Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
DaemonSummonSkeletonsDescent2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DaemonSummonSkeletonDescent2
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Convocar Esqueletos
Tempo de Conjuração: 1 seg
Convoca um lacaio Esqueleto Guerreiro no local alvo. Eles usam um ataque corpo a corpo e morrem depois e um tempo. Se tornados agressivos, os Guerreiso Esqueletos também avançarão na direção dos inimigos próximos.
+8 ao Máximo de Esqueletos Convocados
Duração base é de 45 segundos
Lacaios causam 50% menos Dano Elemental
Convoca 3 Guerreiros Esqueleto
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DaemonSummonSkeletonsDescent2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"DaemonSummonSkeletonDescent2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DaemonSummonSkeletonDescent2"] = {
name = "Summon Skeletons",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_melee_skeletons_to_summon",
"base_number_of_skeletons_allowed",
"base_skill_effect_duration",
"active_skill_elemental_damage_+%_final",
"alternate_minion",
},
levels = {
[1] = {3, 8, 45000, -50, 1, levelRequirement = 12, statInterpolation = {}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
DaemonProximityShieldLegends
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NemesisDaemonProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Você não pode sofrer dano direto de inimigos fora do escudo.
inside shield [#]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DaemonProximityShieldLegends"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"NemesisDaemonProximityShield",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["NemesisDaemonProximityShield"] = {
name = "NemesisDaemonProximityShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"infinite_skill_effect_duration",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Demônio Chefe
+2 ao número máximo de Totens Convocados
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonSparkTotem
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BossSpark3xTotems
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Faísca
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.65 seg
Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
Duração base é de 1.75 segundos
Dispara 1 Projéteis adicionais
Invoca um Totem que usa esta habilidade
Velocidade de Projéteis aumentada em 25%
base active skill totem level [68]
base is projectile [1]
base totem duration [8000]
base totem range [80]
number of totems summoned in formation [3]
spell maximum base lightning damage [145.9]
spell minimum base lightning damage [9.117]
Object Type
version 2
extends "Metadata/Monsters/Daemon/Daemon"
Stats
{
set_mana_regeneration_rate_per_minute_% = 500
set_base_maximum_mana = 200
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonSparkTotem"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"BossSpark3xTotems",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BossSpark3xTotems"] = {
name = "Spark",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"base_totem_duration",
"base_totem_range",
"number_of_totems_summoned_in_formation",
"base_projectile_speed_+%",
"is_totem",
"base_is_projectile",
},
levels = {
[1] = {0.050000000745058, 0.80000001192093, 4, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.050000000745058, 0.80000001192093, 8, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.050000000745058, 0.80000001192093, 11, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.050000000745058, 0.80000001192093, 15, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.050000000745058, 0.80000001192093, 20, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.050000000745058, 0.80000001192093, 28, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.050000000745058, 0.80000001192093, 29, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.050000000745058, 0.80000001192093, 31, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.050000000745058, 0.80000001192093, 32, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.050000000745058, 0.80000001192093, 34, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.050000000745058, 0.80000001192093, 37, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.050000000745058, 0.80000001192093, 40, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.050000000745058, 0.80000001192093, 42, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.050000000745058, 0.80000001192093, 44, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.050000000745058, 0.80000001192093, 50, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.050000000745058, 0.80000001192093, 51, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.050000000745058, 0.80000001192093, 52, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.050000000745058, 0.80000001192093, 63, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.050000000745058, 0.80000001192093, 65, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.050000000745058, 0.80000001192093, 66, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.050000000745058, 0.80000001192093, 67, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.050000000745058, 0.80000001192093, 68, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.050000000745058, 0.80000001192093, 69, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.050000000745058, 0.80000001192093, 70, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.050000000745058, 0.80000001192093, 71, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.050000000745058, 0.80000001192093, 72, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.050000000745058, 0.80000001192093, 73, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.050000000745058, 0.80000001192093, 74, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.050000000745058, 0.80000001192093, 75, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.050000000745058, 0.80000001192093, 76, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.050000000745058, 0.80000001192093, 77, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.050000000745058, 0.80000001192093, 78, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.050000000745058, 0.80000001192093, 79, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.050000000745058, 0.80000001192093, 80, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.050000000745058, 0.80000001192093, 81, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[36] = {0.050000000745058, 0.80000001192093, 82, 1750, 1, 8000, 80, 3, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
+2 ao número máximo de Totens Convocados
| Family | AdditionalTotems |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonIceNova
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DarkSeawitchIceNova
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
Nova Glacial
Chance de Crítico: 5%
Tempo de Conjuração: 0.8 seg
Um círculo se expande a partir do conjurador.
O raio Base é de 2.6 metros
active skill area of effect radius +% final [246]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base cold damage [977.6]
spell minimum base cold damage [625.7]
DarkSeawitchArcticBreath
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Duration, Area, Multicastable, Triggerable, Cold, ChillingArea, CanRapidFire, AreaSpell, DamageOverTime
Geada Rastejante
Chance de Crítico: 10%
Tempo de Conjuração: 0.8 seg
Recarga: 9 seg
Atira um projétil gélido que explode no impacto ou quando atingir a área alvo, causando dano em área e criando uma área resfriada que causa dano de gelo degenerativo. Essa área rastejará pelo chão em direção aos inimigos próximos até o término de sua duração.
Duração base é de 15 segundos
Dispara 8 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 70%
O raio Base é de 1.5 metros
Raio de alcance secundário base é de 1.5 metros
base is projectile [1]
spell maximum base cold damage [1711]
spell minimum base cold damage [1141]
DarkSeawitchVaalColdSnap
Spell, Damage, Area, Trappable, Totemable, Mineable, Duration, Vaal, Cold, ChillingArea, AreaSpell
Estalo Gélido Vaal
Chance de Crítico: 4%
Tempo de Conjuração: 0.85 seg
Recarga: 10 seg
Uma sequência de cristais de gelo sai do chão em volta do conjurador, causando dano a inimigos e deixando o solo resfriado.
Duração base é de 30 segundos
Sempre Congela inimigos
is area damage [1]
spell maximum base cold damage [523]
spell minimum base cold damage [348.7]
DarkSeawitchIcestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 0.9 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 20 segundos
Velocidade de Conjuração aumentada em 50%
Um impacto a cada 1.5 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
firestorm use server effects [1]
is area damage [1]
spell maximum base cold damage [1000]
spell minimum base cold damage [666.9]
DarkSeawitchFrostwall
Spell, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Cooldown
Parede de Gelo
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Recarga: 6 seg
Cria uma parede de gelo que rechaça os inimigos. Alvos atrás da parede sofrem dano e são empurrados.
Duração base é de 15 segundos
0.75 segundos entre o aparecimento de seções da Parede
+10 metros ao tamanho da Parede
spell maximum base cold damage [177.2]
spell minimum base cold damage [118.1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonIceNova"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"DarkSeawitchIceNova",
"DarkSeawitchVaalColdSnap",
"DarkSeawitchFrostwall",
"DarkSeawitchIcestorm",
"DarkSeawitchArcticBreath",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchIceNova"] = {
name = "Ice Nova",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A circle of ice expands from the caster.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 26, -25, 246, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchVaalColdSnap"] = {
name = "Vaal Cold Snap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Duration] = true,
[SkillType.Vaal] = true,
[SkillType.Cold] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"base_chance_to_freeze_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 30000, 100, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchFrostwall"] = {
name = "Frost Wall",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"wall_expand_delay_ms",
"wall_maximum_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15000, 750, 100, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchIcestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"firestorm_drop_ground_ice_duration_ms",
"base_cast_speed_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 20000, 1500, 76, 3000, 50, 10, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchArcticBreath"] = {
name = "Creeping Frost",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.ChillingArea] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"projectiles_nova",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15000, -70, 8, 15, 15, critChance = 10, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonFireNova
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireNovaDaemonBossStrIntMission
Spell, Damage, Triggerable, Area, Fire, Multicastable, RemoteMined, AreaSpell, HasReservation
Mina Explosiva de Fogo
Tempo de Conjuração: 0.4 seg
Recarga: 13 seg
Arma uma mina remota que você pode detonar para criar uma série de explosões de gelo. Cada explosão sequencial da mesma mina causará mais dano do que a anterior.
Causa 169.9 a 254.8 de Dano de Fogo
Velocidade de Conjuração aumentada em 10%
20% mais Dano com Acertos e Afecções por Repetição
active skill area of effect radius +% final [-20]
cannot stun [1]
is area damage [1]
skill repeat count [16]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonFireNova"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"FireNovaDaemonBossStrIntMission",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FireNovaDaemonBossStrIntMission"] = {
name = "Fire Nova Mine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Multicastable] = true,
[SkillType.RemoteMined] = true,
[SkillType.AreaSpell] = true,
[SkillType.HasReservation] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.4,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"fire_nova_damage_+%_per_repeat_final",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"skill_repeat_count",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 0, -30, 16, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 20, 10, -20, 16, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 25, 20, -10, 16, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonBrutusDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutusSpikedGround
Spell, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Duração base é de 4.5 segundos
active skill area of effect radius +% final [40]
cannot stun [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
secondary maximum base physical damage [514.4]
secondary minimum base physical damage [308.6]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonBrutusDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"BrutusSpikedGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
name = "BrutusSpikedGround",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {1.7999999523163, 2.4000000953674, 4500, 40, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 3000, 20, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 3000, 40, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[4] = {0.60000002384186, 1, 4500, 40, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
BossDaemonBarrelSpidersBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BarrelOfSpidersBossSummon
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tempo de Conjuração: 1 seg
Recarga: 10 seg
alternate minion [10]
minion dies when parent deleted [1]
minion dies when parent dies [1]
number of monsters to summon [8]
summon specific monsters cannot fail [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonBarrelSpidersBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"BarrelOfSpidersBossSummon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BarrelOfSpidersBossSummon"] = {
name = "BarrelOfSpidersBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
"summon_specific_monsters_cannot_fail",
},
levels = {
[1] = {8, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
NemesisDaemonFireStormBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
NemesisDaemonFireStormBoss
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 0.9 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 3 segundos
Causa 115.6 a 173.3 de Dano de Fogo
Velocidade de Conjuração aumentada em 100%
Um impacto a cada 0.1 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-64]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/NemesisDaemonFireStormBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"NemesisDaemonFireStormBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["NemesisDaemonFireStormBoss"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"base_cast_speed_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 3000, 100, -64, 100, 10, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
},
}
Demônio Chefe
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
NemesisDaemonStormCallBoss
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StormCallBossSideArea
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 7 segundos
active skill area of effect radius +% final [-16]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [929.7]
spell minimum base lightning damage [309.9]
StormCallBossSideArea2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 14 segundos
Velocidade de Conjuração aumentada em 50%
active skill area of effect radius +% final [4]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [1240]
spell minimum base lightning damage [413.2]
StormCallBossSideAreaTrigger
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 2.5 segundos
active skill area of effect radius +% final [-31]
is area damage [1]
spell maximum base lightning damage [1859]
spell minimum base lightning damage [619.8]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/NemesisDaemonStormCallBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StormCallBossSideArea",
"StormCallBossSideArea2",
"StormCallBossSideAreaTrigger",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideArea"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 7000, -25, -16, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideArea2"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"base_cast_speed_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 14000, 50, -25, 4, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideAreaTrigger"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 2500, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCall1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 2 segundos
Causa 995.5 a 1493 de Dano de Fogo
Velocidade de Conjuração reduzida em 60%
75% de chance de Incendiar inimigos
active skill area of effect radius +% final [60]
is area damage [1]
StrMissionStormCall2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Tempo de Conjuração: 0.5 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 2 segundos
Causa 995.5 a 1493 de Dano de Fogo
Velocidade de Conjuração reduzida em 60%
75% de chance de Incendiar inimigos
active skill area of effect radius +% final [60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StrMissionStormCall1",
"StrMissionStormCall2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionStormCall1"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"base_cast_speed_+%",
"base_chance_to_ignite_%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2500, -75, 75, 60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2000, -60, 75, 60, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1750, -50, 75, 60, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionStormCall2"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"base_cast_speed_+%",
"base_chance_to_ignite_%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2500, -75, 75, 60, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2000, -60, 75, 60, levelRequirement = 51, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 1750, -50, 75, 60, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonLightning
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionVaalStormCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Vaal, Lightning, AreaSpell, Multicastable
Invocar Tormenta Vaal
Tempo de Conjuração: 0.5 seg
Recarga: 5 seg
Define um marcador no local. Relâmpagos atingem inimigos aleatórios ao redor do marcador repetidas vezes durante a duração da habilidade, causando dano em área ao redor de onde acertar. Modificadores à duração da habilidade também afetarão o atraso entre estes acertos. Quando a duração do marcador terminar, um grande relâmpago acertará o marcador, causando dano ao seu redor.
Duração base é de 3 segundos
Ataca um Inimigo a cada 0.25 segundos
active skill area of effect radius +% final [-75]
cannot stun [1]
is area damage [1]
spell maximum base lightning damage [1156]
spell minimum base lightning damage [622.3]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonLightning"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StrMissionVaalStormCall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionVaalStormCall"] = {
name = "Vaal Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Vaal] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
[SkillType.Multicastable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"vaal_storm_call_base_delay_ms",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.69999998807907, 1.2999999523163, 3000, 250, -75, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonLightning2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCallLightning
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Recarga: 4 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 3.5 segundos
Velocidade de Conjuração aumentada em 50%
active skill area of effect radius +% final [-31]
is area damage [1]
spell maximum base lightning damage [3009]
spell minimum base lightning damage [1003]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonLightning2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StrMissionStormCallLightning",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionStormCallLightning"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 3500, 50, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionStormCallDaemonFire
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionStormCallFire
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Invocar Tormenta
Chance de Crítico: 5%
Tempo de Conjuração: 0.5 seg
Recarga: 4 seg
Define um marcador no local. Após um curto período, raios atingem o marcador, causando dano ao seu redor e fazendo com que raios atinjam quaisquer outros marcadores que você tenha conjurado.
Duração base é de 3.5 segundos
Causa 1427 a 2140 de Dano de Fogo
Velocidade de Conjuração aumentada em 50%
active skill area of effect radius +% final [-31]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionStormCallDaemonFire"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StrMissionStormCallFire",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionStormCallFire"] = {
name = "Storm Call",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.Lightning] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"base_cast_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 3500, 50, -31, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionIceStormDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionIcestormDaemon
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Tempo de Conjuração: 0.9 seg
Recarga: 6 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 3 segundos
Um impacto a cada 0.1 segundos
O raio Base é de 1 metro
cannot stun [1]
firestorm base area of effect +% [-96]
firestorm drop ground ice duration ms [1000]
is area damage [1]
spell maximum base cold damage [423.1]
spell minimum base cold damage [338.5]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionIceStormDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"StrMissionIcestormDaemon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["StrMissionIcestormDaemon"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"firestorm_base_area_of_effect_+%",
"firestorm_drop_ground_ice_duration_ms",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.40000000596046, 0.5, 3000, 100, -96, 1000, 10, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
Demônio Chefe
monster penalty against minions damage +% final vs player minions [-30]
Boss Daemon
| Spectre | |
|---|---|
| Tags | Conjurador, extra_extra_small_height, fire_affinity, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
StrMissionFireBeaconDaemon
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireBeaconStrMissionDaemon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Duração base é de 2 segundos
Causa 1732 a 2598 de Dano de Fogo
active skill area of effect radius +% final [-20]
beacon placement radius [144]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [47]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/StrMissionFireBeaconDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Boss Daemon",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"FireBeaconStrMissionDaemon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FireBeaconStrMissionDaemon"] = {
name = "FireBeaconStrMissionDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Multicastable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_beacons",
"beacon_placement_radius",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"firestorm_avoid_unwalkable_terrain",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 100, 3000, -40, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 21, 102, 3000, -39, -25, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 22, 104, 3000, -38, -25, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 23, 106, 3000, -37, -25, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 24, 108, 3000, -36, -25, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 25, 110, 3000, -35, -25, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 26, 112, 3000, -34, -25, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 27, 114, 3000, -33, -25, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 28, 116, 3000, -32, -25, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 29, 118, 3000, -31, -25, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 30, 120, 3000, -30, -25, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 31, 122, 3000, -29, -25, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 32, 124, 3000, -28, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 33, 126, 3000, -27, -25, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 34, 128, 3000, -26, -25, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 35, 130, 3000, -25, -25, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 36, 132, 3000, -24, -25, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 37, 134, 3000, -23, -25, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 38, 136, 3000, -22, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 39, 138, 2000, -21, -25, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 40, 140, 2000, -20, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 44, 142, 2000, -20, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 47, 144, 2000, -20, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 50, 146, 2000, -20, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 53, 148, 2000, -20, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 56, 150, 2000, -20, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 59, 150, 2000, -20, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 62, 150, 2000, -20, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 65, 150, 2000, -20, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 68, 150, 2000, -20, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 71, 150, 2000, -20, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 74, 150, 2000, -20, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 77, 150, 2000, -20, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 80, 150, 2000, -20, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 83, 150, 2000, -20, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 86, 150, 2000, -20, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 89, 150, 2000, -20, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1}, cost = { }, },
},
}
monster penalty against minions damage +% final vs player minions [-30]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Dano |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















