Skill Gem /3

Skill Gem /3

Skill Gem Quality /1

Skill Gem Quality /1

ItemTypeStatsWeight
Bone OfferingAnomalous (0–40)% less Skill Effect Duration
Minions recover (0–100) Life when they Block
20
Support Gem /1

Support Gem /1

Support Gem Quality /2

Support Gem Quality /2

ItemTypeStatsWeight
Cast when Stunned SupportDivergent (0–20)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
100
Block Chance Reduction SupportSuperior Supported Skills have (0–5)% reduced Enemy Block Chance50
Item mods /60

Item mods /60

NameLevelPre/SufDescriptionSpawn Weight
of Intercepting10Suffix+(1–3)% Chance to Blockshield 1000
default 0
of Walling25Suffix+(4–5)% Chance to Blockshield 1000
default 0
of Blocking40Suffix+(6–7)% Chance to Blockshield 1000
default 0
of the Stalwart55Suffix+(8–9)% Chance to Blockshield 1000
default 0
of the Buttress66Suffix+(10–11)% Chance to Blockshield 1000
default 0
of the Sentinel77Suffix+(12–13)% Chance to Blockshield 1000
default 0
of the Citadel86Suffix+(14–15)% Chance to Blockshield 1000
default 0
of Repairing11Suffix+(5–15) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Resurgence22Suffix+(16–25) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Renewal36Suffix+(26–40) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Revival48Suffix+(41–60) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Rebounding60Suffix+(61–85) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Revitalization75Suffix+(86–100) Life gained when you Block resource lifestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
1Corrupted+(4–5)% Chance to Blockshield 1000
default 0
Eldritch68Prefix+(500–650) Armour if you've Blocked Recently defencesshield_elder 800
default 0
Eldritch75Prefix+(651–800) Armour if you've Blocked Recently defencesshield_elder 800
default 0
of Shaping68SuffixGain an Endurance, Frenzy or Power charge when you Blockshield_shaper 800
default 0
of Shaping68Suffix(25–40)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield_shaper 800
default 0
of Shaping75Suffix(41–50)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield_shaper 800
default 0
of Shaping68Suffix(25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield_shaper 800
default 0
of Shaping75Suffix(41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of Life when you Block resource lifeshield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of your maximum Mana when you Block resource manashield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_shaper 800
default 0
of Shaping68Suffix5% increased Accuracy Rating per Frenzy Charge
(20–25)% chance to gain a Frenzy Charge when you Block attack
sword_shaper 1000
default 0
1UniqueHits with this Weapon can't be Evaded if you have Blocked Recently attacksword_elder 0
default 0
1Unique20% increased Attack Speed if you have Blocked Recently attack speedsword_elder 0
default 0
1Unique20% increased Area of Effect if you have Blocked Recentlystaff_elder 0
default 0
of the Crusade68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_crusader 250
default 0
of the Crusade68Suffix(25–40)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade75Suffix(41–50)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade68Suffix(25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade75Suffix(41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Conquest68SuffixRecover (3–5)% of Life when you Block resource lifeshield_adjudicator 250
default 0
of Redemption68SuffixRecover (3–5)% of your maximum Mana when you Block resource manashield_eyrie 250
default 0
of the Hunt68SuffixGain an Endurance, Frenzy or Power charge when you Blockshield_basilisk 250
default 0
1FlaskEnchantmentInjectorUsed when you Blockflask 100
default 0
45ScourgeUpside+(31–40) Life gained when you Block resource lifestr_shield 500
str_dex_shield 500
str_int_shield 500
default 0
68ScourgeUpside+(41–50) Life gained when you Block resource lifestr_shield 500
str_dex_shield 500
str_int_shield 500
default 0
68ScourgeUpside+(51–60) Life gained when you Block resource lifestr_shield 500
str_dex_shield 500
str_int_shield 500
default 0
45ScourgeUpside+(31–40) Mana gained when you Block resource manadex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(41–50) Mana gained when you Block resource manadex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(51–60) Mana gained when you Block resource manadex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
45ScourgeUpside+(31–40) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(41–50) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeUpside+(51–60) Energy Shield gained when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
1ScourgeUpside(14–16)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield 200
default 0
45ScourgeUpside(17–19)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield 200
default 0
68ScourgeUpside(20–22)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield 200
default 0
68ScourgeUpside(23–25)% chance to Chill Attackers for 4 seconds on Block elemental cold ailmentshield 200
default 0
1ScourgeUpside(14–16)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield 200
default 0
45ScourgeUpside(17–19)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield 200
default 0
68ScourgeUpside(20–22)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield 200
default 0
68ScourgeUpside(23–25)% chance to Shock Attackers for 4 seconds on Block elemental lightning ailmentshield 200
default 0
45ScourgeDownsideLose +(31–40) Life when you Block resource lifestr_shield 500
str_dex_shield 500
str_int_shield 500
default 0
68ScourgeDownsideLose +(41–50) Life when you Block resource lifestr_shield 500
str_dex_shield 500
str_int_shield 500
default 0
45ScourgeDownsideLose +(31–40) Mana when you Block resource manadex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
68ScourgeDownsideLose +(41–50) Mana when you Block resource manadex_shield 500
str_dex_shield 500
dex_int_shield 500
default 0
45ScourgeDownsideLose +(31–40) Energy Shield when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
68ScourgeDownsideLose +(41–50) Energy Shield when you Block defencesfocus 500
str_int_shield 500
dex_int_shield 500
default 0
Map mods /11

Map mods /11

NameLevelPre/SufDescriptionSpawn Weight
of Rust1SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size defences
low_tier_map 0
default 0
of Rust1SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size defences
mid_tier_map 0
default 0
of Rust1SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size defences
top_tier_map 0
default 0
of Rust1SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
low_tier_map 800
expedition_logbook 0
default 0
of Rust1SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
mid_tier_map 800
expedition_logbook 0
default 0
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
of Rust1SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area defences
top_tier_map 0
maven_map 800
default 0
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size defences
top_tier_map 0
expedition_logbook 800
default 0
Heist Area mods /4

Heist Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
of Rust46SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8] defences
default 800
Crafting Bench /2

Crafting Bench /2

IDModRequireItemClassesUnlock
Helena+(2–3)% Chance to Block9x CurrencyRerollMagicOrb of AlterationShieldDig Map
Helena+(4–5)% Chance to Block3x CurrencyRerollRareChaos OrbShieldArmoury Map
Misc mods /5

Misc mods /5

NameLevelDomainPre/SufDescriptionSpawn Weight
of Stiffness1FlaskSuffix(51–56)% increased Block and Stun Recovery during Flask effectutility_flask 600
default 0
of Bracing19FlaskSuffix(57–62)% increased Block and Stun Recovery during Flask effectutility_flask 600
default 0
of Ballast37FlaskSuffix(63–68)% increased Block and Stun Recovery during Flask effectutility_flask 600
default 0
of Counterpoise55FlaskSuffix(69–74)% increased Block and Stun Recovery during Flask effectutility_flask 600
default 0
of Stabilisation73FlaskSuffix(75–80)% increased Block and Stun Recovery during Flask effectutility_flask 600
default 0
Item /9

Item /9

IconName
Exothermic Tower Shield
Chance to Block: 23
Armour: 125–143
Movement Speed: -3%
Requires Level 30, 76 Str
Scorch Enemies when you Block their Damage
Magmatic Tower Shield
Chance to Block: 23
Armour: 205–236
Movement Speed: -3%
Requires Level 50, 121 Str
Scorch Enemies when you Block their Damage
Heat-attuned Tower Shield
Chance to Block: 23
Armour: 330–379
Movement Speed: -3%
Requires Level 70, 159 Str
Scorch Enemies when you Block their Damage
Endothermic Buckler
Chance to Block: 22
Evasion Rating: 112–129
Movement Speed: -3%
Requires Level 30, 76 Dex
Inflict Brittle on Enemies when you Block their Damage
Polar Buckler
Chance to Block: 22
Evasion Rating: 185–212
Movement Speed: -3%
Requires Level 50, 121 Dex
Inflict Brittle on Enemies when you Block their Damage
Cold-attuned Buckler
Chance to Block: 22
Evasion Rating: 302–348
Movement Speed: -3%
Requires Level 70, 159 Dex
Inflict Brittle on Enemies when you Block their Damage
Exhausting Spirit Shield
Chance to Block: 20
Energy Shield: 24–28
Movement Speed: -3%
Requires Level 30, 76 Int
Sap Enemies when you Block their Damage
Subsuming Spirit Shield
Chance to Block: 20
Energy Shield: 38–44
Movement Speed: -3%
Requires Level 50, 121 Int
Sap Enemies when you Block their Damage
Transfer-attuned Spirit Shield
Chance to Block: 20
Energy Shield: 56–64
Movement Speed: -3%
Requires Level 70, 159 Int
Sap Enemies when you Block their Damage
Unique /32

Unique /32

NameShow Full Descriptions
LightbanerainmentLightbane Raiment Ornate Ringmail
(120–140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [15000]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
ZahndethuscassockZahndethus' Cassock Sage's Robe
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
ShieldStrIntUnique7uniqueAegis Aurora Champion Kite Shield
(300–400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
(10–20)% increased Elemental Damage with Attack Skills
(Maximum Resistances cannot be raised above 90%)
ShieldDexUnique5Crest of Perandus Pine Buckler
3% increased Movement Speed
+(60–80) to maximum Life
Regenerate (5–7.5) Life per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ShieldDexUnique6Kaltenhalt Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
(Maximum Resistances cannot be raised above 90%)
ShieldStrUnique7Titucius' Span Reinforced Tower Shield
+(10–20) to maximum Life
(60–80)% increased Armour
+(30–50) to maximum Life
(-80–-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
WheelofthestormsailWheel of the Stormsail Rotted Round Shield
60% increased Block Recovery
+(5–10) to Armour
(30–40)% increased Rarity of Items found
100% increased Duration of Curses on you
+5% Chance to Block
Curse Skills have 100% increased Skill Effect Duration
ShieldDexUnique1Thousand Teeth Temu Vaal Buckler
3% increased Movement Speed
(100–120)% increased Evasion Rating
+(70–90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ChaliceofhorrorsChalice of Horrors War Buckler
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Curse Skills have 100% increased Skill Effect Duration
ChitinhullThe Deep One's Hide Studded Round Shield
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
RedbladeBannerRedblade Banner Painted Tower Shield
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
SantonisFaithBroken Faith Archon Kite Shield
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
AllureAllure Vaal Claw
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ChaliceofhorrorsThirst for Horrors War Buckler
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Curse Skills have 100% increased Skill Effect Duration
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ShieldDexUnique6Kaltensoul Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
(Maximum Resistances cannot be raised above 90%)
TurncoatsfortuneAscent From Flesh Chain Belt
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
LycosidaeLycosidae Rawhide Tower Shield
+(10–20) to maximum Life
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
(Attacks that Trigger when you are Hit are Counterattacks)
TrapperArmourTinkerskin Sadist Garb
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
CrossingTheVoidVoidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Longing2The Surrender Ezomyte Tower Shield
+(30–40) to maximum Life
Grants Level 30 Reckoning Skill
(130–170)% increased Armour
+(65–80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Longing1The Anticipation Ezomyte Tower Shield
+(30–40) to maximum Life
(120–160)% increased Armour
+(50–70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
(Recently refers to the past 4 seconds)
(Intimidated enemies take 10% increased Attack Damage)
Channeling%20ShieldThe Unshattered Will Archon Kite Shield
+12% to all Elemental Resistances
Grants Summon Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
LepersAlmsLeper's Alms Mirrored Spiked Shield
+5% chance to Suppress Spell Damage
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3–4)% Chance to Block
Shared Suffering
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Cerebus%20LimbCerberus Limb Blood Sceptre
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
TheEternalAppleThe Eternal Apple Chiming Spirit Shield
(10–15)% increased Spell Damage
Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
You lose all Endurance Charges on reaching maximum Endurance Charges
Cannot Block
50% increased Warcry Cooldown Recovery Rate
MatuatupunaWhakatutuki o Matua Tarnished Spirit Shield
(5–10)% increased Spell Damage
+3 to Level of Socketed Minion Gems
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills on your Minions
20% increased effect of Non-Curse Auras from your Skills
Spreads Tar when you Block
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
ground tar on block duration ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
(Recently refers to the past 4 seconds)
HarbingerShieldUpgradedThe Immortal Will Archon Kite Shield
+12% to all Elemental Resistances
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
CrossingTheVoidReplica Voidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
EverglassBarrierShattershard Crimson Round Shield
Trigger Level 20 Shield Shatter when you Block
(120–150)% increased Armour and Evasion
+(80–100) to maximum Life
+(8–12)% Chance to Block
SecretBladeThe Hidden Blade Ambusher
30% increased Global Critical Strike Chance
Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
TheSuppressorThe Oppressor Elegant Round Shield
120% increased Block Recovery
-10% to amount of Suppressed Spell Damage Prevented
+(26–32)% chance to Suppress Spell Damage
(200–250)% increased Armour and Evasion
+(9–13)% Chance to Block
You take 20% of Damage from Blocked Hits
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Ascendancy Passive /1

Ascendancy Passive /1

CategoryNameShow Full Descriptions
NotableViolent Retaliation
GLADViolentRetaliation
Attack Damage is Lucky if you've Blocked in the past 20 seconds
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds
Cluster Jewel Passive /1

Cluster Jewel Passive /1

CategoryNameShow Full Descriptions
NotablePrecise Retaliation
BlockAttackDmgNotable
60% increased Critical Strike Chance if you haven't Blocked Recently
+30% to Critical Strike Multiplier if you have Blocked Recently
Block
passives
3% Chance to Block Attack Damage
shieldblock
Block Attr /13 ⍟

Block Attr /13 ⍟

NameShow Full Descriptions
IDblock_recovery542
IconArt/2DArt/SkillIcons/passives/shieldblock.png
IsKeystonefalse
IsNotablefalse
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
IsSocketfalse
IsJustIconfalse
isUsedfalse
isRoyalefalse
PassiveID28548
Stats
  • monster_base_block_% 3
  • Block
    passives
    +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    blockstr
    Block Attr /13 ⍟

    Block Attr /13 ⍟

    NameShow Full Descriptions
    IDdual_wield_block1099
    IconArt/2DArt/SkillIcons/passives/blockstr.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    PassiveID56807
    Stats
  • dual_wield_or_shield_block_% 3
  • Block
    passives
    +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    shieldblock
    Block Attr /13 ⍟

    Block Attr /13 ⍟

    NameShow Full Descriptions
    IDblock1300
    IconArt/2DArt/SkillIcons/passives/shieldblock.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    PassiveID7903
    Stats
  • dual_wield_or_shield_block_% 3
  • Block
    passives
    +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    shieldblock
    Block Attr /13 ⍟

    Block Attr /13 ⍟

    NameShow Full Descriptions
    IDblock1301
    IconArt/2DArt/SkillIcons/passives/shieldblock.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    PassiveID20310
    Stats
  • dual_wield_or_shield_block_% 3
  • Block
    passives
    +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    shieldblock
    Block Attr /13 ⍟

    Block Attr /13 ⍟

    NameShow Full Descriptions
    IDblock1302
    IconArt/2DArt/SkillIcons/passives/shieldblock.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    PassiveID45887
    Stats
  • dual_wield_or_shield_block_% 3
  • Block
    passives
    +1% Chance to Block Attack Damage
    VaalDefensive
    Block Attr /6 ⍟

    Block Attr /6 ⍟

    NameValue
    SourceTimeless Jewel
    Codevaal_small_attack_block
    IconArt/2DArt/SkillIcons/passives/VaalDefensive.png
    NameBlock
    Weight100
    Stats
  • additional_block_% Min: 0 Max: 0
  • Skill Gem /2

    Skill Gem /2

    Skill Gem Quality /2

    Skill Gem Quality /2

    ItemTypeStatsWeight
    Tempest ShieldDivergent Buff grants +(0–2)% Chance to Block Spell Damage while holding a Shield10
    Bone OfferingDivergent Grants Minions +(0–2)% Chance to Block Attack Damage
    Grants Minions +(0–2)% Chance to Block Spell Damage
    5
    Item mods /39

    Item mods /39

    NameLevelPre/SufDescriptionSpawn Weight
    of the Barrier30Suffix(4–6)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    of the Bulwark52Suffix(7–9)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    of the Barricade71Suffix(10–12)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    of the Bastion84Suffix(13–15)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    1Corrupted(2–4)% Chance to Block Spell Damagestaff 0
    amulet 0
    shield 0
    default 0
    1Corrupted(6–7.5)% Chance to Block Spell Damageshield 0
    amulet 0
    default 0
    1Corrupted(4–5)% Chance to Block Spell Damageshield 1000
    amulet 1000
    default 0
    of the Elder68Suffix(3–4)% Chance to Block Spell Damagehelmet_elder 800
    default 0
    of the Elder80Suffix(5–6)% Chance to Block Spell Damagehelmet_elder 800
    default 0
    of Shaping68Suffix(7.5–10.5)% Chance to Block Spell Damageamulet_shaper 0
    default 0
    of Shaping75Suffix(10.8–12)% Chance to Block Spell Damageamulet_shaper 0
    default 0
    of Shaping68Suffix(4–5)% Chance to Block Spell Damageamulet_shaper 800
    default 0
    of Shaping75Suffix(6–7)% Chance to Block Spell Damageamulet_shaper 800
    default 0
    of Shaping68Suffix(9–12)% Chance to Block Spell Damageshield_shaper 0
    default 0
    of Shaping75Suffix(12.3–15)% Chance to Block Spell Damageshield_shaper 0
    default 0
    of Shaping68Suffix(7–9)% Chance to Block Spell Damageshield_shaper 0
    default 0
    of Shaping75Suffix(10–12)% Chance to Block Spell Damageshield_shaper 0
    default 0
    of the Elder68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    (12–18)% Chance to Block Spell Damage
    staff_elder 0
    default 0
    of the Elder68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    (8–12)% Chance to Block Spell Damage
    staff_elder 1000
    warstaff_elder 1000
    default 0
    of the Crusade68Suffix(3–4)% Chance to Block Spell Damagehelmet_crusader 500
    default 0
    of the Crusade80Suffix(5–6)% Chance to Block Spell Damagehelmet_crusader 500
    default 0
    of the Crusade68Suffix+(7–9)% Chance to Block Spell Damage if you have Blocked Spell Damage Recentlyshield_crusader 500
    default 0
    of the Crusade75Suffix+(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recentlyshield_crusader 500
    default 0
    of the Crusade68Suffix+2% to maximum Chance to Block Spell Damageamulet_crusader 250
    default 0
    of the Crusade68Suffix(4–5)% Chance to Block Spell Damageamulet_crusader 500
    default 0
    of the Crusade80Suffix(6–7)% Chance to Block Spell Damageamulet_crusader 500
    default 0
    of Redemption68Suffix+(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
    warstaff_eyrie 500
    default 0
    of Redemption73Suffix+(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
    warstaff_eyrie 500
    default 0
    of the Elevated Elder90Suffix(5–6)% Chance to Block Spell Damage
    +1% to maximum Chance to Block Spell Damage
    helmet_elder 0
    default 0
    of the Elevated Crusade90Suffix(5–6)% Chance to Block Spell Damage
    +1% to maximum Chance to Block Spell Damage
    helmet_crusader 0
    default 0
    45ScourgeUpside+(4–5)% Chance to Block Spell Damagefocus 500
    str_int_shield 500
    dex_int_shield 500
    default 0
    68ScourgeUpside+(6–7)% Chance to Block Spell Damagefocus 500
    str_int_shield 500
    dex_int_shield 500
    default 0
    68ScourgeUpside+(8–9)% Chance to Block Spell Damagefocus 500
    str_int_shield 500
    dex_int_shield 500
    default 0
    45ScourgeUpsideMinions have +(11–13)% Chance to Block Spell Damage minionhelmet 250
    default 0
    68ScourgeUpsideMinions have +(14–16)% Chance to Block Spell Damage minionhelmet 250
    default 0
    68ScourgeUpsideMinions have +(17–19)% Chance to Block Spell Damage minionhelmet 250
    default 0
    45ScourgeDownsideCannot Block Attacks
    Cannot Block Spells
    gloves 500
    default 0
    45ScourgeDownside(-10–-8)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    68ScourgeDownside(-14–-12)% Chance to Block Spell Damagefocus 1000
    str_int_shield 1000
    dex_int_shield 1000
    default 0
    Abyss Jewel mods /2

    Abyss Jewel mods /2

    NameLevelPre/SufDescriptionSpawn Weight
    of Instinct1Suffix+2% Chance to Block Spell Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 250
    abyss_jewel_ranged 250
    abyss_jewel_caster 500
    abyss_jewel_summoner 250
    default 0
    of Readiness1Suffix+2% Chance to Block Spell Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 250
    abyss_jewel_ranged 500
    abyss_jewel_caster 250
    abyss_jewel_summoner 250
    default 0
    Fossil mods /1

    Fossil mods /1

    NameLevelPre/SufDescriptionSpawn Weight
    of the Underground1Suffix(3–4)% Chance to Block Spell Damageabyss_jewel 0
    jewel 0
    shield 0
    body_armour 0
    boots 0
    gloves 0
    int_armour 2000
    dex_int_armour 2000
    str_int_armour 2000
    default 0
    Veiled mods /1

    Veiled mods /1

    NameLevelPre/SufDescriptionSpawn Weight
    Chosen60Prefix(9–10)% Chance to Block Spell Damagebody_armour 2000
    default 0
    Crafting Bench /3

    Crafting Bench /3

    IDModRequireItemClassesUnlock
    Helena(2–3)% Chance to Block Spell Damage4x CurrencyUpgradeRandomlyOrb of ChanceShieldDig Map
    Helena(4–5)% Chance to Block Spell Damage3x CurrencyUpgradeMagicToRareRegal OrbShieldArmoury Map
    Jun(6–8)% Chance to Block Spell Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
    Misc mods /4

    Misc mods /4

    NameLevelDomainPre/SufDescriptionSpawn Weight
    Dissipating1JewelPrefix+1% Chance to Block Spell Damage while Dual Wieldingtwo_handed_mod 0
    shield_mod 0
    default 350
    Thwarting1JewelPrefix+1% Chance to Block Spell Damage while holding a Shieldtwo_handed_mod 0
    dual_wielding_mod 0
    default 350
    Halting1JewelPrefix+1% Chance to Block Spell Damage while wielding a Staffone_handed_mod 0
    staff 350
    specific_weapon 0
    shield_mod 0
    dual_wielding_mod 0
    not_dex 350
    default 0
    68ExpeditionRelicPrefixMonsters have +5% to maximum Chance to Block Spell Damage
    Monsters have +50% Chance to Block Spell Damage
    Monsters have +5% to maximum Chance to Block Attack Damage
    Monsters have +50% Chance to Block Attack Damage
    default 1000
    Essence /1

    Essence /1

    Item /1

    Item /1

    IconName
    Judgement Staff
    Physical Damage: 73-136
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 68, 113 Str, 113 Int
    +20% Chance to Block Spell Damage while wielding a Staff
    Unique /25

    Unique /25

    NameShow Full Descriptions
    Amulet5UniqueStone of Lazhwar Lapis Amulet
    +(20–30) to Intelligence
    (12–15)% Chance to Block Spell Damage
    (10–15)% increased Cast Speed
    +(30–50) to maximum Mana
    RearguardRearguard Broadhead Arrow Quiver
    6 to 12 Added Physical Damage with Bow Attacks
    (20–24)% Chance to Block Attack Damage
    (12–15)% Chance to Block Spell Damage
    +(400–450) to Armour
    (20–30)% increased Projectile Speed
    50% increased Stun and Block Recovery
    (15–20)% increased Projectile Damage
    rainbowstrideRainbowstride Conjurer Boots
    (4–6)% Chance to Block Spell Damage
    (140–180)% increased Energy Shield
    +(40–60) to maximum Mana
    +20% to all Elemental Resistances
    25% increased Movement Speed
    ShieldDex5UniqueAtziri's Mirror Golden Buckler
    6% increased Movement Speed
    +(40–60) to Intelligence
    (180–200)% increased Evasion Rating
    +(20–30)% to all Elemental Resistances
    50% reduced Duration of Curses on you
    Hex Reflection
    +10% Chance to Block Attack Damage while not Cursed
    +20% Chance to Block Spell Damage while Cursed
    ShieldStrDexUnique1Daresso's Courage Baroque Round Shield
    120% increased Block Recovery
    +30% Chance to Block Spell Damage while on Low Life
    20% increased Global Physical Damage
    (100–120)% increased Armour and Evasion
    +(10–20)% to all Elemental Resistances
    +(3–6)% Chance to Block
    +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
    +20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
    (Recently refers to the past 4 seconds)
    ShieldInt6uniqueRathpith Globe Titanium Spirit Shield
    (10–15)% Chance to Block Spell Damage
    (120–160)% increased Energy Shield
    10% increased maximum Life
    Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
    2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
    2% increased Spell Damage per 100 Player Maximum Life
    ShieldStrIntUnique6Saffell's Frame Branded Kite Shield
    +4% to all Elemental Resistances
    (15–20)% Chance to Block Spell Damage
    (20–30)% increased Spell Damage
    +10% to all Elemental Resistances
    +4% to all maximum Resistances
    Cannot Block Attacks
    (Maximum Resistances cannot be raised above 90%)
    EntropywingsWings of Entropy Ezomyte Axe
    (7–10)% Chance to Block Spell Damage
    +(8–12)% Chance to Block Attack Damage while Dual Wielding
    (60–80)% increased Physical Damage
    Adds (75–100) to (165–200) Fire Damage in Main Hand
    Adds (75–100) to (165–200) Chaos Damage in Off Hand
    Counts as Dual Wielding
    BlockFlaskRumi's Concoction Granite Flask
    +(8–12)% Chance to Block Attack Damage during Flask effect
    +(4–6)% Chance to Block Spell Damage during Flask effect
    SantarisAnswerSentari's Answer Brass Spirit Shield
    10% Chance to Block Spell Damage
    +(20–30) to Intelligence
    (4–8)% increased Quantity of Items found
    +5% Chance to Block
    Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
    Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
    Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
    GreatOldOnesWardGreat Old One's Ward Corrugated Buckler
    3% increased Movement Speed
    (8–12)% Chance to Block Spell Damage
    Adds (8–12) to (15–20) Physical Damage to Attacks
    (6–10)% increased Attack Speed
    +(50–70) to maximum Life
    ShieldDex1Remnant of Empires Goathide Buckler
    3% increased Movement Speed
    30% Chance to Block Spell Damage
    +15 to maximum Life
    +3% to all Elemental Resistances per Endurance Charge
    50% chance to gain an Endurance Charge when you Block
    +3% Chance to Block
    Reflects 4 to 8 Physical Damage to Attackers on Block
    RecklessDefenseReckless Defence Cobalt Jewel
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    Hits have (140–200)% increased Critical Strike Chance against you
    TheBlueDreamUpgradeThe Blue Nightmare Cobalt Jewel
    Gain 5% of Lightning Damage as Extra Chaos Damage
    Passives granting Lightning Resistance or all Elemental Resistances in Radius
    also grant Chance to Block Spell Damage at 35% of its value
    Passives granting Lightning Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain a Power Charge on Kill
    IronHeart%20FinalIron Heart Crusader Plate
    (8–12)% Chance to Block Attack Damage
    (80–100)% increased Armour
    10% reduced Movement Speed
    Cannot Block Spells
    Strength's Damage Bonus instead grants 3% increased Melee
    Physical Damage per 10 Strength
    ElderWandShimmeron Tornado Wand
    (35–39)% increased Spell Damage
    (30–40)% increased Spell Damage
    Adds (26–35) to (95–105) Lightning Damage to Spells
    +(6–10)% to Critical Strike Multiplier per Power Charge
    +0.3% Critical Strike Chance per Power Charge
    +2% Chance to Block Spell Damage per Power Charge
    Adds 3 to 9 Lightning Damage to Spells per Power Charge
    200 Lightning Damage taken per second per Power Charge if
    your Skills have dealt a Critical Strike Recently
    (Recently refers to the past 4 seconds)
    CrabUniqueHelmetCraiceann's Chitin Magistrate Crown
    (4–6)% Chance to Block Spell Damage
    (140–180)% increased Armour and Energy Shield
    (4–7)% increased maximum Life
    Cannot lose Crab Barriers if you have lost Crab Barriers Recently
    +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
    +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
    (Recently refers to the past 4 seconds)
    IronHeart%20FinalThe Iron Fortress Crusader Plate
    +1% Chance to Block Attack Damage per 50 Strength
    Chance to Block Spell Damage is Unlucky
    +(60–120) to Strength
    (80–100)% increased Armour
    10% reduced Movement Speed
    Strength's Damage Bonus instead grants 3% increased Melee
    Physical Damage per 10 Strength
    (Unlucky things are rolled twice and the worst result used)
    BlueJewel4Fortress Covenant Cobalt Jewel
    Minions deal (35–45)% increased Damage
    Minions have +(10–12)% Chance to Block Attack Damage
    Minions have +(10–12)% Chance to Block Spell Damage
    Notable Passive Skills in Radius are Transformed to
    instead grant: Minions take 20% increased Damage
    HighPriestShieldEmperor's Vigilance Steel Kite Shield
    (16–22)% Chance to Block Spell Damage
    (300–400)% increased Armour and Energy Shield
    (10–15)% increased maximum Life
    Cannot Block while you have no Energy Shield
    Damage from Blocked Hits cannot bypass Energy Shield
    Damage from Unblocked hits always bypasses Energy Shield
    Glancing Blows
    (Chance to Block Attack Damage is doubled
    Chance to Block Spell Damage is doubled
    You take 65% of Damage from Blocked Hits)
    RecklessDefenseReplica Reckless Defence Cobalt Jewel
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    +10% chance to be Frozen, Shocked and Ignited
    MistwallReplica Mistwall Lacquered Buckler
    6% increased Movement Speed
    (120–150)% increased Evasion Rating
    10% increased Movement Speed
    +(10–20)% to Fire and Cold Resistances
    +75% Chance to Block Spell Damage if you have not Blocked Recently
    +(8–15)% chance to Avoid Physical Damage from Hits while Phasing
    You have Phasing if you have Blocked Recently
    (Recently refers to the past 4 seconds)
    MindBlockMaskWillclash Golden Mask
    (350–400)% increased Evasion and Energy Shield
    +5% Chance to Block Spell Damage per Power Charge
    (3–5)% increased Elemental Damage per Power charge
    Gain a Power Charge every Second if you haven't lost Power Charges Recently
    Lose all Power Charges when you Block
    BlockFlaskReplica Rumi's Concoction Granite Flask
    90% reduced Duration
    Gain 1 Endurance Charge on use
    Petrified during Flask Effect
    +(35–50)% Chance to Block Attack Damage during Flask effect
    +(20–30)% Chance to Block Spell Damage during Flask effect
    EntropywingsReplica Wings of Entropy Ezomyte Axe
    (7–10)% Chance to Block Spell Damage
    +(8–12)% Chance to Block Attack Damage while Dual Wielding
    (60–80)% increased Physical Damage
    Counts as Dual Wielding
    +(8–10)% to Off Hand Critical Strike Chance
    (50–70)% more Main Hand attack speed
    Passive /10

    Passive /10

    CategoryNameShow Full Descriptions
    NotableWhirling Barrier
    whirlingstaff
    +6% Chance to Block Spell Damage while wielding a Staff
    20% chance to gain a Power Charge when you Block
    +6% Chance to Block Attack Damage while wielding a Staff
    NotableSanctuary
    Sanctuary
    +4% Chance to Block Attack Damage while holding a Shield
    +4% Chance to Block Spell Damage while holding a Shield
    +12% Elemental Resistances while holding a Shield
    NotableDecay Ward
    minionblockchance
    Minions have +18% Chance to Block Attack Damage
    Minions have +18% Chance to Block Spell Damage
    Minions Recover 2% of their Life when they Block
    NotableDark Arts
    DualWieldNotable
    +5% Chance to Block Spell Damage while Dual Wielding
    +5% Chance to Block Attack Damage while Dual Wielding
    10% increased Attack Speed while Dual Wielding
    10% increased Cast Speed while Dual Wielding
    NotableEnigmatic Defence
    StaffNotable
    +6% Chance to Block Spell Damage while wielding a Staff
    20% increased Spell Damage while wielding a Staff
    +6% Chance to Block Attack Damage while wielding a Staff
    NotableArcane Guarding
    ShieldNotable
    +8% Chance to Block Spell Damage while holding a Shield
    60% increased Energy Shield from Equipped Shield
    NotableSafeguard
    GenericSpellBlockNotable
    +8% to all Elemental Resistances
    Recover 50 Energy Shield when you Block Spell Damage
    +6% chance to Block Spell Damage while holding a Staff or Shield
    NotableMystic Bulwark
    ManaandSpellBlock
    6% Chance to Block Spell Damage
    1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage
    KeystoneGlancing Blows
    GlancingBlows
    Chance to Block Attack Damage is doubled
    Chance to Block Spell Damage is doubled
    You take 65% of Damage from Blocked Hits
    KeystoneVersatile Combatant
    VersatileCombatant
    -25% to maximum Chance to Block Attack Damage
    -25% to maximum Chance to Block Spell Damage
    +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage
    Ascendancy Passive /1

    Ascendancy Passive /1

    CategoryNameShow Full Descriptions
    NotableBastion of Hope
    ShieldMastery
    +50% Chance to Block Attack Damage for 2 seconds every 5 seconds
    If you've Blocked in the past 10 seconds, you
    and nearby Allies cannot be Stunned
    If you've Attacked Recently, you
    and nearby Allies have +10% Chance to Block Attack Damage
    If you've Cast a Spell Recently, you
    and nearby Allies have +10% Chance to Block Spell Damage
    Cluster Jewel Passive /9

    Cluster Jewel Passive /9

    CategoryNameShow Full Descriptions
    NotableConjured Wall
    IncreasedSpellDamageNotable
    25% increased Spell Damage
    +6% Chance to Block Spell Damage if you've Cast a Spell Recently
    NotableFlexible Sentry
    BlockSpellDmgNotable
    3% Chance to Block Spell Damage
    25% reduced Elemental Ailment Duration on you
    +3% Chance to Block Attack Damage
    25% reduced Effect of Chill and Shock on you
    NotableMage Bane
    DualWieldingDamage
    +5% Chance to Block Spell Damage while Dual Wielding
    Attack Skills deal 20% increased Damage while Dual Wielding
    20% chance to gain a Power Charge when you Block
    NotableMage Hunter
    BlockSpellDmgNotable
    4% Chance to Block Spell Damage
    20% increased Spell Damage
    20% chance to gain a Power Charge when you Block
    NotableMystical Ward
    BlockSpellDmgNotable
    4% Chance to Block Spell Damage
    0.3% of Spell Damage Leeched as Energy Shield
    Regenerate 1.5% of Energy Shield per second
    NotablePowerful Ward
    BlockSpellDmgNotable
    20% chance to gain a Power Charge when you Block
    +6% Chance to Block Spell Damage while at Maximum Power Charges
    NotableProdigious Defence
    BlockAttackDmgNotable
    3% Chance to Block Spell Damage
    30% increased Attack Damage while holding a Shield
    +3% Chance to Block Attack Damage
    NotableSecond Skin
    ArmourNotable
    3% Chance to Block Spell Damage
    30% increased Armour
    +3% Chance to Block Attack Damage
    NotableStoic Focus
    DmgWhenChannelSkillsNotable
    +3% Chance to Block Attack Damage while Channelling
    +3% Chance to Block Spell Damage while Channelling
    Channelling Skills deal 25% increased Damage
    Timeless Jewel Passive /3

    Timeless Jewel Passive /3

    FactionCategoryNameShow Full Descriptions
    VaalPassiveSpell Block
    VaalDefensive
    1% Chance to Block Spell Damage
    VaalNotableThaumaturgical Protection
    VaalNotableDefensive
    5% Chance to Block Spell Damage
    (20–30)% increased Defences from Equipped Shield
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    EternalNotableSceptre Pinnacle
    EternalEmpireDefensiveNotable
    8% Chance to Block Spell Damage
    Timeless Jewel Passive Additions /1

    Timeless Jewel Passive Additions /1

    FactionCategoryShow Full Descriptions
    VaalNotable
    1% Chance to Block Spell Damage
    Skill Gem /2

    Skill Gem /2

    Skill Gem Quality /1

    Skill Gem Quality /1

    ItemTypeStatsWeight
    Bone OfferingDivergent Grants Minions +(0–2)% Chance to Block Attack Damage
    Grants Minions +(0–2)% Chance to Block Spell Damage
    5
    Support Gem /1

    Support Gem /1

    Support Gem Quality /1

    Support Gem Quality /1

    ItemTypeStatsWeight
    Meat Shield SupportDivergent Minions from Supported Skills have +(0–8)% Chance to Block Attack Damage20
    Item mods /44

    Item mods /44

    NameLevelPre/SufDescriptionSpawn Weight
    1Corrupted(2–4)% Chance to Block Attack Damagestaff 0
    amulet 0
    default 0
    1Corrupted+(3–6)% Chance to Block Attack Damage while Dual Wieldingsceptre 0
    axe 0
    mace 0
    wand 0
    one_hand_weapon 0
    default 0
    1Corrupted(4–5)% Chance to Block Attack Damageamulet 1000
    default 0
    1Corrupted+(8–10)% Chance to Block Attack Damage while Dual Wieldingclaw 1000
    default 0
    60Corrupted+1% to maximum Chance to Block Attack Damageshield 1000
    default 0
    of the Elder68Suffix(2–3)% Chance to Block Attack Damagegloves_elder 800
    default 0
    of the Elder80Suffix(4–5)% Chance to Block Attack Damagegloves_elder 800
    default 0
    of Shaping68Suffix+2% to maximum Chance to Block Attack Damageamulet_shaper 800
    default 0
    of the Elder68Suffix+(2–3)% Chance to Block Attack Damage if there are at least 5 nearby Enemiesshield_elder 800
    default 0
    of the Elder75Suffix+(4–5)% Chance to Block Attack Damage if there are at least 5 nearby Enemiesshield_elder 800
    default 0
    Eldritch68Prefix1% increased Damage per 1% Chance to Block Attack Damage damageshield_elder 800
    default 0
    of Shaping68Suffix+(2–4)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
    axe_shaper 1000
    mace_shaper 1000
    claw_shaper 1000
    default 0
    of Shaping75Suffix+(5–7)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
    axe_shaper 1000
    mace_shaper 1000
    claw_shaper 1000
    default 0
    of Shaping80Suffix+(8–9)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
    axe_shaper 1000
    mace_shaper 1000
    claw_shaper 1000
    default 0
    of the Elder68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    25% chance to gain a Power Charge when you Block
    staff_elder 1000
    warstaff_elder 1000
    default 0
    of Shaping68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    +(35–45)% to Critical Strike Multiplier if you have Blocked Recently damage critical
    staff_shaper 1000
    warstaff_shaper 1000
    default 0
    of the Elder68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    (12–18)% Chance to Block Spell Damage
    staff_elder 0
    default 0
    of the Elder68Suffix+5% Chance to Block Attack Damage while wielding a Staff
    (8–12)% Chance to Block Spell Damage
    staff_elder 1000
    warstaff_elder 1000
    default 0
    of the Elder68Suffix(20–25)% chance to gain an Endurance Charge when you Block
    +1% Chance to Block Attack Damage per Endurance Charge
    sword_elder 1000
    default 0
    1Unique+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recentlystaff_shaper 0
    default 0
    of the Conquest68Suffix(2–3)% Chance to Block Attack Damagegloves_adjudicator 500
    default 0
    of the Conquest80Suffix(4–5)% Chance to Block Attack Damagegloves_adjudicator 500
    default 0
    Crusader's68Prefix1% increased Damage per 1% Chance to Block Attack Damage damageshield_crusader 500
    default 0
    of the Conquest68Suffix+(5–6)% Chance to Block Attack Damage if you have Blocked Attack Damage Recentlyshield_adjudicator 500
    default 0
    of the Conquest75Suffix+(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recentlyshield_adjudicator 500
    default 0
    of the Conquest68Suffix+2% to maximum Chance to Block Attack Damageamulet_adjudicator 250
    default 0
    of Redemption68Suffix+(2–4)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
    axe_eyrie 500
    claw_eyrie 500
    dagger_eyrie 500
    rune_dagger_eyrie 500
    mace_eyrie 500
    default 0
    of Redemption70Suffix+(5–7)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
    axe_eyrie 500
    claw_eyrie 500
    dagger_eyrie 500
    rune_dagger_eyrie 500
    mace_eyrie 500
    default 0
    of Redemption73Suffix+(8–9)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
    axe_eyrie 500
    claw_eyrie 500
    dagger_eyrie 500
    rune_dagger_eyrie 500
    mace_eyrie 500
    default 0
    of Redemption68Suffix+(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
    warstaff_eyrie 500
    default 0
    of Redemption73Suffix+(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
    warstaff_eyrie 500
    default 0
    of the Elevated Elder90Suffix(4–5)% Chance to Block Attack Damage
    +1% to maximum Chance to Block Attack Damage
    gloves_elder 0
    default 0
    of the Elevated Conquest90Suffix(4–5)% Chance to Block Attack Damage
    +1% to maximum Chance to Block Attack Damage
    gloves_adjudicator 0
    default 0
    1ScourgeUpside+(2–3)% Chance to Block Attack Damageshield 500
    default 0
    45ScourgeUpside+(4–5)% Chance to Block Attack Damageshield 500
    default 0
    68ScourgeUpside+(6–7)% Chance to Block Attack Damageshield 500
    default 0
    68ScourgeUpside+(8–9)% Chance to Block Attack Damageshield 500
    default 0
    45ScourgeUpsideMinions have +(11–13)% Chance to Block Attack Damage minionhelmet 250
    default 0
    68ScourgeUpsideMinions have +(14–16)% Chance to Block Attack Damage minionhelmet 250
    default 0
    68ScourgeUpsideMinions have +(17–19)% Chance to Block Attack Damage minionhelmet 250
    default 0
    45ScourgeDownsideCannot Block Attacks
    Cannot Block Spells
    gloves 500
    default 0
    45ScourgeDownside(-10–-8)% Chance to Block Attack Damageshield 1000
    default 0
    68ScourgeDownside(-14–-12)% Chance to Block Attack Damageshield 1000
    default 0
    1ScourgeDownsidePlayers have -20% chance to Block Attack Damage while in Nightmaremap 1000
    default 0
    Enchantment Modifier /2

    Enchantment Modifier /2

    NameLevelPre/SufDescriptionSpawn Weight
    Enchantment Bone Offering Block Chance 166EnchantmentBone Offering grants an additional +6% Chance to Block Attack Damage minionhelmet 100
    default 0
    Enchantment Bone Offering Block Chance 275EnchantmentBone Offering grants an additional +9% Chance to Block Attack Damage minionhelmet 100
    default 0
    Abyss Jewel mods /1

    Abyss Jewel mods /1

    NameLevelPre/SufDescriptionSpawn Weight
    of Guarding1Suffix+2% Chance to Block Attack Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 500
    abyss_jewel_ranged 250
    abyss_jewel_caster 250
    abyss_jewel_summoner 250
    default 0
    Fossil mods /1

    Fossil mods /1

    NameLevelPre/SufDescriptionSpawn Weight
    of the Underground1Suffix(3–4)% Chance to Block Attack Damageabyss_jewel 0
    jewel 0
    shield 0
    body_armour 0
    boots 0
    helmet 0
    str_armour 2000
    str_int_armour 2000
    str_dex_armour 2000
    default 0
    Veiled mods /1

    Veiled mods /1

    NameLevelPre/SufDescriptionSpawn Weight
    Chosen60Prefix(8–9)% Chance to Block Attack Damagebody_armour 2000
    default 0
    Crafting Bench /1

    Crafting Bench /1

    IDModRequireItemClassesUnlock
    Jun(5–7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
    Misc mods /5

    Misc mods /5

    NameLevelDomainPre/SufDescriptionSpawn Weight
    Parrying1JewelPrefix+1% Chance to Block Attack Damage while Dual Wieldingstaff 0
    two_handed_mod 0
    shield_mod 0
    default 350
    Shielding1JewelPrefix+1% Chance to Block Attack Damage while holding a Shieldtwo_handed_mod 0
    dual_wielding_mod 0
    default 350
    Deflecting1JewelPrefix+1% Chance to Block Attack Damage while wielding a Staffone_handed_mod 0
    staff 350
    specific_weapon 0
    shield_mod 0
    dual_wielding_mod 0
    not_dex 350
    default 0
    of the Wall1JewelSuffixMinions have +(2–4)% Chance to Block Attack Damage minionnot_int 0
    default 0
    68ExpeditionRelicPrefixMonsters have +5% to maximum Chance to Block Spell Damage
    Monsters have +50% Chance to Block Spell Damage
    Monsters have +5% to maximum Chance to Block Attack Damage
    Monsters have +50% Chance to Block Attack Damage
    default 1000
    Item /24

    Item /24

    IconName
    Prong Dagger
    Physical Damage: 14-54
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 36, 55 Dex, 77 Int
    4% Chance to Block Attack Damage
    Trisula
    Physical Damage: 19-74
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 51, 83 Dex, 99 Int
    4% Chance to Block Attack Damage
    Sai
    Physical Damage: 22-88
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.35
    Weapon Range: 10
    Requires Level 70, 121 Dex, 121 Int
    6% Chance to Block Attack Damage
    Gnarled Branch
    Physical Damage: 9-19
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 4, 12 Str, 12 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Primitive Staff
    Physical Damage: 10-31
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 9, 20 Str, 20 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Long Staff
    Physical Damage: 24-41
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 18, 35 Str, 35 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Iron Staff
    Physical Damage: 14-42
    Critical Strike Chance: 6.4%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 13, 27 Str, 27 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Coiled Staff
    Physical Damage: 27-57
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 23, 43 Str, 43 Int
    +20% Chance to Block Attack Damage while wielding a Staff
    Royal Staff
    Physical Damage: 27-81
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 28, 51 Str, 51 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Vile Staff
    Physical Damage: 41-76
    Critical Strike Chance: 6.1%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 33, 59 Str, 59 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Woodful Staff
    Physical Damage: 34-102
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 37, 65 Str, 65 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Quarterstaff
    Physical Damage: 51-86
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 45, 78 Str, 78 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Military Staff
    Physical Damage: 38-114
    Critical Strike Chance: 6.6%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 41, 72 Str, 72 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Serpentine Staff
    Physical Damage: 56-117
    Critical Strike Chance: 6.3%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 49, 85 Str, 85 Int
    +20% Chance to Block Attack Damage while wielding a Staff
    Highborn Staff
    Physical Damage: 48-145
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 52, 89 Str, 89 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Foul Staff
    Physical Damage: 65-121
    Critical Strike Chance: 6.1%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 55, 94 Str, 94 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Primordial Staff
    Physical Damage: 55-165
    Critical Strike Chance: 6.2%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 58, 99 Str, 99 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Lathi
    Physical Damage: 72-120
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 62, 113 Str, 113 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Ezomyte Staff
    Physical Damage: 53-160
    Critical Strike Chance: 7.3%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 60, 113 Str, 113 Int
    +20% Chance to Block Attack Damage while wielding a Staff
    Maelström Staff
    Physical Damage: 71-147
    Critical Strike Chance: 6.8%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 64, 113 Str, 113 Int
    +25% Chance to Block Attack Damage while wielding a Staff
    Imperial Staff
    Physical Damage: 57-171
    Critical Strike Chance: 7%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 113 Str, 113 Int
    +18% Chance to Block Attack Damage while wielding a Staff
    Basemetal Treads
    Armour: 68–78
    Requires Level 20, 39 Str
    +(4–5)% Chance to Block Attack Damage
    You take 20% of Damage from Blocked Hits
    Darksteel Treads
    Armour: 164–189
    Requires Level 50, 89 Str
    +(4–5)% Chance to Block Attack Damage
    You take 20% of Damage from Blocked Hits
    Brimstone Treads
    Armour: 236–271
    Requires Level 80, 124 Str
    +(4–5)% Chance to Block Attack Damage
    You take 20% of Damage from Blocked Hits
    Unique /47

    Unique /47

    NameShow Full Descriptions
    AnvilThe Anvil Amber Amulet
    +(20–30) to Strength
    8% Chance to Block Attack Damage
    10% reduced Attack Speed
    10% reduced Cast Speed
    +(400–500) to Armour
    +(34–48) Life gained when you Block
    +(18–24) Mana gained when you Block
    +3% to maximum Chance to Block Attack Damage
    Reflects 240 to 300 Physical Damage to Attackers on Block
    DiamondRingUniqueGifts from Above Diamond Ring
    (20–30)% increased Global Critical Strike Chance
    Trigger Level 10 Consecrate when you deal a Critical Strike
    (30–35)% increased Global Critical Strike Chance
    (10–15)% increased Light Radius
    (40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
    50% increased Damage while on Consecrated Ground
    +5% Chance to Block Attack Damage while on Consecrated Ground
    RearguardRearguard Broadhead Arrow Quiver
    6 to 12 Added Physical Damage with Bow Attacks
    (20–24)% Chance to Block Attack Damage
    (12–15)% Chance to Block Spell Damage
    +(400–450) to Armour
    (20–30)% increased Projectile Speed
    50% increased Stun and Block Recovery
    (15–20)% increased Projectile Damage
    TheBringerofRainThe Bringer of Rain Nightmare Bascinet
    Socketed Gems are Supported by Level 18 Melee Physical Damage
    Socketed Gems are Supported by Level 18 Faster Attacks
    Socketed Gems are supported by Level 18 Blind
    6% Chance to Block Attack Damage
    Adds 20 to 30 Physical Damage to Attacks
    (200–300)% increased Armour and Evasion
    +(200–220) to maximum Life
    20% chance to gain an Endurance Charge when you Block
    Can't use Chest armour
    Extra gore
    SkullheadSkullhead Secutor Helm
    (60–80)% increased Armour and Evasion
    +(50–70) to maximum Life
    +(50–70) to maximum Mana
    +(10–20)% to all Elemental Resistances
    Minions have +10% Chance to Block Attack Damage
    Minions have +(300–350) to Armour
    Minions Regenerate 2% of Life per second
    ShieldDex5UniqueAtziri's Mirror Golden Buckler
    6% increased Movement Speed
    +(40–60) to Intelligence
    (180–200)% increased Evasion Rating
    +(20–30)% to all Elemental Resistances
    50% reduced Duration of Curses on you
    Hex Reflection
    +10% Chance to Block Attack Damage while not Cursed
    +20% Chance to Block Spell Damage while Cursed
    ShieldStrDexUnique1Daresso's Courage Baroque Round Shield
    120% increased Block Recovery
    +30% Chance to Block Spell Damage while on Low Life
    20% increased Global Physical Damage
    (100–120)% increased Armour and Evasion
    +(10–20)% to all Elemental Resistances
    +(3–6)% Chance to Block
    +20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
    +20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
    (Recently refers to the past 4 seconds)
    ShieldStrIntUnique6Saffell's Frame Branded Kite Shield
    +4% to all Elemental Resistances
    (15–20)% Chance to Block Spell Damage
    (20–30)% increased Spell Damage
    +10% to all Elemental Resistances
    +4% to all maximum Resistances
    Cannot Block Attacks
    (Maximum Resistances cannot be raised above 90%)
    CybilsClawCybil's Paw Thresher Claw
    +25 Life gained for each Enemy hit by Attacks
    (8–12)% increased Cast Speed
    +(30–40) to maximum Mana
    +(5–8) Life gained for each Enemy hit by your Spells
    8% increased Spell Damage per 5% Chance to Block Attack Damage
    Claw5Unique2Essentia Sanguis Vaal Claw
    2% of Physical Attack Damage Leeched as Life
    +8% Chance to Block Attack Damage while Dual Wielding Claws
    (140–180)% increased Physical Damage
    Adds 1 to 200 Lightning Damage
    (20–30)% increased Attack Speed
    +(30–40) to maximum Energy Shield
    50% reduced Maximum Recovery per Energy Shield Leech
    Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
    Ghost Reaver
    (Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. 50% less Energy Shield Recharge Rate)
    Dagger3uniqueUngil's Gauche Boot Knife
    30% increased Global Critical Strike Chance
    +12% Chance to Block Attack Damage while Dual Wielding
    +(10–20) to Dexterity
    (80–100)% increased Physical Damage
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    PrismaticEclipsePrismatic Eclipse Twilight Blade
    40% increased Global Accuracy Rating
    +8% Chance to Block Attack Damage while Dual Wielding
    Adds (60–70) to (71–80) Physical Damage
    25% increased Global Physical Damage with Weapons per Red Socket
    12% increased Global Attack Speed per Green Socket
    0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
    +2 to Melee Strike Range per White Socket
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    EntropywingsWings of Entropy Ezomyte Axe
    (7–10)% Chance to Block Spell Damage
    +(8–12)% Chance to Block Attack Damage while Dual Wielding
    (60–80)% increased Physical Damage
    Adds (75–100) to (165–200) Fire Damage in Main Hand
    Adds (75–100) to (165–200) Chaos Damage in Off Hand
    Counts as Dual Wielding
    BlockFlaskRumi's Concoction Granite Flask
    +(8–12)% Chance to Block Attack Damage during Flask effect
    +(4–6)% Chance to Block Spell Damage during Flask effect
    HegemonysEraHegemony's Era Judgement Staff
    +20% Chance to Block Spell Damage while wielding a Staff
    +6% Chance to Block Attack Damage while wielding a Staff
    Adds (135–145) to (160–175) Physical Damage
    (12–16)% increased Attack Speed
    (10–20)% increased Critical Strike Chance
    +1 to Maximum Power Charges
    10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
    (Warstaves are considered Staves)
    DoubtingKnightMark of the Doubting Knight Platinum Kris
    50% increased Global Critical Strike Chance
    +5% Chance to Block Attack Damage while Dual Wielding
    (250–270)% increased Physical Damage
    10% reduced Attack Speed
    +(6–10)% to all Elemental Resistances
    50% chance to Cause Bleeding on Critical Strike
    50% chance to Cause Poison on Critical Strike
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    TheBloodThornThe Blood Thorn Gnarled Branch
    +18% Chance to Block Attack Damage while wielding a Staff
    +12% Chance to Block Attack Damage while wielding a Staff
    100% increased Physical Damage
    (5–10)% increased Attack Speed
    Reflects (22–44) Physical Damage to Attackers on Block
    Curse Enemies with Vulnerability on Block, with 20% increased Effect
    (Warstaves are considered Staves)
    (Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
    Staff1Vestige of Divinity Gnarled Branch
    +18% Chance to Block Attack Damage while wielding a Staff
    16% Chance to Block Attack Damage
    Adds 2 to 4 Physical Damage
    15% increased Area of Effect
    Reflects 8 to 14 Physical Damage to Attackers on Block
    +2 to Weapon Range
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    FemursoftheSaintsFemurs of the Saints Primordial Staff
    +18% Chance to Block Attack Damage while wielding a Staff
    +2 to Level of Socketed Minion Gems
    Minions deal (60–80)% increased Damage
    +1% Chance to Block Attack Damage per Summoned Skeleton
    2% increased Attack and Cast Speed per Summoned Raging Spirit
    Regenerate 0.6% of Life per second for each Raised Zombie
    30% increased Mana Regeneration Rate per Raised Spectre
    RigwarlSwordRigwald's Command Midnight Blade
    40% increased Global Accuracy Rating
    +10% Chance to Block Attack Damage while Dual Wielding
    Adds (60–80) to (150–180) Physical Damage
    +(350–400) to Accuracy Rating
    +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
    Clawshield3Advancing Fortress Gut Ripper
    +44 Life gained for each Enemy hit by Attacks
    Socketed Gems are Supported by Level 12 Fortify
    15% Chance to Block Attack Damage
    (100–120)% increased Physical Damage
    +110 to Evasion Rating
    +35 to maximum Energy Shield
    +(30–50) to maximum Life
    Reflects (71–90) Physical Damage to Melee Attackers
    RecklessDefenseReckless Defence Cobalt Jewel
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    Hits have (140–200)% increased Critical Strike Chance against you
    Staff7uniqueXirgil's Crank Coiled Staff
    +20% Chance to Block Attack Damage while wielding a Staff
    +15% Chance to Block Attack Damage while wielding a Staff
    (60–80)% increased Spell Damage
    +(70–100) to maximum Energy Shield
    +1 to Level of all Spell Skill Gems
    Reflects 1 to 150 Lightning Damage to Melee Attackers
    20% chance for Energy Shield Recharge to start when you Block
    (Warstaves are considered Staves)
    ScaevaScaeva Gladius
    40% increased Global Accuracy Rating
    Adds (75–92) to (125–154) Physical Damage
    (15–25)% increased Critical Strike Chance
    0.3% of Physical Attack Damage Leeched as Life per Red Socket
    +10% to Global Critical Strike Multiplier per Green Socket
    0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
    8% increased Global Defences per White Socket
    (60–80)% increased Global Critical Strike Chance when in Main Hand
    +8% Chance to Block Attack Damage when in Off Hand
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    DomeOfBrassThe Brass Dome Gladiator Plate
    30% reduced Chance to Block Attack and Spell Damage
    (350–400)% increased Armour
    10% reduced Movement Speed
    50% increased Shock Duration on you
    Take no Extra Damage from Critical Strikes
    LunarisLight of Lunaris Jingling Spirit Shield
    (10–15)% increased Spell Damage
    Adds (35–39) to (54–60) Cold Damage to Spells
    (60–80)% increased Critical Strike Chance for Spells
    (475–600)% increased Energy Shield
    +(6–10)% Chance to Block
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (Recently refers to the past 4 seconds)
    SolarisLunarisStaffDuskdawn Maelström Staff
    +25% Chance to Block Attack Damage while wielding a Staff
    +10% Chance to Block Attack Damage while wielding a Staff
    (60–80)% increased Critical Strike Chance for Spells
    Gain (10–20)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    Critical Strikes deal no Damage
    (Warstaves are considered Staves)
    (Recently refers to the past 4 seconds)
    TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
    Gain 5% of Fire Damage as Extra Chaos Damage
    Passives granting Fire Resistance or all Elemental Resistances in Radius
    also grant Chance to Block Attack Damage at 35% of its value
    Passives granting Fire Resistance or all Elemental Resistances in Radius
    also grant an equal chance to gain an Endurance Charge on Kill
    MartyrInnocenceMartyr of Innocence Highborn Staff
    +18% Chance to Block Attack Damage while wielding a Staff
    Grants Level 15 Vengeance Skill
    +(12–16)% Chance to Block Attack Damage while wielding a Staff
    100% increased Fire Damage
    Adds (315–360) to (450–540) Fire Damage
    Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
    Immune to Freeze and Chill while Ignited
    Battlemage
    (Warstaves are considered Staves)
    (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
    AhnsHeritageAhn's Heritage Colossal Tower Shield
    +(10–20) to maximum Life
    (50–100)% increased Armour
    +(60–80) to maximum Life
    -1 to Maximum Endurance Charges
    -10% to maximum Chance to Block Attack Damage
    +6% Chance to Block
    +2% to all maximum Resistances while you have no Endurance Charges
    You have Onslaught while at maximum Endurance Charges
    (Maximum Resistances cannot be raised above 90%)
    (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
    Rage%20StaffThe Enmity Divine Imperial Staff
    +18% Chance to Block Attack Damage while wielding a Staff
    Socketed Gems are supported by Level 1 Chance to Bleed
    Grants Summon Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds (160–185) to (200–225) Physical Damage
    (30–40)% increased Critical Strike Chance
    (Warstaves are considered Staves)
    IronHeart%20FinalIron Heart Crusader Plate
    (8–12)% Chance to Block Attack Damage
    (80–100)% increased Armour
    10% reduced Movement Speed
    Cannot Block Spells
    Strength's Damage Bonus instead grants 3% increased Melee
    Physical Damage per 10 Strength
    CrabUniqueHelmetCraiceann's Chitin Magistrate Crown
    (4–6)% Chance to Block Spell Damage
    (140–180)% increased Armour and Energy Shield
    (4–7)% increased maximum Life
    Cannot lose Crab Barriers if you have lost Crab Barriers Recently
    +3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
    +5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
    (Recently refers to the past 4 seconds)
    Staff8uniqueXThe Stormwall Royal Staff
    +18% Chance to Block Attack Damage while wielding a Staff
    +15% Chance to Block Attack Damage while wielding a Staff
    Adds (242–260) to (268–285) Physical Damage
    (20–35)% increased Critical Strike Chance
    50% of Physical Damage Converted to Cold Damage
    50% of Physical Damage Converted to Lightning Damage
    Cannot be Shocked while Chilled
    (30–40)% chance to Chill Attackers for 4 seconds on Block
    (30–40)% chance to Shock Attackers for 4 seconds on Block
    (Warstaves are considered Staves)
    (Chill reduces Enemy Action Speed by 10%)
    (Shock increases Damage taken by 15%)
    IronHeart%20FinalThe Iron Fortress Crusader Plate
    +1% Chance to Block Attack Damage per 50 Strength
    Chance to Block Spell Damage is Unlucky
    +(60–120) to Strength
    (80–100)% increased Armour
    10% reduced Movement Speed
    Strength's Damage Bonus instead grants 3% increased Melee
    Physical Damage per 10 Strength
    (Unlucky things are rolled twice and the worst result used)
    BlueJewel4Fortress Covenant Cobalt Jewel
    Minions deal (35–45)% increased Damage
    Minions have +(10–12)% Chance to Block Attack Damage
    Minions have +(10–12)% Chance to Block Spell Damage
    Notable Passive Skills in Radius are Transformed to
    instead grant: Minions take 20% increased Damage
    MistwallMistwall Lacquered Buckler
    6% increased Movement Speed
    (120–150)% increased Evasion Rating
    10% increased Movement Speed
    +(10–20)% to Fire and Cold Resistances
    +(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
    You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
    You have Phasing if you have Blocked Recently
    (No chance to avoid damage can be higher than 75%)
    (Recently refers to the past 4 seconds)
    HighPriestShieldEmperor's Vigilance Steel Kite Shield
    (16–22)% Chance to Block Spell Damage
    (300–400)% increased Armour and Energy Shield
    (10–15)% increased maximum Life
    Cannot Block while you have no Energy Shield
    Damage from Blocked Hits cannot bypass Energy Shield
    Damage from Unblocked hits always bypasses Energy Shield
    Glancing Blows
    (Chance to Block Attack Damage is doubled
    Chance to Block Spell Damage is doubled
    You take 65% of Damage from Blocked Hits)
    HarbingerStaffUpgradedThe Yielding Mortality Imperial Staff
    +18% Chance to Block Attack Damage while wielding a Staff
    Socketed Gems are supported by Level 1 Chance to Bleed
    Grants Summon Greater Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds (160–185) to (200–225) Physical Damage
    (30–40)% increased Critical Strike Chance
    (Warstaves are considered Staves)
    Dagger3uniqueReplica Ungil's Gauche Boot Knife
    30% increased Global Critical Strike Chance
    +18% Chance to Block Attack Damage while Dual Wielding
    +(10–20) to Dexterity
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Chill Attackers for 4 seconds on Block
    Shock Attackers for 4 seconds on Block
    (Chill reduces Enemy Action Speed by 10%)
    (Shock increases Damage taken by 15%)
    RecklessDefenseReplica Reckless Defence Cobalt Jewel
    +(2–4)% Chance to Block Spell Damage
    +(2–4)% Chance to Block Attack Damage
    +10% chance to be Frozen, Shocked and Ignited
    PureTalentReplica Pure Talent Viridian Jewel
    While your Passive Skill Tree connects to a class' starting location, you gain:
    Marauder: 1% of Life Regenerated per second
    Duelist: +2 to Melee Strike Range
    Ranger: 20% increased Flask Charges gained
    Shadow: 12% increased Attack and Cast Speed
    Witch: 20% increased Skill Effect Duration
    Templar: +4% Chance to Block Attack and Spell Damage
    Scion: 30% increased Damage
    TheBloodThornReplica Blood Thorn Gnarled Branch
    +18% Chance to Block Attack Damage while wielding a Staff
    +12% Chance to Block Attack Damage while wielding a Staff
    100% increased Fire Damage
    (5–10)% increased Attack Speed
    Curse Enemies with Flammability on Block, with 20% increased Effect
    Reflects (22–44) Fire Damage to Attackers on Block
    (Warstaves are considered Staves)
    (Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
    Clawshield3Replica Advancing Fortress Gut Ripper
    +44 Life gained for each Enemy hit by Attacks
    Socketed Gems are Supported by Level 12 Cast when Damage Taken
    15% Chance to Block Attack Damage
    (100–120)% increased Physical Damage
    +(30–50) to maximum Life
    50% increased Defences from Equipped Shield
    Adds 45 to 75 Fire Damage if you've Blocked Recently
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    (Recently refers to the past 4 seconds)
    SolarisLunarisStaffReplica Duskdawn Maelström Staff
    +25% Chance to Block Attack Damage while wielding a Staff
    +10% Chance to Block Attack Damage while wielding a Staff
    (40–50)% increased Critical Strike Chance
    Gain (10–20)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently
    (Warstaves are considered Staves)
    (Recently refers to the past 4 seconds)
    BlockFlaskReplica Rumi's Concoction Granite Flask
    90% reduced Duration
    Gain 1 Endurance Charge on use
    Petrified during Flask Effect
    +(35–50)% Chance to Block Attack Damage during Flask effect
    +(20–30)% Chance to Block Spell Damage during Flask effect
    EntropywingsReplica Wings of Entropy Ezomyte Axe
    (7–10)% Chance to Block Spell Damage
    +(8–12)% Chance to Block Attack Damage while Dual Wielding
    (60–80)% increased Physical Damage
    Counts as Dual Wielding
    +(8–10)% to Off Hand Critical Strike Chance
    (50–70)% more Main Hand attack speed
    Passive /19

