Block Attr /14
Name | Show Full Descriptions |
---|---|
ID | dual_wield_block1099 |
Icon | Art/2DArt/SkillIcons/passives/blockstr.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 56807 |
Block Attr /14
Name | Show Full Descriptions |
---|---|
ID | block1300 |
Icon | Art/2DArt/SkillIcons/passives/shieldblock.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 7903 |
Block Attr /14
Name | Show Full Descriptions |
---|---|
ID | block1301 |
Icon | Art/2DArt/SkillIcons/passives/shieldblock.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 20310 |
Block Attr /14
Name | Show Full Descriptions |
---|---|
ID | block1302 |
Icon | Art/2DArt/SkillIcons/passives/shieldblock.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 45887 |
Block Attr /14
Name | Show Full Descriptions |
---|---|
ID | block_node_2932 |
Icon | Art/2DArt/SkillIcons/passives/blockstr.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 17527 |
Block Attr /6
Name | Value |
---|---|
Source | Timeless Jewel |
Code | vaal_small_attack_block |
Icon | Art/2DArt/SkillIcons/passives/VaalDefensive.png |
Name | Block |
Weight | 50 |
Stats |
Skill Gem /6
Support Gem /1
Support Gem Quality /2
Item | Stats |
---|---|
Cast when Stunned Support | (0–20)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit |
Block Chance Reduction Support | Supported Skills have (0–5)% reduced Enemy Block Chance |
Item mods /104
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Steadfast | 2 | Prefix | (40–45)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Unrelenting | 15 | Prefix | (46–51)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Adamant | 35 | Prefix | (52–57)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Warded | 48 | Prefix | (58–63)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Unwavering | 61 | Prefix | (64–69)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Enduring | 77 | Prefix | (70–75)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
Unyielding | 86 | Prefix | (76–81)% increased Chance to Block | str_shield 1000 str_dex_shield 1000 str_int_shield 1000 dex_shield 1000 dex_int_shield 500 focus 500 default 0 |
1 | Corrupted | +(4–5)% Chance to Block | shield 1000 default 0 | |
The Elder's | 68 | Prefix | +(500–650) Armour if you've Blocked Recently defences | shield_elder 800 default 0 |
The Elder's | 75 | Prefix | +(651–800) Armour if you've Blocked Recently defences | shield_elder 800 default 0 |
of Shaping | 68 | Suffix | Gain an Endurance, Frenzy or Power charge when you Block | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | (25–40)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield_shaper 800 default 0 |
of Shaping | 75 | Suffix | (41–50)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | (25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield_shaper 800 default 0 |
of Shaping | 75 | Suffix | (41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–5)% of Life when you Block resource life | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–5)% of your maximum Mana when you Block resource mana | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | Recover (3–5)% of Energy Shield when you Block defences | shield_shaper 800 default 0 |
of Shaping | 68 | Suffix | 5% increased Accuracy Rating per Frenzy Charge (20–25)% chance to gain a Frenzy Charge when you Block attack | sword_shaper 1000 default 0 |
of the Crusade | 68 | Suffix | Recover (3–5)% of Energy Shield when you Block defences | shield_crusader 250 default 0 |
of the Crusade | 68 | Suffix | (25–40)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
of the Crusade | 75 | Suffix | (41–50)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
of the Crusade | 68 | Suffix | (25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
of the Crusade | 75 | Suffix | (41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield_crusader 500 staff_crusader 500 warstaff_crusader 500 default 0 |
of the Conquest | 68 | Suffix | Recover (3–5)% of Life when you Block resource life | shield_adjudicator 250 default 0 |
of Redemption | 68 | Suffix | Recover (3–5)% of your maximum Mana when you Block resource mana | shield_eyrie 250 default 0 |
of the Hunt | 68 | Suffix | Gain an Endurance, Frenzy or Power charge when you Block | shield_basilisk 250 default 0 |
1 | FlaskEnchantmentInjector | Used when you Block | flask 100 default 0 | |
45 | ScourgeUpside | (31–40) Life gained when you Block resource life | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
68 | ScourgeUpside | (41–50) Life gained when you Block resource life | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
68 | ScourgeUpside | (51–60) Life gained when you Block resource life | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
45 | ScourgeUpside | (31–40) Mana gained when you Block resource mana | dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | (41–50) Mana gained when you Block resource mana | dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | (51–60) Mana gained when you Block resource mana | dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 | |
45 | ScourgeUpside | Gain (31–40) Energy Shield when you Block defences | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | Gain (41–50) Energy Shield when you Block defences | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | Gain (51–60) Energy Shield when you Block defences | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
1 | ScourgeUpside | (14–16)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield 200 default 0 | |
45 | ScourgeUpside | (17–19)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield 200 default 0 | |
68 | ScourgeUpside | (20–22)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield 200 default 0 | |
68 | ScourgeUpside | (23–25)% chance to Chill Attackers for 4 seconds on Block elemental cold ailment | shield 200 default 0 | |
1 | ScourgeUpside | (14–16)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield 200 default 0 | |
45 | ScourgeUpside | (17–19)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield 200 default 0 | |
68 | ScourgeUpside | (20–22)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield 200 default 0 | |
68 | ScourgeUpside | (23–25)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailment | shield 200 default 0 | |
45 | ScourgeDownside | Lose (31–40) Life when you Block resource life | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
68 | ScourgeDownside | Lose (41–50) Life when you Block resource life | str_shield 500 str_dex_shield 500 str_int_shield 500 default 0 | |
45 | ScourgeDownside | Lose (31–40) Mana when you Block resource mana | dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeDownside | Lose (41–50) Mana when you Block resource mana | dex_shield 500 str_dex_shield 500 dex_int_shield 500 default 0 | |
45 | ScourgeDownside | Lose (31–40) Energy Shield when you Block defences | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeDownside | Lose (41–50) Energy Shield when you Block defences | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
1 | WeaponTree | +20 to Armour +2% Chance to Block | crucible_unique_helmet 0 int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
40 | WeaponTree | +30 to Armour +2% Chance to Block | crucible_unique_helmet 0 int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
65 | WeaponTree | +40 to Armour +2% Chance to Block | crucible_unique_helmet 0 int_armour 0 dex_armour 0 dex_int_armour 0 shield 500 default 0 | |
1 | WeaponTree | +8% Chance to Block You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | +10% Chance to Block You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
70 | WeaponTree | +12% Chance to Block You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +6% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +7% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
70 | WeaponTree | 40% reduced Armour, Evasion and Energy Shield +8% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | +3% Chance to Block | crucible_unique_helmet 0 shield 500 default 0 | |
35 | WeaponTree | +4% Chance to Block | crucible_unique_helmet 0 shield 500 default 0 | |
70 | WeaponTree | +5% Chance to Block | crucible_unique_helmet 0 shield 500 default 0 | |
10 | WeaponTree | 30 Life gained when you Block +2% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
42 | WeaponTree | 30 Life gained when you Block +3% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 40% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 50% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
70 | WeaponTree | 60% increased Armour, Evasion and Energy Shield -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | +10% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
35 | WeaponTree | +12% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
70 | WeaponTree | +14% to all Elemental Resistances -4% Chance to Block | crucible_unique_helmet 0 shield 200 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Testudo | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Retaliation | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Deflection | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Defiance | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Command of Steel | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Aggressive Bastion | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Sanctuary | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Safeguard | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | -3% Chance to Block Allocates Arcane Sanctuary | crucible_unique_helmet 0 shield 100 default 0 | |
1 | WeaponTree | Recover 30 Life when you Block | shield 1000 default 0 | |
50 | WeaponTree | Recover 50 Life when you Block | shield 1000 default 0 | |
1 | WeaponTree | Gain 30 Energy Shield when you Block | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
50 | WeaponTree | Gain 50 Energy Shield when you Block | str_armour 0 dex_armour 0 str_dex_armour 0 shield 1000 default 0 | |
1 | WeaponTree | 30 Mana gained when you Block | shield 500 default 0 | |
50 | WeaponTree | 50 Mana gained when you Block | shield 500 default 0 | |
1 | WeaponTree | 50% chance to Chill Attackers for 4 seconds on Block | shield 750 default 0 | |
50 | WeaponTree | Chill Attackers for 4 seconds on Block | shield 750 default 0 | |
1 | WeaponTree | 50% chance to Shock Attackers for 4 seconds on Block | shield 750 default 0 | |
50 | WeaponTree | Shock Attackers for 4 seconds on Block | shield 750 default 0 | |
30 | WeaponTree | 15% chance to Scorch Enemies when you Block their Damage | shield 400 default 0 | |
75 | WeaponTree | 20% chance to Scorch Enemies when you Block their Damage | shield 400 default 0 | |
30 | WeaponTree | 15% chance to inflict Brittle on Enemies when you Block their Damage | shield 400 default 0 | |
75 | WeaponTree | 20% chance to inflict Brittle on Enemies when you Block their Damage | shield 400 default 0 | |
30 | WeaponTree | 15% chance to Sap Enemies when you Block their Damage | shield 400 default 0 | |
75 | WeaponTree | 20% chance to Sap Enemies when you Block their Damage | shield 400 default 0 | |
1 | WeaponTree | -20% chance to Block Projectile Attack Damage +25% chance to Block Projectile Spell Damage | shield 500 default 0 | |
65 | WeaponTree | -20% chance to Block Projectile Attack Damage +30% chance to Block Projectile Spell Damage | shield 500 default 0 | |
1 | WeaponTree | +25% chance to Block Projectile Attack Damage -20% chance to Block Projectile Spell Damage | shield 500 default 0 | |
62 | WeaponTree | +30% chance to Block Projectile Attack Damage -20% chance to Block Projectile Spell Damage | shield 500 default 0 | |
50 | WeaponTree | Minions have 10% reduced maximum Life Minions Recover 3% of their Life when they Block | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
81 | WeaponTree | Minions have 10% reduced maximum Life Minions Recover 4% of their Life when they Block | two_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
50 | WeaponTree | Minions have 20% reduced maximum Life Minions Recover 6% of their Life when they Block | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 | |
81 | WeaponTree | Minions have 20% reduced maximum Life Minions Recover 8% of their Life when they Block | one_hand_weapon 0 weapon_can_roll_minion_modifiers 800 minion_unique_weapon 800 default 0 |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Blocks Projectiles while charging | ||
1 | Unique | 30% reduced Enemy Block Chance |
Map mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Rust | 1 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 1 | Suffix | Players have 15% less Armour Players have 10% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 68 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 1 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 73 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
of Rust | 1 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Rust | 1 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area defences | uber_tier_map 0 top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Rust | 78 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | uber_tier_map 0 top_tier_map 0 expedition_logbook 800 default 0 |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Rust | 46 | Suffix | Players have 15% less Armour Players have 10% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 68 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 73 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
of Rust | 78 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] defences | default 800 |
Crafting Bench /2
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(31–40)% increased Chance to Block | 9x Orb of Alteration | Shield | Atoll Map |
(41–50)% increased Chance to Block | 3x Chaos Orb | Shield | Haunted Mansion Map |
Misc mods /10
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Stiffness | 1 | Flask | Suffix | (51–56)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Bracing | 19 | Flask | Suffix | (57–62)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Ballast | 37 | Flask | Suffix | (63–68)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Counterpoise | 55 | Flask | Suffix | (69–74)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
of Stabilisation | 73 | Flask | Suffix | (75–80)% increased Block and Stun Recovery during Effect | utility_flask 600 default 0 |
1 | Jewel | Unique | Minions Recover 2% of their Life when they Block resource life minion | ||
of the Gladiator | 45 | Charm | Suffix | Cannot be Stunned by Hits you Block | dex_animal_charm 250 str_animal_charm 250 default 0 |
Gladiator's | 1 | Charm | Prefix | Hits ignore Enemy Physical Damage Reduction if you've Blocked in the past 20 seconds | dex_animal_charm 500 str_animal_charm 500 default 0 |
of Vulnerability | 1 | UberMap | Suffix | Players cannot Block Players cannot Suppress Spell Damage 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 50% more Scarabs found in Area | uber_tier_map 0 default 0 |
of Rust | 1 | UberMap | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size defences | has_uber_map_suffix 96 default 0 |
Essence /7
Item /9
Unique /38
Passive /1
Cluster Jewel Passive /1
Skill Gem /2
Item mods /72
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Mystic | 16 | Prefix | (4–5)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
Clairvoyant | 28 | Prefix | (6–7)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
Enigmatic | 40 | Prefix | (8–9)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
Enlightened | 55 | Prefix | (10–11)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
Seer's | 66 | Prefix | (12–13)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
Oracle's | 77 | Prefix | (14–15)% Chance to Block Spell Damage | str_shield 500 str_dex_shield 500 str_int_shield 500 dex_shield 500 dex_int_shield 1000 focus 1000 default 0 |
1 | Corrupted | (4–5)% Chance to Block Spell Damage | shield 1000 amulet 1000 default 0 | |
of the Elder | 68 | Suffix | (3–4)% Chance to Block Spell Damage | helmet_elder 800 default 0 |
of the Elder | 80 | Suffix | (5–6)% Chance to Block Spell Damage | helmet_elder 800 default 0 |
of Shaping | 68 | Suffix | (4–5)% Chance to Block Spell Damage | amulet_shaper 800 default 0 |
of Shaping | 75 | Suffix | (6–7)% Chance to Block Spell Damage | amulet_shaper 800 default 0 |
of the Elder | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff (8–12)% Chance to Block Spell Damage | staff_elder 1000 warstaff_elder 1000 default 0 |
of the Crusade | 68 | Suffix | (3–4)% Chance to Block Spell Damage | helmet_crusader 500 default 0 |
of the Crusade | 80 | Suffix | (5–6)% Chance to Block Spell Damage | helmet_crusader 500 default 0 |
of the Crusade | 68 | Suffix | +(7–9)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently | shield_crusader 500 default 0 |
of the Crusade | 75 | Suffix | +(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently | shield_crusader 500 default 0 |
of the Crusade | 68 | Suffix | +2% to maximum Chance to Block Spell Damage | amulet_crusader 250 default 0 |
of the Crusade | 68 | Suffix | (4–5)% Chance to Block Spell Damage | amulet_crusader 500 default 0 |
of the Crusade | 80 | Suffix | (6–7)% Chance to Block Spell Damage | amulet_crusader 500 default 0 |
of Redemption | 68 | Suffix | +(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
of Redemption | 73 | Suffix | +(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
45 | ScourgeUpside | +(4–5)% Chance to Block Spell Damage | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | +(6–7)% Chance to Block Spell Damage | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeUpside | +(8–9)% Chance to Block Spell Damage | focus 500 str_int_shield 500 dex_int_shield 500 default 0 | |
45 | ScourgeUpside | Minions have +(11–13)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–16)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(17–19)% Chance to Block Spell Damage minion | helmet 250 default 0 | |
45 | ScourgeDownside | Cannot Block Attack Damage Cannot Block Spell Damage | gloves 500 default 0 | |
45 | ScourgeDownside | (-10–-8)% Chance to Block Spell Damage | focus 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
68 | ScourgeDownside | (-14–-12)% Chance to Block Spell Damage | focus 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
75 | BlueImplicit | 5% Chance to Block Spell Damage | no_tier_6_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 6% Chance to Block Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 7% Chance to Block Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 8% Chance to Block Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 9% Chance to Block Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 10% Chance to Block Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 8% Chance to Block Spell Damage | no_tier_5_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 9% Chance to Block Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% Chance to Block Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% Chance to Block Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% Chance to Block Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 11% Chance to Block Spell Damage | no_tier_4_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 12% Chance to Block Spell Damage | no_tier_3_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% Chance to Block Spell Damage | no_tier_2_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Spell Damage | no_tier_1_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
15 | WeaponTree | 16% Chance to Block Spell Damage No Chance to Block | crucible_unique_helmet 0 shield 125 default 0 | |
48 | WeaponTree | 20% Chance to Block Spell Damage No Chance to Block | crucible_unique_helmet 0 shield 125 default 0 | |
78 | WeaponTree | 24% Chance to Block Spell Damage No Chance to Block | crucible_unique_helmet 0 shield 125 default 0 | |
1 | WeaponTree | 8% Chance to Block Spell Damage -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 10% Chance to Block Spell Damage -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
70 | WeaponTree | 12% Chance to Block Spell Damage -5% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 8% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 10% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
70 | WeaponTree | 12% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 3% Chance to Block Spell Damage | crucible_unique_helmet 0 shield 500 default 0 | |
35 | WeaponTree | 4% Chance to Block Spell Damage | crucible_unique_helmet 0 shield 500 default 0 | |
70 | WeaponTree | 5% Chance to Block Spell Damage | crucible_unique_helmet 0 shield 500 default 0 | |
48 | WeaponTree | 2% Chance to Block Spell Damage 5% more maximum Mana | crucible_unique_helmet 0 shield 250 default 0 | |
78 | WeaponTree | 3% Chance to Block Spell Damage 5% more maximum Mana | crucible_unique_helmet 0 shield 250 default 0 | |
15 | WeaponTree | +8% Chance to Block Cannot Block Spell Damage | crucible_unique_helmet 0 shield 125 default 0 | |
48 | WeaponTree | +10% Chance to Block Cannot Block Spell Damage | crucible_unique_helmet 0 shield 125 default 0 | |
78 | WeaponTree | +12% Chance to Block Cannot Block Spell Damage | crucible_unique_helmet 0 shield 125 default 0 | |
75 | WeaponTree | +2% to maximum Chance to Block Spell Damage You take 5% of Damage from Blocked Hits | shield 400 default 0 | |
82 | WeaponTree | +3% to maximum Chance to Block Spell Damage You take 5% of Damage from Blocked Hits | shield 400 default 0 | |
24 | WeaponTree | Minions have +20% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +25% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have +30% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +40% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +20% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +30% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +40% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 |
Monsters mods /12
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Sentinel | 6 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | no_common_monster_mods 0 magic 0 default 3000 |
Benevolent | 34 | Unique | 30% Chance to Block Attack Damage 30% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits monster allies cannot take damage pulse owner [1] | no_common_monster_mods 0 no_cannot_die_aura 0 abyssal 0 immobile 0 breach_commander 0 legion_monster 0 rare 300 default 0 |
Sentinel | 6 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | no_common_monster_mods 0 rare 0 default 3000 |
1 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | ||
1 | Unique | 50% Chance to Block Spell Damage | ||
1 | Unique | 10% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | ||
1 | Unique | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | ||
1 | Unique | 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | ||
1 | Unique | 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | ||
1 | Unique | 25% Chance to Block Attack Damage 25% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | ||
1 | Unique | 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage You take 40% of Damage from Blocked Hits | ||
1 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Instinct | 1 | Suffix | +(3–4)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 250 default 0 |
of Readiness | 1 | Suffix | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 250 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (3–4)% Chance to Block Spell Damage | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 gloves 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
Map mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Piercing | 69 | Prefix | Players cannot Block Attack Damage Players cannot Block Spell Damage Found Items have 2% chance to drop Corrupted in Area 18% increased Quantity of Items found in this Area | uber_tier_map 0 secret_area 400 default 0 |
Shielding | 69 | Prefix | Monsters have +50% Chance to Block Attack Damage Monsters have +50% Chance to Block Spell Damage Found Items have 3% chance to drop Corrupted in Area 22% increased Quantity of Items found in this Area | uber_tier_map 0 secret_area 600 default 0 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (9–10)% Chance to Block Spell Damage | body_armour 2000 default 0 |
Crafting Bench /3
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(3–4)% Chance to Block Spell Damage | 4x Orb of Chance | Shield | Atoll Map |
(5–6)% Chance to Block Spell Damage | 3x Regal Orb | Shield | Haunted Mansion Map |
(6–8)% Chance to Block Spell Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
85 | Flask | Unique | +(4–6)% Chance to Block Spell Damage during Effect | ||
85 | Flask | Unique | +(20–30)% Chance to Block Spell Damage during Effect | ||
1 | Jewel | Unique | 6% Chance to Block Spell Damage | ||
1 | Jewel | Unique | +(2–6)% Chance to Block Spell Damage | ||
1 | Jewel | Unique | Minions have +(10–12)% Chance to Block Spell Damage minion | ||
Dissipating | 1 | Jewel | Prefix | +(2–3)% Chance to Block Spell Damage while Dual Wielding | two_handed_mod 0 shield_mod 0 default 350 |
Thwarting | 1 | Jewel | Prefix | +(2–3)% Chance to Block Spell Damage while holding a Shield | two_handed_mod 0 dual_wielding_mod 0 default 350 |
Halting | 1 | Jewel | Prefix | +(2–3)% Chance to Block Spell Damage while wielding a Staff | one_handed_mod 0 staff 350 specific_weapon 0 shield_mod 0 dual_wielding_mod 0 not_dex 350 default 0 |
1 | Jewel | Unique | Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 50% of its value | ||
68 | ExpeditionRelic | Prefix | Monsters have +5% to maximum Chance to Block Spell Damage Monsters have +50% Chance to Block Spell Damage Monsters have +5% to maximum Chance to Block Attack Damage Monsters have +50% Chance to Block Attack Damage | default 1000 | |
of Negation | 75 | SanctumSpecial | Suffix | (5–8)% Chance to Block Spell Damage | int_special_relic 600 default 150 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +50% Chance to Block Attack Damage Monsters have +50% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_low 500 default 0 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +75% Chance to Block Attack Damage Monsters have +75% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_high 500 default 0 |
of Piercing | 1 | CrucibleMap | Suffix | Players cannot Block Attack Damage Players cannot Block Spell Damage map item drop quantity +% [17] map item drop rarity +% [10] | uber_tier_map 0 crucible_map_low 500 crucible_map_high 500 default 0 |
of the Guardian | 1 | Charm | Suffix | If you've Cast a Spell Recently, you and nearby Allies have +(4–5)% Chance to Block Spell Damage | int_animal_charm 500 str_animal_charm 500 default 0 |
of the Guardian | 60 | Charm | Suffix | If you've Cast a Spell Recently, you and nearby Allies have +(6–8)% Chance to Block Spell Damage | int_animal_charm 250 str_animal_charm 250 default 0 |
13 | Necropolis | NecropolisHaunted | 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage monster necropolis mod value +% [80] | default 300 | |
46 | Necropolis | NecropolisHaunted | 40% Chance to Block Attack Damage 40% Chance to Block Spell Damage monster necropolis mod value +% [120] | default 200 | |
68 | Necropolis | NecropolisHaunted | 75% Chance to Block Attack Damage 75% Chance to Block Spell Damage monster necropolis mod value +% [160] | default 100 |
Essence /1
Name |
---|
Essence of Delirium |
Item /10
Unique /29
also grant Chance to Block Spell Damage at 50% of its value
Physical Damage per 10 Strength
your Skills have dealt a Critical Strike Recently
Physical Damage per 10 Strength
instead grant: Minions take 20% increased Damage
Damage taken from Unblocked hits always bypasses Energy Shield
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
Passive /13
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits
-10% to maximum Chance to Block Spell Damage
+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage
Ascendancy Passive /1
Cluster Jewel Passive /9
Timeless Jewel Passive /3
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Spell Block | 2% Chance to Block Spell Damage |
Vaal | Notable | Thaumaturgical Protection | 8% Chance to Block Spell Damage(20–30)% increased Defences from Equipped Shield(Armour, Evasion Rating and Energy Shield are the standard Defences) |
Eternal | Notable | Sceptre Pinnacle | 12% Chance to Block Spell Damage |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | 2% Chance to Block Spell Damage | vaal_small_spell_block |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | (3–4)% Chance to Block Spell Damage Group: 985 | (5–6)% Chance to Block Spell Damage |
of the Elder | 80 | (5–6)% Chance to Block Spell Damage Group: 985 | (5–6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage |
of the Crusade | 68 | (3–4)% Chance to Block Spell Damage Group: 985 | (5–6)% Chance to Block Spell Damage |
of the Crusade | 80 | (5–6)% Chance to Block Spell Damage Group: 985 | (5–6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage |
Skill Gem /3
Support Gem /1
Item mods /62
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Corrupted | (4–5)% Chance to Block Attack Damage | amulet 1000 default 0 | |
1 | Corrupted | +(8–10)% Chance to Block Attack Damage while Dual Wielding | claw 1000 default 0 | |
60 | Corrupted | +1% to maximum Chance to Block Attack Damage | shield 1000 default 0 | |
of the Elder | 68 | Suffix | (2–3)% Chance to Block Attack Damage | gloves_elder 800 default 0 |
of the Elder | 80 | Suffix | (4–5)% Chance to Block Attack Damage | gloves_elder 800 default 0 |
of Shaping | 68 | Suffix | +2% to maximum Chance to Block Attack Damage | amulet_shaper 800 default 0 |
of the Elder | 68 | Suffix | +(2–3)% Chance to Block Attack Damage if there are at least 5 nearby Enemies | shield_elder 800 default 0 |
of the Elder | 75 | Suffix | +(4–5)% Chance to Block Attack Damage if there are at least 5 nearby Enemies | shield_elder 800 default 0 |
The Elder's | 68 | Prefix | 1% increased Damage per 1% Chance to Block Attack Damage damage | shield_elder 800 default 0 |
of Shaping | 68 | Suffix | +(2–4)% Chance to Block Attack Damage while Dual Wielding | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 75 | Suffix | +(5–7)% Chance to Block Attack Damage while Dual Wielding | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 default 0 |
of Shaping | 80 | Suffix | +(8–9)% Chance to Block Attack Damage while Dual Wielding | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 default 0 |
of the Elder | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff 25% chance to gain a Power Charge when you Block | staff_elder 1000 warstaff_elder 1000 default 0 |
of Shaping | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff +(35–45)% to Critical Strike Multiplier if you have Blocked Recently damage critical | staff_shaper 1000 warstaff_shaper 1000 default 0 |
of the Elder | 68 | Suffix | +5% Chance to Block Attack Damage while wielding a Staff (8–12)% Chance to Block Spell Damage | staff_elder 1000 warstaff_elder 1000 default 0 |
of the Elder | 68 | Suffix | (20–25)% chance to gain an Endurance Charge when you Block +1% Chance to Block Attack Damage per Endurance Charge | sword_elder 1000 default 0 |
of the Conquest | 68 | Suffix | (2–3)% Chance to Block Attack Damage | gloves_adjudicator 500 default 0 |
of the Conquest | 80 | Suffix | (4–5)% Chance to Block Attack Damage | gloves_adjudicator 500 default 0 |
Crusader's | 68 | Prefix | 1% increased Damage per 1% Chance to Block Attack Damage damage | shield_crusader 500 default 0 |
of the Conquest | 68 | Suffix | +(5–6)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently | shield_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | +(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently | shield_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | +2% to maximum Chance to Block Attack Damage | amulet_adjudicator 250 default 0 |
of Redemption | 68 | Suffix | +(2–4)% Chance to Block Attack Damage while Dual Wielding | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 default 0 |
of Redemption | 70 | Suffix | +(5–7)% Chance to Block Attack Damage while Dual Wielding | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 default 0 |
of Redemption | 73 | Suffix | +(8–9)% Chance to Block Attack Damage while Dual Wielding | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 default 0 |
of Redemption | 68 | Suffix | +(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
of Redemption | 73 | Suffix | +(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | staff_eyrie 500 warstaff_eyrie 500 default 0 |
1 | ScourgeUpside | +(2–3)% Chance to Block Attack Damage | shield 500 default 0 | |
45 | ScourgeUpside | +(4–5)% Chance to Block Attack Damage | shield 500 default 0 | |
68 | ScourgeUpside | +(6–7)% Chance to Block Attack Damage | shield 500 default 0 | |
68 | ScourgeUpside | +(8–9)% Chance to Block Attack Damage | shield 500 default 0 | |
45 | ScourgeUpside | Minions have +(11–13)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(14–16)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions have +(17–19)% Chance to Block Attack Damage minion | helmet 250 default 0 | |
45 | ScourgeDownside | Cannot Block Attack Damage Cannot Block Spell Damage | gloves 500 default 0 | |
45 | ScourgeDownside | (-10–-8)% Chance to Block Attack Damage | shield 1000 default 0 | |
68 | ScourgeDownside | (-14–-12)% Chance to Block Attack Damage | shield 1000 default 0 | |
75 | BlueImplicit | 5% Chance to Block Attack Damage | no_tier_6_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 6% Chance to Block Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 7% Chance to Block Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 8% Chance to Block Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 9% Chance to Block Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | 10% Chance to Block Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 700 amulet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 8% Chance to Block Attack Damage | no_tier_5_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 9% Chance to Block Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 10% Chance to Block Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% Chance to Block Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 350 amulet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 11% Chance to Block Attack Damage | no_tier_4_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 12% Chance to Block Attack Damage | no_tier_3_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 13% Chance to Block Attack Damage | no_tier_2_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage | no_tier_1_eldritch_implicit 0 body_armour 140 amulet 140 default 0 | |
45 | WeaponTree | +2% to maximum Chance to Block Attack Damage You take 5% of Damage from Blocked Hits | shield 400 default 0 | |
82 | WeaponTree | +3% to maximum Chance to Block Attack Damage You take 5% of Damage from Blocked Hits | shield 400 default 0 | |
24 | WeaponTree | Minions have +20% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +25% Chance to Block Attack Damage Minions have -10% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have +30% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have +40% Chance to Block Attack Damage Minions have -15% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +20% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -10% Chance to Block Attack Damage Minions have +25% Chance to Block Spell Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
24 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +30% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 | |
75 | WeaponTree | Minions have -15% Chance to Block Attack Damage Minions have +40% Chance to Block Spell Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1500 minion_unique_weapon 1500 default 0 |
Enchantment Modifier /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Bone Offering Block Chance 1 | 66 | Enchantment | Bone Offering grants an additional +6% Chance to Block Attack Damage minion | helmet 100 default 0 |
Enchantment Bone Offering Block Chance 2 | 75 | Enchantment | Bone Offering grants an additional +9% Chance to Block Attack Damage minion | helmet 100 default 0 |
Monsters mods /18
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Cannot Block Attack Damage | ||
1 | Unique | 30% Chance to Block Attack Damage | ||
1 | Unique | 10% Chance to Block Attack Damage | ||
1 | Unique | 25% Chance to Block Attack Damage | ||
1 | Unique | 20% Chance to Block Attack Damage | ||
Sentinel | 6 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | no_common_monster_mods 0 magic 0 default 3000 |
Benevolent | 34 | Unique | 30% Chance to Block Attack Damage 30% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits monster allies cannot take damage pulse owner [1] | no_common_monster_mods 0 no_cannot_die_aura 0 abyssal 0 immobile 0 breach_commander 0 legion_monster 0 rare 300 default 0 |
Sentinel | 6 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | no_common_monster_mods 0 rare 0 default 3000 |
1 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | ||
1 | Unique | +20% Chance to Block Attack Damage | ||
1 | Unique | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | ||
1 | Unique | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | ||
1 | Unique | 40% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits | ||
1 | Unique | 15% Chance to Block Attack Damage 15% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | ||
1 | Unique | 25% Chance to Block Attack Damage 25% Chance to Block Spell Damage You take 20% of Damage from Blocked Hits | ||
1 | Unique | 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage You take 40% of Damage from Blocked Hits | ||
1 | Unique | 50% Chance to Block Attack Damage 50% Chance to Block Spell Damage | ||
Stalwart | 12 | Prefix | 50% Chance to Block Attack Damage | default 1000 |
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Guarding | 1 | Suffix | +(3–4)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | (3–4)% Chance to Block Attack Damage | abyss_jewel 0 jewel 0 shield 0 body_armour 0 boots 0 helmet 0 str_armour 2000 str_int_armour 2000 str_dex_armour 2000 default 0 |
Map mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Piercing | 69 | Prefix | Players cannot Block Attack Damage Players cannot Block Spell Damage Found Items have 2% chance to drop Corrupted in Area 18% increased Quantity of Items found in this Area | uber_tier_map 0 secret_area 400 default 0 |
Shielding | 69 | Prefix | Monsters have +50% Chance to Block Attack Damage Monsters have +50% Chance to Block Spell Damage Found Items have 3% chance to drop Corrupted in Area 22% increased Quantity of Items found in this Area | uber_tier_map 0 secret_area 600 default 0 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (8–9)% Chance to Block Attack Damage | body_armour 2000 default 0 |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(5–7)% Chance to Block Attack Damage | 4x Chaos Orb | Body Armour | Betrayal Unveil |
Misc mods /27
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
85 | Flask | Unique | +(8–12)% Chance to Block Attack Damage during Effect | ||
85 | Flask | Unique | +(35–50)% Chance to Block Attack Damage during Effect | ||
1 | Jewel | Unique | Minions have +(10–12)% Chance to Block Attack Damage minion | ||
1 | Jewel | Unique | +(2–6)% Chance to Block Attack Damage | ||
Parrying | 1 | Jewel | Prefix | +(2–3)% Chance to Block Attack Damage while Dual Wielding | staff 0 two_handed_mod 0 shield_mod 0 default 350 |
Shielding | 1 | Jewel | Prefix | +(2–3)% Chance to Block Attack Damage while holding a Shield | two_handed_mod 0 dual_wielding_mod 0 default 350 |
Deflecting | 1 | Jewel | Prefix | +(2–3)% Chance to Block Attack Damage while wielding a Staff | one_handed_mod 0 staff 350 specific_weapon 0 shield_mod 0 dual_wielding_mod 0 not_dex 350 default 0 |
of the Wall | 1 | Jewel | Suffix | Minions have +(4–6)% Chance to Block Attack Damage minion | not_int 0 default 0 |
1 | Jewel | Unique | Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its value | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Templar's starting location, you gain: +4% Chance to Block Attack and Spell Damage | ||
68 | ExpeditionRelic | Prefix | Monsters have +5% to maximum Chance to Block Spell Damage Monsters have +50% Chance to Block Spell Damage Monsters have +5% to maximum Chance to Block Attack Damage Monsters have +50% Chance to Block Attack Damage | default 1000 | |
of Parrying | 75 | SanctumSpecial | Suffix | (5–8)% Chance to Block Attack Damage | str_special_relic 600 default 150 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +50% Chance to Block Attack Damage Monsters have +50% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_low 500 default 0 |
of Barricades | 1 | CrucibleMap | Suffix | Monsters have +75% Chance to Block Attack Damage Monsters have +75% Chance to Block Spell Damage map item drop quantity +% [16] map item drop rarity +% [9] | uber_tier_map 0 crucible_map_high 500 default 0 |
of Piercing | 1 | CrucibleMap | Suffix | Players cannot Block Attack Damage Players cannot Block Spell Damage map item drop quantity +% [17] map item drop rarity +% [10] | uber_tier_map 0 crucible_map_low 500 crucible_map_high 500 default 0 |
of the Gladiator | 45 | Charm | Suffix | +(1–2)% to maximum Chance to Block Attack Damage | dex_animal_charm 250 str_animal_charm 250 default 0 |
of the Gladiator | 72 | Charm | Suffix | +3% to maximum Chance to Block Attack Damage | dex_animal_charm 125 str_animal_charm 125 default 0 |
of the Gladiator | 1 | Charm | Suffix | +(3–4) to Armour and Evasion Rating per 1% Chance to Block Attack Damage | dex_animal_charm 500 str_animal_charm 500 default 0 |
of the Gladiator | 60 | Charm | Suffix | +(5–6) to Armour and Evasion Rating per 1% Chance to Block Attack Damage | dex_animal_charm 250 str_animal_charm 250 default 0 |
of the Gladiator | 1 | Charm | Suffix | +(3–4)% Chance to Block Attack Damage | dex_animal_charm 500 str_animal_charm 500 default 0 |
of the Gladiator | 60 | Charm | Suffix | +(5–6)% Chance to Block Attack Damage | dex_animal_charm 250 str_animal_charm 250 default 0 |
of the Guardian | 1 | Charm | Suffix | If you've Attacked Recently, you and nearby Allies have +(4–5)% Chance to Block Attack Damage | int_animal_charm 500 str_animal_charm 500 default 0 |
of the Guardian | 60 | Charm | Suffix | If you've Attacked Recently, you and nearby Allies have +(6–8)% Chance to Block Attack Damage | int_animal_charm 250 str_animal_charm 250 default 0 |
13 | Necropolis | NecropolisHaunted | 20% Chance to Block Attack Damage 20% Chance to Block Spell Damage monster necropolis mod value +% [80] | default 300 | |
46 | Necropolis | NecropolisHaunted | 40% Chance to Block Attack Damage 40% Chance to Block Spell Damage monster necropolis mod value +% [120] | default 200 | |
68 | Necropolis | NecropolisHaunted | 75% Chance to Block Attack Damage 75% Chance to Block Spell Damage monster necropolis mod value +% [160] | default 100 | |
Stalwart | 1 | UberMap | Prefix | Monsters have +50% Chance to Block Attack Damage 20% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area 6% increased Pack size 70% more Currency found in Area | uber_tier_map 60 default 0 |
Item /15
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
You take 10% of Damage from Blocked Hits
Unique /55
also grant Chance to Block Attack Damage at 50% of its value
Physical Damage per 10 Strength
Physical Damage per 10 Strength
instead grant: Minions take 20% increased Damage
Damage taken from Unblocked hits always bypasses Energy Shield
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
Marauder: 1% of Life Regenerated per second
Duelist: +0.2 metres to Melee Strike Range
Ranger: 20% increased Flask Charges gained
Shadow: 12% increased Attack and Cast Speed
Witch: 20% increased Skill Effect Duration
Templar: +4% Chance to Block Attack and Spell Damage
Scion: 30% increased Damage
Passive /23
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits
-10% to maximum Chance to Block Spell Damage
+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage
Ascendancy Passive /3
Cluster Jewel Passive /12
Timeless Jewel Passive /3
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Block | +2% Chance to Block Attack Damage |
Vaal | Notable | Blood-Quenched Bulwark | (6–10) Life gained when you Block+8% Chance to Block Attack Damage |
Eternal | Notable | City Walls | +12% Chance to Block Attack Damage |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +2% Chance to Block Attack Damage | vaal_small_attack_block |
Elevated modifier List /4
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | (2–3)% Chance to Block Attack Damage Group: 552 | (4–5)% Chance to Block Attack Damage |
of the Elder | 80 | (4–5)% Chance to Block Attack Damage Group: 552 | (4–5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage |
of the Conquest | 68 | (2–3)% Chance to Block Attack Damage Group: 552 | (4–5)% Chance to Block Attack Damage |
of the Conquest | 80 | (4–5)% Chance to Block Attack Damage Group: 552 | (4–5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage |
Item mods /64
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Pixie's | 3 | Prefix | (6–13)% increased Energy Shield (6–7)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Gremlin's | 18 | Prefix | (14–20)% increased Energy Shield (8–9)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Energy Shield (10–11)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Energy Shield (12–13)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Energy Shield (14–15)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Energy Shield (16–17)% increased Stun and Block Recovery defences | int_armour 1000 default 0 |
Beetle's | 1 | Prefix | (6–13)% increased Armour (6–7)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Crab's | 17 | Prefix | (14–20)% increased Armour (8–9)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Armadillo's | 29 | Prefix | (21–26)% increased Armour (10–11)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Rhino's | 42 | Prefix | (27–32)% increased Armour (12–13)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Elephant's | 60 | Prefix | (33–38)% increased Armour (14–15)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Mammoth's | 78 | Prefix | (39–42)% increased Armour (16–17)% increased Stun and Block Recovery defences | str_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Evasion Rating (6–7)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion Rating (8–9)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion Rating (10–11)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion Rating (12–13)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion Rating (14–15)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion Rating (16–17)% increased Stun and Block Recovery defences | dex_armour 1000 default 0 |
Pixie's | 2 | Prefix | (6–13)% increased Armour and Energy Shield (6–7)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Gremlin's | 19 | Prefix | (14–20)% increased Armour and Energy Shield (8–9)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Armour and Energy Shield (10–11)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Armour and Energy Shield (12–13)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Armour and Energy Shield (14–15)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Armour and Energy Shield (16–17)% increased Stun and Block Recovery defences | str_int_armour 1000 default 0 |
Beetle's | 2 | Prefix | (6–13)% increased Armour and Evasion (6–7)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Crab's | 19 | Prefix | (14–20)% increased Armour and Evasion (8–9)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Armadillo's | 30 | Prefix | (21–26)% increased Armour and Evasion (10–11)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Rhino's | 44 | Prefix | (27–32)% increased Armour and Evasion (12–13)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Elephant's | 60 | Prefix | (33–38)% increased Armour and Evasion (14–15)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Mammoth's | 78 | Prefix | (39–42)% increased Armour and Evasion (16–17)% increased Stun and Block Recovery defences | str_dex_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Evasion and Energy Shield (6–7)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion and Energy Shield (8–9)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield (10–11)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield (12–13)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield (14–15)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield (16–17)% increased Stun and Block Recovery defences | dex_int_armour 1000 default 0 |
Mosquito's | 2 | Prefix | (6–13)% increased Armour, Evasion and Energy Shield (6–7)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Armour, Evasion and Energy Shield (8–9)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Armour, Evasion and Energy Shield (10–11)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Armour, Evasion and Energy Shield (12–13)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Armour, Evasion and Energy Shield (14–15)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Armour, Evasion and Energy Shield (16–17)% increased Stun and Block Recovery defences | str_dex_int_armour 1000 default 0 |
of Thick Skin | 1 | Suffix | (11–13)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Stone Skin | 17 | Suffix | (14–16)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Iron Skin | 28 | Suffix | (17–19)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Steel Skin | 42 | Suffix | (20–22)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Adamantite Skin | 56 | Suffix | (23–25)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
of Corundum Skin | 79 | Suffix | (26–28)% increased Stun and Block Recovery | gloves 0 armour 1000 belt 1000 default 0 |
Improved | 3 | Prefix | (6–13)% increased Ward (6–7)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Enhanced | 18 | Prefix | (14–20)% increased Ward (8–9)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Bolstered | 30 | Prefix | (21–26)% increased Ward (10–11)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Elegant | 44 | Prefix | (27–32)% increased Ward (12–13)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Exquisite | 60 | Prefix | (33–38)% increased Ward (14–15)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
Masterwork | 78 | Prefix | (39–42)% increased Ward (16–17)% increased Stun and Block Recovery defences | ward_armour 1000 default 0 |
45 | ScourgeUpside | (10–11)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
68 | ScourgeUpside | (12–13)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
68 | ScourgeUpside | (14–15)% increased Stun and Block Recovery | gloves 0 armour 500 belt 500 default 0 | |
20 | WeaponTree | +100 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
55 | WeaponTree | +125 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
83 | WeaponTree | +150 to Evasion Rating 25% reduced Stun and Block Recovery | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
1 | WeaponTree | 30% increased Block Recovery +2% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
35 | WeaponTree | 30% increased Block Recovery +3% Chance to Block | crucible_unique_helmet 0 shield 250 default 0 | |
1 | WeaponTree | 100% increased Stun and Block Recovery 25% reduced Stun Threshold | shield 500 default 0 | |
60 | WeaponTree | 150% increased Stun and Block Recovery 25% reduced Stun Threshold | shield 500 default 0 |
Misc mods /2
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | (500–1000)% increased Stun and Block Recovery | ||
of Recovery | 1 | Jewel | Suffix | (25–35)% increased Stun and Block Recovery | not_str 200 default 400 |
Essence /4
Item /15
20% reduced Stun Threshold
20% reduced Stun Threshold
20% reduced Stun Threshold
Unique /24
Passive /5
Cluster Jewel Passive /1
Community Wiki
Block
Blocking is a means of preventing damage from enemy attacks by using a shield, staff or dual wielded weapons.
Mechanics
Blocking a hit prevents all damage and harmful on hit effects such as status ailments. The attack must be a hit in order to be blocked, therefore block does not work against damage over time.
Chance to block
The chance to block is a random roll made per attack/cast; it is not entropy-based like evasion[citation needed]. Block has the following base stats
- +15% Chance to Block Attack Damage while Dual Wielding
- +75% to maximum Chance to Block Attack Damage
- +75% to maximum Chance to Block Spell Damage
The base chance to block attacks is determined by which type of shield or staff is used. The maximum block chance cap applies to both attacks and spells. However, certain skill gems, unique items and Ascendancy class skills can raise or lower the maximum block chance.
Additional block chance can be gained from passive skills, items, and Tempest Shield. Attack block and spell block chance are often granted separately with attack block being more common.
Chance to block against projectiles
Any modifier that has X% additional Block Chance against Projectiles will apply to projectile attacks and can be made to also apply to projectile spells with the appropriate X% of Block Chance applied to Spells statistics.
Hit effects
The general rule is that blocking prevents the attacker's on hit effects from stats, excluding things skills actively do when they hit. But blocking will not prevent the defender's when hit effects, because preventing those could make blocking a negative thing for the defender.
Certain stats, such as "Gain 1 Endurance Charge every second if you've been hit recently", were originally classified under enemy's hit effects and thus were prevented by blocked hits. This interaction was fixed in patch 3.11.1c.
Hits from skills like Glacial Hammer and Viper Strike will still apply because block doesn't prevent a successful hit. However, skill effects based on damage like Puncture are essentially blocked.
Reflected damage
Reflected damage can be blocked; however blocking reflected damage will not trigger on-block effects.
Block duration
When an attack is blocked, the game has already calculated how much damage and if the attack would have caused a stun. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation.
Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.
The following formula is the complete calculation for the duration of the blocking animation (in milliseconds). If you cannot be stunned, the block animation will never play.
Status ailments have no affect on your block chance, but being Frozen will prevent the block animation from playing if it otherwise would and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).
Miscellaneous
The Gladiator Ascendancy skill Versatile Combatant changes your spell block to be equal to your attack block chance instead.
Soul of the Brine King Major Pantheon power provides the unique modifier You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds.
The Soul of the Brine King can be upgraded to grant an additional #% increased Stun and Block Recovery.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.