预言 普兰德斯 暴走
万神殿 化石 催化 雾魇宝珠 圣甲虫 裂痕石 徽印 永恒珠宝 命运卡
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
DaemonSummonSkeletonDescent2
iconraiseskeleton
攻击暴击率: 0%
施放间隔: 1 秒
召唤魔侍
在目标地点召唤魔侍武士。它们使用近战攻击,并在持续时间结束后消失。在侵略状态下,魔侍武士会冲撞周围的敌人。
召唤 3 个魔侍战士
最多召唤 8 个魔侍
基础持续时间为 45
召唤生物造成的元素伤害总降 50%
alternate minion [1]

法术 召唤物 持续时间 创造召唤物 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 CanRapidFire 创造召唤物 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
DaemonSummonSkeletonDescent2
iconraiseskeleton
攻击暴击率: 0%
施放间隔: 1 秒
召唤魔侍
在目标地点召唤魔侍武士。它们使用近战攻击,并在持续时间结束后消失。在侵略状态下,魔侍武士会冲撞周围的敌人。
召唤 3 个魔侍战士
最多召唤 8 个魔侍
基础持续时间为 45
召唤生物造成的元素伤害总降 50%
alternate minion [1]

法术 召唤物 持续时间 创造召唤物 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 CanRapidFire 创造召唤物 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
DaemonSummonSkeletonDescent2
iconraiseskeleton
攻击暴击率: 0%
施放间隔: 1 秒
召唤魔侍
在目标地点召唤魔侍武士。它们使用近战攻击,并在持续时间结束后消失。在侵略状态下,魔侍武士会冲撞周围的敌人。
召唤 3 个魔侍战士
最多召唤 8 个魔侍
基础持续时间为 45
召唤生物造成的元素伤害总降 50%
alternate minion [1]

法术 召唤物 持续时间 创造召唤物 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 CanRapidFire 创造召唤物 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
DaemonSummonSkeletonDescent2
iconraiseskeleton
攻击暴击率: 0%
施放间隔: 1 秒
召唤魔侍
在目标地点召唤魔侍武士。它们使用近战攻击,并在持续时间结束后消失。在侵略状态下,魔侍武士会冲撞周围的敌人。
召唤 3 个魔侍战士
最多召唤 8 个魔侍
基础持续时间为 45
召唤生物造成的元素伤害总降 50%
alternate minion [1]

法术 召唤物 持续时间 创造召唤物 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 CanRapidFire 创造召唤物 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
DaemonSummonSkeletonDescent2
iconraiseskeleton
攻击暴击率: 0%
施放间隔: 1 秒
召唤魔侍
在目标地点召唤魔侍武士。它们使用近战攻击,并在持续时间结束后消失。在侵略状态下,魔侍武士会冲撞周围的敌人。
召唤 3 个魔侍战士
最多召唤 8 个魔侍
基础持续时间为 45
召唤生物造成的元素伤害总降 50%
alternate minion [1]

法术 召唤物 持续时间 创造召唤物 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 CanRapidFire 创造召唤物 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
RaiseSkeleton50IHaveNoMinions

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DaemonSummonSkeletonsDescent2"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DaemonSummonSkeletonDescent2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DaemonSummonSkeletonDescent2"] = {
    name = "Summon Skeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_melee_skeletons_to_summon",
        "base_number_of_skeletons_allowed",
        "base_skill_effect_duration",
        "active_skill_elemental_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {3, 8, 45000, -50, 1, levelRequirement = 12, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
NemesisDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
NemesisDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
NemesisDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
NemesisDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
NemesisDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
ProximityShield30ParentHasNoHiddenMonsterBuff

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/DaemonProximityShieldLegends"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "NemesisDaemonProximityShield",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["NemesisDaemonProximityShield"] = {
    name = "NemesisDaemonProximityShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
PerandusDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
active skill area of effect radius +% final [0]
skill art variation [2]

infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
PerandusRevive
攻击暴击率: 0%
施放间隔: 0.1 秒
冷却时间: 0.6 秒
perandus_chest_revive_targeted_monster 法术 Type46
PerandusSummonBackup
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 5 秒
number of monsters to summon [13]
summoned_monsters_no_drops_or_experience summoned_monsters_are_parented_to_my_parent summoned_monsters_decrement_parent_counter 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
PerandusChestDeleteTarget
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
PerandusDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
active skill area of effect radius +% final [0]
skill art variation [2]

infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
PerandusRevive
攻击暴击率: 0%
施放间隔: 0.1 秒
冷却时间: 0.6 秒
perandus_chest_revive_targeted_monster 法术 Type46
PerandusSummonBackup
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 5 秒
number of monsters to summon [13]
summoned_monsters_no_drops_or_experience summoned_monsters_are_parented_to_my_parent summoned_monsters_decrement_parent_counter 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
PerandusChestDeleteTarget
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
PerandusDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
active skill area of effect radius +% final [0]
skill art variation [2]

infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
PerandusRevive
攻击暴击率: 0%
施放间隔: 0.1 秒
冷却时间: 0.6 秒
perandus_chest_revive_targeted_monster 法术 Type46
PerandusSummonBackup
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 5 秒
number of monsters to summon [12]
summoned_monsters_no_drops_or_experience summoned_monsters_are_parented_to_my_parent summoned_monsters_decrement_parent_counter 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
PerandusChestDeleteTarget
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
PerandusDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
active skill area of effect radius +% final [0]
skill art variation [2]

infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
PerandusRevive
攻击暴击率: 0%
施放间隔: 0.1 秒
冷却时间: 0.6 秒
perandus_chest_revive_targeted_monster 法术 Type46
PerandusSummonBackup
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 5 秒
number of monsters to summon [12]
summoned_monsters_no_drops_or_experience summoned_monsters_are_parented_to_my_parent summoned_monsters_decrement_parent_counter 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
PerandusChestDeleteTarget
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
PerandusDaemonProximityShield
攻击暴击率: 0%
施放间隔: 1 秒
active skill area of effect radius +% final [0]
skill art variation [2]

infinite_skill_effect_duration 法术 范围 持续时间 可触发 范围法术
PerandusRevive
攻击暴击率: 0%
施放间隔: 0.1 秒
冷却时间: 0.6 秒
perandus_chest_revive_targeted_monster 法术 Type46
PerandusSummonBackup
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 5 秒
number of monsters to summon [11]
summoned_monsters_no_drops_or_experience summoned_monsters_are_parented_to_my_parent summoned_monsters_decrement_parent_counter 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
PerandusChestDeleteTarget
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
ProximityShield30NotInsideProximityShield ParentIsLockedChest
PerandusRevive 100 CorpseIsPerandusMonster NoNonAuraBuffsOnTarget ParentIsLockedChest NoLastTarget TargetNotVeryFar
SummonSpecificMonsters100IAmBelowLevel40 ParentIsLockedChest LessThanFourSiblingsWithin100Units PerandusChestSpawnedNoBosses
SummonSpecificMonsters100IAmAboveLevel39 IAmBelowLevel67 ParentIsLockedChest LessThanFourSiblingsWithin100Units PerandusChestSpawnedNoBosses
SummonSpecificMonsters100IAmAboveLevel66 ParentIsLockedChest LessThanEightSiblingsWithin100Units PerandusChestSpawnedNoBosses
ChangeToStance230ParentIsUnlockedChest
stance stance2
DeleteTarget 100 TargetIsMySibling

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Actor
{
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/raise_specter/raise_specter_gold/rig.ao"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/PerandusDaemonProximityShield"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "PerandusDaemonProximityShield",
        "PerandusSummonBackup",
        "PerandusRevive",
        "PerandusChestDeleteTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusDaemonProximityShield"] = {
    name = "PerandusDaemonProximityShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusSummonBackup"] = {
    name = "PerandusSummonBackup",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_parented_to_my_parent",
        "summoned_monsters_decrement_parent_counter",
    },
    levels = {
        [1] = {3, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        [2] = {4, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
        [3] = {5, levelRequirement = 15, statInterpolation = {1},  cost = { }, },
        [4] = {7, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [5] = {8, levelRequirement = 30, statInterpolation = {1},  cost = { }, },
        [6] = {9, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
        [7] = {10, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        [8] = {11, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
        [9] = {12, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [10] = {13, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusRevive"] = {
    name = "PerandusRevive",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Type46] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "perandus_chest_revive_targeted_monster",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {levelRequirement = 25, statInterpolation = {},  cost = { }, },
        [3] = {levelRequirement = 50, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusChestDeleteTarget"] = {
    name = "PerandusChestDeleteTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
词缀number of additional totems allowed [2]
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
BossSpark3xTotems
spark
攻击暴击率: 5%
施放间隔: 0.65 秒
电球
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 17.75 - 284 闪电伤害
基础持续时间为 1.75
额外发射 1 个投射物
图腾持续 8
base totem range [80]
base active skill totem level [82]
number of totems summoned in formation [3]

is_totem base_is_projectile 法术 投射物 技能可齐射 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 闪电技能 CanRapidFire
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
BossSpark3xTotems
spark
攻击暴击率: 5%
施放间隔: 0.65 秒
电球
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 16.36 - 261.8 闪电伤害
基础持续时间为 1.75
额外发射 1 个投射物
图腾持续 8
base totem range [80]
base active skill totem level [82]
number of totems summoned in formation [3]

is_totem base_is_projectile 法术 投射物 技能可齐射 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 闪电技能 CanRapidFire
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
BossSpark3xTotems
spark
攻击暴击率: 5%
施放间隔: 0.65 秒
电球
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 13.88 - 222.1 闪电伤害
基础持续时间为 1.75
额外发射 1 个投射物
图腾持续 8
base totem range [80]
base active skill totem level [78]
number of totems summoned in formation [3]

