Boss Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DaemonSummonSkeletonsDescent2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaemonSummonSkeletonDescent2
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Summon Skeletons
Cast Time: 1 sec
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
+8 to Maximum Summoned Skeletons
Base duration is 45 seconds
Minions deal 50% less Elemental Damage
Summons 3 Skeleton Warriors
alternate minion [1]
Base duration is 45 seconds
Minions deal 50% less Elemental Damage
Summons 3 Skeleton Warriors
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DaemonSummonSkeletonsDescent2"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DaemonSummonSkeletonDescent2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DaemonSummonSkeletonDescent2"] = { name = "Summon Skeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "active_skill_elemental_damage_+%_final", "alternate_minion", }, levels = { [1] = {3, 8, 45000, -50, 1, levelRequirement = 12, statInterpolation = {}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
DaemonProximityShieldLegends
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NemesisDaemonProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
Cast Time: 1 sec
You cannot be harmed by direct damage from enemies outside the shield.
inside shield [#]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/DaemonProximityShieldLegends"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "NemesisDaemonProximityShield", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NemesisDaemonProximityShield"] = { name = "NemesisDaemonProximityShield", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "infinite_skill_effect_duration", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Boss Daemon
+2 to maximum number of Summoned Totems
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonSparkTotem
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BossSpark3xTotems
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Spark
Critical Strike Chance: 5%
Effectiveness of Added Damage: 50%
Cast Time: 0.65 sec
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
Deals 9.117 to 145.9 Lightning Damage
Totem lasts 8 seconds
Base duration is 1.75 seconds
Fires an additional Projectile
Summons a Totem which uses this Skill
25% increased Projectile Speed
base active skill totem level [68]
base is projectile [1]
base totem range [80]
number of totems summoned in formation [3]
Totem lasts 8 seconds
Base duration is 1.75 seconds
Fires an additional Projectile
Summons a Totem which uses this Skill
25% increased Projectile Speed
base active skill totem level [68]
base is projectile [1]
base totem range [80]
number of totems summoned in formation [3]
Object Type
version 2 extends "Metadata/Monsters/Daemon/Daemon" Stats { set_mana_regeneration_rate_per_minute_% = 500 set_base_maximum_mana = 200 }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/Daemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/BossDaemonSparkTotem"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "BossSpark3xTotems", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BossSpark3xTotems"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_active_skill_totem_level", "base_skill_effect_duration", "number_of_additional_projectiles", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "base_projectile_speed_+%", "is_totem", "base_is_projectile", }, levels = { [1] = {0.050000000745058, 0.80000001192093, 4, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.050000000745058, 0.80000001192093, 8, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.050000000745058, 0.80000001192093, 11, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.050000000745058, 0.80000001192093, 15, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.050000000745058, 0.80000001192093, 20, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.050000000745058, 0.80000001192093, 28, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.050000000745058, 0.80000001192093, 29, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.050000000745058, 0.80000001192093, 31, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.050000000745058, 0.80000001192093, 32, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.050000000745058, 0.80000001192093, 34, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.050000000745058, 0.80000001192093, 37, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.050000000745058, 0.80000001192093, 40, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.050000000745058, 0.80000001192093, 42, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.050000000745058, 0.80000001192093, 44, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.050000000745058, 0.80000001192093, 50, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.050000000745058, 0.80000001192093, 51, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.050000000745058, 0.80000001192093, 52, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.050000000745058, 0.80000001192093, 63, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.050000000745058, 0.80000001192093, 65, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.050000000745058, 0.80000001192093, 66, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.050000000745058, 0.80000001192093, 67, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.050000000745058, 0.80000001192093, 68, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.050000000745058, 0.80000001192093, 69, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.050000000745058, 0.80000001192093, 70, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.050000000745058, 0.80000001192093, 71, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.050000000745058, 0.80000001192093, 72, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.050000000745058, 0.80000001192093, 73, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.050000000745058, 0.80000001192093, 74, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.050000000745058, 0.80000001192093, 75, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.050000000745058, 0.80000001192093, 76, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.050000000745058, 0.80000001192093, 77, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.050000000745058, 0.80000001192093, 78, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.050000000745058, 0.80000001192093, 79, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.050000000745058, 0.80000001192093, 80, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.050000000745058, 0.80000001192093, 81, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.050000000745058, 0.80000001192093, 82, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
+2 to maximum number of Summoned Totems
Id | MonsterTwoAdditionalTotems |
---|---|
Family | AdditionalTotems |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Boss Daemon
Spectre | N |
---|---|
Tags | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonIceNova
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DarkSeawitchIceNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Ice Nova
Critical Strike Chance: 5%
Cast Time: 0.8 sec
A circle of ice expands from the caster.
