Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem /4

Skill Gem /4

Skill Gem Quality /3

Skill Gem Quality /3

ItemTypeStatsWeight
Tempest ShieldDivergent +(0–1)% Chance to Block Attack Damage while holding a Shield
+(0–1)% Chance to Block Spell Damage while holding a Shield
10
Bone OfferingAnomalous (0–40)% less Skill Effect Duration
Minions recover (0–100) Life when they Block
20
Bone OfferingDivergent Grants Minions +(0–2)% Chance to Block Attack Damage
Grants Minions +(0–2)% Chance to Block Spell Damage
5
Support Gem Quality /3

Support Gem Quality /3

ItemTypeStatsWeight
Cast when Stunned SupportDivergent (0–20)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
100
Block Chance Reduction SupportSuperior Supported Skills have (0–5)% reduced Enemy Block Chance50
Meat Shield SupportDivergent Minions from Supported Skills have +(0–8)% Chance to Block Attack Damage20
Item mods /159

Item mods /159

NameLevelPre/SufDescriptionSpawn Weight
Pixie's3Prefix(6–13)% increased Energy Shield
(6–7)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Gremlin's18Prefix(14–20)% increased Energy Shield
(8–9)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Boggart's30Prefix(21–26)% increased Energy Shield
(10–11)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Naga's44Prefix(27–32)% increased Energy Shield
(12–13)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Djinn's60Prefix(33–38)% increased Energy Shield
(14–15)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Seraphim's78Prefix(39–42)% increased Energy Shield
(16–17)% increased Stun and Block Recovery defences
int_armour 1000
default 0
Beetle's1Prefix(6–13)% increased Armour
(6–7)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Crab's17Prefix(14–20)% increased Armour
(8–9)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Armadillo's29Prefix(21–26)% increased Armour
(10–11)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Rhino's42Prefix(27–32)% increased Armour
(12–13)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Elephant's60Prefix(33–38)% increased Armour
(14–15)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Mammoth's78Prefix(39–42)% increased Armour
(16–17)% increased Stun and Block Recovery defences
str_armour 1000
default 0
Reliable45Prefix(25–30)% increased Armour
+2% Chance to Block defences
str_shield 1000
default 0
Unfailing78Prefix(31–36)% increased Armour
+3% Chance to Block defences
str_shield 1000
default 0
Mosquito's2Prefix(6–13)% increased Evasion Rating
(6–7)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Moth's19Prefix(14–20)% increased Evasion Rating
(8–9)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Butterfly's30Prefix(21–26)% increased Evasion Rating
(10–11)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Wasp's44Prefix(27–32)% increased Evasion Rating
(12–13)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Dragonfly's60Prefix(33–38)% increased Evasion Rating
(14–15)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Hummingbird's78Prefix(39–42)% increased Evasion Rating
(16–17)% increased Stun and Block Recovery defences
dex_armour 1000
default 0
Pixie's2Prefix(6–13)% increased Armour and Energy Shield
(6–7)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Gremlin's19Prefix(14–20)% increased Armour and Energy Shield
(8–9)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Boggart's30Prefix(21–26)% increased Armour and Energy Shield
(10–11)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Naga's44Prefix(27–32)% increased Armour and Energy Shield
(12–13)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Djinn's60Prefix(33–38)% increased Armour and Energy Shield
(14–15)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Seraphim's78Prefix(39–42)% increased Armour and Energy Shield
(16–17)% increased Stun and Block Recovery defences
str_int_armour 1000
default 0
Beetle's2Prefix(6–13)% increased Armour and Evasion
(6–7)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Crab's19Prefix(14–20)% increased Armour and Evasion
(8–9)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Armadillo's30Prefix(21–26)% increased Armour and Evasion
(10–11)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Rhino's44Prefix(27–32)% increased Armour and Evasion
(12–13)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Elephant's60Prefix(33–38)% increased Armour and Evasion
(14–15)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Mammoth's78Prefix(39–42)% increased Armour and Evasion
(16–17)% increased Stun and Block Recovery defences
str_dex_armour 1000
default 0
Mosquito's2Prefix(6–13)% increased Evasion and Energy Shield
(6–7)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Moth's19Prefix(14–20)% increased Evasion and Energy Shield
(8–9)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Butterfly's30Prefix(21–26)% increased Evasion and Energy Shield
(10–11)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Wasp's44Prefix(27–32)% increased Evasion and Energy Shield
(12–13)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Dragonfly's60Prefix(33–38)% increased Evasion and Energy Shield
(14–15)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Hummingbird's78Prefix(39–42)% increased Evasion and Energy Shield
(16–17)% increased Stun and Block Recovery defences
dex_int_armour 1000
default 0
Mosquito's2Prefix(6–13)% increased Armour, Evasion and Energy Shield
(6–7)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
Moth's19Prefix(14–20)% increased Armour, Evasion and Energy Shield
(8–9)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
Butterfly's30Prefix(21–26)% increased Armour, Evasion and Energy Shield
(10–11)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
Wasp's44Prefix(27–32)% increased Armour, Evasion and Energy Shield
(12–13)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
Dragonfly's60Prefix(33–38)% increased Armour, Evasion and Energy Shield
(14–15)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
Hummingbird's78Prefix(39–42)% increased Armour, Evasion and Energy Shield
(16–17)% increased Stun and Block Recovery defences
str_dex_int_armour 1000
default 0
of Thick Skin1Suffix(11–13)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Stone Skin17Suffix(14–16)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Iron Skin28Suffix(17–19)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Steel Skin42Suffix(20–22)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Adamantite Skin56Suffix(23–25)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Corundum Skin79Suffix(26–28)% increased Stun and Block Recoverygloves 0
armour 1000
belt 1000
default 0
of Intercepting10Suffix+(1–3)% Chance to Blockshield 1000
default 0
of Walling58Suffix+(4–6)% Chance to Blockshield 1000
default 0
of Blocking85Suffix+(7–8)% Chance to Blockshield 1000
default 0
of Deflection8Suffix+(1–2)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Protection19Suffix+(3–4)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Cover30Suffix+(5–6)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Asylum55Suffix+(7–8)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Refuge70Suffix+(9–10)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Sanctuary81Suffix+(11–12)% Chance to Block Projectile Attack Damagestr_shield 1000
str_dex_shield 1000
str_int_shield 1000
default 0
of Repairing11Suffix+(5–15) Life gained when you Block resource lifestr_shield 1000
default 0
of Resurgence22Suffix+(16–25) Life gained when you Block resource lifestr_shield 1000
default 0
of Renewal36Suffix+(26–40) Life gained when you Block resource lifestr_shield 1000
default 0
of Revival48Suffix+(41–60) Life gained when you Block resource lifestr_shield 1000
default 0
of Rebounding60Suffix+(61–85) Life gained when you Block resource lifestr_shield 1000
default 0
of Revitalization75Suffix+(86–100) Life gained when you Block resource lifestr_shield 1000
default 0
of Redirection15Suffix+(4–12) Mana gained when you Block resource manafocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
of Transformation32Suffix+(13–21) Mana gained when you Block resource manafocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
of Conservation58Suffix+(22–30) Mana gained when you Block resource manafocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
of Utilisation75Suffix+(31–39) Mana gained when you Block resource manafocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
of the Barrier30Suffix(7–9)% Chance to Block Spell Damagefocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
of the Bulwark60Suffix(10–12)% Chance to Block Spell Damagefocus 1000
str_int_shield 1000
dex_int_shield 1000
default 0
1Corrupted(2–4)% Chance to Block Attack Damagestaff 0
amulet 0
default 0
1Corrupted(2–4)% Chance to Block Spell Damagestaff 0
amulet 0
shield 0
default 0
1Corrupted+(3–6)% Chance to Block Attack Damage while Dual Wieldingsceptre 0
axe 0
mace 0
wand 0
one_hand_weapon 0
default 0
1Corrupted(4–5)% Chance to Block Attack Damageamulet 1000
default 0
1Corrupted+(8–10)% Chance to Block Attack Damage while Dual Wieldingclaw 1000
default 0
1Corrupted+(4–5)% Chance to Blockshield 1000
default 0
60Corrupted+1% to maximum Chance to Block Attack Damageshield 1000
default 0
1Corrupted(6–7.5)% Chance to Block Spell Damageshield 0
amulet 0
default 0
1Corrupted(4–5)% Chance to Block Spell Damageshield 1000
amulet 1000
default 0
of the Elder68Suffix(2–3)% Chance to Block Attack Damagegloves_elder 800
default 0
of the Elder80Suffix(4–5)% Chance to Block Attack Damagegloves_elder 800
default 0
of the Elder68Suffix(3–4)% Chance to Block Spell Damagehelmet_elder 800
default 0
of the Elder80Suffix(5–6)% Chance to Block Spell Damagehelmet_elder 800
default 0
of Shaping68Suffix(7.5–10.5)% Chance to Block Spell Damageamulet_shaper 0
default 0
of Shaping75Suffix(10.8–12)% Chance to Block Spell Damageamulet_shaper 0
default 0
of Shaping68Suffix(4–5)% Chance to Block Spell Damageamulet_shaper 800
default 0
of Shaping75Suffix(6–7)% Chance to Block Spell Damageamulet_shaper 800
default 0
of Shaping68Suffix+2% to maximum Chance to Block Attack Damageamulet_shaper 800
default 0
of Shaping68Suffix(9–12)% Chance to Block Spell Damageshield_shaper 0
default 0
of Shaping75Suffix(12.3–15)% Chance to Block Spell Damageshield_shaper 0
default 0
of Shaping68Suffix(7–9)% Chance to Block Spell Damageshield_shaper 800
default 0
of Shaping75Suffix(10–12)% Chance to Block Spell Damageshield_shaper 800
default 0
Eldritch68Prefix+(500–650) Armour if you've Blocked Recently defencesshield_elder 800
default 0
Eldritch75Prefix+(651–800) Armour if you've Blocked Recently defencesshield_elder 800
default 0
of the Elder68Suffix+(2–3)% Chance to Block Attack Damage if there are at least 5 nearby Enemiesshield_elder 800
default 0
of the Elder75Suffix+(4–5)% Chance to Block Attack Damage if there are at least 5 nearby Enemiesshield_elder 800
default 0
of Shaping68SuffixGain an Endurance, Frenzy or Power charge when you Blockshield_shaper 800
default 0
of Shaping68Suffix(3–5)% chance to Dodge Attack Hits if you have Blocked Recentlyshield_shaper 800
default 0
Eldritch68Prefix1% increased Damage per 1% Chance to Block Attack Damageshield_elder 800
default 0
of Shaping68Suffix(25–40)% chance to Chill Attackers for 4 seconds on Block elemental coldshield_shaper 800
default 0
of Shaping75Suffix(41–50)% chance to Chill Attackers for 4 seconds on Block elemental coldshield_shaper 800
default 0
of Shaping68Suffix(25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightningshield_shaper 800
default 0
of Shaping75Suffix(41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightningshield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of Life when you Block resource lifeshield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of your maximum Mana when you Block resource manashield_shaper 800
default 0
of Shaping68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_shaper 800
default 0
of Shaping68Suffix+(2–4)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
of Shaping75Suffix+(5–7)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
of Shaping80Suffix+(8–9)% Chance to Block Attack Damage while Dual Wieldingsword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
default 0
of the Elder68Suffix25% chance to gain a Power Charge when you Block
+5% Chance to Block Attack Damage while wielding a Staff
staff_elder 1000
warstaff_elder 1000
default 0
of Shaping68Suffix+(35–45)% to Critical Strike Multiplier if you have Blocked Recently
+5% Chance to Block Attack Damage while wielding a Staff critical
staff_shaper 1000
warstaff_shaper 1000
default 0
of the Elder68Suffix(12–18)% Chance to Block Spell Damage
+5% Chance to Block Attack Damage while wielding a Staff
staff_elder 0
default 0
of the Elder68Suffix(8–12)% Chance to Block Spell Damage
+5% Chance to Block Attack Damage while wielding a Staff
staff_elder 1000
warstaff_elder 1000
default 0
of the Elder68Suffix+1% Chance to Block Attack Damage per Endurance Charge
(20–25)% chance to gain an Endurance Charge when you Block
sword_elder 1000
default 0
of Shaping68Suffix5% increased Accuracy Rating per Frenzy Charge
(20–25)% chance to gain a Frenzy Charge when you Block attack
sword_shaper 1000
default 0
1UniqueHits with this Weapon can't be Evaded if you have Blocked Recently attacksword_elder 0
default 0
1Unique20% increased Attack Speed if you have Blocked Recently attack speedsword_elder 0
default 0
1Unique20% increased Area of Effect if you have Blocked Recentlystaff_elder 0
default 0
1Unique+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recentlystaff_shaper 0
default 0
of the Conquest68Suffix(2–3)% Chance to Block Attack Damagegloves_adjudicator 500
default 0
of the Conquest80Suffix(4–5)% Chance to Block Attack Damagegloves_adjudicator 500
default 0
of the Crusade68Suffix(3–4)% Chance to Block Spell Damagehelmet_crusader 500
default 0
of the Crusade80Suffix(5–6)% Chance to Block Spell Damagehelmet_crusader 500
default 0
Crusader's68Prefix1% increased Damage per 1% Chance to Block Attack Damageshield_crusader 500
default 0
of the Crusade68SuffixRecover (3–5)% of Energy Shield when you Block defencesshield_crusader 250
default 0
of the Crusade68Suffix(25–40)% chance to Chill Attackers for 4 seconds on Block elemental coldshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade75Suffix(41–50)% chance to Chill Attackers for 4 seconds on Block elemental coldshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade68Suffix(25–40)% chance to Shock Attackers for 4 seconds on Block elemental lightningshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade75Suffix(41–50)% chance to Shock Attackers for 4 seconds on Block elemental lightningshield_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade68Suffix+(7–9)% Chance to Block Spell Damage if you have Blocked Spell Damage Recentlyshield_crusader 500
default 0
of the Crusade75Suffix+(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recentlyshield_crusader 500
default 0
of the Conquest68SuffixRecover (3–5)% of Life when you Block resource lifeshield_adjudicator 250
default 0
of the Conquest68Suffix+(5–6)% Chance to Block Attack Damage if you have Blocked Attack Damage Recentlyshield_adjudicator 500
default 0
of the Conquest75Suffix+(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recentlyshield_adjudicator 500
default 0
of Redemption68SuffixRecover (3–5)% of your maximum Mana when you Block resource manashield_eyrie 250
default 0
of the Hunt68SuffixGain an Endurance, Frenzy or Power charge when you Blockshield_basilisk 250
default 0
of the Crusade68Suffix+2% to maximum Chance to Block Spell Damageamulet_crusader 250
default 0
of the Crusade68Suffix(4–5)% Chance to Block Spell Damageamulet_crusader 500
default 0
of the Crusade80Suffix(6–7)% Chance to Block Spell Damageamulet_crusader 500
default 0
of the Conquest68Suffix+2% to maximum Chance to Block Attack Damageamulet_adjudicator 250
default 0
of Redemption68Suffix+(2–4)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of Redemption70Suffix+(5–7)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of Redemption73Suffix+(8–9)% Chance to Block Attack Damage while Dual Wieldingsword_eyrie 500
axe_eyrie 500
claw_eyrie 500
dagger_eyrie 500
rune_dagger_eyrie 500
mace_eyrie 500
default 0
of Redemption68Suffix+(10–12)% Chance to Block Attack Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
warstaff_eyrie 500
default 0
of Redemption73Suffix+(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
warstaff_eyrie 500
default 0
of Redemption68Suffix+(10–12)% Chance to Block Spell Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
warstaff_eyrie 500
default 0
of Redemption73Suffix+(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recentlystaff_eyrie 500
warstaff_eyrie 500
default 0
of the Elevated Elder90Suffix(5–6)% Chance to Block Spell Damage
+1% to maximum Chance to Block Spell Damage
helmet_elder 0
default 0
of the Elevated Crusade90Suffix(5–6)% Chance to Block Spell Damage
+1% to maximum Chance to Block Spell Damage
helmet_crusader 0
default 0
of the Elevated Elder90Suffix(4–5)% Chance to Block Attack Damage
+1% to maximum Chance to Block Attack Damage
gloves_elder 0
default 0
of the Elevated Conquest90Suffix(4–5)% Chance to Block Attack Damage
+1% to maximum Chance to Block Attack Damage
gloves_adjudicator 0
default 0
1FlaskEnchantmentInjectorUsed when you Blockflask 100
default 0
Improved3Prefix(6–13)% increased Ward
(6–7)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Enhanced18Prefix(14–20)% increased Ward
(8–9)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Bolstered30Prefix(21–26)% increased Ward
(10–11)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Elegant44Prefix(27–32)% increased Ward
(12–13)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Exquisite60Prefix(33–38)% increased Ward
(14–15)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Masterwork78Prefix(39–42)% increased Ward
(16–17)% increased Stun and Block Recovery defences
ward_armour 1000
default 0
Enchantment Modifier /2

Enchantment Modifier /2

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Bone Offering Block Chance 166EnchantmentBone Offering grants an additional +6% Chance to Block Attack Damage minionhelmet 100
default 0
Enchantment Bone Offering Block Chance 275EnchantmentBone Offering grants an additional +9% Chance to Block Attack Damage minionhelmet 100
default 0
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionSpawn Weight
of Instinct1Suffix+2% Chance to Block Spell Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 250
default 0
of Guarding1Suffix+2% Chance to Block Attack Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 500
abyss_jewel_ranged 250
abyss_jewel_caster 250
abyss_jewel_summoner 250
default 0
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(8–9)% Chance to Block Attack Damagebody_armour 2000
default 0
Fossil mods /2

Fossil mods /2

NameLevelPre/SufDescriptionSpawn Weight
of the Underground1Suffix(3–4)% Chance to Block Spell Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
gloves 0
int_armour 2000
dex_int_armour 2000
str_int_armour 2000
default 0
of the Underground1Suffix(3–4)% Chance to Block Attack Damageabyss_jewel 0
jewel 0
shield 0
body_armour 0
boots 0
helmet 0
str_armour 2000
str_int_armour 2000
str_dex_armour 2000
default 0
Map mods /11

Map mods /11

NameLevelPre/SufDescriptionSpawn Weight
of Rust1Suffix15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size
Players have 20% reduced Chance to Block
Players have 20% less Armour defences
low_tier_map 0
default 0
of Rust1Suffix15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size
Players have 30% reduced Chance to Block
Players have 25% less Armour defences
mid_tier_map 0
default 0
of Rust1Suffix15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
12% increased Pack size
Players have 40% reduced Chance to Block
Players have 30% less Armour defences
top_tier_map 0
default 0
of Rust1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 20% reduced Chance to Block
Players have 20% less Armour defences
low_tier_map 800
expedition_logbook 0
default 0
of Rust1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 10% reduced Chance to Block
Players have 15% less Armour defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust68Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 20% reduced Chance to Block
Players have 20% less Armour defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 30% reduced Chance to Block
Players have 25% less Armour defences
mid_tier_map 800
expedition_logbook 0
default 0
of Rust73Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 30% reduced Chance to Block
Players have 25% less Armour defences
top_tier_map 0
expedition_logbook 800
default 0
of Rust1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 40% reduced Chance to Block
Players have 30% less Armour defences
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
of Rust1Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Players have 40% reduced Chance to Block
Players have 30% less Armour defences
top_tier_map 0
maven_map 800
default 0
of Rust78Suffix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Players have 40% reduced Chance to Block
Players have 30% less Armour defences
top_tier_map 0
expedition_logbook 800
default 0
Heist Area mods /4

Heist Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
of Rust46SuffixPlayers have 10% reduced Chance to Block
Players have 15% less Armour
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [null]
heist contract lockdown timer +% [5] defences
default 800
of Rust68SuffixPlayers have 20% reduced Chance to Block
Players have 20% less Armour
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [null]
heist contract lockdown timer +% [5] defences
default 800
of Rust73SuffixPlayers have 30% reduced Chance to Block
Players have 25% less Armour
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [null]
heist contract lockdown timer +% [5] defences
default 800
of Rust78SuffixPlayers have 40% reduced Chance to Block
Players have 30% less Armour
map item drop quantity +% [13]
map item drop rarity +% [8]
heist monster spawner alive limit +% [5]
heist contract alert level +% final [null]
heist contract lockdown timer +% [5] defences
default 800
Crafting Bench /5

Crafting Bench /5

IDModRequireItemClassesUnlock
Helena+(2–3)% Chance to Block9x CurrencyRerollMagicOrb of AlterationShieldCity Square Map
Helena+(4–5)% Chance to Block3x CurrencyRerollRareChaos OrbShieldDig Map
Helena(2–3)% Chance to Block Spell Damage4x CurrencyUpgradeRandomlyOrb of ChanceShieldCity Square Map
Helena(4–5)% Chance to Block Spell Damage3x CurrencyUpgradeMagicToRareRegal OrbShieldDig Map
Jun(5–7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Misc mods /10

Misc mods /10

NameLevelDomainPre/SufDescriptionSpawn Weight
of Steadiness1FlaskSuffix(40–60)% increased Block and Stun Recovery during Flask effectdefault 1000
of Recovery1JewelSuffix(10–14)% increased Stun and Block Recoverynot_str 200
default 400
Parrying1JewelPrefix+1% Chance to Block Attack Damage while Dual Wieldingstaff 0
two_handed_mod 0
shield_mod 0
default 350
Shielding1JewelPrefix+1% Chance to Block Attack Damage while holding a Shieldtwo_handed_mod 0
dual_wielding_mod 0
default 350
Deflecting1JewelPrefix+1% Chance to Block Attack Damage while wielding a Staffone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
Dissipating1JewelPrefix+1% Chance to Block Spell Damage while Dual Wieldingtwo_handed_mod 0
shield_mod 0
default 350
Thwarting1JewelPrefix+1% Chance to Block Spell Damage while holding a Shieldtwo_handed_mod 0
dual_wielding_mod 0
default 350
Halting1JewelPrefix+1% Chance to Block Spell Damage while wielding a Staffone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
default 0
of the Wall1JewelSuffixMinions have +(2–4)% Chance to Block Attack Damage minionnot_int 0
default 0
68ExpeditionRelicPrefixMonsters have +50% Chance to Block Attack Damage
Monsters have +50% Chance to Block Spell Damage
Monsters have +5% to maximum Chance to Block Attack Damage
Monsters have +5% to maximum Chance to Block Spell Damage
default 1000
Item /46

