MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Maelström Staff
Warstaves
Physical Damage: 71-147
Critical Strike Chance: 8.1%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int
+25% Chance to Block Attack Damage while wielding a Staff
Maelström Staff Staff17 /8
NameShow Full Descriptions
DropLevel 64
BaseType Maelström Staff
Class Warstaves
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/Staves/Staff17
Tagswarstaff, top_tier_base_item_type, staff, attack_staff, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/Staff5
ReferenceCommunity Wiki
+25% Chance to Block Attack Damage while wielding a Staff
FamilyStaffBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • staff block % 25 25 Global
  • Craft Tagsblock
    keyval
    Base.base_level1
    Base.tagdefault, weapon, twohand, staff, attack_staff, two_hand_weapon
    client.RenderItem,
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeWeapon
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    Weapon.weapon_classWarstaff
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1
    Unique /4
    Tarynsshiver
    Requires Level 64, 113 Str, 113 Int
    +25% Chance to Block Attack Damage while wielding a Staff
    (5060)% increased Spell Damage
    (4050)% increased Cold Damage
    (1020)% increased Cast Speed
    +2 to Level of all Cold Spell Skill Gems
    8% chance to Freeze
    Enemies Frozen by you take 20% increased Damage
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    SolarisLunarisStaff
    Requires Level 64, 113 Str, 113 Int
    +25% Chance to Block Attack Damage while wielding a Staff
    +10% Chance to Block Attack Damage while wielding a Staff
    (6080)% increased Spell Critical Strike Chance
    Gain (1020)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (120150)% increased Spell Damage if you've dealt a Critical Strike Recently
    (Warstaves are considered Staves)
    (Recently refers to the past 4 seconds)
    ElderStaff
    Requires Level 64, 113 Str, 113 Int
    +25% Chance to Block Attack Damage while wielding a Staff
    Adds (220240) to (270300) Physical Damage
    +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
    25% chance to gain a Siphoning Charge when you use a Skill
    Adds (1214) to (1516) Physical Damage to Attacks and Spells per Siphoning Charge
    Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
    1% additional Physical Damage Reduction from Hits per Siphoning Charge
    0.2% of Damage Leeched as Life per Siphoning Charge
    Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
    Battlemage
    (Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
    (Recently refers to the past 4 seconds)
    SolarisLunarisStaff
    Requires Level 64, 113 Str, 113 Int
    +25% Chance to Block Attack Damage while wielding a Staff
    +10% Chance to Block Attack Damage while wielding a Staff
    (4050)% increased Critical Strike Chance
    Gain (1020)% of Elemental Damage as Extra Chaos Damage
    +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
    +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
    (120150)% increased Elemental Damage if you've dealt a Critical Strike Recently
    (Warstaves are considered Staves)
    (Recently refers to the past 4 seconds)
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.