Deals 625.7 to 977.6 Cold Damage
Base radius is 2.6 metres
active skill area of effect radius +% final [246]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Base radius is 2.6 metres
active skill area of effect radius +% final [246]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
DarkSeawitchArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell
Creeping Frost
Critical Strike Chance: 10%
Cast Time: 0.8 sec
Cooldown Time: 9 sec
Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.
Deals 1141 to 1711 Cold Damage
Base duration is 15 seconds
Fires 8 additional Projectiles
Fires Projectiles in a circle
70% reduced Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
Base duration is 15 seconds
Fires 8 additional Projectiles
Fires Projectiles in a circle
70% reduced Projectile Speed
Base radius is 1.5 metres
Base secondary radius is 1.5 metres
base is projectile [1]
DarkSeawitchVaalColdSnap
Spell, Damage, Area, Trappable, Totemable, Mineable, Duration, Vaal, Cold, ChillingArea, AreaSpell
Vaal Cold Snap
Critical Strike Chance: 4%
Cast Time: 0.85 sec
Cooldown Time: 10 sec
A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.
Deals 348.7 to 523 Cold Damage
Base duration is 30 seconds
Always Freezes enemies
is area damage [1]
Base duration is 30 seconds
Always Freezes enemies
is area damage [1]
DarkSeawitchIcestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 666.9 to 1000 Cold Damage
Base duration is 20 seconds
50% increased Cast Speed
One impact every 1.5 seconds
Base radius is 1 metre
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
firestorm use server effects [1]
is area damage [1]
Base duration is 20 seconds
50% increased Cast Speed
One impact every 1.5 seconds
Base radius is 1 metre
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
firestorm use server effects [1]
is area damage [1]
DarkSeawitchFrostwall
Spell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown
Frost Wall
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Cooldown Time: 6 sec
Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.
Deals 118.1 to 177.2 Cold Damage
Base duration is 15 seconds
0.75 seconds between appearance of Wall sections
+10 metres to Wall length
Base duration is 15 seconds
0.75 seconds between appearance of Wall sections
+10 metres to Wall length
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/BossDaemonIceNova"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DarkSeawitchIceNova", "DarkSeawitchVaalColdSnap", "DarkSeawitchFrostwall", "DarkSeawitchIcestorm", "DarkSeawitchArcticBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchIceNova"] = { name = "Ice Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.25, 26, -25, 246, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchVaalColdSnap"] = { name = "Vaal Cold Snap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Vaal] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_chance_to_freeze_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30000, 100, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchFrostwall"] = { name = "Frost Wall", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "wall_expand_delay_ms", "wall_maximum_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15000, 750, 100, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_cast_speed_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 20000, 1500, 76, 3000, 50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DarkSeawitchArcticBreath"] = { name = "Creeping Frost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Duration] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15000, -70, 8, 15, 15, critChance = 10, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonFireNova
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireNovaDaemonBossStrIntMission
Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
Fire Nova Mine
Cast Time: 0.4 sec
Cooldown Time: 13 sec
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.