Item /46

IconName
Prong Dagger
Physical Damage: 14-54
Critical Strike Chance: 6.2%
Attacks per Second: 1.35
Weapon Range: 10
Requires Level 36, 55 Dex, 77 Int
4% Chance to Block Attack Damage
Trisula
Physical Damage: 19-74
Critical Strike Chance: 6.5%
Attacks per Second: 1.35
Weapon Range: 10
Requires Level 51, 83 Dex, 99 Int
4% Chance to Block Attack Damage
Sai
Physical Damage: 22-88
Critical Strike Chance: 6.2%
Attacks per Second: 1.35
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
6% Chance to Block Attack Damage
Gnarled Branch
Physical Damage: 9-19
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 4, 12 Str, 12 Int
+18% Chance to Block Attack Damage while wielding a Staff
Primitive Staff
Physical Damage: 10-31
Critical Strike Chance: 6.2%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 9, 20 Str, 20 Int
+18% Chance to Block Attack Damage while wielding a Staff
Long Staff
Physical Damage: 24-41
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 18, 35 Str, 35 Int
+18% Chance to Block Attack Damage while wielding a Staff
Iron Staff
Physical Damage: 14-42
Critical Strike Chance: 6.4%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 13, 27 Str, 27 Int
+18% Chance to Block Attack Damage while wielding a Staff
Coiled Staff
Physical Damage: 27-57
Critical Strike Chance: 6.2%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 23, 43 Str, 43 Int
+20% Chance to Block Attack Damage while wielding a Staff
Royal Staff
Physical Damage: 27-81
Critical Strike Chance: 6.5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 28, 51 Str, 51 Int
+18% Chance to Block Attack Damage while wielding a Staff
Vile Staff
Physical Damage: 41-76
Critical Strike Chance: 6.1%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 33, 59 Str, 59 Int
+18% Chance to Block Attack Damage while wielding a Staff
Woodful Staff
Physical Damage: 34-102
Critical Strike Chance: 6.2%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 37, 65 Str, 65 Int
+18% Chance to Block Attack Damage while wielding a Staff
Quarterstaff
Physical Damage: 51-86
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 45, 78 Str, 78 Int
+18% Chance to Block Attack Damage while wielding a Staff
Military Staff
Physical Damage: 38-114
Critical Strike Chance: 6.6%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 41, 72 Str, 72 Int
+18% Chance to Block Attack Damage while wielding a Staff
Serpentine Staff
Physical Damage: 56-117
Critical Strike Chance: 6.3%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 49, 85 Str, 85 Int
+20% Chance to Block Attack Damage while wielding a Staff
Highborn Staff
Physical Damage: 48-145
Critical Strike Chance: 6.5%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int
+18% Chance to Block Attack Damage while wielding a Staff
Foul Staff
Physical Damage: 65-121
Critical Strike Chance: 6.1%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 55, 94 Str, 94 Int
+18% Chance to Block Attack Damage while wielding a Staff
Primordial Staff
Physical Damage: 55-165
Critical Strike Chance: 6.2%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 58, 99 Str, 99 Int
+18% Chance to Block Attack Damage while wielding a Staff
Lathi
Physical Damage: 72-120
Critical Strike Chance: 6%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 62, 113 Str, 113 Int
+18% Chance to Block Attack Damage while wielding a Staff
Ezomyte Staff
Physical Damage: 53-160
Critical Strike Chance: 7.3%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 113 Str, 113 Int
+20% Chance to Block Attack Damage while wielding a Staff
Maelström Staff
Physical Damage: 71-147
Critical Strike Chance: 6.8%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 64, 113 Str, 113 Int
+25% Chance to Block Attack Damage while wielding a Staff
Imperial Staff
Physical Damage: 57-171
Critical Strike Chance: 7%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 66, 113 Str, 113 Int
+18% Chance to Block Attack Damage while wielding a Staff
Judgement Staff
Physical Damage: 73-136
Critical Strike Chance: 6.5%
Attacks per Second: 1.3
Weapon Range: 13
Requires Level 68, 113 Str, 113 Int
+20% Chance to Block Spell Damage while wielding a Staff
Cloth Belt
Requires Level 20
(15–25)% increased Stun and Block Recovery
Royale Cloth Belt
Requires Level 2
(30–40)% increased Stun and Block Recovery
Exothermic Tower Shield
Chance to Block: 23
Armour: 125
Movement Speed: -3%
Requires Level 30, 76 Str
Scorch Enemies when you Block their Damage
Magmatic Tower Shield
Chance to Block: 23
Armour: 205
Movement Speed: -3%
Requires Level 50, 121 Str
Scorch Enemies when you Block their Damage
Heat-attuned Tower Shield
Chance to Block: 23
Armour: 440
Movement Speed: -3%
Requires Level 70, 159 Str
Scorch Enemies when you Block their Damage
Endothermic Buckler
Chance to Block: 22
Evasion Rating: 112
Movement Speed: -3%
Requires Level 30, 76 Dex
Inflict Brittle on Enemies when you Block their Damage
Polar Buckler
Chance to Block: 22
Evasion Rating: 185
Movement Speed: -3%
Requires Level 50, 121 Dex
Inflict Brittle on Enemies when you Block their Damage
Cold-attuned Buckler
Chance to Block: 22
Evasion Rating: 302
Movement Speed: -3%
Requires Level 70, 159 Dex
Inflict Brittle on Enemies when you Block their Damage
Exhausting Spirit Shield
Chance to Block: 20
Energy Shield: 23
Movement Speed: -3%
Requires Level 30, 76 Int
Sap Enemies when you Block their Damage
Subsuming Spirit Shield
Chance to Block: 20
Energy Shield: 36
Movement Speed: -3%
Requires Level 50, 121 Int
Sap Enemies when you Block their Damage
Transfer-attuned Spirit Shield
Chance to Block: 20
Energy Shield: 53
Movement Speed: -3%
Requires Level 70, 159 Int
Sap Enemies when you Block their Damage
Rotted Round Shield
Chance to Block: 23
Armour: 13
Evasion Rating: 13
Movement Speed: -3%
Requires Level 5, 11 Str, 11 Dex
60% increased Block Recovery
Fir Round Shield
Chance to Block: 23
Armour: 29
Evasion Rating: 29
Movement Speed: -3%
Requires Level 12, 19 Str, 19 Dex
180% increased Block Recovery
Studded Round Shield
Chance to Block: 26
Armour: 46
Evasion Rating: 46
Movement Speed: -3%
Requires Level 20, 29 Str, 29 Dex
60% increased Block Recovery
Splendid Round Shield
Chance to Block: 24
Armour: 75
Evasion Rating: 75
Movement Speed: -3%
Requires Level 33, 44 Str, 44 Dex
120% increased Block Recovery
Maple Round Shield
Chance to Block: 23
Armour: 88
Evasion Rating: 88
Movement Speed: -3%
Requires Level 39, 52 Str, 52 Dex
180% increased Block Recovery
Spiked Round Shield
Chance to Block: 26
Armour: 102
Evasion Rating: 102
Movement Speed: -3%
Requires Level 45, 59 Str, 59 Dex
60% increased Block Recovery
Baroque Round Shield
Chance to Block: 24
Armour: 122
Evasion Rating: 122
Movement Speed: -3%
Requires Level 54, 70 Str, 70 Dex
120% increased Block Recovery
Teak Round Shield
Chance to Block: 23
Armour: 131
Evasion Rating: 131
Movement Speed: -3%
Requires Level 58, 74 Str, 74 Dex
180% increased Block Recovery
Spiny Round Shield
Chance to Block: 26
Armour: 154
Evasion Rating: 154
Movement Speed: -3%
Requires Level 62, 85 Str, 85 Dex
60% increased Block Recovery
Elegant Round Shield
Chance to Block: 24
Armour: 148
Evasion Rating: 148
Movement Speed: -3%
Requires Level 70, 85 Str, 85 Dex
120% increased Block Recovery
Basemetal Treads
Armour: 68
Requires Level 20, 39 Str
+(4–5)% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Darksteel Treads
Armour: 164
Requires Level 50, 89 Str
+(4–5)% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Brimstone Treads
Armour: 236
Requires Level 80, 124 Str
+(4–5)% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Unique /106

Unique /106

Show Full Descriptions
AnvilThe Anvil Amber Amulet
+(20–30) to Strength
10% reduced Attack Speed
10% reduced Cast Speed
+(400–500) to Armour
+(34–48) Life gained when you Block
+(18–24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
8% Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Amulet5UniqueStone of Lazhwar Lapis Amulet
+(20–30) to Intelligence
(12–15)% Chance to Block Spell Damage
(10–15)% increased Cast Speed
+(30–50) to maximum Mana
DiamondRingUniqueGifts from Above Diamond Ring
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
RearguardRearguard Broadhead Arrow Quiver
6 to 12 Added Physical Damage with Bow Attacks
(20–24)% Chance to Block Attack Damage
+(400–450) to Armour
50% increased Stun and Block Recovery
(20–30)% increased Projectile Speed
(15–20)% increased Projectile Damage
(12–15)% Chance to Block Spell Damage
LightbanerainmentLightbane Raiment Ornate Ringmail
(120–140)% increased Armour and Energy Shield
25% reduced Light Radius
Reflects 30 Chaos Damage to Melee Attackers
100% chance to create Desecrated Ground when you Block
desecrate on block base chaos damage to deal per minute [15000]
desecrate on block base radius [16]
desecrate on block duration ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
30% of Physical Damage Converted to Chaos Damage
ZahndethuscassockZahndethus' Cassock Sage's Robe
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate on block % life regen per minute [360]
consecrate on block base radius [18]
consecrate on block duration ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second)
BootsStrDexUnique3Dusktoe Ironscale Boots
(40–60)% increased Armour and Evasion
+(20–30) to maximum Life
15% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (15–20) to (25–30) Chaos Damage to Spells and Attacks during any Flask Effect
rainbowstrideRainbowstride Conjurer Boots
(4–6)% Chance to Block Spell Damage
+(40–60) to maximum Mana
(140–180)% increased Energy Shield
+20% to all Elemental Resistances
25% increased Movement Speed
ShavronnesPaceShavronne's Pace Scholar Boots
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
(10–15)% increased Stun and Block Recovery
20% increased Movement Speed when on Full Life
15% increased Movement Speed
RecallingtheWretchedShackles of the Wretched Chain Gloves
(40–60)% increased Stun and Block Recovery
Hexes applied by Socketed Curse Skills are Reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4–6) Frenzy Charges to allies on Death
HyrrisMarkAsenath's Mark Iron Circlet
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
30% increased Mana Regeneration Rate
+(30–50) to maximum Energy Shield
(10–15)% increased Stun and Block Recovery
5% increased Movement Speed
TheBringerofRainThe Bringer of Rain Nightmare Bascinet
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200–300)% increased Armour and Evasion
+(200–220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
FairgravesTricorneFairgraves' Tricorne Tricorne
+(15–30) to maximum Mana
Adds 6 to 12 Cold Damage to Attacks
70% increased Evasion Rating
15% increased Stun and Block Recovery
+(20–30)% to Lightning Resistance
Cannot be Shocked
SkullheadSkullhead Secutor Helm
(60–80)% increased Armour and Evasion
+(50–70) to maximum Life
+(50–70) to maximum Mana
+(10–20)% to all Elemental Resistances
Minions have +10% Chance to Block Attack Damage
Minions have +(300–350) to Armour
Minions Regenerate 2% of Life per second
VeilOfTheNightVeil of the Night Great Helmet
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
(18–22)% increased Global Defences
(Armour, Evasion Rating and Energy Shield are the standard Defences)
Elemental Resistances are Zero
ShieldStrIntUnique7uniqueAegis Aurora Champion Kite Shield
(10–20)% increased Elemental Damage with Attack Skills
(300–400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
ShieldDex5UniqueAtziri's Mirror Golden Buckler
6% increased Movement Speed
+(40–60) to Intelligence
(180–200)% increased Evasion Rating
+(20–30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Hex Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
ShieldDexUnique5Crest of Perandus Pine Buckler
3% increased Movement Speed
+(60–80) to maximum Life
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Regenerate (5–7.5) Life per second
+30% to Lightning Resistance
+5% Chance to Block
ShieldStrDexUnique1Daresso's Courage Baroque Round Shield
120% increased Block Recovery
20% increased Global Physical Damage
(100–120)% increased Armour and Evasion
+(10–20)% to all Elemental Resistances
+30% Chance to Block Spell Damage while on Low Life
+(3–6)% Chance to Block
+20% Chance to Block Attack Damage if you have Blocked Spell Damage Recently
(Recently refers to the past 4 seconds)
+20% chance to Block Spell Damage if you have Blocked Attack Damage Recently
ShieldDexUnique6Kaltenhalt Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
ShieldStrUnique6Lioneye's Remorse Pinnacle Tower Shield
+(20–30) to maximum Life
(200–250)% increased Armour
20% increased Stun and Block Recovery
+(160–180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
ShieldInt6uniqueRathpith Globe Titanium Spirit Shield
(10–15)% Chance to Block Spell Damage
(120–160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
ShieldStrIntUnique6Saffell's Frame Branded Kite Shield
+4% to all Elemental Resistances
(15–20)% Chance to Block Spell Damage
(20–30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
(Maximum Resistances cannot be raised above 90%)
Cannot Block Attacks
ShieldStrUnique7Titucius' Span Reinforced Tower Shield
+(10–20) to maximum Life
(60–80)% increased Armour
+(30–50) to maximum Life
(-80–-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
WheelofthestormsailWheel of the Stormsail Rotted Round Shield
60% increased Block Recovery
+(5–10) to Armour
(30–40)% increased Rarity of Items found
Curse Skills have 25% increased Skill Effect Duration
100% increased Duration of Curses on you
+5% Chance to Block
CybilsClawCybil's Paw Thresher Claw
+25 Life gained for each Enemy hit by Attacks
+(30–40) to maximum Mana
(8–12)% increased Cast Speed
8% increased Spell Damage per 5% Chance to Block Attack Damage
+(5–8) Life gained for each Enemy hit by your Spells
Claw5Unique2Essentia Sanguis Vaal Claw
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
(140–180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. 50% less Energy Shield Recharge Rate)
Dagger3uniqueUngil's Gauche Boot Knife
30% increased Global Critical Strike Chance
+12% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
(80–100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
PrismaticEclipsePrismatic Eclipse Twilight Blade
40% increased Global Accuracy Rating
Adds (60–70) to (71–80) Physical Damage
+8% Chance to Block Attack Damage while Dual Wielding
12% increased Global Attack Speed per Green Socket
25% increased Global Physical Damage with Weapons per Red Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+2 to Melee Strike Range per White Socket
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
EntropywingsWings of Entropy Ezomyte Axe
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
BlockFlaskRumi's Concoction Granite Flask
+(8–12)% Chance to Block Attack Damage during Flask effect
+(4–6)% Chance to Block Spell Damage during Flask effect
ShieldDexUnique1Thousand Teeth Temu Vaal Buckler
3% increased Movement Speed
(100–120)% increased Evasion Rating
+(70–90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
10% of Damage you Reflect to Enemies when Hit is gained as Life
ChaliceofhorrorsChalice of Horrors War Buckler
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
HegemonysEraHegemony's Era Judgement Staff
+20% Chance to Block Spell Damage while wielding a Staff
Adds (135–145) to (160–175) Physical Damage
+6% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(12–16)% increased Attack Speed
(10–20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
DoubtingKnightMark of the Doubting Knight Platinum Kris
50% increased Global Critical Strike Chance
(250–270)% increased Physical Damage
10% reduced Attack Speed
+(6–10)% to all Elemental Resistances
+5% Chance to Block Attack Damage while Dual Wielding
50% chance to Cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
50% chance to Cause Poison on Critical Strike
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
SantarisAnswerSentari's Answer Brass Spirit Shield
10% Chance to Block Spell Damage
+(20–30) to Intelligence
(4–8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
GreatOldOnesWardGreat Old One's Ward Corrugated Buckler
3% increased Movement Speed
Adds (8–12) to (15–20) Physical Damage to Attacks
(6–10)% increased Attack Speed
+(50–70) to maximum Life
(8–12)% Chance to Block Spell Damage
TheBloodThornThe Blood Thorn Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Physical Damage
(5–10)% increased Attack Speed
Reflects (22–44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
UngilsHarmonyUngil's Harmony Turquoise Amulet
+(16–24) to Dexterity and Intelligence
+(30–50) to maximum Life
+(30–50) to maximum Mana
(250–350)% increased Global Critical Strike Chance
Your Critical Strikes do not deal extra Damage
40% increased Stun and Block Recovery
Staff1Vestige of Divinity Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
16% Chance to Block Attack Damage
Adds 2 to 4 Physical Damage
15% increased Area of Effect
Reflects 8 to 14 Physical Damage to Attackers on Block
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
ShieldDex1Remnant of Empires Goathide Buckler
3% increased Movement Speed
+15 to maximum Life
+3% Chance to Block
50% chance to gain an Endurance Charge when you Block
Reflects 4 to 8 Physical Damage to Attackers on Block
30% Chance to Block Spell Damage
+3% to all Elemental Resistances per Endurance Charge
OneHandSword5UniqueLakishu's Blade Elegant Sword
+190 to Accuracy Rating
(60–80)% increased Physical Damage
Adds (5–8) to (10–14) Physical Damage
(10–15)% increased Attack Speed
(30–40)% reduced Stun and Block Recovery
20% chance to Avoid being Stunned
Socketed Gems are supported by Level 1 Multistrike
ChitinhullThe Deep One's Hide Studded Round Shield
60% increased Block Recovery
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90–130)% increased Armour and Evasion
+(30–50)% to Fire Resistance
Curse Enemies with Vulnerability on Block, with 20% increased Effect
(Vulnerability is a Hex which increases Physical Damage taken by 30%, causes Hits to have +20% chance to inflict Bleeding on the target, and makes Ailments on the target deal Damage 20% faster. It lasts 9 seconds)
OrnamentOfTheEastOrnament of the East Gut Ripper
+44 Life gained for each Enemy hit by Attacks
+1 to Level of Socketed Dexterity Gems
Socketed Gems are Supported by Level 10 Faster Attacks
(160–180)% increased Physical Damage
(10–15)% increased Attack Speed
25% increased Stun and Block Recovery
Hits can't be Evaded
RedbladeBannerRedblade Banner Painted Tower Shield
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
SantonisFaithBroken Faith Archon Kite Shield
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
(Unholy Might grants 30% of Physical Damage as extra Chaos Damage)
Create Profane Ground instead of Consecrated Ground
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have +1% to Critical Strike Chance)
AllureAllure Vaal Claw
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
FemursoftheSaintsFemurs of the Saints Primordial Staff
+18% Chance to Block Attack Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60–80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
RigwarlSwordRigwald's Command Midnight Blade
40% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60–80) to (150–180) Physical Damage
+(350–400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Clawshield3Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30–50) to maximum Life
Reflects (71–90) Physical Damage to Melee Attackers
RecklessDefenseReckless Defence Cobalt Jewel
+(2–4)% Chance to Block Spell Damage
+(2–4)% Chance to Block Attack Damage
Hits have (140–200)% increased Critical Strike Chance against you
Staff7uniqueXirgil's Crank Coiled Staff
+20% Chance to Block Attack Damage while wielding a Staff
+1 to Level of all Spell Skill Gems
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Spell Damage
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
+(70–100) to maximum Energy Shield
ShavronnesPaceShavronne's Gambit Scholar Boots
+10 to Dexterity
+(20–30) to Intelligence
(100–140)% increased Energy Shield
(10–15)% increased Stun and Block Recovery
20% increased Movement Speed when on Full Life
Regenerate 1% of Energy Shield per second
15% increased Movement Speed
ChaliceofhorrorsThirst for Horrors War Buckler
9% increased Movement Speed
+1 to Level of Socketed Curse Gems
(30–50)% increased Evasion Rating
+(50–70) to maximum Energy Shield
+(40–50) to maximum Life
Curse Skills have 100% increased Skill Effect Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
ShieldDexUnique6Kaltensoul Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
ScaevaScaeva Gladius
40% increased Global Accuracy Rating
Adds (75–92) to (125–154) Physical Damage
(15–25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
8% increased Global Defences per White Socket
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(60–80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
TurncoatsfortuneAscent From Flesh Chain Belt
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
LycosidaeLycosidae Rawhide Tower Shield
+(10–20) to maximum Life
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
(Attacks that Trigger when you are Hit are Counterattacks)
TrapperArmourTinkerskin Sadist Garb
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
DomeOfBrassThe Brass Dome Gladiator Plate
30% reduced Chance to Block Attack and Spell Damage
(600–650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes
CrossingTheVoidVoidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
LunarisLight of Lunaris Jingling Spirit Shield
(10–15)% increased Spell Damage
Adds (35–39) to (54–60) Cold Damage to Spells
(60–80)% increased Critical Strike Chance for Spells
(475–600)% increased Energy Shield
+(6–10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
Longing2The Surrender Ezomyte Tower Shield
+(30–40) to maximum Life
Grants Level 30 Reckoning Skill
(130–170)% increased Armour
+(65–80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Longing1The Anticipation Ezomyte Tower Shield
+(30–40) to maximum Life
(120–160)% increased Armour
+(50–70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
(Recently refers to the past 4 seconds)
Permanently Intimidate Enemies on Block
(Intimidated enemies take 10% increased Attack Damage)
SolarisLunarisStaffDuskdawn Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(60–80)% increased Critical Strike Chance for Spells
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Spell Damage if you've dealt a Critical Strike Recently
TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
local jewel effect base radius [1500]
TheBlueDreamUpgradeThe Blue Nightmare Cobalt Jewel
Gain 5% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 35% of its value
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
local jewel effect base radius [1500]
MartyrInnocenceMartyr of Innocence Highborn Staff
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (315–360) to (450–540) Fire Damage
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
100% increased Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
AhnsHeritageAhn's Heritage Colossal Tower Shield
+(10–20) to maximum Life
(50–100)% increased Armour
+(60–80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
(Maximum Resistances cannot be raised above 90%)
You have Onslaught while at maximum Endurance Charges
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Channeling%20ShieldThe Unshattered Will Archon Kite Shield
+12% to all Elemental Resistances
Grants Summon Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
PaleCouncilHelmetEber's Unification Hubris Circlet
Trigger Level 10 Void Gaze when you use a Skill
+(50–80) to maximum Mana
(150–180)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
Rage%20StaffThe Enmity Divine Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
LepersAlmsLeper's Alms Mirrored Spiked Shield
4% chance to Dodge Attack Hits
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+(3–4)% Chance to Block
Shared Suffering
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
IronHeart%20FinalIron Heart Crusader Plate
(80–100)% increased Armour
10% reduced Movement Speed
(8–12)% Chance to Block Attack Damage
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
ElderWandShimmeron Tornado Wand
(35–39)% increased Spell Damage
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
ElderLightningImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (12–16) to (20–25) Physical Damage
+(450–500) to Armour
+(40–50) to maximum Life
(30–40)% increased Stun and Block Recovery
Vulnerability has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
CrabUniqueHelmetCraiceann's Chitin Magistrate Crown
(4–6)% Chance to Block Spell Damage
(140–180)% increased Armour and Energy Shield
(4–7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
(Recently refers to the past 4 seconds)
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
Staff8uniqueXThe Stormwall Royal Staff
+18% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (242–260) to (268–285) Physical Damage
(20–35)% increased Critical Strike Chance
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be Shocked while Chilled
(30–40)% chance to Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
(30–40)% chance to Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
BootsStrDexUnique3Duskblight Ironscale Boots
Trigger Level 1 Stalking Pustule on Kill
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
HyrrisMarkAsenath's Chant Iron Circlet
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
(30–40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Cerebus%20LimbCerberus Limb Blood Sceptre
24% increased Elemental Damage
(70–100)% increased Spell Damage
(15–20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
IronHeart%20FinalThe Iron Fortress Crusader Plate
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength
TheEternalAppleThe Eternal Apple Chiming Spirit Shield
(10–15)% increased Spell Damage
You lose all Endurance Charges on reaching maximum Endurance Charges
Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Rate
Cannot Block
MatuatupunaWhakatutuki o Matua Tarnished Spirit Shield
(5–10)% increased Spell Damage
+3 to Level of Socketed Minion Gems
+(40–80) to maximum Energy Shield
(40–80)% increased Energy Shield
+(15–25) to maximum Mana
20% increased effect of Non-Curse Auras from your Skills
20% increased effect of Non-Curse Auras from your Skills on your Minions
Spreads Tar when you Block
ground tar on block duration ms [4500]
(Tar reduces Enemy Movement Speed by 50%)
If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
Supporter1bootAThe Stampede Assassin's Boots
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
BlueJewel4Fortress Covenant Cobalt Jewel
Minions deal (35–45)% increased Damage
Minions have +(10–12)% Chance to Block Attack Damage
Minions have +(10–12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
local jewel effect base radius [1200]
MistwallMistwall Lacquered Buckler
6% increased Movement Speed
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
(No chance to avoid damage can be higher than 75%)
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
You have Phasing if you have Blocked Recently
HighPriestShieldEmperor's Vigilance Steel Kite Shield
(16–22)% Chance to Block Spell Damage
(300–400)% increased Armour and Energy Shield
(10–15)% increased maximum Life
Cannot Block while you have no Energy Shield
Damage from Blocked Hits cannot bypass Energy Shield
Damage from Unblocked hits always bypasses Energy Shield
Glancing Blows
(Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
HarbingerShieldUpgradedThe Immortal Will Archon Kite Shield
+12% to all Elemental Resistances
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
HarbingerStaffUpgradedThe Yielding Mortality Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
Dagger3uniqueReplica Ungil's Gauche Boot Knife
30% increased Global Critical Strike Chance
+18% Chance to Block Attack Damage while Dual Wielding
+(10–20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
(Chill reduces Enemy Action Speed by 10%)
Shock Attackers for 4 seconds on Block
(Shock increases Damage taken by 15%)
RecklessDefenseReplica Reckless Defence Cobalt Jewel
+(2–4)% Chance to Block Spell Damage
+(2–4)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
Supporter1bootAReplica Stampede Assassin's Boots
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
Socketed Travel Skills deal 80% more Damage
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
CrossingTheVoidReplica Voidwalker Murder Boots
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
You have Phasing if you've Killed Recently
(Recently refers to the past 4 seconds)
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
MistwallReplica Mistwall Lacquered Buckler
6% increased Movement Speed
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+75% Chance to Block Spell Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
+(8–15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
PureTalentReplica Pure Talent Viridian Jewel
While your Passive Skill Tree connects to the Marauder's starting location, you gain:
1% of Life Regenerated per second
While your Passive Skill Tree connects to the Duelist's starting location, you gain:
+2 to Melee Strike Range
While your Passive Skill Tree connects to the Ranger's starting location, you gain:
20% increased Flask Charges gained
While your Passive Skill Tree connects to the Shadow's starting location, you gain:
12% increased Attack and Cast Speed
While your Passive Skill Tree connects to the Witch's starting location, you gain:
20% increased Skill Effect Duration
While your Passive Skill Tree connects to the Templar's starting location, you gain:
+4% Chance to Block Attack and Spell Damage
While your Passive Skill Tree connects to the Scion's starting location, you gain:
30% increased Damage
TheBloodThornReplica Blood Thorn Gnarled Branch
+18% Chance to Block Attack Damage while wielding a Staff
+12% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
100% increased Fire Damage
(5–10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
(Flammability is a Hex which inflicts -25% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 9 seconds)
Reflects (22–44) Fire Damage to Attackers on Block
MindBlockMaskWillclash Golden Mask
(350–400)% increased Evasion and Energy Shield
+5% Chance to Block Spell Damage per Power Charge
(3–5)% increased Elemental Damage per Power charge
Gain a Power Charge every Second if you haven't lost Power Charges Recently
Lose all Power Charges when you Block
VeilOfTheNightReplica Veil of the Night Great Helmet
(20–22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180–220) Lightning Damage to Attackers on Block
Defences are Zero
(Armour, Evasion Rating and Energy Shield are the standard Defences)
(18–22)% increased Elemental Resistances
Clawshield3Replica Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Recently refers to the past 4 seconds)
SolarisLunarisStaffReplica Duskdawn Maelström Staff
+25% Chance to Block Attack Damage while wielding a Staff
+10% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
(40–50)% increased Critical Strike Chance
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(Recently refers to the past 4 seconds)
(120–150)% increased Elemental Damage if you've dealt a Critical Strike Recently
BlockFlaskReplica Rumi's Concoction Granite Flask
You gain an Endurance Charge on use
+(35–50)% Chance to Block Attack Damage during Flask effect
+(20–30)% Chance to Block Spell Damage during Flask effect
Petrified during Flask Effect
90% reduced Duration
EntropywingsReplica Wings of Entropy Ezomyte Axe
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Counts as Dual Wielding
+(8–10)% to Off Hand Critical Strike Chance
(50–70)% more Main Hand attack speed
EverglassBarrierShattershard Crimson Round Shield
Trigger Level 20 Shield Shatter when you Block
(120–150)% increased Armour and Evasion
+(80–100) to maximum Life
+(8–12)% Chance to Block
SecretBladeThe Hidden Blade Ambusher
30% increased Global Critical Strike Chance
Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
passives /33

passives /33

CategoryNameShow Full Descriptions
NotableWhirling Barrier
whirlingstaff
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block
NotableSanctuary
barricade
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
+12% Elemental Resistances while holding a Shield
NotableGemini
gemini
12% increased Accuracy Rating while Dual Wielding
Attack Skills deal 16% increased Damage while Dual Wielding
+4% Chance to Block Attack Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
NotablePrecise Interception
preciseinterception
+3% Chance to Block Attack Damage while holding a Shield
60% increased Defences from Equipped Shield
Attack Skills deal 15% increased Damage while holding a Shield
6% increased Attack Speed while holding a Shield
NotableHeart of Oak
HeartoftheOak
20% chance to Avoid being Stunned
8% increased maximum Life
Regenerate 1% of Life per second
20% increased Stun and Block Recovery
NotableWeapon Artistry
blademistress
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
+10 to Strength and Dexterity
10% increased Attack Speed
NotableBrutal Blade
cruelblade
Sword Attacks deal 20% increased Damage with Hits and Ailments
8% increased Attack Speed with Swords
+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
10% chance to gain a Frenzy Charge when you Block Attack Damage
NotableTestudo
barricade
+5% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
Recover 20 Life when you Block
60% increased Defences from Equipped Shield
NotableBlade Barrier
dualwieldblock
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
50% increased Block Recovery
NotableDeflection
barricade
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
40% increased Defences from Equipped Shield
+8% Chance to Block Projectile Attack Damage
NotableAspect of the Panther
heartofthepanther
Attack Skills deal 15% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding
20% increased Evasion Rating
NotableDervish
bladebarrier
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
NotableSwagger
swagger
Attack Skills deal 20% increased Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
15% chance to gain a Frenzy Charge when you Block
15% chance to gain an Endurance Charge when you Block
KeystoneAcrobatics
30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage
NotableSerpent Stance
serpentstance
40% increased Global Critical Strike Chance while wielding a Staff
+30% to Global Critical Strike Multiplier while wielding a Staff
+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently
NotableDecay Ward
minionblockchance
Minions have +10% Chance to Block Attack Damage
Minions have +10% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block
NotableStun Mastery
StunMastery
10% reduced Enemy Stun Threshold
30% increased Stun and Block Recovery
10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
10% chance to double Stun Duration
NotableCommand of Steel
CommandofSteel
+3% Chance to Block Attack Damage while holding a Shield
5% increased Attack Damage per 5% Chance to Block Attack Damage
NotableDefiance
shieldwall
Attack Skills deal 24% increased Damage while holding a Shield
+3% Chance to Block Attack Damage while holding a Shield
40% increased Defences from Equipped Shield
NotableSolidity
ShieldAttackDamage
+3% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 20% increased Damage while holding a Shield
+8% Elemental Resistances while holding a Shield
NotableMysticism
DualWieldNotable
16% increased Spell Damage while Dual Wielding
+4% Chance to Block Attack Damage while Dual Wielding
+4% Chance to Block Spell Damage while Dual Wielding
10% chance to gain a Power Charge when you Block Spell Damage
10% chance to gain a Frenzy Charge when you Block Attack Damage
NotableEnigmatic Defence
StaffNotable
15% increased Spell Damage while wielding a Staff
+5% Chance to Block Attack Damage while wielding a Staff
+5% Chance to Block Spell Damage while wielding a Staff
10% chance to gain Unholy Might on block for 3 seconds
NotableArcane Guarding
ShieldNotable
60% increased Energy Shield from Equipped Shield
20% increased Spell Damage if you've Blocked Recently
15% increased Spell Damage while holding a Shield
+6% Chance to Block Spell Damage while holding a Shield
NotableArcane Swiftness
ShieldNotable
5% increased Spell Damage per 5% Chance to Block Attack Damage
+3% Chance to Block Attack Damage while holding a Shield
20% chance to Avoid being Stunned while holding a Shield
20% chance to Avoid Elemental Ailments while holding a Shield
5% increased Cast Speed while holding a Shield
NotableAggressive Bastion
ShieldAttackDamage
30% increased Physical Attack Damage while holding a Shield
+4% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 30% increased Damage with Ailments while holding a Shield
5% chance to gain an Endurance Charge on Kill while holding a Shield
NotableSteelwood Stance
StaffNotable3
Staff Attacks deal 30% increased Damage with Hits and Ailments
20% increased Armour
+600 Armour if you've Blocked Recently
+6% Chance to Block Attack Damage while wielding a Staff
NotableMystic Bulwark
ManaandSpellBlock
15% increased maximum Mana
6% Chance to Block Spell Damage
1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage
KeystoneGlancing Blows
Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits
NotableDefensive Arts
ManaandSpellBlock
+10% chance to Block Spell Damage while holding a Shield
10% increased Spell Damage while holding a Shield
NotableMagebane
shieldwall
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
100% increased Block Recovery
NotableShieldbashing
HoldingShieldDamage
1% increased Damage per 1% Chance to Block Attack Damage
NotableShieldbearer
steelspan
+8% Chance to Block Attack Damage while holding a Shield
NotableDeadly Dance
ambidexterity
10% increased Attack Speed while Dual Wielding
+10% Chance to Block Attack Damage while Dual Wielding
Attacks have 20% chance to Maim on Hit
Ascendancy passives /4

Ascendancy passives /4

CategoryNameShow Full Descriptions
NotablePainforged
GLADPainForged
+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently
Your Counterattacks deal Double Damage
Cannot be Stunned by Hits you Block
NotableViolent Retaliation
GLADViolentRetaliation
8% increased Physical Damage for each time you've Blocked in the past 10 seconds
+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds
80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds
+4% to maximum Chance to Block Attack Damage
NotableVersatile Combatant
GLADVersitileCombatant
Chance to Block Spell Damage is equal to Chance to Block Attack Damage
Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage
NotableBastion of Hope
ShieldMastery
If you've Blocked in the past 10 seconds, you
and nearby Allies cannot be Stunned
+50% Chance to Block Attack Damage for 2 seconds every 5 seconds
If you've Attacked Recently, you
and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you
and nearby Allies have +10% Chance to Block Spell Damage
Cluster Jewel passives /19

Cluster Jewel passives /19

CategoryNameShow Full Descriptions
NotableConfident Combatant
BlockAttackDmgNotable
1% increased Damage per 1% Chance to Block Attack Damage
NotableConjured Wall
IncreasedSpellDamageNotable
25% increased Spell Damage
+6% Chance to Block Spell Damage if you've Cast a Spell Recently
NotableDeadly Repartee
DualWieldingDamage
Attack Skills deal 25% increased Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
30% increased Attack Critical Strike Chance while Dual Wielding
NotableEnduring Ward
BlockAttackDmgNotable
20% chance to gain an Endurance Charge when you Block
+6% Chance to Block Attack Damage while at Maximum Endurance Charges
NotableFlexible Sentry
BlockSpellDmgNotable
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
25% reduced Elemental Ailment Duration on you
25% reduced Effect of Chill and Shock on you
NotableMage Bane
DualWieldingDamage
Attack Skills deal 20% increased Damage while Dual Wielding
20% chance to gain a Power Charge when you Block
+5% Chance to Block Spell Damage while Dual Wielding
NotableMage Hunter
BlockSpellDmgNotable
20% increased Spell Damage
4% Chance to Block Spell Damage
20% chance to gain a Power Charge when you Block
NotableMystical Ward
BlockSpellDmgNotable
4% Chance to Block Spell Damage
Regenerate 1.5% of Energy Shield per second
0.3% of Spell Damage Leeched as Energy Shield
NotableOne with the Shield
BlockAttackDmgNotable
Recover 50 Life when you Block
50% increased Defences from Equipped Shield
+5% Chance to Block Attack Damage while holding a Shield
NotablePowerful Ward
BlockSpellDmgNotable
20% chance to gain a Power Charge when you Block
+6% Chance to Block Spell Damage while at Maximum Power Charges
NotablePrecise Retaliation
BlockAttackDmgNotable
+30% to Critical Strike Multiplier if you have Blocked Recently
60% increased Critical Strike Chance if you haven't Blocked Recently
NotableProdigious Defence
BlockAttackDmgNotable
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Attack Damage while holding a Shield
NotablePure Might
FireResistNotable
+20 to Strength
Purity of Fire has 30% reduced Reservation
40% increased Stun and Block Recovery
NotableRiot Queller
BlockAttackDmgNotable
+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage
NotableRote Reinforcement
BlockAttackDmgNotable
+20 to maximum Life
+4% Chance to Block Attack Damage
20% chance to gain an Endurance Charge when you Block
NotableSecond Skin
ArmourNotable
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Armour
NotableStoic Focus
DmgWhenChannelSkillsNotable
Channelling Skills deal 25% increased Damage
+3% Chance to Block Attack Damage while Channelling
+3% Chance to Block Spell Damage while Channelling
NotableStrike Leader
BlockAttackDmgNotable
+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+2 to Melee Strike Range while Holding a Shield
NotableVicious Guard
BlockAttackDmgNotable
+4% Chance to Block Attack Damage
Regenerate 1.5% of Life per second
0.4% of Attack Damage Leeched as Life
Passive Skills Changes to /6

Passive Skills Changes to /6

FactionTypeIconNameStats
VaalPassiveVaalDefensiveBlock+1% Chance to Block Attack Damage
VaalPassiveVaalDefensiveSpell Block1% Chance to Block Spell Damage
VaalNotableVaalNotableDefensiveBlood-Quenched Bulwark+5% Chance to Block Attack Damage
+(6–10) Life gained when you Block
VaalNotableVaalNotableDefensiveThaumaturgical Protection5% Chance to Block Spell Damage
(20–30)% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
EternalNotableEternalEmpireDefensiveNotableCity Walls+8% Chance to Block Attack Damage
EternalNotableEternalEmpireDefensiveNotableSceptre Pinnacle8% Chance to Block Spell Damage
Timeless Jewel Passive Skills Additions /2

Timeless Jewel Passive Skills Additions /2

FactionTypeStats
VaalNotable
+1% Chance to Block Attack Damage
VaalNotable
1% Chance to Block Spell Damage