speed | weapon 1000 default 0 |
of Renown | 30 | Suffix | (14–16)% increased Attack Speed attack speed | ranged 500 weapon 1000 default 0 |
of Acclaim | 37 | Suffix | (17–19)% increased Attack Speed attack speed | ranged 500 weapon 1000 default 0 |
of Fame | 45 | Suffix | (20–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of Infamy | 60 | Suffix | (23–25)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of Celebration | 77 | Suffix | (26–27)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of Skill | 1 | Suffix | (5–7)% increased Attack Speed attack speed | ring 500 gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 |
of Ease | 11 | Suffix | (8–10)% increased Attack Speed attack speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 |
of Ease | 4 | Suffix | (8–15)% increased Attack Speed attack speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 |
of Mastery | 22 | Suffix | (11–13)% increased Attack Speed attack speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 |
of Grandmastery | 76 | Suffix | (14–16)% increased Attack Speed attack speed | gloves 500 quiver 500 dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 |
1 | Corrupted | (8–10)% increased Attack Speed attack speed | amulet 1000 default 0 | |
1 | Corrupted | (8–10)% increased Attack Speed attack speed | gloves 1000 ring 500 default 0 | |
60 | Corrupted | (8–12)% increased Attack Speed during any Flask Effect attack speed | belt 1000 default 0 | |
1 | Corrupted | (3–5)% increased Attack Speed attack speed | bow 1000 default 0 | |
1 | Corrupted | (5–7)% increased Attack Speed attack speed | wand 0 one_hand_weapon 1000 default 0 | |
70 | Corrupted | (5–7)% increased Attack Speed attack speed | bow 0 two_hand_weapon 1000 default 0 | |
1 | Corrupted | (3–5)% increased Attack Speed attack speed | wand 1000 default 0 | |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 16 Faster Attacks (7–9)% increased Attack Speed attack speed gem | gloves_elder 800 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 18 Faster Attacks (10–12)% increased Attack Speed attack speed gem | gloves_elder 800 default 0 |
of the Elder | 82 | Suffix | Socketed Gems are Supported by Level 20 Faster Attacks (13–14)% increased Attack Speed attack speed gem | gloves_elder 800 default 0 |
of the Elder | 82 | Suffix | (7–13)% increased Attack Speed attack speed | amulet_elder 800 default 0 |
of the Elder | 68 | Suffix | (8–14)% increased Attack Speed during any Flask Effect attack speed | belt_elder 800 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are supported by Level 18 Multistrike (17–19)% increased Attack Speed attack speed gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are supported by Level 20 Multistrike (20–21)% increased Attack Speed attack speed gem | sword_elder 1000 axe_elder 1000 mace_elder 1000 claw_elder 1000 sceptre_elder 1000 dagger_elder 1000 rune_dagger_elder 1000 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Faster Attacks (17–19)% increased Attack Speed attack speed gem | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Faster Attacks (20–21)% increased Attack Speed attack speed gem | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 sceptre_shaper 1000 dagger_shaper 1000 rune_dagger_shaper 1000 default 0 |
of the Elder | 68 | Suffix | Socketed Gems are Supported by Level 18 Momentum (8–10)% increased Attack Speed attack speed gem | wand_elder 1000 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are Supported by Level 20 Momentum (11–12)% increased Attack Speed attack speed gem | wand_elder 1000 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Faster Attacks (8–10)% increased Attack Speed attack speed gem | wand_shaper 1000 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Faster Attacks (11–12)% increased Attack Speed attack speed gem | wand_shaper 1000 default 0 |
of Shaping | 68 | Suffix | (17–19)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (20–21)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | 2h_sword_shaper 1000 2h_axe_shaper 1000 2h_mace_shaper 1000 staff_shaper 1000 warstaff_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (17–19)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 75 | Suffix | (20–21)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | 2h_sword_elder 1000 2h_axe_elder 1000 2h_mace_elder 1000 staff_elder 1000 warstaff_elder 1000 default 0 |
of Shaping | 68 | Suffix | (8–10)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of Shaping | 75 | Suffix | (11–12)% increased Attack Speed (4–6)% chance to deal Double Damage damage attack speed | bow_shaper 1000 default 0 |
of the Elder | 68 | Suffix | (8–10)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | bow_elder 1000 default 0 |
of the Elder | 75 | Suffix | (11–12)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently attack speed | bow_elder 1000 default 0 |
of Redemption | 68 | Suffix | (8–14)% increased Attack Speed during any Flask Effect attack speed | belt_eyrie 250 default 0 |
of Redemption | 75 | Suffix | (8–12)% increased Attack Speed if you've been Hit Recently attack speed | ring_eyrie 500 default 0 |
Warlord's | 68 | Prefix | (25–34)% increased Physical Damage (3–4)% increased Attack Speed damage physical attack speed | sword_adjudicator 500 axe_adjudicator 500 2h_sword_adjudicator 500 2h_axe_adjudicator 500 default 0 |
Warlord's | 71 | Prefix | (35–44)% increased Physical Damage (3–4)% increased Attack Speed damage physical attack speed | sword_adjudicator 250 axe_adjudicator 250 2h_sword_adjudicator 250 2h_axe_adjudicator 250 default 0 |
Warlord's | 74 | Prefix | (45–54)% increased Physical Damage (3–4)% increased Attack Speed damage physical attack speed | sword_adjudicator 150 axe_adjudicator 150 2h_sword_adjudicator 150 2h_axe_adjudicator 150 default 0 |
Warlord's | 77 | Prefix | (55–64)% increased Physical Damage (3–4)% increased Attack Speed damage physical attack speed | sword_adjudicator 100 axe_adjudicator 100 2h_sword_adjudicator 100 2h_axe_adjudicator 100 default 0 |
Warlord's | 80 | Prefix | (65–69)% increased Physical Damage (3–4)% increased Attack Speed damage physical attack speed | sword_adjudicator 50 axe_adjudicator 50 2h_sword_adjudicator 50 2h_axe_adjudicator 50 default 0 |
of the Crusade | 68 | Suffix | (10–12)% increased Attack Speed while Fortified attack speed | sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (13–15)% increased Attack Speed while Fortified attack speed | sword_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (20–22)% increased Attack Speed while Fortified attack speed | 2h_sword_crusader 500 default 0 |
of the Crusade | 73 | Suffix | (23–25)% increased Attack Speed while Fortified attack speed | 2h_sword_crusader 500 default 0 |
of the Conquest | 68 | Suffix | (13–16)% increased Attack Speed if you've Killed Recently attack speed | axe_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (17–20)% increased Attack Speed if you've Killed Recently attack speed | axe_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (23–26)% increased Attack Speed if you've Killed Recently attack speed | 2h_axe_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (27–30)% increased Attack Speed if you've Killed Recently attack speed | 2h_axe_adjudicator 500 default 0 |
1 | ScourgeUpside | 4% increased Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
45 | ScourgeUpside | (5–6)% increased Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
68 | ScourgeUpside | (7–8)% increased Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
68 | ScourgeUpside | (9–10)% increased Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
1 | ScourgeUpside | Minions have 5% increased Attack Speed Minions have 5% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
45 | ScourgeUpside | Minions have 6% increased Attack Speed Minions have 6% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have (7–8)% increased Attack Speed Minions have (7–8)% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
68 | ScourgeUpside | Minions have (9–10)% increased Attack Speed Minions have (9–10)% increased Cast Speed attack caster speed minion | gloves 250 default 0 | |
1 | ScourgeDownside | (9–12)% reduced Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
1 | ScourgeDownside | (15–18)% reduced Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
45 | ScourgeDownside | (21–24)% reduced Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
68 | ScourgeDownside | (27–30)% reduced Attack Speed attack speed | gloves 1000 quiver 500 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 | |
45 | ScourgeDownside | Minions have (21–24)% reduced Attack Speed Minions have (21–24)% reduced Cast Speed attack caster speed minion | gloves 200 default 0 | |
68 | ScourgeDownside | Minions have (27–30)% reduced Attack Speed Minions have (27–30)% reduced Cast Speed attack caster speed minion | gloves 200 default 0 | |
75 | RedImplicit | 8% increased Attack Speed attack speed | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | 9% increased Attack Speed attack speed | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | 10% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | 11% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | 12% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | 13% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 13% increased Attack Speed attack speed | no_tier_5_eldritch_implicit 0 gloves 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 14% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 15% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 16% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 500 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 17% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 500 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 18% increased Attack Speed attack speed | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 19% increased Attack Speed attack speed | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 20% increased Attack Speed attack speed | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed attack speed | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
65 | WeaponTree | Adds 6 to 16 Physical Damage 6% reduced Attack Speed | one_hand_weapon 250 default 0 | |
77 | WeaponTree | Adds 8 to 19 Physical Damage 6% reduced Attack Speed | one_hand_weapon 125 default 0 | |
65 | WeaponTree | Adds 11 to 25 Physical Damage 6% reduced Attack Speed | two_hand_weapon 250 default 0 | |
77 | WeaponTree | Adds 14 to 33 Physical Damage 6% reduced Attack Speed | two_hand_weapon 125 default 0 | |
62 | WeaponTree | Adds 27 to 42 Fire Damage 6% reduced Attack Speed | one_hand_weapon 250 default 0 | |
82 | WeaponTree | Adds 55 to 83 Fire Damage 6% reduced Attack Speed | one_hand_weapon 125 default 0 | |
62 | WeaponTree | Adds 52 to 77 Fire Damage 6% reduced Attack Speed | two_hand_weapon 250 default 0 | |
82 | WeaponTree | Adds 102 to 153 Fire Damage 6% reduced Attack Speed | two_hand_weapon 125 default 0 | |
10 | WeaponTree | Adds 1 to 5 Cold Damage 4% increased Attack Speed | one_hand_weapon 250 default 0 | |
30 | WeaponTree | Adds 3 to 6 Cold Damage 4% increased Attack Speed | one_hand_weapon 250 default 0 | |
48 | WeaponTree | Adds 7 to 10 Cold Damage 4% increased Attack Speed | one_hand_weapon 250 default 0 | |
66 | WeaponTree | Adds 12 to 19 Cold Damage 4% increased Attack Speed | one_hand_weapon 125 default 0 | |
84 | WeaponTree | Adds 24 to 35 Cold Damage 4% increased Attack Speed | one_hand_weapon 63 default 0 | |
10 | WeaponTree | Adds 4 to 6 Cold Damage 4% increased Attack Speed | two_hand_weapon 250 default 0 | |
30 | WeaponTree | Adds 7 to 11 Cold Damage 4% increased Attack Speed | two_hand_weapon 250 default 0 | |
48 | WeaponTree | Adds 13 to 21 Cold Damage 4% increased Attack Speed | two_hand_weapon 250 default 0 | |
66 | WeaponTree | Adds 23 to 35 Cold Damage 4% increased Attack Speed | two_hand_weapon 125 default 0 | |
84 | WeaponTree | Adds 45 to 66 Cold Damage 4% increased Attack Speed | two_hand_weapon 63 default 0 | |
1 | WeaponTree | 15% reduced Attack Speed +0.9% to Critical Strike Chance | weapon 500 default 0 | |
30 | WeaponTree | 15% reduced Attack Speed +1.2% to Critical Strike Chance | weapon 500 default 0 | |
60 | WeaponTree | 15% reduced Attack Speed +1.5% to Critical Strike Chance | weapon 500 default 0 | |
1 | WeaponTree | 30% increased Attack Speed 20% less Global Damage | ranged 0 weapon 500 default 0 | |
30 | WeaponTree | 35% increased Attack Speed 20% less Global Damage | ranged 0 weapon 500 default 0 | |
60 | WeaponTree | 40% increased Attack Speed 20% less Global Damage | ranged 0 weapon 500 default 0 | |
1 | WeaponTree | 24% increased Attack Speed 15% less Global Damage | ranged 500 default 0 | |
30 | WeaponTree | 27% increased Attack Speed 15% less Global Damage | ranged 500 default 0 | |
60 | WeaponTree | 30% increased Attack Speed 15% less Global Damage | ranged 500 default 0 | |
1 | WeaponTree | 8% increased Attack Speed | ranged 0 weapon 1000 default 0 | |
30 | WeaponTree | 9% increased Attack Speed | ranged 0 weapon 1000 default 0 | |
60 | WeaponTree | 10% increased Attack Speed | ranged 0 weapon 1000 default 0 | |
1 | WeaponTree | 5% increased Attack Speed | ranged 1000 default 0 | |
30 | WeaponTree | 6% increased Attack Speed | ranged 1000 default 0 | |
60 | WeaponTree | 7% increased Attack Speed | ranged 1000 default 0 | |
10 | WeaponTree | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
50 | WeaponTree | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
80 | WeaponTree | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 0 weapon 250 default 0 | |
10 | WeaponTree | 3% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
50 | WeaponTree | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
80 | WeaponTree | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill | ranged 250 default 0 | |
10 | WeaponTree | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
50 | WeaponTree | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
80 | WeaponTree | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 0 weapon 250 default 0 | |
10 | WeaponTree | 3% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
50 | WeaponTree | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
80 | WeaponTree | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill | ranged 250 default 0 | |
1 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
30 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
60 | WeaponTree | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage | ranged 0 weapon 500 default 0 | |
1 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 15% chance to deal Double Damage | ranged 500 default 0 | |
30 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage | ranged 500 default 0 | |
60 | WeaponTree | 20% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage | ranged 500 default 0 | |
60 | WeaponTreeRecombined | 50% reduced Attack Speed Hits can't be Evaded | weapon 625 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Blade of Cunning | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Razor's Edge | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Blade Master | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Bladedancer | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Fatal Blade | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Brutal Blade | two_hand_weapon 0 sword 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Feller of Foes | two_hand_weapon 0 axe 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Hatchet Master | two_hand_weapon 0 axe 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Harvester of Foes | two_hand_weapon 0 axe 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Cleaving | two_hand_weapon 0 axe 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Slaughter | two_hand_weapon 0 axe 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Poisonous Fangs | claw 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Life Raker | claw 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Claws of the Hawk | claw 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Claws of the Magpie | claw 100 default 0 | |
1 | WeaponTree | 5% reduced Attack Speed Allocates Claws of the Falcon | claw 100 default 0 | |
1 | WeaponTree | 50% increased Siege and Shrapnel Ballista attack speed per maximum Summoned Totem 45% reduced Shrapnel Ballista attack speed per Shrapnel Ballista Totem 45% reduced Siege Ballista attack speed per Siege Ballista Totem | bow 1000 default 0 | |
1 | WeaponTree | Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills | two_hand_weapon 0 sword 500 axe 500 mace 500 sceptre 500 shield 1000 default 0 |
Enchantment Modifier /50
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Ancestral Protector Attack Speed 1 | 66 | Enchantment | Ancestral Protector Totem grants 12% increased Attack Speed while Active attack speed | helmet 100 default 0 |
Enchantment Ancestral Protector Attack Speed 2 | 75 | Enchantment | Ancestral Protector Totem grants 18% increased Attack Speed while Active attack speed | helmet 100 default 0 |
Enchantment Barrage Attack Speed 1 | 66 | Enchantment | 10% increased Barrage Attack Speed attack speed | helmet 100 default 0 |
Enchantment Barrage Attack Speed 2 | 75 | Enchantment | 15% increased Barrage Attack Speed attack speed | helmet 100 default 0 |
Enchantment Blink Arrow Attack Speed 1 | 66 | Enchantment | Blink Arrow and Blink Arrow Clones have 10% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Blink Arrow Attack Speed 2 | 75 | Enchantment | Blink Arrow and Blink Arrow Clones have 15% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Blood Rage Attack Speed 1 | 66 | Enchantment | Blood Rage grants additional 8% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Blood Rage Attack Speed 2 | 75 | Enchantment | Blood Rage grants additional 12% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Cleave Attack Speed 1 | 66 | Enchantment | 10% increased Cleave Attack Speed attack speed | helmet 100 default 0 |
Enchantment Cleave Attack Speed 2 | 75 | Enchantment | 15% increased Cleave Attack Speed attack speed | helmet 100 default 0 |
Enchantment Cyclone Attack Speed 1 | 66 | Enchantment | 10% increased Cyclone Attack Speed attack speed | helmet 100 default 0 |
Enchantment Cyclone Attack Speed 2 | 75 | Enchantment | 15% increased Cyclone Attack Speed attack speed | helmet 100 default 0 |
Enchantment Double Strike Attack Speed 1 | 66 | Enchantment | 10% increased Double Strike Attack Speed attack speed | helmet 75 default 0 |
Enchantment Double Strike Attack Speed 2 | 75 | Enchantment | 15% increased Double Strike Attack Speed attack speed | helmet 75 default 0 |
Enchantment Dual Strike Attack Speed 1 | 66 | Enchantment | 10% increased Dual Strike Attack Speed attack speed | helmet 100 default 0 |
Enchantment Dual Strike Attack Speed 2 | 75 | Enchantment | 15% increased Dual Strike Attack Speed attack speed | helmet 100 default 0 |
Enchantment Elemental Hit Attack Speed 1 | 66 | Enchantment | 10% increased Elemental Hit Attack Speed attack speed | helmet 100 default 0 |
Enchantment Elemental Hit Attack Speed 2 | 75 | Enchantment | 15% increased Elemental Hit Attack Speed attack speed | helmet 100 default 0 |
Enchantment Energy Blade Attack Speed 1 | 66 | Enchantment | Energy Blades have 10% increased Attack Speed | helmet 100 default 0 |
Enchantment Energy Blade Attack Speed 2 | 75 | Enchantment | Energy Blades have 15% increased Attack Speed | helmet 100 default 0 |
Enchantment Explosive Arrow Attack Speed 1 | 66 | Enchantment | Explosive Arrow has 10% increased Attack Speed attack speed | helmet 75 default 0 |
Enchantment Explosive Arrow Attack Speed 2 | 75 | Enchantment | Explosive Arrow has 15% increased Attack Speed attack speed | helmet 75 default 0 |
Enchantment Flesh Offering Attack Speed 1 | 66 | Enchantment | Flesh Offering grants an additional 14% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Flesh Offering Attack Speed 2 | 75 | Enchantment | Flesh Offering grants an additional 21% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Heavy Strike Attack Speed 1 | 66 | Enchantment | 10% increased Heavy Strike Attack Speed attack speed | helmet 100 default 0 |
Enchantment Heavy Strike Attack Speed 2 | 75 | Enchantment | 15% increased Heavy Strike Attack Speed attack speed | helmet 100 default 0 |
Enchantment Leap Slam Attack Speed 1 | 66 | Enchantment | 10% increased Leap Slam Attack Speed attack attack speed | helmet 100 default 0 |
Enchantment Leap Slam Attack Speed 2 | 75 | Enchantment | 15% increased Leap Slam Attack Speed attack attack speed | helmet 100 default 0 |
Enchantment Mirror Arrow Attack Speed 1 | 66 | Enchantment | Mirror Arrow and Mirror Arrow Clones have 10% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Mirror Arrow Attack Speed 2 | 75 | Enchantment | Mirror Arrow and Mirror Arrow Clones have 15% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Power Siphon Attack Speed 1 | 66 | Enchantment | 10% increased Power Siphon Attack Speed attack speed | helmet 75 default 0 |
Enchantment Power Siphon Attack Speed 2 | 75 | Enchantment | 15% increased Power Siphon Attack Speed attack speed | helmet 75 default 0 |
Enchantment Rain Of Arrows Attack Speed 1 | 66 | Enchantment | 10% increased Rain of Arrows Attack Speed attack speed | helmet 100 default 0 |
Enchantment Rain Of Arrows Attack Speed 2 | 75 | Enchantment | 15% increased Rain of Arrows Attack Speed attack speed | helmet 100 default 0 |
Enchantment Shield Charge Attack Speed 1 | 66 | Enchantment | 10% increased Shield Charge Attack Speed attack speed | helmet 100 default 0 |
Enchantment Shield Charge Attack Speed 2 | 75 | Enchantment | 15% increased Shield Charge Attack Speed attack speed | helmet 100 default 0 |
Enchantment Snipe Attack Speed 1 | 66 | Enchantment | 10% increased Attack Speed with Snipe attack speed | helmet 100 default 0 |
Enchantment Snipe Attack Speed 2 | 75 | Enchantment | 15% increased Attack Speed with Snipe attack speed | helmet 100 default 0 |
Enchantment Sunder Attack Speed 1 | 66 | Enchantment | Sunder has 10% increased Attack Speed attack speed | helmet 0 default 0 |
Enchantment Sunder Attack Speed 2 | 75 | Enchantment | Sunder has 15% increased Attack Speed attack speed | helmet 0 default 0 |
Enchantment Siege Ballista Attack Speed 1 | 66 | Enchantment | Siege Ballista has 10% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Siege Ballista Attack Speed 2 | 75 | Enchantment | Siege Ballista has 15% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Whirling Blades Attack Speed 1 | 66 | Enchantment | 10% increased Whirling Blades Attack Speed attack speed | helmet 100 default 0 |
Enchantment Whirling Blades Attack Speed 2 | 75 | Enchantment | 15% increased Whirling Blades Attack Speed attack speed | helmet 100 default 0 |
Enchantment Zombie Attack Speed 1 | 66 | Enchantment | Raised Zombies have 10% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Zombie Attack Speed 2 | 75 | Enchantment | Raised Zombies have 15% increased Attack Speed attack speed minion | helmet 100 default 0 |
Enchantment Kinetic Bolt Attack Speed 1 | 66 | Enchantment | Kinetic Bolt has 10% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Kinetic Bolt Attack Speed 2 | 75 | Enchantment | Kinetic Bolt has 15% increased Attack Speed attack speed | helmet 100 default 0 |
Enchantment Shield Crush Attack Speed 1 | 66 | Enchantment | 10% increased Shield Crush Attack Speed attack speed | helmet 100 default 0 |
Enchantment Shield Crush Attack Speed 2 | 75 | Enchantment | 15% increased Shield Crush Attack Speed attack speed | helmet 100 default 0 |
Monsters mods /77
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Fervor | 1 | Unique | 40% increased Attack Speed attack speed | caster 0 default 1000 |
1 | Unique | 40% more Attack Speed attack speed | ||
1 | Unique | 10% reduced Attack Speed attack speed | ||
1 | Unique | 40% reduced Attack Speed attack speed | ||
1 | Unique | 15% reduced Attack Speed attack speed | ||
Speed Aura | 4 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | magic 0 default 500 |
1 | Unique | 30% increased Attack Speed 30% increased Cast Speed 60% increased Movement Speed speed | ||
1 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | ||
4 | Unique | 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed speed | ||
1 | Unique | 40% increased Attack Speed attack speed | ||
1 | Unique | 10% increased Attack Speed attack speed | ||
1 | Unique | 80% increased Attack Speed attack speed | ||
1 | Unique | 60% increased Attack Speed attack speed | ||
1 | Unique | 20% increased Attack Speed attack speed | ||
1 | Unique | 50% increased Attack Speed attack speed | ||
1 | Unique | 15% increased Attack Speed attack speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [400] attack speed | ||
1 | Unique | 150% increased Attack Speed active skill damage +% final [-50] stance movement speed +% final [30] damage attack speed | ||
1 | Unique | 60% increased Attack Speed stance movement speed +% final [60] attack speed | ||
1 | Unique | 40% increased Attack Speed stance movement speed +% final [110] attack speed | ||
Soul Eater | 15 | Nemesis | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [5] soul is consumed on death [1] attack caster speed aura | rare 600 default 0 |
1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [0] grant cast speed +% to aura owner on death [0] grant damage reduction % to aura owner on death [0] soul is consumed on death [1] attack caster speed aura | ||
1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [1] soul is consumed on death [1] attack caster speed aura | ||
Soul Eater | 1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [3] grant cast speed +% to aura owner on death [3] grant damage reduction % to aura owner on death [1] soul is consumed on death [1] attack caster speed aura | |
Soul Eater | 1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [1] grant cast speed +% to aura owner on death [1] grant damage reduction % to aura owner on death [1] soul is consumed on death [1] attack caster speed aura | |
Soul Eater | 1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [3] grant cast speed +% to aura owner on death [3] grant damage reduction % to aura owner on death [2] soul is consumed on death [1] attack caster speed aura | |
Soul Eater | 1 | Unique | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [2] soul is consumed on death [0] attack caster speed aura | |
Swift | 6 | Unique | 30% increased Attack Speed 30% increased Cast Speed 100% increased Evasion Rating 40% increased Movement Speed | no_common_monster_mods 0 magic 0 default 8000 |
Berserk | 39 | Unique | 40% increased Damage 75% increased Attack Speed 40% increased Movement Speed 50% increased Character Size 30% reduced Damage taken immune to culling strike [1] | no_common_monster_mods 0 default 1500 |
Hungering | 34 | Unique | dropped items are fully linked [0] grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [5] soul is consumed on death [1] attack caster speed aura | magic 0 default 200 |
Swift | 6 | Unique | 30% increased Attack Speed 30% increased Cast Speed 100% increased Evasion Rating 40% increased Movement Speed | no_common_monster_mods 0 rare 0 default 8000 |
1 | Unique | Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Essence | Enrages on Low Life 27% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life damage attack caster speed | ||
1 | Unique | 75% increased Attack Speed attack speed | ||
1 | Torment | 30% increased Attack Speed 30% increased Cast Speed attack caster speed | default 1000 | |
Cutthroat's Grip | 1 | Torment | 18% increased Global Physical Damage 30% increased Attack Speed damage physical attack speed | default 1000 |
Forger's Touch | 1 | Torment | 50% more Attack Speed Skills Repeat an additional Time active skill cast speed +% final [50] attack caster speed | default 1000 |
Legacy of Vigour | 1 | Bloodlines | attack speed +% per bloodline speed charge [10] cast speed +% per bloodline speed charge [10] maximum bloodline speed charges [18] movement speed +% per bloodline speed charge [10] attack caster speed | |
1 | Unique | 95% more Attack Speed active skill attack damage +% final [-30] damage attack speed | ||
Bearers of the Guardian | 1 | Bloodlines | bloodlines animate guardian on death [1] bloodlines full guardian size +% on death [4] bloodlines guardian attack speed +% on death [3] bloodlines guardian damage +% on death [1] bloodlines guardian movement speed +% on death [2] damage attack speed | |
1 | Torment | 20% increased Damage 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed cant touch this [1] monster is touched by ghost [0] attack caster speed | ||
1 | Torment | 21% increased Damage 35% increased Attack Speed 35% increased Cast Speed 35% increased Movement Speed monster is possessed [1] attack caster speed | ||
1 | Torment | 21% increased Damage 35% increased Attack Speed 35% increased Cast Speed monster is possessed [1] attack caster speed | ||
1 | Unique | 100% increased Attack Speed when on Low Life attack speed | ||
0 | Unique | 100% increased Attack Speed stance movement speed +% final [100] attack speed | ||
0 | Unique | 60% increased Attack Speed stance movement speed +% final [325] attack speed | ||
0 | Unique | 150% increased Attack Speed stance movement speed +% final [600] attack speed | ||
Wailing Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Screaming Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Shrieking Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
Deafening Essence of Zeal | 1 | Essence | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed avoid damage % [50] attack caster speed | |
1 | Essence | 20% increased Attack Speed 20% increased Cast Speed 20% increased Movement Speed attack caster speed | ||
1 | Unique | 30% increased Damage 40% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 18% increased Damage 40% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 20% increased Attack Speed 40% increased Movement Speed 25% reduced Damage taken damage attack speed | ||
1 | Unique | 40% increased Attack Speed 40% increased Movement Speed damage attack speed | ||
1 | Unique | 25% increased Attack Speed damage attack speed | ||
1 | Unique | 20% increased Attack Speed 40% increased Movement Speed damage attack speed | ||
1 | Unique | 15% increased Damage 20% increased Attack Speed 20% increased Movement Speed damage attack speed | ||
1 | Unique | 15% increased Damage 30% increased Attack Speed 30% increased Movement Speed damage attack speed | ||
1 | Unique | 40% increased Attack Speed 20% increased Movement Speed damage attack speed | ||
1 | Unique | 20% increased Damage 20% increased Attack Speed 10% increased Movement Speed 20% reduced Damage taken damage attack speed | ||
1 | Unique | 35% more Attack Speed 35% increased Movement Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value damage physical elemental fire attack speed | ||
1 | Unique | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed 400% increased Knockback Distance Knock Enemies back on Hit attack caster speed | ||
1 | Unique | strongbox monsters actor scale +% [0] strongbox monsters attack speed +% [0] strongbox monsters damage +% [0] strongbox monsters item quantity +% [0] strongbox monsters life +% [0] strongbox monsters movement velocity +% [0] attack speed | ||
Farric Presence | 20 | Bestiary | 50% increased Global Accuracy Rating 15% increased Attack Speed 50% increased maximum Life monster dropped item rarity +% [0] resource life attack speed critical | bestiary_wilds 100 default 0 |
1 | Unique | 100% increased Global Accuracy Rating 25% increased Attack Speed 250% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier damage attack speed critical | ||
1 | Unique | 30% increased Attack Speed attack speed | ||
1 | Unique | 50% increased Attack Speed 50% increased Cast Speed 50% increased Movement Speed | ||
1 | Unique | 25% less Attack Speed attack speed | ||
Quick | 6 | Prefix | 30% increased Attack Speed 30% increased Cast Speed 40% increased Movement Speed | default 8000 |
Echoing | 24 | Prefix | 200% increased Attack Speed 200% increased Cast Speed Skills Repeat an additional 2 Times interrupt for X ms after skill use [1500] | caster 0 default 0 |
of Haste | 6 | Suffix | 40% increased Attack Speed 40% increased Cast Speed 30% increased Movement Speed | magic 0 default 3000 |
Soul Eater | 34 | Prefix | grant actor scale +% to aura owner on death [1] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [5] soul is consumed on death [1] | sanctum_monster 0 magic 0 default 1500 |
Berserking | 39 | Prefix | 40% increased Damage 75% increased Attack Speed 40% increased Movement Speed 50% increased Character Size 30% reduced Damage taken | default 1500 |
1 | Unique | 15% increased Attack Speed per Enemy in Close Range |
Abyss Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Berserking | 50 | Suffix | (3–5)% increased Attack Speed attack speed | abyss_jewel_melee 750 abyss_jewel_ranged 750 default 0 |
of Training | 1 | Suffix | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed attack caster speed minion | abyss_jewel_summoner 800 default 0 |
of Opportunity | 25 | Suffix | (6–8)% increased Attack Speed if you've dealt a Critical Strike Recently attack speed | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 0 default 0 |
Cluster Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Skill | 1 | Suffix | Added Small Passive Skills also grant: 1% increased Attack Speed attack speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 default 0 |
of Ease | 68 | Suffix | Added Small Passive Skills also grant: 2% increased Attack Speed attack speed | affliction_axe_and_sword_damage 350 affliction_mace_and_staff_damage 350 affliction_dagger_and_claw_damage 350 affliction_bow_damage 350 affliction_wand_damage 350 affliction_damage_with_two_handed_melee_weapons 350 affliction_attack_damage_while_dual_wielding_ 350 affliction_attack_damage_while_holding_a_shield 350 affliction_attack_damage_ 350 default 0 |
of Mastery | 84 | Suffix | Added Small Passive Skills also grant: 3% increased Attack Speed attack speed | affliction_axe_and_sword_damage 250 affliction_mace_and_staff_damage 250 affliction_dagger_and_claw_damage 250 affliction_bow_damage 250 affliction_wand_damage 250 affliction_damage_with_two_handed_melee_weapons 250 affliction_attack_damage_while_dual_wielding_ 250 affliction_attack_damage_while_holding_a_shield 250 affliction_attack_damage_ 250 default 0 |
Fossil mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | Socketed Skills have 18% increased Attack Speed attack speed gem | abyss_jewel 0 jewel 0 gloves 2000 default 0 |
of the Underground | 1 | Suffix | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed attack caster speed minion | abyss_jewel 0 jewel 2000 default 0 |
Map mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Fleet | 1 | Prefix | (10–15)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed (10–15)% increased Monster Cast Speed 15% increased Quantity of Items found in this Area attack caster speed | secret_area 1000 default 0 |
Fleet | 69 | Prefix | (30–35)% increased Monster Movement Speed (40–45)% increased Monster Attack Speed (40–45)% increased Monster Cast Speed Found Items have 3% chance to drop Corrupted in Area 20% increased Quantity of Items found in this Area attack caster speed | secret_area 800 default 0 |
Fleet | 1 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | low_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | mid_tier_map 1000 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 1000 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
Fleet | 1 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area attack caster speed | top_tier_map 0 maven_map 1000 primordial_map 1000 default 0 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | top_tier_map 0 expedition_logbook 1000 default 0 |
Delve Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | (10–15)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
20 | DelveArea | (16–20)% increased Monster Movement Speed (16–20)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
52 | DelveArea | (21–25)% increased Monster Movement Speed (21–25)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
92 | DelveArea | (26–30)% increased Monster Movement Speed (26–30)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 | |
173 | DelveArea | (31–35)% increased Monster Movement Speed (31–35)% increased Monster Attack Speed 0% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size attack caster speed | default 1000 |
Heist Area mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Fleet | 1 | Prefix | (5–10)% increased Monster Movement Speed (10–15)% increased Monster Attack Speed (10–15)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 46 | Prefix | (10–15)% increased Monster Movement Speed (15–20)% increased Monster Attack Speed (15–20)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 68 | Prefix | (15–20)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed (20–25)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 73 | Prefix | (20–25)% increased Monster Movement Speed (25–35)% increased Monster Attack Speed (25–35)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Fleet | 78 | Prefix | (25–30)% increased Monster Movement Speed (35–45)% increased Monster Attack Speed (35–45)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [0] map item drop quantity +% [19] map item drop rarity +% [11] attack caster speed | default 1000 |
Supplemented | 1 | Prefix | Reinforcements have (10–15)% increased Attack Speed Reinforcements have (10–15)% increased Cast Speed Reinforcements have (5–10)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (15–20)% increased Attack Speed Reinforcements have (15–20)% increased Cast Speed Reinforcements have (10–15)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (20–25)% increased Attack Speed Reinforcements have (20–25)% increased Cast Speed Reinforcements have (15–20)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (25–35)% increased Attack Speed Reinforcements have (25–35)% increased Cast Speed Reinforcements have (20–25)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Supplemented | 1 | Prefix | Reinforcements have (35–45)% increased Attack Speed Reinforcements have (35–45)% increased Cast Speed Reinforcements have (25–30)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [0] map item drop quantity +% [16] map item drop rarity +% [9] attack caster speed | default 800 |
Veiled mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | Minions have (18–20)% increased Attack Speed Minions have (18–20)% increased Cast Speed attack caster speed minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | Minions have (34–38)% increased Attack Speed Minions have (34–38)% increased Cast Speed attack caster speed minion | one_hand_weapon 0 staff 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | (12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (27–30)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (18–22)% increased Attack Speed attack speed attribute | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (12–15)% increased Attack Speed attack speed attribute | wand 1000 bow 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed attack speed | bow 1000 wand 1000 default 0 |
Crafting Bench /22
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(8–10)% increased Attack Speed | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | One Hand Melee · Two Hand Melee | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Palace Map |
(11–13)% increased Attack Speed | 1x ![]() | One Hand Ranged · Two Hand Ranged | Palace Map |
(7–12)% increased Attack Speed | 2x ![]() | Gloves · Quiver · Shield | The Dried Lake |
(3–5)% increased Attack Speed | 2x ![]() | Ring | The Dried Lake |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | One Hand Melee · Two Hand Melee | Betrayal Unveil |
Misc mods /24
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Falcon | 12 | Flask | Suffix | (9–11)% increased Attack Speed during Effect attack speed | utility_flask 1000 default 0 |
of the Eagle | 62 | Flask | Suffix | (12–14)% increased Attack Speed during Effect attack speed | utility_flask 1000 default 0 |
of the Dove | 82 | Flask | Suffix | (15–17)% increased Attack Speed during Effect attack speed | utility_flask 1000 default 0 |
1 | Jewel | Unique | Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed attack caster speed minion | ||
1 | Jewel | Unique | (7–10)% increased Skeleton Attack Speed (7–10)% increased Skeleton Cast Speed (3–5)% increased Skeleton Movement Speed attack caster speed minion | ||
1 | Jewel | Unique | (7–10)% increased Skeleton Attack Speed attack speed minion | ||
Beating | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Maces or Sceptres attack speed | mace 500 specific_weapon 0 not_str 0 default 500 |
Cleaving | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Axes attack speed | axe 500 specific_weapon 0 not_int 500 default 0 |
Fencing | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Swords attack speed | sword 500 specific_weapon 0 not_int 500 default 0 |
Volleying | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Bows attack speed | one_handed_mod 0 melee_mod 0 dual_wielding_mod 0 shield_mod 0 bow 500 specific_weapon 0 not_dex 0 default 500 |
Ripping | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Claws attack speed | two_handed_mod 0 claw 500 specific_weapon 0 not_dex 0 default 500 |
Slicing | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Daggers attack speed | two_handed_mod 0 dagger 500 specific_weapon 0 not_dex 0 default 500 |
Jinxing | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Wands attack speed | melee_mod 0 two_handed_mod 0 wand 500 specific_weapon 0 not_int 0 default 500 |
Blunt | 1 | Jewel | Prefix | (6–8)% increased Attack Speed with Staves attack speed | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 staff 500 specific_weapon 0 not_str 0 default 500 |
Bandit's | 1 | Jewel | Prefix | (4–6)% increased Attack Speed with One Handed Melee Weapons attack speed | two_handed_mod 0 wand 0 not_int 500 default 0 |
Warrior's | 1 | Jewel | Prefix | (4–6)% increased Attack Speed with Two Handed Melee Weapons attack speed | one_handed_mod 0 dual_wielding_mod 0 shield_mod 0 bow 0 not_int 500 default 0 |
Harmonic | 1 | Jewel | Prefix | (4–6)% increased Attack Speed while Dual Wielding attack speed | shield_mod 0 two_handed_mod 0 default 500 |
Charging | 1 | Jewel | Prefix | (4–6)% increased Attack Speed while holding a Shield attack speed | two_handed_mod 0 dual_wielding_mod 0 not_int 500 default 400 |
Furious | 1 | Jewel | Prefix | (6–8)% increased Unarmed Attack Speed with Melee Skills attack speed | not_int 0 default 0 |
of Berserking | 1 | Jewel | Suffix | (3–5)% increased Attack Speed attack speed | default 500 |
1 | ExpeditionRelic | Prefix | Monsters have 15% increased Movement Speed Monsters have 15% increased Attack Speed Monsters have 15% increased Cast Speed speed | default 1000 | |
1 | ExpeditionRelic | Prefix | Monsters have 30% increased Attack Speed while on Low Life Monsters have 30% increased Cast Speed while on Low Life Monsters deal 30% increased Damage while on Low Life Monsters have 30% increased Movement Speed while on Low Life | default 1000 | |
1 | PrimordialAltar | Unique | (30–50)% increased Attack Speed (30–50)% increased Cast Speed (30–50)% increased Movement Speed | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
of Bladedancing | 75 | SanctumSpecial | Suffix | (10–15)% increased Attack Speed attack speed | dex_special_relic 1000 default 250 |
Essence /4
Item /4
Icon | Name |
---|---|
![]() | Wyrm Mace Physical Damage: 28-42 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 1.1 metres Requires Level 34, 118 Str 4% increased Attack Speed |
![]() | Dragon Mace Physical Damage: 44-66 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 1.1 metres Requires Level 55, 184 Str 4% increased Attack Speed |
![]() | Behemoth Mace Physical Damage: 49-74 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11 Requires Level 70, 220 Str 6% increased Attack Speed |
![]() | Broadhead Arrow Quiver Requires Level 49 (8–10)% increased Attack Speed |
Unique /183
Icon | Name |
---|---|
![]() | The Anvil Amber Amulet +(20–30) to Strength (10–15)% Chance to Block Attack Damage 10% reduced Attack Speed 10% reduced Cast Speed +(400–500) to Armour (34–48) Life gained when you Block (18–24) Mana gained when you Block +3% to maximum Chance to Block Attack Damage Reflects 240 to 300 Physical Damage to Attackers on Block |
![]() | Blackgleam Blazing Arrow Quiver Adds (12–15) to (24–27) Fire Damage to Attacks 10% increased Attack Speed +(80–100) to Evasion Rating +(10–30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks |
![]() | Drillneck Penetrating Arrow Quiver Arrows Pierce an additional Target (8–12)% increased Attack Speed +350 to Evasion Rating +(40–50) to maximum Life (10–14) to (19–24) Added Physical Damage with Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Hyrri's Bite Sharktooth Arrow Quiver Gain (6–8) Life per Enemy Hit with Attacks +(15–25) to Strength +(35–45) to Dexterity +(15–25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7–10)% increased Attack Speed Gain (2–3) Life per Enemy Hit with Attacks 10% increased Area of Effect |
![]() | Bronn's Lithe Cutthroat's Garb +5 to Level of Socketed Movement Gems (60–100)% increased Damage with Movement Skills 10% increased Attack Speed (200–250)% increased Evasion Rating 10% increased Movement Speed |
![]() | Death's Oath Astral Plate +(8–12)% to all Elemental Resistances Trigger Level 20 Death Aura when Equipped +(40–50) to all Attributes (10–15)% increased Attack Speed (180–220)% increased Armour +(60–70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints frenzy charge blood dance art variation [0] (Attributes are Strength, Dexterity, and Intelligence) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Sundance Clasped Boots 10% increased Attack Speed (80–120)% increased Evasion Rating (20–30)% increased Rarity of Items found +(30–40)% to Fire Resistance 20% increased Movement Speed |
![]() | Demigod's Touch Golden Bracers +(20–30) to maximum Life (10–16)% increased Attack Speed (6–10)% increased Cast Speed |
![]() | Lochtonial Caress Iron Gauntlets (10–15)% increased Attack Speed (10–15)% increased Cast Speed (10–15)% reduced maximum Mana (10–15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit (Share Endurance, Frenzy and Power Charges with nearby party members) |
![]() | Maligaro's Virtuosity Deerskin Gloves +(20–30) to Dexterity 5% increased Attack Speed 50% increased Global Critical Strike Chance (60–80)% increased Evasion Rating Your Critical Strike Multiplier is 300% |
![]() | Ondar's Clasp Wrapped Mitts 30% increased Attack Speed when on Full Life Adds (1–4) to (30–50) Lightning Damage to Attacks +(100–200) to Accuracy Rating 20% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Slitherpinch Bronzescale Gauntlets +(40–50) to Dexterity (5–10)% increased Attack Speed (60–100)% increased Evasion Rating 0.6% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Snakebite Assassin's Mitts (150–180)% increased Evasion Rating +(60–70) to maximum Life 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges 2% increased Attack Speed per Frenzy Charge +5% to Damage over Time Multiplier for Poison per Frenzy Charge (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Thunderfist Murder Mitts Socketed Gems are Supported by Level 30 Added Lightning Damage 10% increased Attack Speed (150–200)% increased Evasion and Energy Shield 100% increased Effect of Lightning Ailments (Lightning Ailments are Shocked and Sapped) |
![]() | Asenath's Mark Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (30–60)% increased Spell Damage (10–15)% increased Attack Speed +(30–50) to maximum Energy Shield 30% increased Mana Regeneration Rate |
![]() | Devoto's Devotion Nightmare Bascinet +(50–65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150–200)% increased Armour and Evasion +(15–25)% to Chaos Resistance 20% increased Movement Speed Mercury Footprints |
![]() | Rat's Nest Ursine Pelt 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Starkonja's Head Silken Hood +(50–70) to Dexterity 50% reduced Damage when on Low Life 10% increased Attack Speed 25% increased Global Critical Strike Chance (100–130)% increased Evasion Rating +(80–100) to maximum Life 150% increased Global Evasion Rating when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Soul Taker Siege Axe Adds 30 to 40 Physical Damage (140–180)% increased Physical Damage (20–25)% increased Attack Speed +(20–25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Dyadus Infernal Axe Adds (255–285) to (300–330) Cold Damage in Off Hand Adds (255–285) to (300–330) Fire Damage in Main Hand (10–15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Chill reduces Enemy Action Speed by 10%) |
![]() | Chin Sol Assassin Bow +(15–25)% to Global Critical Strike Multiplier +(10–20) to Dexterity (100–140)% increased Physical Damage Adds 25 to 50 Fire Damage (10–14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow Knockback at Close Range (Close Range is up to 2 metres) (Knockback pushes Enemies away when Hit) |
![]() | Darkscorn Assassin Bow +(15–25)% to Global Critical Strike Multiplier Adds (15–20) to (25–30) Physical Damage (60–80)% increased Physical Damage (15–30)% increased Global Accuracy Rating 20% increased Attack Speed 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Death's Harp Death Bow (30–50)% increased Critical Strike Chance (90–105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional Arrows |
![]() | Lioneye's Glare Imperial Bow (20–24)% increased Elemental Damage with Attack Skills Adds (7–14) to (24–34) Physical Damage (180–200)% increased Physical Damage (10–20)% increased Attack Speed +(80–100) to maximum Mana Hits can't be Evaded Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Quill Rain Short Bow +(10–20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed Grants 2 Mana per Enemy Hit (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating 30% less Damage |
![]() | Silverbranch Crude Bow +1 to Level of Socketed Bow Gems (80–100)% increased Physical Damage 10% increased Attack Speed Gain 10 Mana per Enemy Killed +30 to Accuracy Rating |
![]() | Storm Cloud Long Bow No Physical Damage Adds 1 to 85 Lightning Damage (36–50)% increased Attack Speed |
![]() | Voltaxic Rift Spine Bow Adds 1 to (600–750) Lightning Damage (10–15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of Shock use unique purple shock effect [1] (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Base Maximum Effect of Shock is 50% increased Damage taken) |
![]() | Windripper Imperial Bow (20–24)% increased Elemental Damage with Attack Skills Adds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies |
![]() | Bloodseeker Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life Adds 25 to 30 Physical Damage (200–220)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Essentia Sanguis Vaal Claw 2% of Physical Attack Damage Leeched as Life +8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600–700) Lightning Damage (20–30)% increased Attack Speed +(30–40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver (Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield) |
![]() | Last Resort Nailed Fist Grants 3 Life per Enemy Hit Adds 2 to 10 Physical Damage (80–100)% increased Physical Damage 25% increased Attack Speed when on Low Life 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy Rating when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Mortem Morsu Fright Claw Grants 20 Life per Enemy Hit (75–100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10–20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on Hit (The Stun Threshold determines how much Damage can Stun something) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Ungil's Gauche Boot Knife 30% increased Global Critical Strike Chance +(10–20) to Dexterity +12% Chance to Block Attack Damage while Dual Wielding (80–100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
![]() | Brightbeak War Hammer 10% reduced Enemy Stun Threshold (50–75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20–30)% to Fire Resistance +(20–30)% to Lightning Resistance |
![]() | The Supreme Truth Crystal Sceptre 30% increased Elemental Damage +1 to Level of Socketed Gems 60% increased Intelligence Requirement (80–100)% increased Physical Damage (10–20)% increased Attack Speed 3% increased Experience gain 20% increased Elemental Damage |
![]() | Doryani's Catalyst Vaal Sceptre 32% increased Elemental Damage Socketed Gems are Supported by Level 20 Elemental Proliferation Adds (65–85) to (100–160) Physical Damage (11–15)% increased Attack Speed (6–10)% increased Cast Speed (30–40)% increased Global Critical Strike Chance 0.2% of Elemental Damage Leeched as Life (80–100)% increased Elemental Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Goddess Bound Whalebone Rapier +25% to Global Critical Strike Multiplier +1 to Level of Socketed Melee Gems Uses both hand slots (250–300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed +(20–40) to Evasion Rating 30% increased Global Critical Strike Chance 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Prismatic Eclipse Twilight Blade 40% increased Global Accuracy Rating +8% Chance to Block Attack Damage while Dual Wielding Adds (60–70) to (71–80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket 12% increased Global Attack Speed per Green Socket +2 metres to Melee Strike Range per White Socket (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Rebuke of the Vaal Vaal Blade +460 to Accuracy Rating Adds (49–98) to (101–140) Physical Damage Adds (49–98) to (101–140) Fire Damage Adds (49–98) to (101–140) Cold Damage Adds 1 to (210–250) Lightning Damage Adds (49–98) to (101–140) Chaos Damage (10–20)% increased Attack Speed |
![]() | Redbeak Rusted Sword 40% increased Global Accuracy Rating 100% increased Damage when on Low Life Adds 2 to 6 Physical Damage 50% increased Physical Damage 10% increased Attack Speed +(20–30) to maximum Life Grants 2 Life per Enemy Hit (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Pillar of the Caged God Iron Staff +18% Chance to Block Attack Damage while wielding a Staff 1% increased Area of Effect per 20 Intelligence 16% increased Physical Weapon Damage per 10 Strength 1% increased Attack Speed per 10 Dexterity |
![]() | Atziri's Disfavour Vaal Axe 25% chance to Maim on Hit +30% to Quality of Socketed Support Gems Adds (310–330) to (370–390) Physical Damage (12–16)% increased Attack Speed 25% chance to cause Bleeding on Hit +10 metres to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Kaom's Primacy Karui Chopper (100–140)% increased Physical Damage Gain 20 Life per Enemy Killed +(150–250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Marohi Erqi Karui Maul 45% increased Stun Duration on Enemies (500–600)% increased Physical Damage 25% reduced Attack Speed (40–50)% increased Stun Duration on Enemies -500 to Accuracy Rating |
![]() | Voidhome Dread Maul 30% increased Stun Duration on Enemies 150% increased Physical Damage 50% increased Attack Speed (30–50)% reduced Rarity of Items found (30–50)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Oro's Sacrifice Infernal Sword 30% increased Elemental Damage with Attack Skills No Physical Damage Adds (425–475) to (550–600) Fire Damage (10–15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Rigwald's Charge Highland Blade +305 to Accuracy Rating (120–150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300–350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Terminus Est Tiger Sword +360 to Accuracy Rating (180–220)% increased Physical Damage 20% increased Attack Speed (50–75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
![]() | Doomfletch Royal Bow (20–24)% increased Elemental Damage with Attack Skills Adds (12–16) to (20–24) Physical Damage (10–14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element |
![]() | Asphyxia's Wrath Feathered Arrow Quiver (20–30)% increased Projectile Speed Grants Level 5 Frostbite Skill (8–12)% increased Attack Speed +(30–40)% to Cold Resistance (30–40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7–10)% chance to Freeze Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies (Hexes from Auras or Cursed Ground cannot be Transferred) |
![]() | Hyaon's Fury Legion Sword 40% increased Global Accuracy Rating Adds 1 to (550–650) Lightning Damage (7–10)% increased Attack Speed (15–20)% increased Lightning Damage per Frenzy Charge 20 Life gained on Kill per Frenzy Charge 1% increased Damage taken per Frenzy Charge sound on kill wolf call [1] |
![]() | Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows +30 to Dexterity Adds (13–18) to (26–32) Chaos Damage to Attacks (8–12)% increased Attack Speed +(100–120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate |
![]() | Piscator's Vigil Imbued Wand (33–37)% increased Spell Damage No Physical Damage (10–18)% increased Attack Speed (20–30)% increased Critical Strike Chance +(340–400) to Accuracy Rating Attacks with this Weapon have (100–115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | Flesh and Spirit Ironscale Gauntlets (6–9)% increased Attack Speed Regenerate (3–4) Life per second (80–120)% increased Armour and Evasion Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage (Recently refers to the past 4 seconds) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Dreamfeather Eternal Sword +475 to Accuracy Rating Adds (30–50) to (65–80) Physical Damage (20–25)% increased Attack Speed +(180–200) to Evasion Rating 3% increased Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
![]() | Hegemony's Era Judgement Staff +20% Chance to Block Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff Adds (135–145) to (160–175) Physical Damage (12–16)% increased Attack Speed (10–20)% increased Critical Strike Chance +1 to Maximum Power Charges 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage (Warstaves are considered Staves) |
![]() | Mark of the Doubting Knight Platinum Kris 50% increased Global Critical Strike Chance +5% Chance to Block Attack Damage while Dual Wielding (250–270)% increased Physical Damage 10% reduced Attack Speed +(6–10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Mokou's Embrace Ruby Ring +(20–30)% to Fire Resistance +(25–40)% to Cold Resistance +25% chance to be Ignited (25–40)% increased Attack Speed while Ignited (25–40)% increased Cast Speed while Ignited All Damage Taken from Hits can Ignite you (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Doomsower Lion Sword +50 to Strength and Dexterity Socketed Melee Gems have 15% increased Area of Effect Adds (65–75) to (100–110) Physical Damage (30–50)% increased Physical Damage (6–12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Great Old One's Ward Corrugated Buckler 3% increased Movement Speed (8–12)% Chance to Block Spell Damage Adds (8–12) to (15–20) Physical Damage to Attacks (6–10)% increased Attack Speed +(50–70) to maximum Life |
![]() | Brutus' Lead Sprinkler Ritual Sceptre 16% increased Elemental Damage Adds (8–13) to (26–31) Physical Damage 20% increased Physical Damage 30% increased Fire Damage (15–20)% increased Attack Speed (30–40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength |
![]() | Maligaro's Lens Compound Spiked Shield +3% chance to Suppress Spell Damage (10–15)% increased Attack Speed (10–20)% increased maximum Life -50% to all Elemental Resistances 10% increased Area of Effect Nearby allies Recover 1% of your Maximum Life when you Die |
![]() | Maloney's Nightfall Vile Arrow Quiver Gain (10–15)% of Physical Damage as Extra Chaos Damage 10% increased Attack Speed +(50–70) to maximum Life +(12–16)% to Chaos Resistance (8–10) to (14–16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40–60)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Enemies standing in Smoke Clouds are Blinded) |
![]() | The Blood Thorn Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Physical Damage (5–10)% increased Attack Speed Reflects (22–44) Physical Damage to Attackers on Block Curse Enemies with Vulnerability on Block (Warstaves are considered Staves) (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) |
![]() | Timeclasp Moonstone Ring +(15–25) to maximum Energy Shield (10–15)% increased Attack Speed (10–15)% increased Cast Speed (-20–20)% reduced Skill Effect Duration (6–12)% of Damage taken Recouped as Mana (6–12)% of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence (10–25)% increased Attack Speed (10–25)% increased Cast Speed (10–15)% increased Movement Speed (10–20)% reduced Skill Effect Duration Debuffs on you expire 100% faster |
![]() | Ashes of the Sun Driftwood Club 10% reduced Enemy Stun Threshold Adds 3 to 6 Fire Damage 20% increased Attack Speed 500% increased Ignite Duration on Enemies 25% increased Burning Damage 30% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Fragment of Eternity Glass Shank 30% increased Global Critical Strike Chance Adds 1 to 4 Physical Damage 10% increased Attack Speed 100% increased Critical Strike Chance +45% to Global Critical Strike Multiplier 15% chance to gain a Power Charge on Kill |
![]() | Relic of the Cycle Crude Bow 100% increased Physical Damage +30 to Accuracy Rating 10% increased Attack Speed Projectiles Return to you from final target |
![]() | Tear of Entropy Iron Hat 30% increased Attack Speed when on Low Life 15% increased Attack Speed when on Full Life +10 to maximum Life 20% increased Cast Speed when on Low Life 9% increased Cast Speed when on Full Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Null's Inclination Ranger Bow Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses +212 Intelligence Requirement Adds (50–80) to (130–180) Chaos Damage (7–12)% increased Attack Speed +(7–11)% to Chaos Resistance Minions deal 1% increased Damage per 5 Dexterity |
![]() | To Dust Cobalt Jewel (10–20)% reduced Skeleton Duration Minions deal (8–12)% increased Damage (7–10)% increased Skeleton Attack Speed (7–10)% increased Skeleton Cast Speed (3–5)% increased Skeleton Movement Speed Corrupted |
![]() | Twyzel Sage Wand (17–21)% increased Spell Damage Socketed Gems fire an additional Projectile Adds (5–8) to (13–17) Physical Damage (80–120)% increased Physical Damage (5–10)% increased Attack Speed (10–20)% increased Critical Strike Chance |
![]() | Ichimonji Corsair Sword 40% increased Global Accuracy Rating Adds (5–10) to (13–20) Physical Damage (80–95)% increased Physical Damage (20–25)% increased Attack Speed 10% increased Effect of Buffs on you 10% increased Mana Reservation Efficiency of Skills Allies' Aura Buffs do not affect you Your Aura Buffs do not affect allies |
![]() | Fidelitas' Spike Jagged Foil +25% to Global Critical Strike Multiplier No Physical Damage Adds 1 to (40–50) Lightning Damage (25–30)% increased Attack Speed Grants 2 Life per Enemy Hit (15–20)% chance to Shock Herald of Thunder has 50% increased Buff Effect (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Gorebreaker Spiked Club 10% reduced Enemy Stun Threshold (300–360)% increased Physical Damage 20% reduced Attack Speed (10–20)% reduced Enemy Stun Threshold (30–50)% increased Stun Duration on Enemies Extra gore (The Stun Threshold determines how much Damage can Stun something) |
![]() | Lakishu's Blade Elegant Sword +190 to Accuracy Rating Socketed Gems are supported by Level 1 Multistrike Adds (5–8) to (10–14) Physical Damage (60–80)% increased Physical Damage (10–15)% increased Attack Speed 20% chance to Avoid being Stunned (30–40)% reduced Stun and Block Recovery |
![]() | Flesh-Eater Dream Mace 10% reduced Enemy Stun Threshold Adds 10 to 15 Physical Damage (60–80)% increased Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | The Princess Sabre 40% increased Global Accuracy Rating Adds (3–4) to (5–8) Physical Damage (20–50)% increased Physical Damage 15% increased Attack Speed Gain (25–30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts |
![]() | Dreadarc Cleaver Adds (5–15) to (20–25) Physical Damage Adds (5–15) to (20–25) Fire Damage (7–10)% increased Attack Speed +(15–25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on Hit (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) |
![]() | Wildslash Awl Grants 7 Life per Enemy Hit +(10–15) to Strength +(10–15) to Dexterity Adds (2–6) to (16–22) Physical Damage 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating (10–15)% increased Attack Speed |
![]() | Bloodplay Stiletto 30% increased Global Critical Strike Chance +20 to Dexterity Adds (3–6) to (9–13) Physical Damage (20–40)% increased Physical Damage 10% increased Attack Speed 30% chance to cause Bleeding on Hit Extra gore (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Kingmaker Despot Axe (300–360)% increased Physical Damage (7–12)% increased Attack Speed (30–40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 Fortification (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification) |
![]() | Ornament of the East Gut Ripper Grants 44 Life per Enemy Hit +1 to Level of Socketed Dexterity Gems Socketed Gems are Supported by Level 15 Faster Attacks (160–180)% increased Physical Damage (10–15)% increased Attack Speed 25% increased Stun and Block Recovery Hits can't be Evaded |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies 25% chance to Trigger Level 20 Animate Weapon on Kill (150–200)% increased Physical Damage (8–12)% increased Attack Speed (8–12)% increased Cast Speed Weapons you Animate create an additional copy 30% less Animate Weapon Duration |
![]() | Mutewind Seal Unset Ring Has 1 Socket Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill Socketed Golem Skills have 20% increased Attack and Cast Speed +3 to Level of Socketed Golem Gems Adds (5–10) to (11–15) Physical Damage to Attacks (5–10)% increased Attack Speed (3–5)% increased Movement Speed (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Rigwald's Curse Wereclaw Talisman +(24–36)% to Global Critical Strike Multiplier local stat monsters pick up item [1] +7% to Unarmed Melee Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item) Corrupted |
![]() | Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life Adds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Hezmana's Bloodlust Vaal Axe 25% chance to Maim on Hit Adds (7–10) to (15–25) Physical Damage (100–125)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 40% increased Attack Speed if you've taken a Savage Hit Recently Attacks Cost Life instead of Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Recently refers to the past 4 seconds) (A Hit that removes at least 15% of Maximum Life is a Savage Hit) |
![]() | Iron Commander Death Bow (30–50)% increased Critical Strike Chance Adds (8–12) to (16–24) Physical Damage (14–20)% increased Attack Speed (14–20)% increased Totem Life (14–20)% increased Totem Placement speed Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity |
![]() | Eclipse Solaris Engraved Wand (22–26)% increased Spell Damage Adds (30–45) to (60–80) Fire Damage (6–10)% increased Attack Speed +(27–33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120–140)% increased Critical Strike Chance against Blinded Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Rigwald's Savagery Royal Axe Adds (50–70) to (135–165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10–15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword |
![]() | Clayshaper Rock Breaker 15% reduced Enemy Stun Threshold Grants Level 12 Summon Stone Golem Skill Adds (24–30) to (34–40) Physical Damage (8–10)% increased Attack Speed +1 to maximum number of Summoned Golems Golems have (96–120) to (132–160) Added Attack Physical Damage |
![]() | Nuro's Harp Harbinger Bow (30–50)% increased Critical Strike Chance No Physical Damage Adds (120–140) to (180–210) Cold Damage (10–15)% increased Attack Speed (10–30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground (You are Chilled while standing in Chilled Ground) (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) |
![]() | Trypanon Great Mallet 30% increased Stun Duration on Enemies 50% reduced Attack Speed This Weapon's Critical Strike Chance is 100% |
![]() | Frostbreath Ornate Mace 15% reduced Enemy Stun Threshold Adds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–14)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
![]() | The Tempestuous Steel War Sword 40% increased Global Accuracy Rating Adds (5–8) to (15–20) Physical Damage (8–14)% increased Attack Speed Hits can't be Evaded Gain 15% of Physical Attack Damage as Extra Fire Damage Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Lightning Damage |
![]() | The Dancing Dervish Reaver Sword 60% increased Global Accuracy Rating (130–160)% increased Physical Damage (25–30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Veruso's Battering Rams Titan Gauntlets (8–13)% increased Attack Speed (120–180)% increased Armour (3–5)% increased Movement Speed 50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge You cannot be Shocked while at maximum Endurance Charges |
![]() | Death's Opus Death Bow (30–50)% increased Critical Strike Chance Adds (6–12) to (20–25) Physical Damage (90–105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional Arrows |
![]() | Doomfletch's Prism Royal Bow (20–24)% increased Elemental Damage with Attack Skills Adds (12–16) to (20–24) Physical Damage (10–14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element |
![]() | The Tempest Long Bow No Physical Damage 100% increased Lightning Damage Adds 1 to 85 Lightning Damage (36–50)% increased Attack Speed |
![]() | Innsbury Edge Elder Sword +330 to Accuracy Rating (100–140)% increased Physical Damage (17–25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Reach of the Council Spine Bow Socketed Gems are Supported by Level 20 Greater Volley Adds (10–16) to (45–60) Physical Damage (50–75)% increased Physical Damage (8–12)% increased Attack Speed 20% reduced Projectile Speed Arrows fired from the first firing points always Pierce Arrows fired from the second firing points Fork Arrows fired from the third firing points Return to you Arrows fired from the fourth firing points Chain +2 times |
![]() | Ewar's Mirage Antique Rapier +25% to Global Critical Strike Multiplier Adds 1 to (45–55) Lightning Damage (16–22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40–55)% increased Elemental Damage with Attack Skills |
![]() | The Warden's Brand Iron Ring Adds 1 to 4 Physical Damage to Attacks Adds (5–15) to (25–50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy |
![]() | Cospri's Malice Jewelled Foil +25% to Global Critical Strike Multiplier Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown +257 Intelligence Requirement No Physical Damage Adds (80–100) to (160–200) Cold Damage Adds (40–60) to (90–110) Cold Damage to Spells (8–14)% increased Attack Speed 60% increased Critical Strike Chance against Chilled Enemies |
![]() | The Scourge Terror Claw 2% of Physical Attack Damage Leeched as Life Adds (35–50) to (100–125) Physical Damage (10–15)% increased Attack Speed Minions have (10–15)% increased Attack Speed Increases and Reductions to Minion Damage also affect you at 150% of their value Minions deal 70% increased Damage if you've Hit Recently (Recently refers to the past 4 seconds) |
![]() | Starforge Infernal Sword 30% increased Global Physical Damage (400–450)% increased Physical Damage (5–8)% increased Attack Speed +(90–100) to maximum Life Your Physical Damage can Shock 20% increased Area of Effect for Attacks Deal no Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Ngamahu's Flame Abyssal Axe 20% chance to Trigger Level 16 Molten Burst on Melee Hit (170–190)% increased Physical Damage (8–12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance |
![]() | Hand of Wisdom and Action Imperial Claw Grants 46 Life per Enemy Hit (8–12)% increased Dexterity (8–12)% increased Intelligence 1% of Attack Damage Leeched as Life Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence 1% increased Attack Speed per 25 Dexterity (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Uul-Netol's Kiss Vaal Axe 25% chance to Maim on Hit (230–270)% increased Physical Damage 15% reduced Attack Speed Curse Enemies with Vulnerability on Hit Exerted Attacks deal 200% increased Damage Exerted Attacks Knock Enemies Back on Hit (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) (Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted) |
![]() | Uul-Netol's Embrace Vaal Axe 25% chance to Maim on Hit Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280–320)% increased Physical Damage (25–30)% reduced Attack Speed Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Speaker's Wreath Prophet Crown +(20–40) to Dexterity (10–15)% increased Skill Effect Duration 2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies |
![]() | The Wasp Nest Throat Stabber Grants 40 Life per Enemy Hit (150–170)% increased Physical Damage (20–25)% increased Attack Speed (20–25)% increased Critical Strike Chance +(330–350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Taproot Ambusher 30% increased Global Critical Strike Chance (180–200)% increased Physical Damage (10–15)% increased Attack Speed (15–20)% increased Poison Duration 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies 0.5% of Attack Damage Leeched as Life against Maimed Enemies (15–20)% chance to Maim on Hit 20% chance to Poison on Hit (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Maimed enemies have 30% reduced Movement Speed) (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Giantsbane Bronze Gauntlets +(30–40) to Strength Adds (5–8) to (12–16) Physical Damage to Attacks 10% reduced Attack Speed (80–100)% increased Armour Arrows Pierce 2 additional Targets Iron Grip (Strength's Damage bonus also applies to Projectile Attacks) |
![]() | The Poet's Pen Carved Wand (11–15)% increased Spell Damage +1 to Level of Socketed Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8–12)% increased Attack Speed |
![]() | Arborix Assassin Bow +(15–25)% to Global Critical Strike Multiplier Grants Level 30 Dash Skill Adds (80–100) to (200–225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20–30)% increased Attack Speed if you haven't Cast Dash recently (100–160)% increased Evasion Rating if you've Cast Dash recently (20–30)% increased Movement Speed if you've Cast Dash recently Iron Reflexes Travel Skills other than Dash are Disabled (Recently refers to the past 4 seconds) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | White Wind Imperial Skean 30% increased Global Critical Strike Chance Adds (160–190) to (280–320) Cold Damage (10–15)% increased Attack Speed +(1000–1500) to Evasion Rating (100–200)% increased Cold Damage while your Off Hand is empty +(30–40)% chance to Suppress Spell Damage while your Off Hand is empty (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Beltimber Blade Eternal Sword +475 to Accuracy Rating (185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot (Recently refers to the past 4 seconds) (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Grelwood Shank Eternal Sword +475 to Accuracy Rating (185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Augyre Void Sceptre 40% increased Elemental Damage (180–220)% increased Physical Damage (10–15)% increased Attack Speed (80–100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique (Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments. Your Critical Strikes do not deal extra Damage. Ailments never count as being from Critical Strikes) (Your hits can't be Evaded. Never deal Critical Strikes) |
![]() | Hopeshredder Ranger Bow Adds (130–150) to (270–300) Cold Damage (15–25)% increased Attack Speed 4% increased Movement Speed per Frenzy Charge +(400–500) to Accuracy Rating 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 12 to 14 Added Cold Damage per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving charge elder art variation [1] (No chance to avoid damage can be higher than 75%) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Tombfist Steelscale Gauntlets Has 1 Abyssal Socket (5–10)% increased Attack Speed [2 random Abyss Jewel-dependent modifiers] (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (5–10)% increased Attack Speed [2 random Abyss Jewel-dependent modifiers] (Only Abyss Jewels can be Socketed in Abyssal Sockets) |
![]() | Voidforge Infernal Sword 30% increased Elemental Damage with Attack Skills (5–8)% increased Attack Speed +(90–100) to maximum Life Your Elemental Damage can Shock Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Timetwist Moonstone Ring +(15–25) to maximum Energy Shield (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(40–45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-20–20)% reduced Skill Effect Duration Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Wildwrap Strapped Leather 15% increased Dexterity 10% increased Attack Speed +(600–700) to Evasion Rating +(30–40)% to Cold Resistance 5% increased Movement Speed (60–100)% increased Mana Recovery from Flasks 1% increased Damage per 15 Dexterity |
![]() | Dreadbeak Rusted Sword 40% increased Global Accuracy Rating 100% increased Damage when on Low Life Adds (83–91) to (123–130) Physical Damage 50% increased Physical Damage 10% increased Attack Speed +(20–30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Asenath's Chant Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(100–120) to maximum Energy Shield 30% increased Mana Regeneration Rate 5% increased Movement Speed (30–40)% increased Stun and Block Recovery |
![]() | Story of the Vaal Gemstone Sword +400 to Accuracy Rating (180–210)% increased Physical Damage (10–15)% increased Attack Speed 50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Ignites inflicted with this Weapon deal (50–75)% more Damage Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Fate of the Vaal Gemstone Sword +400 to Accuracy Rating (180–210)% increased Physical Damage (10–15)% increased Attack Speed 100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always Ignite, Freeze, and Shock Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Unyielding Flame Archon Kite Shield +12% to all Elemental Resistances Trigger Commandment of Inferno on Critical Strike (50–70)% increased Global Critical Strike Chance +(60–80) to maximum Life +(20–30)% to Fire Resistance (8–12)% increased Attack Speed if you've dealt a Critical Strike Recently (8–12)% increased Cast Speed if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
![]() | Sinvicta's Mettle Ezomyte Axe (140–152)% increased Physical Damage (8–12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | The Grey Spire Judgement Staff +20% Chance to Block Spell Damage while wielding a Staff Has no Sockets (250–300)% increased Global Damage (20–30)% increased Attack Speed +(1–4)% to all maximum Resistances (Maximum Resistances cannot be raised above 90%) |
![]() | Perepiteia Ezomyte Spiked Shield [One to three random synthesis implicit modifiers] +(1–3) to Level of Socketed Lightning Gems Triggers Level 20 Lightning Aegis when Equipped (1–20)% increased Attack Speed (1–20)% increased Cast Speed +(1–75) to maximum Mana (300–400)% increased Evasion and Energy Shield (1–20)% increased Movement Speed |
![]() | Maloney's Mechanism Ornate Quiver Has 1 Socket Has 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Quickening Covenant Viridian Jewel Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed Minions have +(20–24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) Corrupted |
![]() | Warrior's Legacy Ruby Ring +(20–30)% to Fire Resistance +(30–50) to Strength (20–25)% increased Melee Damage 30% chance to Avoid being Stunned 20% less Attack Speed Strike Skills also target the previous location they were Used |
![]() | The Saviour Legion Sword 40% increased Global Accuracy Rating Triggers Level 20 Reflection when Equipped Adds (16–22) to (40–45) Physical Damage (130–150)% increased Physical Damage (8–12)% increased Attack Speed (8–12)% increased Critical Strike Chance summon mirage warrior on crit [100] |
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks +(20–40) to Dexterity (25–30)% increased Attack Speed if you've changed Stance Recently (40–60)% increased Projectile Damage while in Blood Stance Regenerate (150–200) Life per Second while in Blood Stance +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (You are in Blood Stance by default) (Recently refers to the past 4 seconds) |
![]() | Law of the Wilds Hellion's Paw 1.6% of Physical Attack Damage Leeched as Life 20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon (15–20)% increased Attack Speed (22–28)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier local use skill on crit % [20] |
![]() | Replica Iron Commander Death Bow (30–50)% increased Critical Strike Chance Adds (8–12) to (16–24) Physical Damage (14–20)% increased Attack Speed (14–20)% increased Totem Life (14–20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength |
![]() | The Iron Mass Gladius 40% increased Global Accuracy Rating (140–175)% increased Physical Damage (14–18)% increased Attack Speed Unholy Might (20–25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon Recently has unholy might [1] (Unholy Might grants 30% of Physical Damage as extra Chaos Damage) (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) (Recently refers to the past 4 seconds) |
![]() | Replica Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows +30 to Dexterity Adds (13–18) to (26–32) Physical Damage to Attacks (8–12)% increased Attack Speed +(60–80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Life Recovery per second from Leech |
![]() | Replica Perfect Form Zodiac Leather (10–15)% increased Dexterity (150–200)% increased Evasion Rating +(70–100) to maximum Life -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Flesh and Stone has no Reservation Hollow Palm Technique (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) (You count as Dual Wielding while you are Unencumbered 40% more Attack Speed with Melee Skills while you are Unencumbered Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered) (You are Unencumbered while you have no Gloves, no Main Hand Item, and no Off Hand Item Equipped) |
![]() | Replica Quill Rain Short Bow Socketed Gems are Supported by Level 1 Arrow Nova +(10–20) to Dexterity 100% increased Physical Damage (25–30)% increased Attack Speed Grants 2 Mana per Enemy Hit (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating |
![]() | Replica Windripper Imperial Bow (20–24)% increased Elemental Damage with Attack Skills Adds (48–60) to (72–90) Cold Damage Adds 1 to (120–150) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance Enemies Frozen by you take 20% increased Damage +(90–120) Energy Shield gained on Killing a Shocked Enemy |
![]() | Replica Ungil's Gauche Boot Knife 30% increased Global Critical Strike Chance +(10–20) to Dexterity +18% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block (Chill reduces Enemy Action Speed by 10%) (Shock increases Damage taken by 15%) |
![]() | Replica Tempestuous Steel War Sword 40% increased Global Accuracy Rating Adds (5–8) to (15–20) Physical Damage 100% reduced Global Accuracy Rating (8–14)% increased Attack Speed +(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons Gain 15% of Physical Attack Damage as Extra Fire Damage Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Lightning Damage |
![]() | Replica Last Resort Nailed Fist Grants 3 Life per Enemy Hit (80–100)% increased Physical Damage 25% increased Attack Speed when on Low Life 100% increased Accuracy Rating when on Low Life 200% increased Damage with Claws while on Low Life Deal no Damage when not on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Replica Dreamfeather Eternal Sword +475 to Accuracy Rating Adds (40–65) to (70–100) Physical Damage (5–10)% increased Attack Speed +(180–200) to Armour 3% reduced Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Armour |
![]() | Replica Oro's Sacrifice Infernal Sword 30% increased Elemental Damage with Attack Skills No Physical Damage Adds (385–440) to (490–545) Cold Damage (10–15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Replica Blood Thorn Gnarled Branch +18% Chance to Block Attack Damage while wielding a Staff +12% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage (5–10)% increased Attack Speed Curse Enemies with Flammability on Block Reflects (22–44) Fire Damage to Attackers on Block (Warstaves are considered Staves) (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) |
![]() | Replica Lavianga's Spirit Sanctified Mana Flask (30–50)% increased Amount Recovered 50% reduced Recovery rate 10% increased Mana Cost of Skills during Effect (5–15)% increased Attack Speed during Effect (5–15)% increased Cast Speed during Effect |
![]() | Replica Allure Vaal Claw 2% of Physical Attack Damage Leeched as Life Adds (15–20) to (30–40) Physical Damage (110–130)% increased Physical Damage (8–12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Replica Frostbreath Ornate Mace 15% reduced Enemy Stun Threshold Adds (53–67) to (71–89) Chaos Damage (8–14)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Replica Twyzel Sage Wand (17–21)% increased Spell Damage (5–10)% increased Attack Speed (20–40)% increased Critical Strike Chance Attacks fire an additional Projectile |
![]() | Replica Wings of Entropy Ezomyte Axe +(8–12)% Chance to Block Attack Damage while Dual Wielding (7–10)% Chance to Block Spell Damage (60–80)% increased Physical Damage Counts as Dual Wielding +(8–10)% to Off Hand Critical Strike Chance (50–70)% more Main Hand attack speed |
![]() | The Hidden Blade Ambusher 30% increased Global Critical Strike Chance Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20–40) to Dexterity (230–260)% increased Physical Damage 30% reduced Attack Speed while Phasing (While you have Phasing, your movement is not blocked by Enemies) |
![]() | Ancient Skull Bone Helmet Minions deal (15–20)% increased Damage (150–200)% increased Armour and Energy Shield Minions have (20–40)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike (Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you) |
![]() | Goblinedge Ambusher 30% increased Global Critical Strike Chance (200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike (Recently refers to the past 4 seconds) |
![]() | The Gluttonous Tide Citadel Bow (120–160)% increased Physical Damage (16–20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30–50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20–40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike |
![]() | Royale Windripper Long Bow Adds (6–8) to (12–16) Cold Damage Adds 1 to (25–35) Lightning Damage (10–15)% increased Attack Speed (30–40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies |
![]() | Royale Bloodseeker Sharktooth Claw Grants 6 Life per Enemy Hit Adds 2 to 4 Physical Damage (20–50)% increased Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased Movement Speed Life Leech from Hits with this Weapon is instant (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Rat's Nest Leather Cap 15% increased Attack Speed (60–75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20–25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size |
![]() | Royale Grelwood Shank Broad Sword 40% increased Global Accuracy Rating (45–75)% increased Physical Damage (15–20)% increased Attack Speed 30% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Royale Ungil's Gauche Glass Shank 30% increased Global Critical Strike Chance +(10–20) to Dexterity +12% Chance to Block Attack Damage while Dual Wielding (80–100)% increased Physical Damage Adds 1 to 10 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
![]() | Royale Chin Sol Long Bow +(10–20) to Dexterity (70–100)% increased Physical Damage Adds 4 to 8 Fire Damage (10–14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow Knockback at Close Range (Close Range is up to 2 metres) (Knockback pushes Enemies away when Hit) |
![]() | Royale Hand of Thought and Motion Nailed Fist Grants 3 Life per Enemy Hit Adds 1 to (5–6) Lightning Damage (10–15)% increased Attack Speed Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence (20–25)% increased Elemental Damage with Attack Skills |
![]() | Royale The Princess Rusted Sword 40% increased Global Accuracy Rating Adds (3–4) to (5–8) Physical Damage (20–50)% increased Physical Damage 15% increased Attack Speed Gain (25–30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts |
![]() | Royale Warped Timepiece Turquoise Amulet +(16–24) to Dexterity and Intelligence (10–25)% increased Attack Speed (10–25)% increased Cast Speed (10–15)% increased Movement Speed (10–20)% reduced Skill Effect Duration 30% increased total Recovery per second from Life, Mana, or Energy Shield Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Bronn's Lithe Shabby Jerkin +5 to Level of Socketed Movement Gems (15–25)% increased Damage with Movement Skills 10% increased Attack Speed (50–100)% increased Evasion Rating 10% increased Movement Speed 15% increased Attack and Cast Speed if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) |
![]() | Royale Augyre Bronze Sceptre 12% increased Elemental Damage (50–90)% increased Physical Damage (10–15)% increased Attack Speed (80–100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique (Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments. Your Critical Strikes do not deal extra Damage. Ailments never count as being from Critical Strikes) (Your hits can't be Evaded. Never deal Critical Strikes) |