Your Hits cannot Stun Enemies
Skills Repeat an additional 16 Times
Deals 169.9 to 254.8 Fire Damage
10% increased Cast Speed
20% more Damage with Hits and Ailments per Repeat
active skill area of effect radius +% final [-20]
is area damage [1]
Skills Repeat an additional 16 Times
Deals 169.9 to 254.8 Fire Damage
10% increased Cast Speed
20% more Damage with Hits and Ailments per Repeat
active skill area of effect radius +% final [-20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/BossDaemonFireNova"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "FireNovaDaemonBossStrIntMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireNovaDaemonBossStrIntMission"] = { name = "Fire Nova Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Multicastable] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.4, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "fire_nova_damage_+%_per_repeat_final", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "skill_repeat_count", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 0, -30, 16, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 10, -20, 16, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 25, 20, -10, 16, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonBrutusDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusSpikedGround
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 10 sec
Deals 308.6 to 514.4 Physical Damage
Your Hits cannot Stun Enemies
Base duration is 4.5 seconds
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Your Hits cannot Stun Enemies
Base duration is 4.5 seconds
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/BossDaemonBrutusDaemon"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "BrutusSpikedGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutusSpikedGround"] = { name = "BrutusSpikedGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonBarrelSpidersBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BarrelOfSpidersBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 10 sec
alternate minion [10]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [8]
summon specific monsters cannot fail [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [8]
summon specific monsters cannot fail [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/BossDaemonBarrelSpidersBoss"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "BarrelOfSpidersBossSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BarrelOfSpidersBossSummon"] = { name = "BarrelOfSpidersBossSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "summon_specific_monsters_cannot_fail", }, levels = { [1] = {8, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
NemesisDaemonFireStormBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NemesisDaemonFireStormBoss
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 3 seconds
Deals 115.6 to 173.3 Fire Damage
100% increased Cast Speed
One impact every 0.1 seconds
Base radius is 1 metre
firestorm base area of effect +% [-64]
is area damage [1]
Deals 115.6 to 173.3 Fire Damage
100% increased Cast Speed
One impact every 0.1 seconds
Base radius is 1 metre
firestorm base area of effect +% [-64]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/NemesisDaemonFireStormBoss"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "NemesisDaemonFireStormBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NemesisDaemonFireStormBoss"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "base_cast_speed_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 3000, 100, -64, 100, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
Boss Daemon
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
NemesisDaemonStormCallBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StormCallBossSideArea
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Deals 309.9 to 929.7 Lightning Damage
Base duration is 7 seconds
active skill area of effect radius +% final [-16]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Base duration is 7 seconds
active skill area of effect radius +% final [-16]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
StormCallBossSideArea2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Deals 413.2 to 1240 Lightning Damage
Base duration is 14 seconds
50% increased Cast Speed
active skill area of effect radius +% final [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Base duration is 14 seconds
50% increased Cast Speed
active skill area of effect radius +% final [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
StormCallBossSideAreaTrigger
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Deals 619.8 to 1859 Lightning Damage
Base duration is 2.5 seconds
active skill area of effect radius +% final [-31]
is area damage [1]
Base duration is 2.5 seconds
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/NemesisDaemonStormCallBoss"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StormCallBossSideArea", "StormCallBossSideArea2", "StormCallBossSideAreaTrigger", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StormCallBossSideArea"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 7000, -25, -16, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormCallBossSideArea2"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_cast_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 14000, 50, -25, 4, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormCallBossSideAreaTrigger"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 2500, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCall1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Cast Time: 0.5 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Base duration is 2 seconds
Deals 995.5 to 1493 Fire Damage
60% reduced Cast Speed
75% chance to Ignite enemies
active skill area of effect radius +% final [60]
is area damage [1]
Deals 995.5 to 1493 Fire Damage
60% reduced Cast Speed
75% chance to Ignite enemies
active skill area of effect radius +% final [60]
is area damage [1]
StrMissionStormCall2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Cast Time: 0.5 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Base duration is 2 seconds
Deals 995.5 to 1493 Fire Damage
60% reduced Cast Speed
75% chance to Ignite enemies
active skill area of effect radius +% final [60]
is area damage [1]
Deals 995.5 to 1493 Fire Damage
60% reduced Cast Speed
75% chance to Ignite enemies
active skill area of effect radius +% final [60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemon"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StrMissionStormCall1", "StrMissionStormCall2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionStormCall1"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, -75, 75, 60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2000, -60, 75, 60, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1750, -50, 75, 60, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StrMissionStormCall2"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_cast_speed_+%", "base_chance_to_ignite_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, -75, 75, 60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2000, -60, 75, 60, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1750, -50, 75, 60, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonLightning
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionVaalStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell
Vaal Storm Call
Cast Time: 0.5 sec
Cooldown Time: 5 sec
Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.