is_totem base_is_projectile 法术 投射物 技能可齐射 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 闪电技能 CanRapidFire
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
BossSpark3xTotems
spark
攻击暴击率: 5%
施放间隔: 0.65 秒
电球
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 11.27 - 180.3 闪电伤害
基础持续时间为 1.75
额外发射 1 个投射物
图腾持续 8
base totem range [80]
base active skill totem level [73]
number of totems summoned in formation [3]

is_totem base_is_projectile 法术 投射物 技能可齐射 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 闪电技能 CanRapidFire
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
BossSpark3xTotems
spark
攻击暴击率: 5%
施放间隔: 0.65 秒
电球
施放出多颗变幻莫测的电球,这些电球将会随机移动直到撞到敌人或是自然消失.
造成 9.117 - 145.9 闪电伤害
基础持续时间为 1.75
额外发射 1 个投射物
图腾持续 8
base totem range [80]
base active skill totem level [68]
number of totems summoned in formation [3]

is_totem base_is_projectile 法术 投射物 技能可齐射 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 闪电技能 CanRapidFire
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000


Object Type

version 2
extends "Metadata/Monsters/Daemon/Daemon"

Stats
{
	set_mana_regeneration_rate_per_minute_% = 500
	set_base_maximum_mana = 200
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/Daemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonSparkTotem"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BossSpark3xTotems",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BossSpark3xTotems"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.875,
    incrementalEffectiveness = 0.0304,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "number_of_additional_projectiles",
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "number_of_totems_summoned_in_formation",
        "is_totem",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.05, 0.8, 1750, 1, 8000, 80, 4, 3, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {0.05, 0.8, 1750, 1, 8000, 80, 8, 3, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {0.05, 0.8, 1750, 1, 8000, 80, 11, 3, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [4] = {0.05, 0.8, 1750, 1, 8000, 80, 15, 3, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [5] = {0.05, 0.8, 1750, 1, 8000, 80, 20, 3, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [6] = {0.05, 0.8, 1750, 1, 8000, 80, 28, 3, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [7] = {0.05, 0.8, 1750, 1, 8000, 80, 29, 3, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [8] = {0.05, 0.8, 1750, 1, 8000, 80, 31, 3, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [9] = {0.05, 0.8, 1750, 1, 8000, 80, 32, 3, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [10] = {0.05, 0.8, 1750, 1, 8000, 80, 34, 3, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [11] = {0.05, 0.8, 1750, 1, 8000, 80, 37, 3, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [12] = {0.05, 0.8, 1750, 1, 8000, 80, 40, 3, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [13] = {0.05, 0.8, 1750, 1, 8000, 80, 42, 3, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [14] = {0.05, 0.8, 1750, 1, 8000, 80, 44, 3, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [15] = {0.05, 0.8, 1750, 1, 8000, 80, 50, 3, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [16] = {0.05, 0.8, 1750, 1, 8000, 80, 51, 3, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [17] = {0.05, 0.8, 1750, 1, 8000, 80, 52, 3, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [18] = {0.05, 0.8, 1750, 1, 8000, 80, 63, 3, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [19] = {0.05, 0.8, 1750, 1, 8000, 80, 65, 3, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [20] = {0.05, 0.8, 1750, 1, 8000, 80, 66, 3, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [21] = {0.05, 0.8, 1750, 1, 8000, 80, 67, 3, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [22] = {0.05, 0.8, 1750, 1, 8000, 80, 68, 3, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [23] = {0.05, 0.8, 1750, 1, 8000, 80, 69, 3, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [24] = {0.05, 0.8, 1750, 1, 8000, 80, 70, 3, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [25] = {0.05, 0.8, 1750, 1, 8000, 80, 71, 3, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [26] = {0.05, 0.8, 1750, 1, 8000, 80, 72, 3, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [27] = {0.05, 0.8, 1750, 1, 8000, 80, 73, 3, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [28] = {0.05, 0.8, 1750, 1, 8000, 80, 74, 3, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [29] = {0.05, 0.8, 1750, 1, 8000, 80, 75, 3, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [30] = {0.05, 0.8, 1750, 1, 8000, 80, 76, 3, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [31] = {0.05, 0.8, 1750, 1, 8000, 80, 77, 3, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [32] = {0.05, 0.8, 1750, 1, 8000, 80, 78, 3, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [33] = {0.05, 0.8, 1750, 1, 8000, 80, 79, 3, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [34] = {0.05, 0.8, 1750, 1, 8000, 80, 80, 3, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [35] = {0.05, 0.8, 1750, 1, 8000, 80, 81, 3, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [36] = {0.05, 0.8, 1750, 1, 8000, 80, 82, 3, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
DarkSeawitchIceNova
iconfrostnova
攻击暴击率: 5%
施放间隔: 0.8 秒
冰霜新星
从施法者散发出一圈寒冰之环.
造成 1457 - 2277 冰霜伤害
skill art variation [2]
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 CanRapidFire 范围法术 新星法术
DarkSeawitchArcticBreath
arcticbreath
攻击暴击率: 10%
施放间隔: 0.8 秒
冷却时间: 9 秒
电光寒霜
射出一个寒冰投射物, 在接触到敌人时会爆炸, 对该范围敌人造成伤害,使附近地面结冰并持续造成伤害.该区域会向周围的敌人蔓延,直到持续时间结束。
造成 3003 - 4504 冰霜伤害
基础持续时间为 15
投射物速度降低 70%
额外发射 8 个投射物

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 持续时间 范围 法术可重复 可触发 冰冷技能 冰缓范围 CanRapidFire 范围法术
DarkSeawitchVaalColdSnap
iconcoldsnap
攻击暴击率: 4%
施放间隔: 0.85 秒
冷却时间: 10 秒
瓦尔:霜暴
冰之结晶以施法者为中心向外爆发. 对敌人造成伤害并使地面冰结.
造成 740.3 - 1110 冰霜伤害
基础持续时间为 30
必定冰冻敌人

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 持续时间 瓦尔 冰冷技能 冰缓范围 范围法术
DarkSeawitchIcestorm
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 1865 - 2798 冰霜伤害
基础持续时间为 20
1.5 秒发动一次冲击
skill art variation [4]
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
施法速度提高 50%

is_area_damage firestorm_use_server_effects 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
DarkSeawitchFrostwall
IceWall
攻击暴击率: 5%
施放间隔: 0.5 秒
冷却时间: 6 秒
冰墙
聚集空气中的水分, 制造一堵能阻挡敌人行动的冰墙. 在冰墙成形位置的敌人将会受到伤害并且被击退.
基础持续时间为 15
墙的出现会延迟 0.75
墙有 100 个单位长度
造成 228.6 - 342.9 冰霜伤害

法术 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
DarkSeawitchIceNova
iconfrostnova
攻击暴击率: 5%
施放间隔: 0.8 秒
冰霜新星
从施法者散发出一圈寒冰之环.
造成 1313 - 2052 冰霜伤害
skill art variation [2]
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 CanRapidFire 范围法术 新星法术
DarkSeawitchArcticBreath
arcticbreath
攻击暴击率: 10%
施放间隔: 0.8 秒
冷却时间: 9 秒
电光寒霜
射出一个寒冰投射物, 在接触到敌人时会爆炸, 对该范围敌人造成伤害,使附近地面结冰并持续造成伤害.该区域会向周围的敌人蔓延,直到持续时间结束。
造成 2666 - 3998 冰霜伤害
基础持续时间为 15
投射物速度降低 70%
额外发射 8 个投射物

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 持续时间 范围 法术可重复 可触发 冰冷技能 冰缓范围 CanRapidFire 范围法术
DarkSeawitchVaalColdSnap
iconcoldsnap
攻击暴击率: 4%
施放间隔: 0.85 秒
冷却时间: 10 秒
瓦尔:霜暴
冰之结晶以施法者为中心向外爆发. 对敌人造成伤害并使地面冰结.
造成 675 - 1013 冰霜伤害
基础持续时间为 30
必定冰冻敌人

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 持续时间 瓦尔 冰冷技能 冰缓范围 范围法术
DarkSeawitchIcestorm
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 1643 - 2465 冰霜伤害
基础持续时间为 20
1.5 秒发动一次冲击
skill art variation [4]
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
施法速度提高 50%

is_area_damage firestorm_use_server_effects 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
DarkSeawitchFrostwall
IceWall
攻击暴击率: 5%
施放间隔: 0.5 秒
冷却时间: 6 秒
冰墙
聚集空气中的水分, 制造一堵能阻挡敌人行动的冰墙. 在冰墙成形位置的敌人将会受到伤害并且被击退.
基础持续时间为 15
墙的出现会延迟 0.75
墙有 100 个单位长度
造成 210.9 - 316.3 冰霜伤害

法术 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
DarkSeawitchIceNova
iconfrostnova
攻击暴击率: 5%
施放间隔: 0.8 秒
冰霜新星
从施法者散发出一圈寒冰之环.
造成 1066 - 1665 冰霜伤害
skill art variation [2]
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 CanRapidFire 范围法术 新星法术
DarkSeawitchArcticBreath
arcticbreath
攻击暴击率: 10%
施放间隔: 0.8 秒
冷却时间: 9 秒
电光寒霜
射出一个寒冰投射物, 在接触到敌人时会爆炸, 对该范围敌人造成伤害,使附近地面结冰并持续造成伤害.该区域会向周围的敌人蔓延,直到持续时间结束。
造成 2097 - 3146 冰霜伤害
基础持续时间为 15
投射物速度降低 70%
额外发射 8 个投射物

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 持续时间 范围 法术可重复 可触发 冰冷技能 冰缓范围 CanRapidFire 范围法术
DarkSeawitchVaalColdSnap
iconcoldsnap
攻击暴击率: 4%
施放间隔: 0.85 秒
冷却时间: 10 秒
瓦尔:霜暴
冰之结晶以施法者为中心向外爆发. 对敌人造成伤害并使地面冰结.
造成 560.4 - 840.6 冰霜伤害
基础持续时间为 30
必定冰冻敌人

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 持续时间 瓦尔 冰冷技能 冰缓范围 范围法术
DarkSeawitchIcestorm
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 1273 - 1910 冰霜伤害
基础持续时间为 20
1.5 秒发动一次冲击
skill art variation [4]
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
施法速度提高 50%

is_area_damage firestorm_use_server_effects 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
DarkSeawitchFrostwall
IceWall
攻击暴击率: 5%
施放间隔: 0.5 秒
冷却时间: 6 秒
冰墙
聚集空气中的水分, 制造一堵能阻挡敌人行动的冰墙. 在冰墙成形位置的敌人将会受到伤害并且被击退.
基础持续时间为 15
墙的出现会延迟 0.75
墙有 100 个单位长度
造成 179.2 - 268.8 冰霜伤害

法术 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
DarkSeawitchIceNova
iconfrostnova
攻击暴击率: 5%
施放间隔: 0.8 秒
冰霜新星
从施法者散发出一圈寒冰之环.
造成 818 - 1278 冰霜伤害
skill art variation [2]
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 CanRapidFire 范围法术 新星法术
DarkSeawitchArcticBreath
arcticbreath
攻击暴击率: 10%
施放间隔: 0.8 秒
冷却时间: 9 秒
电光寒霜
射出一个寒冰投射物, 在接触到敌人时会爆炸, 对该范围敌人造成伤害,使附近地面结冰并持续造成伤害.该区域会向周围的敌人蔓延,直到持续时间结束。
造成 1550 - 2325 冰霜伤害
基础持续时间为 15
投射物速度降低 70%
额外发射 8 个投射物

projectiles_nova base_is_projectile 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 持续时间 范围 法术可重复 可触发 冰冷技能 冰缓范围 CanRapidFire 范围法术
DarkSeawitchVaalColdSnap
iconcoldsnap
攻击暴击率: 4%
施放间隔: 0.85 秒
冷却时间: 10 秒
瓦尔:霜暴
冰之结晶以施法者为中心向外爆发. 对敌人造成伤害并使地面冰结.
造成 442.8 - 664.3 冰霜伤害
基础持续时间为 30
必定冰冻敌人

is_area_damage 法术 击中 范围 陷阱技能 图腾技能 地雷技能 持续时间 瓦尔 冰冷技能 冰缓范围 范围法术
DarkSeawitchIcestorm
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 923.2 - 1385 冰霜伤害
基础持续时间为 20
1.5 秒发动一次冲击
skill art variation [4]
firestorm base area of effect +% [76]
firestorm drop ground ice duration ms [3000]
施法速度提高 50%

is_area_damage firestorm_use_server_effects 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
DarkSeawitchFrostwall
IceWall
攻击暴击率: 5%
施放间隔: 0.5 秒
冷却时间: 6 秒
冰墙
聚集空气中的水分, 制造一堵能阻挡敌人行动的冰墙. 在冰墙成形位置的敌人将会受到伤害并且被击退.
基础持续时间为 15
墙的出现会延迟 0.75
墙有 100 个单位长度
造成 145.8 - 218.6 冰霜伤害

法术 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
DarkSeawitchIceNova
iconfrostnova
攻击暴击率: 0%
施放间隔: 0.8 秒
冰霜新星
从施法者散发出一圈寒冰之环.
法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 CanRapidFire 范围法术 新星法术
DarkSeawitchArcticBreath
arcticbreath
攻击暴击率: 0%
施放间隔: 0.8 秒
电光寒霜
射出一个寒冰投射物, 在接触到敌人时会爆炸, 对该范围敌人造成伤害,使附近地面结冰并持续造成伤害.该区域会向周围的敌人蔓延,直到持续时间结束。
法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 持续时间 范围 法术可重复 可触发 冰冷技能 冰缓范围 CanRapidFire 范围法术
DarkSeawitchVaalColdSnap
iconcoldsnap
攻击暴击率: 0%
施放间隔: 0.85 秒
瓦尔:霜暴
冰之结晶以施法者为中心向外爆发. 对敌人造成伤害并使地面冰结.
法术 击中 范围 陷阱技能 图腾技能 地雷技能 持续时间 瓦尔 冰冷技能 冰缓范围 范围法术
DarkSeawitchIcestorm
FirestormV2
攻击暴击率: 0%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
DarkSeawitchFrostwall
IceWall
攻击暴击率: 0%
施放间隔: 0.5 秒
冰墙
聚集空气中的水分, 制造一堵能阻挡敌人行动的冰墙. 在冰墙成形位置的敌人将会受到伤害并且被击退.
法术 击中 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 SecondWindSupport
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
IceNova30OnFullMana ForceTargetSelf
ArcticBreath30OnFullMana
FireStorm30OnFullMana
VaalColdSnap30OnFullMana
FrostWall30OnFullMana

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonIceNova"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "DarkSeawitchIceNova",
        "DarkSeawitchVaalColdSnap",
        "DarkSeawitchFrostwall",
        "DarkSeawitchIcestorm",
        "DarkSeawitchArcticBreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchIceNova"] = {
    name = "Ice Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.7727,
    incrementalEffectiveness = 0.042,
    description = "A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.25, 2, 0, -25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchVaalColdSnap"] = {
    name = "Vaal Cold Snap",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.4545,
    incrementalEffectiveness = 0.036,
    description = "A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_chance_to_freeze_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 30000, 100, critChance = 4, levelRequirement = 73, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchFrostwall"] = {
    name = "Frost Wall",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.7273,
    incrementalEffectiveness = 0.03,
    description = "Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "wall_expand_delay_ms",
        "wall_maximum_length",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
    },
    levels = {
        [1] = {15000, 750, 100, 0.8, 1.2, critChance = 5, levelRequirement = 73, statInterpolation = {1, 1, 1, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchIcestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.7545,
    incrementalEffectiveness = 0.054,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "skill_art_variation",
        "firestorm_base_area_of_effect_+%",
        "firestorm_drop_ground_ice_duration_ms",
        "base_cast_speed_+%",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.4, 0.6, 20000, 1500, 4, 76, 3000, 50, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkSeawitchArcticBreath"] = {
    name = "Creeping Frost",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.9364,
    incrementalEffectiveness = 0.05,
    description = "Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Duration] = true,
        [SkillType.Area] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 15000, -70, 8, critChance = 10, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
FireNovaDaemonBossStrIntMission
FireNovaMine
攻击暴击率: 0%
施放间隔: 0.4 秒
冷却时间: 13 秒
火焰新星地雷
设置一个遥控地雷, 引爆时施放数道火焰新星. 同一个地雷所施放出的数道火焰新星, 每道的伤害会比前一道高.
造成 347.1 - 520.6 火焰伤害
技能可重复施放 16
每次重复会使击中伤害和异常状态伤害总增 25%
active skill area of effect radius +% final [0]
施法速度提高 20%

is_area_damage cannot_stun 法术 击中 可触发 范围 火焰技能 法术可重复 地雷 范围法术 魔力消耗保留
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
FireNovaDaemonBossStrIntMission
FireNovaMine
攻击暴击率: 0%
施放间隔: 0.4 秒
冷却时间: 13 秒
火焰新星地雷
设置一个遥控地雷, 引爆时施放数道火焰新星. 同一个地雷所施放出的数道火焰新星, 每道的伤害会比前一道高.
造成 318 - 477 火焰伤害
技能可重复施放 16
每次重复会使击中伤害和异常状态伤害总增 25%
active skill area of effect radius +% final [0]
施法速度提高 20%

is_area_damage cannot_stun 法术 击中 可触发 范围 火焰技能 法术可重复 地雷 范围法术 魔力消耗保留
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
FireNovaDaemonBossStrIntMission
FireNovaMine
攻击暴击率: 0%
施放间隔: 0.4 秒
冷却时间: 13 秒
火焰新星地雷
设置一个遥控地雷, 引爆时施放数道火焰新星. 同一个地雷所施放出的数道火焰新星, 每道的伤害会比前一道高.
造成 266.6 - 399.9 火焰伤害
技能可重复施放 16
每次重复会使击中伤害和异常状态伤害总增 25%
active skill area of effect radius +% final [0]
施法速度提高 20%

is_area_damage cannot_stun 法术 击中 可触发 范围 火焰技能 法术可重复 地雷 范围法术 魔力消耗保留
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
FireNovaDaemonBossStrIntMission
FireNovaMine
攻击暴击率: 0%
施放间隔: 0.4 秒
冷却时间: 13 秒
火焰新星地雷
设置一个遥控地雷, 引爆时施放数道火焰新星. 同一个地雷所施放出的数道火焰新星, 每道的伤害会比前一道高.
造成 213.2 - 319.8 火焰伤害
技能可重复施放 16
每次重复会使击中伤害和异常状态伤害总增 25%
active skill area of effect radius +% final [0]
施法速度提高 20%

is_area_damage cannot_stun 法术 击中 可触发 范围 火焰技能 法术可重复 地雷 范围法术 魔力消耗保留
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
FireNovaDaemonBossStrIntMission
FireNovaMine
攻击暴击率: 0%
施放间隔: 0.4 秒
冷却时间: 13 秒
火焰新星地雷
设置一个遥控地雷, 引爆时施放数道火焰新星. 同一个地雷所施放出的数道火焰新星, 每道的伤害会比前一道高.
造成 169.9 - 254.8 火焰伤害
技能可重复施放 16
每次重复会使击中伤害和异常状态伤害总增 20%
active skill area of effect radius +% final [0]
施法速度提高 10%

is_area_damage cannot_stun 法术 击中 可触发 范围 火焰技能 法术可重复 地雷 范围法术 魔力消耗保留
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000


Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonFireNova"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "FireNovaDaemonBossStrIntMission",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FireNovaDaemonBossStrIntMission"] = {
    name = "Fire Nova Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8333,
    incrementalEffectiveness = 0.0335,
    description = "Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Mine] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.ManaCostReserved] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.4,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "skill_repeat_count",
        "fire_nova_damage_+%_per_repeat_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_cast_speed_+%",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 16, 15, 0, 0, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
        [2] = {0.8, 1.2, 16, 20, 0, 10, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, 16, 25, 0, 20, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
BrutusSpikedGround
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
造成 917.2 - 1529 物理伤害
基础持续时间为 4.5
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-30]

is_area_damage cannot_stun 法术 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
BrutusSpikedGround
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
造成 801.9 - 1336 物理伤害
基础持续时间为 4.5
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-30]

is_area_damage cannot_stun 法术 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
BrutusSpikedGround
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
造成 612.1 - 1020 物理伤害
基础持续时间为 4.5
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-30]

is_area_damage cannot_stun 法术 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
BrutusSpikedGround
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
造成 435.4 - 725.7 物理伤害
基础持续时间为 4.5
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-30]

is_area_damage cannot_stun 法术 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
BrutusSpikedGround
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
造成 308.6 - 514.4 物理伤害
基础持续时间为 4.5
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-30]

is_area_damage cannot_stun 法术 可触发
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000


Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonBrutusDaemon"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BrutusSpikedGround",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusSpikedGround"] = {
    name = "BrutusSpikedGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.42,
    incrementalEffectiveness = 0.058,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {1.8, 2.4, 4500, 0, -30, levelRequirement = 9, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [2] = {0.8, 1.2, 3000, 0, -30, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, 3000, 0, -30, levelRequirement = 57, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [4] = {0.6, 1, 4500, 0, -30, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
BarrelOfSpidersBossSummon
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
number of monsters to summon [8]
summoned monster rarity [0]
alternate minion [10]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted summon_specific_monsters_cannot_fail 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
BarrelOfSpidersBossSummon
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
number of monsters to summon [8]
summoned monster rarity [0]
alternate minion [10]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted summon_specific_monsters_cannot_fail 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
BarrelOfSpidersBossSummon
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
number of monsters to summon [8]
summoned monster rarity [0]
alternate minion [10]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted summon_specific_monsters_cannot_fail 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
BarrelOfSpidersBossSummon
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
number of monsters to summon [8]
summoned monster rarity [0]
alternate minion [10]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted summon_specific_monsters_cannot_fail 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
BarrelOfSpidersBossSummon
攻击暴击率: 0%
施放间隔: 1 秒
冷却时间: 10 秒
number of monsters to summon [8]
summoned monster rarity [0]
alternate minion [10]

summoned_monsters_are_minions summoned_monsters_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted summon_specific_monsters_cannot_fail 法术 法术可重复 可触发 陷阱技能 图腾技能 地雷技能
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
SummonSpecificMonsters30IHaveFewerThanFourMinions IAmBelowLevel40 TargetIsSelf
SummonSpecificMonsters30IHaveFewerThanFiveMinions IAmAboveLevel39 IAmBelowLevel67 TargetIsSelf
SummonSpecificMonsters30IHaveFewerThanTenMinions IAmAboveLevel66 TargetIsSelf

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/BossDaemonBarrelSpidersBoss"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BarrelOfSpidersBossSummon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BarrelOfSpidersBossSummon"] = {
    name = "BarrelOfSpidersBossSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monster_rarity",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summon_specific_monsters_cannot_fail",
    },
    levels = {
        [1] = {8, 0, 10, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
NemesisDaemonFireStormBoss
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 227.1 - 340.6 火焰伤害
基础持续时间为 3
0.1 秒发动一次冲击
spell maximum action distance +% [0]
firestorm base area of effect +% [-64]
施法速度提高 100%

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
NemesisDaemonFireStormBoss
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 209.1 - 313.6 火焰伤害
基础持续时间为 3
0.1 秒发动一次冲击
spell maximum action distance +% [0]
firestorm base area of effect +% [-64]
施法速度提高 100%

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
NemesisDaemonFireStormBoss
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 177 - 265.5 火焰伤害
基础持续时间为 3
0.1 秒发动一次冲击
spell maximum action distance +% [0]
firestorm base area of effect +% [-64]
施法速度提高 100%

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
NemesisDaemonFireStormBoss
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 143.3 - 214.9 火焰伤害
基础持续时间为 3
0.1 秒发动一次冲击
spell maximum action distance +% [0]
firestorm base area of effect +% [-64]
施法速度提高 100%

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
NemesisDaemonFireStormBoss
FirestormV2
攻击暴击率: 5%
施放间隔: 0.9 秒
烈炎风暴
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
造成 115.6 - 173.3 火焰伤害
基础持续时间为 3
0.1 秒发动一次冲击
spell maximum action distance +% [0]
firestorm base area of effect +% [-64]
施法速度提高 100%

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 火焰技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
FireStorm30TargetNotMediumNear TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/NemesisDaemonFireStormBoss"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "NemesisDaemonFireStormBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["NemesisDaemonFireStormBoss"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.031,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.4, 0.6, 3000, 100, 0, -64, 100, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
恶魔首领
Boss Daemon

恶魔首领

幽魂N
生命+100%
抗性
第 1 部0000
第 2 部0000
地图0000
伤害+100%
命中+100%
攻击暴击率5%
Critical Strike Multiplier130%
攻击距离6 ~ 6
攻击间隔1 秒
伤害分布0%
异常状态临界值100%
类型Daemon
IsSummonedY
StormCallBossSideArea
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 644.9 - 1935 闪电伤害
基础持续时间为 7
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideArea2
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 859.8 - 2580 闪电伤害
基础持续时间为 14
施法速度提高 50%
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideAreaTrigger
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 1290 - 3869 闪电伤害
基础持续时间为 2.5
skill art variation [1]
active skill area of effect radius +% final [0]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
84恶魔首领575051906.411523816265854800000
StormCallBossSideArea
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 589.5 - 1769 闪电伤害
基础持续时间为 7
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideArea2
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 786 - 2358 闪电伤害
基础持续时间为 14
施法速度提高 50%
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideAreaTrigger
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 1179 - 3537 闪电伤害
基础持续时间为 2.5
skill art variation [1]
active skill area of effect radius +% final [0]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
82恶魔首领515041700.611266814425794500000
StormCallBossSideArea
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 491.9 - 1476 闪电伤害
基础持续时间为 7
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideArea2
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 655.9 - 1968 闪电伤害
基础持续时间为 14
施法速度提高 50%
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideAreaTrigger
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 983.8 - 2951 闪电伤害
基础持续时间为 2.5
skill art variation [1]
active skill area of effect radius +% final [0]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
78恶魔首领398541350.21853611328685200000
StormCallBossSideArea
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 391.1 - 1173 闪电伤害
基础持续时间为 7
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideArea2
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 521.5 - 1565 闪电伤害
基础持续时间为 14
施法速度提高 50%
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideAreaTrigger
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 782.3 - 2347 闪电伤害
基础持续时间为 2.5
skill art variation [1]
active skill area of effect radius +% final [0]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
73恶魔首领296091007.2154318348567600000
StormCallBossSideArea
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 309.9 - 929.7 闪电伤害
基础持续时间为 7
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideArea2
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 413.2 - 1240 闪电伤害
基础持续时间为 14
施法速度提高 50%
active skill area of effect radius +% final [0]
skill art variation [2]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
StormCallBossSideAreaTrigger
stormcall
攻击暴击率: 5%
施放间隔: 0.5 秒
风暴呼唤
在目标区域设置一个标记. 经过一小段时间后, 闪电会攻击那个标记, 并对该标记周围的敌人造成伤害, 同时其他的标记也会陆续受到闪电攻击.
造成 619.8 - 1859 闪电伤害
基础持续时间为 2.5
skill art variation [1]
active skill area of effect radius +% final [0]

is_area_damage 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 法术可重复 闪电技能 法术可秘能爆发 CanRapidFire 范围法术
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾
68恶魔首领21536747.1134446127468100000
StormCall StormCallBossSideArea15IAmBelowLevel40
StormCall StormCallBossSideArea215IAmAboveLevel39 IAmBelowLevel67
StormCall StormCallBossSideArea215IAmAboveLevel66
StormCall StormCallBossSideAreaTrigger10IAmAboveLevel66

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/NemesisDaemonStormCallBoss"] = {
    name = "Boss Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "StormCallBossSideArea",
        "StormCallBossSideArea2",
        "StormCallBossSideAreaTrigger",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideArea"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.25,
    incrementalEffectiveness = 0.0347,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 7000, 0, 0, 2, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideArea2"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.0347,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "skill_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 14000, 50, 0, 2, -25, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["StormCallBossSideAreaTrigger"] = {
    name = "Storm Call",
    hidden = true,
    color = "3",
    baseEffectiveness = 4.5,
    incrementalEffectiveness = 0.0347,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "skill_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 2500, 0, 1, 0, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1},  cost = { }, },
    },
}
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