    Passive /19

    CategoryNameShow Full Descriptions
    NotableWhirling Barrier
    whirlingstaff
    +6% Chance to Block Spell Damage while wielding a Staff
    20% chance to gain a Power Charge when you Block
    +6% Chance to Block Attack Damage while wielding a Staff
    NotableSanctuary
    Sanctuary
    +4% Chance to Block Attack Damage while holding a Shield
    +4% Chance to Block Spell Damage while holding a Shield
    +12% Elemental Resistances while holding a Shield
    NotableWeapon Artistry
    blademistress
    +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    8% increased Attack Speed
    +2 to Melee Strike Range
    NotableBrutal Blade
    cruelblade
    +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
    Sword Attacks deal 24% increased Damage with Hits and Ailments
    20% chance to gain a Frenzy Charge when you Block Attack Damage
    NotableTestudo
    barricade
    +6% Chance to Block Attack Damage while holding a Shield
    60% increased Block Recovery
    Recover 30 Life when you Block
    NotableBlade Barrier
    BladeBarrierNotable
    +5% Chance to Block Attack Damage while Dual Wielding
    50% increased Block Recovery
    Attack Skills deal 25% increased Damage while Dual Wielding
    NotableDervish
    bladebarrier
    +3% Chance to Block Attack Damage while Dual Wielding
    Attack Skills deal 24% increased Damage while Dual Wielding
    6% increased Attack Speed while Dual Wielding
    NotableSwagger
    swagger
    +5% Chance to Block Attack Damage while Dual Wielding
    25% chance to gain a Frenzy Charge when you Block
    NotableSerpent Stance
    serpentstance
    40% increased Global Critical Strike Chance while wielding a Staff
    +30% to Global Critical Strike Multiplier while wielding a Staff
    +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently
    NotableDecay Ward
    minionblockchance
    Minions have +18% Chance to Block Attack Damage
    Minions have +18% Chance to Block Spell Damage
    Minions Recover 2% of their Life when they Block
    NotableCommand of Steel
    CommandofSteel
    +5% Chance to Block Attack Damage while holding a Shield
    30% increased Attack Damage while holding a Shield
    NotableDefiance
    shieldwall
    +3% Chance to Block Attack Damage while holding a Shield
    Attack Skills deal 24% increased Damage while holding a Shield
    60% increased Defences from Equipped Shield
    NotableDark Arts
    DualWieldNotable
    +5% Chance to Block Spell Damage while Dual Wielding
    +5% Chance to Block Attack Damage while Dual Wielding
    10% increased Attack Speed while Dual Wielding
    10% increased Cast Speed while Dual Wielding
    NotableEnigmatic Defence
    StaffNotable
    +6% Chance to Block Spell Damage while wielding a Staff
    20% increased Spell Damage while wielding a Staff
    +6% Chance to Block Attack Damage while wielding a Staff
    NotableAggressive Bastion
    ShieldAttackDamage
    +5% Chance to Block Attack Damage while holding a Shield
    30% increased Physical Attack Damage while holding a Shield
    Attack Skills deal 30% increased Damage with Ailments while holding a Shield
    10% chance to gain an Endurance Charge on Kill while holding a Shield
    NotableSteelwood Stance
    StaffNotable3
    Staff Attacks deal 30% increased Damage with Hits and Ailments
    +800 Armour if you've Blocked Recently
    +8% Chance to Block Attack Damage while wielding a Staff
    KeystoneGlancing Blows
    GlancingBlows
    Chance to Block Attack Damage is doubled
    Chance to Block Spell Damage is doubled
    You take 65% of Damage from Blocked Hits
    NotableDeflection
    HoldingShieldDamage
    +5% Chance to Block Attack Damage while holding a Shield
    25% chance to gain an Endurance Charge when you Block
    KeystoneVersatile Combatant
    VersatileCombatant
    -25% to maximum Chance to Block Attack Damage
    -25% to maximum Chance to Block Spell Damage
    +2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage
    Ascendancy Passive /3

    Ascendancy Passive /3

    CategoryNameShow Full Descriptions
    NotablePainforged
    GLADPainForged
    +10% Chance to Block Attack Damage
    Cannot be Stunned by Hits you Block
    Your Counterattacks deal Double Damage
    NotableReigning Veteran
    GLADVersitileCombatant
    +10% to maximum Chance to Block Attack Damage
    +10 to Armour and Evasion Rating per 1% Chance to Block Attack Damage
    NotableBastion of Hope
    ShieldMastery
    +50% Chance to Block Attack Damage for 2 seconds every 5 seconds
    If you've Blocked in the past 10 seconds, you
    and nearby Allies cannot be Stunned
    If you've Attacked Recently, you
    and nearby Allies have +10% Chance to Block Attack Damage
    If you've Cast a Spell Recently, you
    and nearby Allies have +10% Chance to Block Spell Damage
    Cluster Jewel Passive /12

    Cluster Jewel Passive /12

    CategoryNameShow Full Descriptions
    NotableConfident Combatant
    BlockAttackDmgNotable
    1% increased Damage per 1% Chance to Block Attack Damage
    NotableDeadly Repartee
    DualWieldingDamage
    +5% Chance to Block Attack Damage while Dual Wielding
    Attack Skills deal 25% increased Damage while Dual Wielding
    30% increased Attack Critical Strike Chance while Dual Wielding
    NotableEnduring Ward
    BlockAttackDmgNotable
    20% chance to gain an Endurance Charge when you Block
    +6% Chance to Block Attack Damage while at Maximum Endurance Charges
    NotableFlexible Sentry
    BlockSpellDmgNotable
    3% Chance to Block Spell Damage
    25% reduced Elemental Ailment Duration on you
    +3% Chance to Block Attack Damage
    25% reduced Effect of Chill and Shock on you
    NotableOne with the Shield
    BlockAttackDmgNotable
    +5% Chance to Block Attack Damage while holding a Shield
    Recover 50 Life when you Block
    50% increased Defences from Equipped Shield
    NotableProdigious Defence
    BlockAttackDmgNotable
    3% Chance to Block Spell Damage
    30% increased Attack Damage while holding a Shield
    +3% Chance to Block Attack Damage
    NotableRiot Queller
    BlockAttackDmgNotable
    +4% Chance to Block Attack Damage
    Enemies Taunted by you take 6% increased Damage
    NotableRote Reinforcement
    BlockAttackDmgNotable
    +20 to maximum Life
    20% chance to gain an Endurance Charge when you Block
    +4% Chance to Block Attack Damage
    NotableSecond Skin
    ArmourNotable
    3% Chance to Block Spell Damage
    30% increased Armour
    +3% Chance to Block Attack Damage
    NotableStoic Focus
    DmgWhenChannelSkillsNotable
    +3% Chance to Block Attack Damage while Channelling
    +3% Chance to Block Spell Damage while Channelling
    Channelling Skills deal 25% increased Damage
    NotableStrike Leader
    BlockAttackDmgNotable
    Attack Skills deal 30% increased Damage while holding a Shield
    +2% Chance to Block Attack Damage
    +2 to Melee Strike Range while Holding a Shield
    NotableVicious Guard
    BlockAttackDmgNotable
    0.4% of Attack Damage Leeched as Life
    Regenerate 1.5% of Life per second
    +4% Chance to Block Attack Damage
    Timeless Jewel Passive /3

    Timeless Jewel Passive /3

    FactionCategoryNameShow Full Descriptions
    VaalPassiveBlock
    VaalDefensive
    +1% Chance to Block Attack Damage
    VaalNotableBlood-Quenched Bulwark
    VaalNotableDefensive
    +(6–10) Life gained when you Block
    +5% Chance to Block Attack Damage
    EternalNotableCity Walls
    EternalEmpireDefensiveNotable
    +8% Chance to Block Attack Damage
    Timeless Jewel Passive Additions /1

    Timeless Jewel Passive Additions /1

    FactionCategoryShow Full Descriptions
    VaalNotable
    +1% Chance to Block Attack Damage
    Item mods /57

    Item mods /57

    NameLevelPre/SufDescriptionSpawn Weight
    Pixie's3Prefix(6–13)% increased Energy Shield
    (6–7)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Gremlin's18Prefix(14–20)% increased Energy Shield
    (8–9)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Boggart's30Prefix(21–26)% increased Energy Shield
    (10–11)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Naga's44Prefix(27–32)% increased Energy Shield
    (12–13)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Djinn's60Prefix(33–38)% increased Energy Shield
    (14–15)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Seraphim's78Prefix(39–42)% increased Energy Shield
    (16–17)% increased Stun and Block Recovery defences
    int_armour 1000
    default 0
    Beetle's1Prefix(6–13)% increased Armour
    (6–7)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Crab's17Prefix(14–20)% increased Armour
    (8–9)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Armadillo's29Prefix(21–26)% increased Armour
    (10–11)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Rhino's42Prefix(27–32)% increased Armour
    (12–13)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Elephant's60Prefix(33–38)% increased Armour
    (14–15)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Mammoth's78Prefix(39–42)% increased Armour
    (16–17)% increased Stun and Block Recovery defences
    str_armour 1000
    default 0
    Mosquito's2Prefix(6–13)% increased Evasion Rating
    (6–7)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Moth's19Prefix(14–20)% increased Evasion Rating
    (8–9)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Butterfly's30Prefix(21–26)% increased Evasion Rating
    (10–11)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Wasp's44Prefix(27–32)% increased Evasion Rating
    (12–13)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Dragonfly's60Prefix(33–38)% increased Evasion Rating
    (14–15)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Hummingbird's78Prefix(39–42)% increased Evasion Rating
    (16–17)% increased Stun and Block Recovery defences
    dex_armour 1000
    default 0
    Pixie's2Prefix(6–13)% increased Armour and Energy Shield
    (6–7)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Gremlin's19Prefix(14–20)% increased Armour and Energy Shield
    (8–9)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Boggart's30Prefix(21–26)% increased Armour and Energy Shield
    (10–11)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Naga's44Prefix(27–32)% increased Armour and Energy Shield
    (12–13)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Djinn's60Prefix(33–38)% increased Armour and Energy Shield
    (14–15)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Seraphim's78Prefix(39–42)% increased Armour and Energy Shield
    (16–17)% increased Stun and Block Recovery defences
    str_int_armour 1000
    default 0
    Beetle's2Prefix(6–13)% increased Armour and Evasion
    (6–7)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Crab's19Prefix(14–20)% increased Armour and Evasion
    (8–9)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Armadillo's30Prefix(21–26)% increased Armour and Evasion
    (10–11)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Rhino's44Prefix(27–32)% increased Armour and Evasion
    (12–13)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Elephant's60Prefix(33–38)% increased Armour and Evasion
    (14–15)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Mammoth's78Prefix(39–42)% increased Armour and Evasion
    (16–17)% increased Stun and Block Recovery defences
    str_dex_armour 1000
    default 0
    Mosquito's2Prefix(6–13)% increased Evasion and Energy Shield
    (6–7)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Moth's19Prefix(14–20)% increased Evasion and Energy Shield
    (8–9)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Butterfly's30Prefix(21–26)% increased Evasion and Energy Shield
    (10–11)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Wasp's44Prefix(27–32)% increased Evasion and Energy Shield
    (12–13)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Dragonfly's60Prefix(33–38)% increased Evasion and Energy Shield
    (14–15)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Hummingbird's78Prefix(39–42)% increased Evasion and Energy Shield
    (16–17)% increased Stun and Block Recovery defences
    dex_int_armour 1000
    default 0
    Mosquito's2Prefix(6–13)% increased Armour, Evasion and Energy Shield
    (6–7)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    Moth's19Prefix(14–20)% increased Armour, Evasion and Energy Shield
    (8–9)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    Butterfly's30Prefix(21–26)% increased Armour, Evasion and Energy Shield
    (10–11)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    Wasp's44Prefix(27–32)% increased Armour, Evasion and Energy Shield
    (12–13)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    Dragonfly's60Prefix(33–38)% increased Armour, Evasion and Energy Shield
    (14–15)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    Hummingbird's78Prefix(39–42)% increased Armour, Evasion and Energy Shield
    (16–17)% increased Stun and Block Recovery defences
    str_dex_int_armour 1000
    default 0
    of Thick Skin1Suffix(11–13)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    of Stone Skin17Suffix(14–16)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    of Iron Skin28Suffix(17–19)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    of Steel Skin42Suffix(20–22)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    of Adamantite Skin56Suffix(23–25)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    of Corundum Skin79Suffix(26–28)% increased Stun and Block Recoverygloves 0
    armour 1000
    belt 1000
    default 0
    Improved3Prefix(6–13)% increased Ward
    (6–7)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    Enhanced18Prefix(14–20)% increased Ward
    (8–9)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    Bolstered30Prefix(21–26)% increased Ward
    (10–11)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    Elegant44Prefix(27–32)% increased Ward
    (12–13)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    Exquisite60Prefix(33–38)% increased Ward
    (14–15)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    Masterwork78Prefix(39–42)% increased Ward
    (16–17)% increased Stun and Block Recovery defences
    ward_armour 1000
    default 0
    45ScourgeUpside(10–11)% increased Stun and Block Recoverygloves 0
    armour 500
    belt 500
    default 0
    68ScourgeUpside(12–13)% increased Stun and Block Recoverygloves 0
    armour 500
    belt 500
    default 0
    68ScourgeUpside(14–15)% increased Stun and Block Recoverygloves 0
    armour 500
    belt 500
    default 0
    Misc mods /1

    Misc mods /1

    NameLevelDomainPre/SufDescriptionSpawn Weight
    of Recovery1JewelSuffix(10–14)% increased Stun and Block Recoverynot_str 200
    default 400
    Item /12

    Item /12

    IconName
    Cloth Belt
    Requires Level 20
    (15–25)% increased Stun and Block Recovery
    Royale Cloth Belt
    Requires Level 2
    (30–40)% increased Stun and Block Recovery
    Rotted Round Shield
    Chance to Block: 24
    Armour: 13–18
    Evasion Rating: 13–18
    Movement Speed: -3%
    Requires Level 5, 11 Str, 11 Dex
    60% increased Block Recovery
    Fir Round Shield
    Chance to Block: 24
    Armour: 29–37
    Evasion Rating: 29–37
    Movement Speed: -3%
    Requires Level 12, 19 Str, 19 Dex
    180% increased Block Recovery
    Studded Round Shield
    Chance to Block: 27
    Armour: 46–58
    Evasion Rating: 46–58
    Movement Speed: -3%
    Requires Level 20, 29 Str, 29 Dex
    60% increased Block Recovery
    Splendid Round Shield
    Chance to Block: 25
    Armour: 75–86
    Evasion Rating: 75–86
    Movement Speed: -3%
    Requires Level 33, 44 Str, 44 Dex
    120% increased Block Recovery
    Maple Round Shield
    Chance to Block: 24
    Armour: 88–99
    Evasion Rating: 88–99
    Movement Speed: -3%
    Requires Level 39, 52 Str, 52 Dex
    180% increased Block Recovery
    Spiked Round Shield
    Chance to Block: 27
    Armour: 102–120
    Evasion Rating: 102–120
    Movement Speed: -3%
    Requires Level 45, 59 Str, 59 Dex
    60% increased Block Recovery
    Baroque Round Shield
    Chance to Block: 25
    Armour: 122–140
    Evasion Rating: 122–140
    Movement Speed: -3%
    Requires Level 54, 70 Str, 70 Dex
    120% increased Block Recovery
    Teak Round Shield
    Chance to Block: 24
    Armour: 131–146
    Evasion Rating: 131–146
    Movement Speed: -3%
    Requires Level 58, 74 Str, 74 Dex
    180% increased Block Recovery
    Spiny Round Shield
    Chance to Block: 27
    Armour: 154–177
    Evasion Rating: 154–177
    Movement Speed: -3%
    Requires Level 62, 85 Str, 85 Dex
    60% increased Block Recovery
    Elegant Round Shield
    Chance to Block: 25
    Armour: 148–170
    Evasion Rating: 148–170
    Movement Speed: -3%
    Requires Level 70, 85 Str, 85 Dex
    120% increased Block Recovery
    Unique /20

    Unique /20

    NameShow Full Descriptions
    RearguardRearguard Broadhead Arrow Quiver
    6 to 12 Added Physical Damage with Bow Attacks
    (20–24)% Chance to Block Attack Damage
    (12–15)% Chance to Block Spell Damage
    +(400–450) to Armour
    (20–30)% increased Projectile Speed
    50% increased Stun and Block Recovery
    (15–20)% increased Projectile Damage
    BootsStrDexUnique3Dusktoe Ironscale Boots
    (40–60)% increased Armour and Evasion
    +(20–30) to maximum Life
    15% increased Movement Speed
    50% increased Stun and Block Recovery
    20% reduced Light Radius
    +50% to Chaos Resistance during any Flask Effect
    Adds (15–20) to (25–30) Chaos Damage to Spells and Attacks during any Flask Effect
    ShavronnesPaceShavronne's Pace Scholar Boots
    +10 to Dexterity
    +(20–30) to Intelligence
    (100–140)% increased Energy Shield
    15% increased Movement Speed
    20% increased Movement Speed when on Full Life
    (10–15)% increased Stun and Block Recovery
    RecallingtheWretchedShackles of the Wretched Chain Gloves
    Hexes applied by Socketed Curse Skills are Reflected back to you
    (40–60)% increased Stun and Block Recovery
    You cannot be Chilled for 3 seconds after being Chilled
    You cannot be Frozen for 3 seconds after being Frozen
    You cannot be Ignited for 3 seconds after being Ignited
    You cannot be Shocked for 3 seconds after being Shocked
    You grant (4–6) Frenzy Charges to allies on Death
    HyrrisMarkAsenath's Mark Iron Circlet
    (10–15)% increased Attack Speed
    (10–15)% increased Cast Speed
    +(30–50) to maximum Energy Shield
    30% increased Mana Regeneration Rate
    5% increased Movement Speed
    (10–15)% increased Stun and Block Recovery
    FairgravesTricorneFairgraves' Tricorne Tricorne
    Adds 6 to 12 Cold Damage to Attacks
    70% increased Evasion Rating
    +(15–30) to maximum Mana
    +(20–30)% to Lightning Resistance
    Cannot be Shocked
    15% increased Stun and Block Recovery
    VeilOfTheNightVeil of the Night Great Helmet
    (20–22)% increased Stun and Block Recovery
    40% reduced Light Radius
    Reflects 1 to (180–220) Lightning Damage to Attackers on Block
    (18–22)% increased Global Defences
    Elemental Resistances are Zero
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    ShieldStrUnique6Lioneye's Remorse Pinnacle Tower Shield
    +(20–30) to maximum Life
    (180–220)% increased Armour
    +(160–180) to maximum Life
    5% reduced Movement Speed
    20% increased Stun and Block Recovery
    -25 Physical Damage taken from Projectile Attacks
    +5% Chance to Block
    UngilsHarmonyUngil's Harmony Turquoise Amulet
    +(16–24) to Dexterity and Intelligence
    (250–350)% increased Global Critical Strike Chance
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    40% increased Stun and Block Recovery
    Your Critical Strikes do not deal extra Damage
    OneHandSword5UniqueLakishu's Blade Elegant Sword
    +190 to Accuracy Rating
    Socketed Gems are supported by Level 1 Multistrike
    (60–80)% increased Physical Damage
    Adds (5–8) to (10–14) Physical Damage
    (10–15)% increased Attack Speed
    20% chance to Avoid being Stunned
    (30–40)% reduced Stun and Block Recovery
    OrnamentOfTheEastOrnament of the East Gut Ripper
    +44 Life gained for each Enemy hit by Attacks
    +1 to Level of Socketed Dexterity Gems
    Socketed Gems are Supported by Level 10 Faster Attacks
    (160–180)% increased Physical Damage
    (10–15)% increased Attack Speed
    25% increased Stun and Block Recovery
    Hits can't be Evaded
    ShavronnesPaceShavronne's Gambit Scholar Boots
    +10 to Dexterity
    +(20–30) to Intelligence
    (100–140)% increased Energy Shield
    15% increased Movement Speed
    20% increased Movement Speed when on Full Life
    (10–15)% increased Stun and Block Recovery
    Regenerate 1% of Energy Shield per second
    PaleCouncilHelmetEber's Unification Hubris Circlet
    Trigger Level 10 Void Gaze when you use a Skill
    (150–180)% increased Energy Shield
    +(50–80) to maximum Mana
    50% increased Stun and Block Recovery
    Gain (5–8)% of Elemental Damage as Extra Chaos Damage
    ElderLightningImpresence Onyx Amulet
    +(10–16) to all Attributes
    Adds (12–16) to (20–25) Physical Damage
    +(450–500) to Armour
    +(40–50) to maximum Life
    (30–40)% increased Stun and Block Recovery
    Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
    Vulnerability has no Reservation if Cast as an Aura
    (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
    BootsStrDexUnique3Duskblight Ironscale Boots
    Trigger Level 1 Stalking Pustule on Kill
    (120–150)% increased Armour and Evasion
    +(50–60) to maximum Life
    20% increased Movement Speed
    50% increased Stun and Block Recovery
    20% reduced Light Radius
    +50% to Chaos Resistance during any Flask Effect
    Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
    HyrrisMarkAsenath's Chant Iron Circlet
    Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
    (10–15)% increased Attack Speed
    (10–15)% increased Cast Speed
    +(100–120) to maximum Energy Shield
    30% increased Mana Regeneration Rate
    5% increased Movement Speed
    (30–40)% increased Stun and Block Recovery
    Supporter1bootAThe Stampede Assassin's Boots
    (100–150)% increased Evasion and Energy Shield
    (30–40)% increased Stun and Block Recovery
    (50–80)% increased Cooldown Recovery Rate of Travel Skills
    (30–40)% increased Mana Regeneration Rate while moving
    Your Movement Speed is 150% of its base value
    Supporter1bootAReplica Stampede Assassin's Boots
    (100–150)% increased Evasion and Energy Shield
    (30–40)% increased Stun and Block Recovery
    Socketed Travel Skills deal 80% more Damage
    (30–40)% increased Mana Regeneration Rate while moving
    Your Movement Speed is 150% of its base value
    VeilOfTheNightReplica Veil of the Night Great Helmet
    (20–22)% increased Stun and Block Recovery
    40% reduced Light Radius
    Reflects 1 to (180–220) Lightning Damage to Attackers on Block
    Defences are Zero
    (18–22)% increased Elemental Resistances
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    Ahn%20ArtifactAul's Uprising Onyx Amulet
    +(10–16) to all Attributes
    +(20–30) to Strength
    (15–20)% increased Armour
    +(50–70) to maximum Life
    10% reduced Stun and Block Recovery
    Nearby Enemies have 10% reduced Stun and Block Recovery
    Passive /3

    Passive /3

    CategoryNameShow Full Descriptions
    NotableTestudo
    barricade
    +6% Chance to Block Attack Damage while holding a Shield
    60% increased Block Recovery
    Recover 30 Life when you Block
    NotableBlade Barrier
    BladeBarrierNotable
    +5% Chance to Block Attack Damage while Dual Wielding
    50% increased Block Recovery
    Attack Skills deal 25% increased Damage while Dual Wielding
    NotableGoliath
    StunMastery
    30% increased Stun and Block Recovery
    20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
    20% chance to double Stun Duration
    Cluster Jewel Passive /1

    Cluster Jewel Passive /1

    CategoryNameShow Full Descriptions
    NotablePure Might
    FireResistNotable
    40% increased Stun and Block Recovery
    Purity of Fire has 80% increased Mana Reservation Efficiency
    +20 to Strength

    Community Wiki

    Wiki Edit

    Block

    Blocking is a means of preventing damage from enemy attacks by using a shield, staff or dual wielded weapons.

    Mechanics

    Blocking a hit prevents all damage_blueDamage and harmful on hit effects such as status ailments. The attack must be a hit in order to be blocked, therefore block does not work against damage over time.

    Chance to block

    The chance to block is a random roll made per attack/cast; it is not entropy-based like evasion[citation needed]. Block has the following base stats

    The base chance to block attacks is determined by which type of shield or staff is used. The maximum block chance cap applies to both attacks and spells. However, certain skill gems, unique items and Ascendancy class skills can raise or lower the maximum block chance.

    Additional block chance can be gained from passive skills, items, and TempestShieldTempest Shield. Attack block and spell block chance are often granted separately with attack block being more common.

    Chance to block against projectiles

    Any modifier that has X% additional Block Chance against Projectiles will apply to projectile attacks and can be made to also apply to projectile spells with the appropriate X% of Block Chance applied to Spells statistics.

    Hit effects

    The general rule is that blocking prevents the attacker's on hit effects from stats, excluding things skills actively do when they hit. But blocking will not prevent the defender's when hit effects, because preventing those could make blocking a negative thing for the defender.

    Certain stats, such as "Gain 1 Endurance Charge every second if you've been hit recently", were originally classified under enemy's hit effects and thus were prevented by blocked hits. This interaction was fixed in patch 3.11.1c.

    Hits from skills like GlacialHammerGlacial Hammer and ViperStrikeViper Strike will still apply because block doesn't prevent a successful hit. However, skill effects based on damage like PuncturePuncture are essentially blocked.

    Reflected damage

    Reflected damage can be blocked; however blocking reflected damage will not trigger on-block effects.

    Block duration

    When an attack is blocked, the game has already calculated how much damage and if the attack would have caused a stun. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation.

    Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.

    The following formula is the complete calculation for the duration of the blocking animation (in milliseconds). If you cannot be stunned, the block animation will never play.

    Status ailments have no affect on your block chance, but being Frozen will prevent the block animation from playing if it otherwise would and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).

    Miscellaneous

    The Gladiator Ascendancy skill GLADVersitileCombatantVersatile Combatant changes your spell block to be equal to your attack block chance instead.

    Soul of the Brine King Major Pantheon power provides the unique modifier You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds.

    The Soul of the Brine King can be upgraded to grant an additional #% increased Stun and Block Recovery.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.