Deals 622.3 to 1156 Lightning Damage
Your Hits cannot Stun Enemies
Base duration is 3 seconds
Strikes an Enemy every 0.25 seconds
active skill area of effect radius +% final [-75]
is area damage [1]
Your Hits cannot Stun Enemies
Base duration is 3 seconds
Strikes an Enemy every 0.25 seconds
active skill area of effect radius +% final [-75]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonLightning"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StrMissionVaalStormCall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionVaalStormCall"] = { name = "Vaal Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Vaal] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "vaal_storm_call_base_delay_ms", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 3000, 250, -75, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonLightning2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCallLightning
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Cooldown Time: 4 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Deals 1003 to 3009 Lightning Damage
Base duration is 3.5 seconds
50% increased Cast Speed
active skill area of effect radius +% final [-31]
is area damage [1]
Base duration is 3.5 seconds
50% increased Cast Speed
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonLightning2"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StrMissionStormCallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionStormCallLightning"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 3500, 50, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonFire
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCallFire
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Storm Call
Critical Strike Chance: 5%
Cast Time: 0.5 sec
Cooldown Time: 4 sec
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.
Base duration is 3.5 seconds
Deals 1427 to 2140 Fire Damage
50% increased Cast Speed
active skill area of effect radius +% final [-31]
is area damage [1]
Deals 1427 to 2140 Fire Damage
50% increased Cast Speed
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonFire"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StrMissionStormCallFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionStormCallFire"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3500, 50, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionIceStormDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionIcestormDaemon
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Cast Time: 0.9 sec
Cooldown Time: 6 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 338.5 to 423.1 Cold Damage
Your Hits cannot Stun Enemies
Base duration is 3 seconds
One impact every 0.1 seconds
Base radius is 1 metre
firestorm base area of effect +% [-96]
firestorm drop ground ice duration ms [1000]
is area damage [1]
Your Hits cannot Stun Enemies
Base duration is 3 seconds
One impact every 0.1 seconds
Base radius is 1 metre
firestorm base area of effect +% [-96]
firestorm drop ground ice duration ms [1000]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionIceStormDaemon"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "StrMissionIcestormDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionIcestormDaemon"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "active_skill_base_area_of_effect_radius", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.40000000596046, 0.5, 3000, 100, -96, 1000, 10, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
Boss Daemon
monster penalty against minions damage +% final vs player minions [-30]
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionFireBeaconDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireBeaconStrMissionDaemon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Cast Time: 1 sec
Cooldown Time: 2 sec
Base duration is 2 seconds
Deals 1732 to 2598 Fire Damage
active skill area of effect radius +% final [-20]
beacon placement radius [144]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [47]
Deals 1732 to 2598 Fire Damage
active skill area of effect radius +% final [-20]
beacon placement radius [144]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [47]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/StrMissionFireBeaconDaemon"] = { name = "Boss Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "FireBeaconStrMissionDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireBeaconStrMissionDaemon"] = { name = "FireBeaconStrMissionDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 100, 3000, -40, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 21, 102, 3000, -39, -25, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 22, 104, 3000, -38, -25, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 23, 106, 3000, -37, -25, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 24, 108, 3000, -36, -25, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 25, 110, 3000, -35, -25, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 26, 112, 3000, -34, -25, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 27, 114, 3000, -33, -25, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 28, 116, 3000, -32, -25, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 29, 118, 3000, -31, -25, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 30, 120, 3000, -30, -25, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 31, 122, 3000, -29, -25, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 32, 124, 3000, -28, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 33, 126, 3000, -27, -25, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 34, 128, 3000, -26, -25, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 35, 130, 3000, -25, -25, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 36, 132, 3000, -24, -25, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 37, 134, 3000, -23, -25, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 38, 136, 3000, -22, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 39, 138, 2000, -21, -25, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 40, 140, 2000, -20, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 44, 142, 2000, -20, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 47, 144, 2000, -20, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 50, 146, 2000, -20, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 53, 148, 2000, -20, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 56, 150, 2000, -20, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 59, 150, 2000, -20, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 62, 150, 2000, -20, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 65, 150, 2000, -20, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 68, 150, 2000, -20, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 71, 150, 2000, -20, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 74, 150, 2000, -20, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 77, 150, 2000, -20, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 80, 150, 2000, -20, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 83, 150, 2000, -20, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 86, 150, 2000, -20, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 89, 150, 2000, -20, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |