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Glacial Hammer
Level: (1—20)
Cost: (6—10) Mana
Attack Damage: (219—623)% of base
Effectiveness of Added Damage: (219—623)%
Requires Level (1—70), (0—155) Str
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.
100% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
Every third successive strike Freezes enemies as though dealing (200—390)% more Damage
35% increased Duration of Cold Ailments
(10—29)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)

Additional Effects From Quality:
Every third successive strike Freezes enemies as though dealing (0—100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Skills Tutorial /6
A physical/cold based melee single target attack. Glacial Hammer has a built in chance to freeze and will shatter frozen enemies if they are on low life.
MirageStrike
Ancestral Call Support
Allows Glacial Hammer to target two additional nearby enemies. Pairing this support with the Melee Splash support will result in large areas of overlapping damage.
FrenzyChargeOnShatter
Ice Bite Support
Adds flat cold damage to Glacial Hammer, an increased chance to freeze, chance to generate frenzy charges on killing frozen enemies and adds cold damage per frenzy charge on you. This synergises well with Glacial Hammer's built in shatter against frozen enemies on low life.
IncreasedPhysicalDamage
Melee Physical Damage Support
Grants more melee physical damage for Glacial Hammer. Because 50% of physical damage is converted to cold damage, this support will also increase the cold damage done by Glacial Hammer.
Splash
Melee Splash Support
Allows your Glacial Hammer hits to deal splash damage to nearby targets. Pairing this support with the Ancestral Call support will result in large areas of overlapping damage.
multipleattacks
Multistrike Support
Causes Glacial Hammer to repeat an additional two times, as well as providing a large bonus to attack speed.
DamageAgainstChilled
Hypothermia Support
Increases Glacial Hammer's damage and freeze chance against enemies that are chilled. Also increases the slow effect of chills applied by your Glacial Hammer.
Level Effect /40
Implicit
100% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Duration of Cold Ailments
LevelRequires LevelStrManaBase Damage10% increased Effect of Cold AilmentsEvery third successive strike Freezes enemies as though dealing 200% more DamageExperience
1106218.5%, 218.5%, 218.5%1020070
2206229.8%, 229.8%, 229.8%11210308
34166242.2%, 242.2%, 242.2%122201,554
47226255.7%, 255.7%, 255.7%132306,667
511316270.5%, 270.5%, 270.5%1424026,047
616417286.6%, 286.6%, 286.6%1525049,725
720507303.1%, 303.1%, 303.1%1626095,714
824587320.6%, 320.6%, 320.6%17270169,595
928677338.9%, 338.9%, 338.9%18280283,759
1032758358.4%, 358.4%, 358.4%19290453,996
1136838378.9%, 378.9%, 378.9%20300703,128
1240928400.7%, 400.7%, 400.7%213101,061,223
13441008423.6%, 423.6%, 423.6%223202,065,870
14481099447.8%, 447.8%, 447.8%233302,507,110
15521179473.4%, 473.4%, 473.4%243405,798,936
16561259500.4%, 500.4%, 500.4%2535015,083,919
17601349529.1%, 529.1%, 529.1%2636027,792,735
186414210559.2%, 559.2%, 559.2%2737043,869,739
196714810590%, 590%, 590%28380242,081,556
207015510622.6%, 622.6%, 622.6%29390
217210655.8%, 655.8%, 655.8%30400
227410690.9%, 690.9%, 690.9%31410
237610727.9%, 727.9%, 727.9%32420
247811766.7%, 766.7%, 766.7%33430
258011807.7%, 807.7%, 807.7%34440
268211850.8%, 850.8%, 850.8%35450
278411896.2%, 896.2%, 896.2%36460
288611944.1%, 944.1%, 944.1%37470
298811994.4%, 994.4%, 994.4%38480
3090111047.5%, 1047.5%, 1047.5%39490
3191111129.2%, 1129.2%, 1129.2%39495
3292111159.2%, 1159.2%, 1159.2%40500
3393121190.1%, 1190.1%, 1190.1%40505
3494121221.7%, 1221.7%, 1221.7%41510
3595121254.2%, 1254.2%, 1254.2%41515
3696121287.6%, 1287.6%, 1287.6%42520
3797121321.9%, 1321.9%, 1321.9%42525
3898121357.1%, 1357.1%, 1357.1%43530
3999121393.2%, 1393.2%, 1393.2%43535
40100121430.2%, 1430.2%, 1430.2%44540
Attribute /11

