Base duration is 6 seconds
Strikes an Enemy every 0.25 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Additional Effects From Quality:
Genus
Level Effect /40
Implicit |
---|
Base duration is 6 seconds Strikes an Enemy every 0.25 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention |
Level | Requires Level | Int | Deals 21 to 38 Lightning Damage | Experience | |
---|---|---|---|---|---|
1 | 12 | 33 | 21, 38 | 15,249 | |
2 | 15 | 39 | 26, 48 | 41,517 | |
3 | 19 | 48 | 34, 64 | 81,983 | |
4 | 23 | 56 | 45, 83 | 147,968 | |
5 | 27 | 64 | 57, 106 | 250,557 | |
6 | 31 | 73 | 72, 134 | 405,086 | |
7 | 35 | 81 | 90, 168 | 447,718 | |
8 | 38 | 88 | 106, 198 | 615,318 | |
9 | 41 | 94 | 125, 232 | 834,639 | |
10 | 44 | 100 | 146, 271 | 1,570,760 | |
11 | 47 | 106 | 170, 316 | 1,633,987 | |
12 | 50 | 113 | 198, 367 | 2,151,030 | |
13 | 53 | 119 | 229, 426 | 2,812,189 | |
14 | 56 | 125 | 265, 492 | 5,099,360 | |
15 | 59 | 132 | 306, 568 | 9,400,731 | |
16 | 62 | 138 | 352, 655 | 15,273,366 | |
17 | 64 | 142 | 387, 719 | 26,286,582 | |
18 | 66 | 146 | 425, 788 | 62,890,590 | |
19 | 68 | 151 | 465, 864 | 212,046,017 | |
20 | 70 | 155 | 510, 947 | ||
21 | 72 | 558, 1037 | |||
22 | 74 | 611, 1135 | |||
23 | 76 | 668, 1241 | |||
24 | 78 | 730, 1356 | |||
25 | 80 | 798, 1482 | |||
26 | 82 | 871, 1618 | |||
27 | 84 | 951, 1766 | |||
28 | 86 | 1037, 1926 | |||
29 | 88 | 1131, 2100 | |||
30 | 90 | 1233, 2289 | |||
31 | 91 | 1287, 2390 | |||
32 | 92 | 1343, 2494 | |||
33 | 93 | 1402, 2603 | |||
34 | 94 | 1463, 2717 | |||
35 | 95 | 1526, 2835 | |||
36 | 96 | 1593, 2958 | |||
37 | 97 | 1661, 3086 | |||
38 | 98 | 1733, 3219 | |||
39 | 99 | 1808, 3357 | |||
40 | 100 | 1886, 3502 |
Attribute /8
Vaal Storm Call
Key | Value |
---|---|
Acronym | Duration, Modifiers |
DropLevel | 12 |
BaseType | Vaal Storm Call |
Class | Skill Gems |
TargetTypes | Ground, |
Type | Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemVaalStormCall |
Reference | poe.ninja, Community Wiki |
Vaal Storm Call Monster /10 ⍟
Name | Modifiers | Spectre |
---|---|---|
Wilorin Demontamer | Cannot Block Attack Damage 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | Y |
Wilorin Demontamer | Cannot Block Attack Damage 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Wilorin Demontamer | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Cannot Block Attack Damage 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Guardian of the South | 30% increased Movement Speed | Y |
Revived Guardian | 30% increased Movement Speed monster no drops or experience [1] | Y |
Daemon | is beyond monster daemon [1] | Y |
Boss Daemon | monster penalty against minions damage +% final vs player minions [-30] | Y |
Docere Incarnatis | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 50% increased Movement Speed monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] 35% increased Cast Speed display monster vaal storm call [1] monster no map drops [1] monster is invasion boss [1] | Y |
Torment Daemon | monster penalty against minions damage +% final vs player minions [-25] | Y |
Leli Goya, Daughter of Ash | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Microtransactions /6 ⍟
Supported By /79 ⍟
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sadism Support Supports any skill that hits enemies. |
Base duration is 1.5 seconds
+(0–1.1) metres to radius
base skill show average damage instead of dps [1]
console skill dont chase [1]
is area damage [1]
Additional Effects From Quality:
Level Effect /40
Implicit |
---|
Base duration is 1.5 seconds |
Level | Requires Level | Cost | Deals 21 to 39 Lightning Damage | # metres to radius | Experience |
---|---|---|---|---|---|
1 | 12 | 6 | 21, 39 | 0 | |
2 | 15 | 6 | 27, 51 | 0 | |
3 | 19 | 7 | 38, 70 | 0.1 | |
4 | 23 | 8 | 51, 95 | 0.1 | |
5 | 27 | 9 | 68, 127 | 0.1 | |
6 | 31 | 9 | 90, 167 | 0.2 | |
7 | 35 | 10 | 118, 218 | 0.2 | |
8 | 38 | 11 | 143, 265 | 0.2 | |
9 | 41 | 11 | 173, 321 | 0.3 | |
10 | 44 | 12 | 208, 387 | 0.3 | |
11 | 47 | 12 | 250, 465 | 0.3 | |
12 | 50 | 13 | 300, 557 | 0.4 | |
13 | 53 | 13 | 359, 666 | 0.4 | |
14 | 56 | 14 | 428, 794 | 0.4 | |
15 | 59 | 14 | 509, 945 | 0.5 | |
16 | 62 | 15 | 605, 1123 | 0.5 | |
17 | 64 | 15 | 677, 1258 | 0.5 | |
18 | 66 | 16 | 759, 1409 | 0.6 | |
19 | 68 | 16 | 849, 1576 | 0.6 | |
20 | 70 | 16 | 949, 1762 | 0.6 | |
21 | 72 | 17 | 1060, 1969 | 0.7 | |
22 | 74 | 17 | 1184, 2200 | 0.7 | |
23 | 76 | 18 | 1322, 2455 | 0.7 | |
24 | 78 | 18 | 1475, 2739 | 0.8 | |
25 | 80 | 18 | 1644, 3054 | 0.8 | |
26 | 82 | 19 | 1832, 3403 | 0.8 | |
27 | 84 | 19 | 2041, 3791 | 0.9 | |
28 | 86 | 19 | 2273, 4221 | 0.9 | |
29 | 88 | 20 | 2529, 4697 | 0.9 | |
30 | 90 | 20 | 2814, 5225 | 1 | |
31 | 91 | 20 | 2967, 5510 | 1 | |
32 | 92 | 20 | 3129, 5810 | 1 | |
33 | 93 | 21 | 3299, 6126 | 1 | |
34 | 94 | 21 | 3478, 6459 | 1 | |
35 | 95 | 21 | 3666, 6808 | 1 | |
36 | 96 | 21 | 3864, 7176 | 1.1 | |
37 | 97 | 21 | 4073, 7564 | 1.1 | |
38 | 98 | 22 | 4292, 7971 | 1.1 | |
39 | 99 | 22 | 4523, 8400 | 1.1 | |
40 | 100 | 22 | 4766, 8851 | 1.1 |
Attribute /6
Storm Call
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold |
Acronym | Ignite |
BaseType | Storm Call |
TargetTypes | Ground, , |
Type | Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell |
ActiveSkillsCode | storm_call |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 15% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
1000 (T5) | All Damage from Shock Nova and Storm Call Hits can Ignite 25% chance for Ignites inflicted with Shock Nova or Storm Call to deal 100% more Damage |
Supported By /91
Icon | Name |
---|---|
Added Fire Damage Support Supports any skill that hits enemies. | |
Added Cold Damage Support Supports any skill that hits enemies. | |
Increased Area of Effect Support Supports any skill with an area of effect. | |
Added Lightning Damage Support Supports any skill that hits enemies. | |
Increased Critical Strikes Support Supports any skill that hits enemies. | |
Increased Critical Damage Support Supports any skill that hits enemies. | |
Knockback Support Supports any skill that hits enemies. | |
Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. | |
Added Chaos Damage Support Supports any skill that hits enemies. | |
Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Item Rarity Support Supports any skill that can kill enemies. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Increased Duration Support Supports any skill with a duration. | |
Cold to Fire Support Supports any skill that hits enemies. | |
Combustion Support Supports any skill that hits enemies. | |
Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. | |
Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. | |
Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Chance to Flee Support Supports any skill that hits enemies. | |
Blind Support Supports any skill that hits enemies. | |
Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Power Charge On Critical Support Supports any skill that hits enemies. | |
Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Less Duration Support Supports any skill that has a duration. | |
Cast on Death Support Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Block Chance Reduction Support Supports any skill that hits enemies. | |
Physical to Lightning Support Supports any skill that hits enemies. | |
Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Hypothermia Support Supports any skill that deals damage. | |
Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. | |
Critical Strike Affliction Support Supports any skill that hits enemies. | |
Void Manipulation Support Supports any skill that deals damage. | |
Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Ignite Proliferation Support Supports any skill that hits enemies. | |
Chance to Poison Support Supports any skill that hits enemies. | |
Deadly Ailments Support Supports any skill that hits enemies. | |
Decay Support Supports any skill that hits enemies. | |
Efficacy Support Supports any skill that deals damage or has a duration. | |
Vile Toxins Support Supports any skill that hits enemies. | |
Immolate Support Supports any skill that hits enemies. | |
Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Brutality Support Supports any skill that deals damage. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Bonechill Support Supports any skill that can chill enemies or create chilling areas. | |
Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. | |
Intensify Support Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines. | |
Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Awakened Added Fire Damage Support Supports any skill that hits enemies. | |
Awakened Brutality Support Supports any skill that deals damage. | |
Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. | |
Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. | |
Awakened Added Cold Damage Support Supports any skill that hits enemies. | |
Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. | |
Awakened Deadly Ailments Support Supports any skill that hits enemies. | |
Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. | |
Awakened Void Manipulation Support Supports any skill that deals damage. | |
Awakened Added Chaos Damage Support Supports any skill that hits enemies. | |
Awakened Added Lightning Damage Support Supports any skill that hits enemies. | |
Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. | |
Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. | |
Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. | |
Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments | |
Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. | |
Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. | |
Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. | |
Overcharge Support Supports any skill that hits enemies. | |
Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. | |
Devour Support Supports any skill that hits enemies. | |
Sacrifice Support Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions. | |
Sadism Support Supports any skill that hits enemies. |
Community Wiki
Vaal Storm Call
Vaal Storm Call is a Vaal spell that sets a marker at a location. While the marker remains, lightning strikes random enemies near it, dealing damage to them. After a short duration, a large bolt of lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers from this skill.
Skill functions and interactions
Unlike the Storm Herald Nemesis Affix found on monsters, the lightning strikes made by Vaal Storm Call will always hit a random target and never miss.
It is speculated that the lightning strikes follow the same rules as the ones from Herald of Thunder's on-kill effect, meaning each subsequent strike will prioritise targets that have been struck fewer times.
Skill Interactions
Area of Effect: Affects both the area in which periodic lightning strikes occur and the area of the final bolt.
Area of Effect damage: Affects the damage of both the periodic lightning strikes and the final bolt.
Critical Strike: Because Vaal Storm Call is only a single spell, its critical strike chance is only rolled once. If it crits, every lightning strike including the final bolt will be a critical strike. If it doesn't crit, none of them will be.
Cast Speed: Affects the speed of the initial Vaal Storm Call cast, but does not affect the skill's periodic lightning strikes.
Skill Effect Duration: Modifiers to the skill's duration will also affect the delay between the lightning strikes. Therefore, Less Duration Support increases Vaal Storm Call's DPS whilst also lowering the Soul Gain Prevention timer.
Trap Support, Cluster Traps Support, and Multiple Traps Support: While Vaal Storm Call can be supported by them, only a single trap will be thrown out.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.3.0 |
|
2.0.0 |
|
1.1.2 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.