![]() | Royale Trypanon Mallet 30% increased Stun Duration on Enemies 50% reduced Attack Speed This Weapon's Critical Strike Chance is 100% |
![]() | Royale Maloney's Mechanism Ornate Quiver Has 1 Socket Has 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(20–30) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Kaom's Spirit Titan Gauntlets +(50–70) to maximum Life +(20–30)% to Fire Resistance (0.3–0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Echoforge Infernal Sword 30% increased Chaos Damage Adds (600–650) to (750–800) Chaos Damage (-16–16)% reduced Attack Speed (-200–200) to maximum Life Your Chaos Damage can Shock (-40–40)% reduced Area of Effect for Attacks Deal no Physical or Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Wilma's Requital Solaris Circlet +(300–500) to Accuracy Rating (200–250)% increased Energy Shield (20–30)% increased Elemental Damage with Attack Skills Ancestral Bond Increases and Reductions to Cast Speed apply to Attack Speed (You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems) |
![]() | Tanu Ahi Wyrmscale Gauntlets (8–12)% increased Attack Speed (100–150)% increased Armour and Evasion (2–3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Rakiata's Dance Engraved Greatsword 60% increased Global Accuracy Rating Adds (150–200) to (300–350) Cold Damage Adds 1 to (550–600) Lightning Damage (15–20)% increased Attack Speed Treats Enemy Monster Elemental Resistance values as inverted |
Passive /41
Icon | Name |
---|---|
Hatchet Master Notable Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) | |
Slaughter Notable 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Born to Fight Notable 4% increased Attack Speed +20 to Strength 26% increased Physical Damage | |
Lust for Carnage Notable 12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Fusillade Notable 30% increased Accuracy Rating with Wands 15% increased Attack Speed with Wands | |
Wandslinger Notable 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands | |
Flaying Notable Dagger Attacks deal 24% increased Damage with Hits and Ailments 18% increased Accuracy Rating with Daggers 12% increased Attack Speed with Daggers (Rune Daggers are considered Daggers) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Claws of the Magpie Notable Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Wrecking Ball Notable Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Blade Master Notable 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Poisonous Fangs Notable +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
From the Shadows Notable 12% increased Attack Speed with Daggers 40% increased Elusive Effect (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (Rune Daggers are considered Daggers) | |
Life Raker Notable 12% increased Accuracy Rating with Claws 12% increased Attack Speed with Claws Gain 6 Life per Enemy Hit with Attacks | |
Acuity Notable +100 to Accuracy Rating 20% increased Global Accuracy Rating 6% increased Attack Speed | |
Weapon Artistry Notable +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +2 metres to Melee Strike Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) | |
Ambidexterity Notable 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding | |
Aspect of the Eagle Notable 20% increased Damage with Bows 10% increased Accuracy Rating with Bows 6% increased Attack Speed with Bows 20% increased Damage Over Time with Bow Skills | |
Butchery Notable 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons +20 to Strength (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Destroyer Notable 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Stun Duration with Two Handed Melee Weapons on Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Art of the Gladiator Notable 10% increased Global Accuracy Rating 10% increased Attack Speed Ignore all Movement Penalties from Armour +20 to Dexterity | |
Coordination Notable 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence | |
Finesse Notable 15% increased Global Accuracy Rating 8% increased Attack Speed +20 to Dexterity | |
Dervish Notable +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding | |
Berserking Notable 6% increased Attack Speed +10 to Maximum Rage | |
Sleight of Hand Notable Attacks with One Handed Weapons deal 30% increased Damage with Ailments 20% increased Damage with One Handed Weapons 8% increased Attack Speed with One Handed Weapons (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Totemic Zeal Notable 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed | |
Harrier Notable 8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed | |
Strong Arm Notable 25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with One Handed Melee Weapons +20 to Strength (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Prism Weave Notable 6% increased Attack Speed with Wands 24% increased Elemental Damage with Wands Damage with Weapons Penetrates 5% Elemental Resistances | |
Ribcage Crusher Notable Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Retaliation Notable Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield (Armour, Evasion Rating and Energy Shield are the standard Defences) | |
Spiritual Command Notable Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed Increases and Reductions to Minion Attack Speed also affect you | |
Redemption Notable Minions deal 20% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed | |
Dark Arts Notable +5% Chance to Block Spell Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding | |
Enigmatic Reach Notable 10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge (Warstaves are considered Staves) | |
Swift Venoms Notable +14% to Damage over Time Multiplier for Poison 10% increased Attack Speed | |
Gladiator's Perseverance Notable 10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Farsight Notable 24% increased Damage with Bows 16% increased Accuracy Rating with Bows 6% increased Attack Speed with Bows 24% increased Damage Over Time with Bow Skills | |
Surveillance Notable 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it | |
Burning Brutality Notable +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed | |
Relentless Pursuit Notable 10% increased Attack Speed if you've cast a Mark Spell Recently 10% increased Movement Speed if you've cast a Mark Spell Recently (Recently refers to the past 4 seconds) |
Ascendancy Passive /10
Icon | Name |
---|---|
Undeniable Notable +500 to Accuracy Rating 1% increased Attack Speed per 150 Accuracy Rating Gain Accuracy Rating equal to twice your Strength | |
War Bringer Notable Warcries Sacrifice 10 Rage if you have at least 25 Rage Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently Warcries grant 10 Rage per 5 Power if you have less than 25 Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) (Recently refers to the past 4 seconds) | |
Rite of Ruin Notable Lose 0.1% of Life per second per Rage while you are not losing Rage Inherent effects from having Rage are Tripled Cannot be Stunned while you have at least 25 Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Crave the Slaughter Notable Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds +10 to Maximum Rage (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Blitz Notable 2% more Attack Speed per Blitz Charge 8% reduced Critical Strike Chance per Blitz Charge Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges (Blitz Charges have a base Duration of 5 seconds) | |
Avatar of the Slaughter Notable 10% increased Evasion Rating per Frenzy Charge 4% increased Movement Speed per Frenzy Charge 4% increased Attack Speed per Frenzy Charge 10% increased Attack Damage per Frenzy Charge | |
Mindless Aggression Notable Minions have 10% increased Movement Speed Minions deal 30% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed | |
Headsman Notable Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy | |
Endless Hunger Notable 20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching 20% increased Attack Speed while Leeching You are Unaffected by Bleeding while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Overkill Damage is any Damage from a Hit in excess of the Enemy's remaining Life) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) | |
Unstoppable Hero Notable 20% increased Attack Speed while Fortified +500 to Armour and Evasion Rating while Fortified Cannot be Stunned while Fortified |
Cluster Jewel Passive /13
Icon | Name |
---|---|
Hollow Palm Technique Keystone You count as Dual Wielding while you are Unencumbered 40% more Attack Speed with Melee Skills while you are Unencumbered Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered (You are Unencumbered while you have no Gloves, no Main Hand Item, and no Off Hand Item Equipped) | |
Adrenaline Notable 8% increased maximum Life 6% increased Attack Speed while Leeching | |
Bloodscent Notable Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) | |
Combat Rhythm Notable 10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently (Recently refers to the past 4 seconds) | |
Feed the Fury Notable 0.4% of Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Attack Speed while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Fuel the Fight Notable 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Graceful Execution Notable 15% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Critical Strike Chance with Two Handed Melee Weapons 5% increased Attack Speed with Two Handed Melee Weapons +15 to Dexterity and Intelligence | |
Improvisor Notable 6% increased Attack Speed 10% increased maximum Mana Gain 3 Mana per Enemy Hit with Attacks | |
Insatiable Killer Notable Attack Skills deal 20% increased Damage while Dual Wielding 5% increased Attack Speed while Dual Wielding 5% chance to gain a Frenzy Charge on Kill while Dual Wielding | |
Martial Mastery Notable 10% increased Attack Speed with Two Handed Melee Weapons 10% increased Attack Speed if you have at least 600 Strength +20 to Strength | |
Martial Momentum Notable 16% increased Accuracy Rating while Dual Wielding 8% increased Attack Speed while Dual Wielding 32% increased Damage if you've used a Travel Skill Recently (Recently refers to the past 4 seconds) | |
Martial Prowess Notable 20% increased Attack Damage 15% increased Global Accuracy Rating 6% increased Attack Speed 20% increased Damage with Ailments from Attack Skills (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Quick and Deadly Notable 60% increased Main Hand Attack Damage while wielding two different Weapon Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types |
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Attack Speed![]() | (3–4)% increased Attack Speed |
Eternal | Notable | Voll's Coup![]() | 15% increased Attack Speed |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (3–4)% increased Attack Speed | vaal_small_attack_speed |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Socketed Gems are Supported by Level 16 Faster Attacks (7–9)% increased Attack Speed Group: 29 | Socketed Gems are Supported by Level 18 Faster Attacks (10–12)% increased Attack Speed |
of the Elder | 75 | Socketed Gems are Supported by Level 18 Faster Attacks (10–12)% increased Attack Speed Group: 29 | Socketed Gems are Supported by Level 20 Faster Attacks (13–14)% increased Attack Speed |
of the Elder | 82 | Socketed Gems are Supported by Level 20 Faster Attacks (13–14)% increased Attack Speed Group: 29 | Socketed Gems are Supported by Level 25 Faster Attacks (13–14)% increased Attack Speed |
of the Hunt | 68 | Gain (3–5) Mana per Enemy Hit with Attacks Group: 547 | Gain (3–5) Mana per Enemy Hit with Attacks (10–20)% increased Attack Speed while not on Low Mana |
Community Wiki
Attack speed
Attack speed is a keyword and refers to Attacks could be performed at a time in one second. Showing by animated action speed with weapon.
Mechanics
Normal attacks and attack skills derive attack speed and damage from the weapon(s) equipped. This base speed can be increased by attack speed modifiers. In general, weapons with Dexterity requirements (e.g., Bowss and Daggerss) have higher attack speed than weapons with Strength requirements (e.g., staves and maces). Attack speed does not increase the rate that Spells can be cast. Instead, cast speed is used for that purpose.
Characters
All characters have the following attack speed stats.
- 10% more Attack Speed while Dual Wielding
- 4% increased Attack Speed per Frenzy Charge
Similar Mechanics
Action speed increases the number of animations per second that a character can use. This provides a similar effect to increased attack speed.
- % increased Action speed makes your animations faster, which is calculated separately from % increased attack speed.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.