Glacial Hammer

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymDuration, Ailment, Freeze
IdGlacialHammer
BaseType Glacial Hammer
Class Skill Gems
WeaponOne Hand Maces, Staves, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeAttack, MeleeSingleTarget, Multistrikeable, Melee, Cold, ThresholdJewelArea
ItemTypeMetadata/Items/Gems/SkillGemGlacialHammer
ActiveSkillsCodeglacial_hammer
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze
Version history /14
VersionChanges
3.25.0
  • Glacial Hammer: No longer has Cold Damage added against Chilled Enemies at all gem levels. It now has 218% Effectiveness of Base and Added Damage at gem level 1 (previously 165%), scaling up to 622% at gem level 20 (previously 269%). Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 5 at all gem levels). No longer has +0.2 metres to Melee Strike Range. This is a buff.
  • Glacial Hammer of Shattering: No longer has Cold Damage added against Chilled Enemies at all gem levels. It now has 218% Effectiveness of Base and Added Damage at gem level 1 (previously 165%), scaling up to 622% at gem level 20 (previously 269%). Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 5 at all gem levels). No longer has +0.2 metres to Melee Strike Range.
  • Vaal Glacial Hammer: No longer has Cold Damage added against Chilled Enemies at all gem levels. It now has 218% Effectiveness of Base and Added Damage at gem level 1 (previously 155%), scaling up to 552% at gem level 20 (previously 250%).
  • 3.23.0
    Glacial Hammer:
  • Fixed a bug where Glacial Hammer did not state in its description that only non-unique enemies will shatter when hit by Glacial Hammer when frozen and on less than one third life.
  • 3.17.0
  • Glacial Hammer: Now has "100% of Physical Damage Converted to Cold Damage" at all gem levels (previously 60%).
  • 3.16.0
  • Glacial Hammer, Vaal Glacial Hammer, Heavy Strike and Vigilant Strike now have “+2 to Melee Strike Range” at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
  • Glacial Hammer no longer has a 15% damage penalty against players.
  • 3.15.0

    Glacial Hammer:

    Vaal Glacial Hammer:
  • Fixed a bug where Glacial Hammer would not trigger on-kill effects if it shattered enemies below 33% Life.
  • 3.13.0

    Glacial Hammer
    3.12.0
    • Lightning Trap, Glacial Hammer, Vaal Glacial Hammer, Ice Shot, Lightning Arrow, Arc, Vaal Arc, Storm Call, Vaal Storm Call and Stormblast Mine now each also affect the alternate versions of their corresponding elemental ailments.
    3.7.0
  • Hit Multiple Enemies: Every attack -- even Glacial Hammer -- can now hit multiple targets by default. Previously, an attack would look at targets in melee range in front of your character and choose one. Now it chooses all of them that the attack physically passes through. Note that this is not "area of effect", "area damage" or "melee splash".
  • Glacial Hammer
    Vaal Glacial Hammer
    Glacial Hammer
    Vaal Glacial Hammer
    3.4.0
  • The following melee skills now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21): Dual Strike, Elemental Hit, Frenzy, Glacial Hammer, Heavy Strike, Molten Strike, Puncture, Riposte, Static Strike, Viper Strike, Wild Strike, Vigilant Strike, Ancestral Protector, Dominating Blow.
  • 3.3.0
    Vaal Glacial Hammer
      3.1.0
    • Fixed a bug where Glacial Hammer would sometimes not interact correctly with Herald of Ice's on-shatter effect.
    • 3.0.0
    • Glacial Hammer now has 10% increased Chill Effect at gem level 1, gaining 1% per gem level. (This is a buff)
    • 2.4.0
    • Glacial Hammer: 6% more damage.
    • 2.0.0
    • Glacial Hammer: Base damage increased by 7.5% (130% of weapon damage to 140% of weapon damage). Chance to freeze is now 25% across all levels.
    • Glacial Hammer
      Level: (1—20)
      Cost: (6—10) Mana
      Attack Damage: (219—623)% of base
      Effectiveness of Added Damage: (219—623)%
      Requires Level (1—70), (0—155) Str
      Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.
      100% of Physical Damage Converted to Cold Damage
      25% chance to Freeze enemies
      Every third successive strike Freezes enemies as though dealing (200—390)% more Damage
      35% increased Duration of Cold Ailments
      (10—29)% increased Effect of Cold Ailments
      additional main hand hits per combo average [1]
      glacial hammer shatter frozen enemies at 33% life [1]
      quality display glacial hammer is gem [1]
      (Cold Ailments are Chilled, Frozen and Brittle)
      (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)

