
Gladiator /12 ⍟
Gladiator /12 ⍟
Name | Category | Show Full Descriptions |
---|---|---|
Attack Speed, Physical Damage![]() | 10% increased Physical Damage 4% increased Attack Speed | |
Attack Speed, Block Chance![]() | +2% Chance to Block Attack Damage 4% increased Attack Speed | |
Attack Speed and One Handed Damage![]() | 4% increased Attack Speed 15% increased Damage with One Handed Weapons | |
Gratuitous Violence![]() | Notable | Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 20% more Damage with Bleeding |
Blood in the Eyes![]() | Notable | 25% chance to Blind with Hits against Bleeding Enemies Attacks Maim on Hit against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage Attacks have 50% chance to cause Bleeding |
Outmatch and Outlast![]() | Notable | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges |
Painforged![]() | Notable | +8% Chance to Block Attack Damage if you were Damaged by a Hit Recently Your Counterattacks deal Double Damage Cannot be Stunned by Hits you Block |
Violent Retaliation![]() | Notable | 8% increased Physical Damage for each time you've Blocked in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +4% to maximum Chance to Block Attack Damage |
Versatile Combatant![]() | Notable | Chance to Block Spell Damage is equal to Chance to Block Attack Damage Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage |
Attack Speed, Movement Speed![]() | 4% increased Attack Speed 4% increased Movement Speed | |
Arena Challenger![]() | Notable | +10 to Maximum Challenger Charges 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance 2% more Attack and Movement Speed per Challenger Charge |
Gladiator![]() |
Gladiator
Gladiator
passives
+3% to maximum Chance to Block Attack Damage
25% more Damage with Bleeding
25% chance to Blind Enemies on Hit with Attacks
15% Chance to Block Attack Damage

(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Blinded enemies have their Chance to Hit halved)
Gladiator /10 ⍟
Gladiator /10 ⍟
Name | Show Full Descriptions |
---|---|
IsKeystone | false |
IsNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
AscendancyID | Ascendant |
PassiveID | 34774 |