      Additional Effects From Quality:
      Every third successive strike Freezes enemies as though dealing (0—100)% more Damage
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /133
    • Active Type: Attack, MeleeSingleTarget, Multistrikeable, Melee, Cold, ThresholdJewelArea
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedPhysicalDamage
      Melee Physical Damage Support
      Supports melee attack skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      Bloodlust
      Bloodlust Support
      Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      multipleattacks
      Multistrike Support
      Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      Splash
      Melee Splash Support
      Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      EnduranceChargeStun
      Endurance Charge on Melee Stun Support
      Supports melee attack skills.
      FortifyGem
      Fortify Support
      Supports melee attack skills that are not triggered.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      Ruthless
      Ruthless Support
      Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
      MirageStrike
      Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      Shockwave
      Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      Pulverize
      Pulverise Support
      Supports melee attack skills.
      RageSupport
      Rage Support
      Supports melee attack skills. Minions cannot gain rage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      MirageStrikePlus
      Awakened Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedPhyscialDamagePlus
      Awakened Melee Physical Damage Support
      Supports melee attack skills.
      SplashPlus
      Awakened Melee Splash Support
      Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
      MultipleAttacksPlus
      Awakened Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ExecutionerSupportGem
      Behead Support
      Supports strike skills.
      Trauma
      Trauma Support
      Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
      ControlledBlaze
      Controlled Blaze Support
      Supports melee attack skills.
      Volatility
      Volatility Support
      Supports attack skills.
      OverexertionWarcrySupport
      Overexertion Support
      Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
      PyreSupport
      Pyre Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      MirageStrike
      Greater Ancestral Call Support
      Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      Shockwave
      Void Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      OverheatSupport
      Overheat Support
      Supports melee attack skills you use yourself. Cannot modify the skills of minions.
      multipleattacks
      Greater Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      Excommunicate
      Excommunicate Support
      Supports melee attacks. Does not modify skills used by minions.
      HallowingFlame
      Hallow Support
      Supports melee attacks you use yourself. Does not modify skills used by minions.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      CloseCombat
      Close Combat Support
      Supports melee attack skills. Cannot support skills which create minions.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Glacial Hammer Unique /2
      GlacialHammerModifier
      (10—15)% increased Cold Damage
      With at least 40 Strength in Radius, 20% increased
      Rarity of Items dropped by Enemies Shattered by Glacial Hammer
      GlacialHammerThreshold
      (10—15)% increased Cold Damage
      With at least 40 Strength in Radius, Glacial Hammer deals
      Cold-only Splash Damage to surrounding targets
      With at least 40 Strength in Radius, 25% of Glacial
      Hammer Physical Damage Converted to Cold Damage
      Vendor recipe
      Unique Item Recipe /1
      Glacial Hammer Monster /20
      NameModifiersSpectre
      BravaloY
      Undying LabourerGain 100% of Physical Damage as Extra Cold DamageY
      Undying LabourerY
      Champion of Frost15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      corpse cannot be destroyed [1]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Eoin Greyfur15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      20% increased Attack Speed
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      HailrakeGain 10% of Physical Damage as Extra Cold DamageY
      Also HailrakeGain 10% of Physical Damage as Extra Cold DamageY
      Glassmaul300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      monster is invasion boss [1]
      30% Chance to Block Attack Damage
      You take 15% of Damage from Blocked Hits
      Y
      Disciple of Haastmonster no beyond portal [1]
      monster no map drops [1]
      Y
      Champion of Frost1500% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 1000% increased Experience
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
      monster no map drops [1]
      cannot have affliction mods [1]
      Y
      Dimachaeri Cassius30% increased Movement Speed
      50% of Physical Damage Converted to Fire Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Avatar of the Forge30% increased Movement Speed
      15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      50% of Physical Damage Converted to Fire Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Lieutenant of the Macedamage taken +% from spike traps final [-100]
      damage taken +% from arrow traps final [-100]
      immune to labyrinth degen effect [1]
      immune to lava damage [1]
      50% of Physical Damage Converted to Fire Damage
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Disciple of Haastmonster no beyond portal [1]
      monster no map drops [1]
      Monsters grant 300% increased Experience
      monster no drops [0]
      Y
      Imperfect Frozen CannibalY
      Frozen CannibalY
      Perfect Frozen CannibalY

      Community Wiki

      Edit

      Glacial Hammer

      For the Vaal-themed counterpart, see Vaal Glacial Hammer.

      Glacial Hammer is a melee strike attack that hits the enemy, converting 60% of physical damage to cold damage, with added cold damage against chilled enemies. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Every third hit is more likely to freeze enemies. Requires a mace, staff or sceptre.

      Skill functions and interactions

      • Damage conversion: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.
      • Unique Enemies: Unique enemies that are frozen will not shatter at one third of maximum life.
      • Successive strikes: must be done one after the other to get the third strike bonus. Doing anything other than attacking with glacial hammer after the first or second strike will prevent the third strike from getting the bonus.

      Version history

      VersionChanges
      3.17.0
    • Glacial Hammer now has "100% of Physical Damage Converted to Cold Damage" at all gem levels (previously 60%).
    • 3.16.0
    • Now have +2 to Melee Strike Range at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
    • (Path of Exile: Royale) No longer has a 15% damage penalty against players.
    • 3.15.0
    • Now deals 269% of Base Damage, and has 269% Effectiveness of Added Damage at gem level 20 (previously 215%).
    • 3.13.0
    • Now deals base weapon damage and has an added damage effectiveness of 165% at gem level 1 (from 155%), up to 215% at gem level 20 (from 200%).
    • 3.12.0
    • Lightning Trap, '''Glacial Hammer''', Vaal Glacial Hammer, Ice Shot, Lightning Arrow, Arc, Vaal Arc, Storm Call, Vaal Storm Call and Stormblast Mine now each also affect the alternate versions of their corresponding elemental ailments.
    • Now has alternative quality.
    • 3.11.0 Glacial Hammer's threshold jewel Shattered Chains no longer drops.
      3.7.0
    • Now has 155% damage effectiveness at gem level 1 (from 140%), up to 200% effectiveness at gem level 20 (from 182%).
    • Now gets +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from 2).
    • Updated: Every third successive strike now freezes enemies as if it were dealing 200% more damage at gem level 1, up to 390% at gem level 20. (previously stated it was 500% at all levels)
    • 3.4.0
    • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
    • 2.4.0
    • 6% more damage at gem level 20.
    • 2.1.0
    • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
    • 2.0.0
    • Base damage increased by 7.5% (130% of weapon damage to 140% of weapon damage).
    • Chance to freeze is now 25% across all levels.
    • 1.3.0
    • The mana costs of Elemental Hit, Glacial Hammer, Infernal Blow and Lightning Strike have been reduced.
    • 1.2.0
    • Damage effectiveness increased from 125% to 130%.
    • 0.10.2
    • Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
    • 0.9.12qq
    • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
    • 0.9.3g
    • Fixed Glacial Hammer to scale in damage properly as it levels up.
    • 0.9.3
    • The stats which convert damage from one type to another now calculate the damage in a way
      that takes into account your Damage#Physical Damage|physical damage bonuses.
    • 0.9.2
    • Glacial Hammer does more damage at higher levels than before.
    • 0.9.1
    • Glacial Hammer now doesn't prevent item drops from slain monsters.
    • Increased damage of Glacial Hammer.
    • 0.8.6
    • Added new skill prototype: "Glacial Hammer"

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