Storm Call
Spell, AoE, Duration, Lightning
Level: 1–20
Cost: 6–16 Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Radius: 20
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.
Deals (21–949) to (39–1762) Lightning Damage
Base duration is 1.5 seconds
+(0–6) to radius
(10–29)% increased Effect of Lightning Ailments


Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Area of Effect50
Anomalous (0–40)% reduced Cast Speed
(0–40)% increased Area of Effect
100
Divergent (0–10)% reduced Skill Effect Duration100
Phantasmal (0–5)% chance for Lightning to Strike the Marker when Cast20
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
Base duration is 1.5 seconds
(Lightning Ailments are Shocked and Sapped)
LevelRequires LevelIntelligenceCostDeals 21 to 39 Lightning Damage# to radius10% increased Effect of Lightning AilmentsExperience
11233621, 3901015,249
21539627, 5101141,517
31948738, 7011281,983
42356851, 95113147,968
52764968, 127114250,557
63173990, 167215405,086
7358110118, 218216447,718
8388811143, 265217615,318
9419411173, 321318834,639
104410012208, 3873191,570,760
114710612250, 4653201,633,987
125011313300, 5574212,151,030
135311913359, 6664222,812,189
145612514428, 7944235,099,360
155913214509, 9455249,400,731
166213815605, 112352515,273,366
176414215677, 125852626,286,582
186614616759, 140962762,890,590
196815116849, 1576628212,046,017
207015516949, 1762629
2172171060, 1969730
2274171184, 2200731
2376181322, 2455732
2478181475, 2739833
2580181644, 3054834
2682191832, 3403835
2784192041, 3791936
2886192273, 4221937
2988202529, 4697938
3090202814, 52251039
3191202967, 55101039
3292203129, 58101040
3393213299, 61261040
3494213478, 64591041
3595213666, 68081041
3696213864, 71761142
3797214073, 75641142
3898224292, 79711143
3999224523, 84001143
40100224766, 88511144

Storm Call

Referencepoe.ninja, Community Wiki
AcronymAilment
DropLevel 12
BaseType Storm Call
Class Active Skill Gems
VaalVaal Storm Call
TargetTypesGround, ,
TypeSpell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
MetadataMetadata/Items/Gems/SkillGemStormCall
Storm Call Monster /74 ⍟

Storm Call Monster /74 ⍟

NameModifiersSpectre
Flarusmonster no drops or experience [1]Y
Frosismonster no drops or experience [1]Y
Kadaka, the Goddess of Luckdrop additional rare items [3]Y
Kadaka, the Goddess of LuckY
Blackguard StormmageBlocks Spells
You take 10% of Damage from Blocked Hits
Y
ThistlesageIce Spears on DeathY
Congealed Mud30% increased Movement Speed
monster no map drops [1]
Y
Maligaro's AcolyteY
Zorioc, the Stormmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Wilorin DemontamerCannot Block Attacks
Blocks Spells
You take 15% of Damage from Blocked Hits
Y
Wilorin Demontamermonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Cannot Block Attacks
Blocks Spells
You take 15% of Damage from Blocked Hits
Y
Darbel LePageY
Guardian of the South30% increased Movement SpeedY
Revived Guardian30% increased Movement Speed
monster no drops or experience [1]
Y
DaemonY
Daemonis beyond monster daemon [1]Y
Aspect of Destruction50% of Physical Damage Converted to Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Boss DaemonY
Boss Daemonmonster penalty against minions damage +% final vs player minions [-30]Y
Avatar of Silencemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
Y
Avatar of Apocalypsemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
monster penalty against minions damage +% final vs player minions [-35]

monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Docere Incarnatismonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
35% increased Cast Speed
display monster vaal storm call [1]
monster no map drops [1]
monster is invasion boss [1]
Y
Guardian of the Moundmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
500% increased Totem Life
50% increased Movement Speed
+2 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
display monster uses far shot text [0]
monster reverse point blank damage -% at minimum range [30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Blood of Haastmonster no beyond portal [1]
Gain 25% of Physical Damage as Extra Cold Damage
monster no map drops [1]
Y
Hound of Tzteoshmonster no beyond portal [1]
monster no map drops [1]
Y
Servant of Haastmonster no beyond portal [1]
monster no map drops [1]
Y
Fanatic of Ephijmonster no beyond portal [1]
monster no map drops [1]
Y
Mutated Chieftain30% increased Movement Speed
60% increased Attack Speed
+7 to maximum number of Summoned Totems
125% increased Area of Effect
monster penalty against minions damage +% final vs player minions [-40]
monster no map drops [1]
kill traps mines and totems on death [1]
base totem range [80]
Y
Storm Call TrapY
TotemCannot be Damaged
Cannot be Knocked Back
Y
Torment DaemonY
Eye HatcheryCannot be Knocked BackY
The Mother of PusCannot be Knocked BackY
The Mother of PusCannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Susara, Siren of PondiumCan have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Yorishi, Aurora-sagemonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Redblade Warmonger20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Morgrants, The Deafeningmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Y
Lieutenant of the Macedamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
InvisibleY
Daemonemerge speed +% [0,30]Y
Terese Napora30% increased Movement Speed
drop additional rare items [3]
Y
Terese Napora30% increased Movement SpeedY
Terese Napora30% increased Movement Speed
Gain 25% of Physical Damage as Extra Lightning Damage
monster no map drops [1]
Y
Temple AdjudicatorY
Heretical AdjudicatorY
<>Y
<>Cannot be DamagedY
<>Cannot be DamagedY
<>Cannot be DamagedY
<>Cannot be DamagedY
<>Cannot be Damaged
unaffected by life modifiers [1]
Y
<>Cannot be DamagedY
<>Cannot be Damaged
unaffected by life modifiers [1]
Y
<>Cannot be DamagedY
<>Cannot be Damaged
unaffected by life modifiers [1]
Y
<>Cannot be DamagedY
<>Cannot be DamagedY
<>Cannot be DamagedY
<>Cannot be DamagedY
TESTCannot be DamagedY
<>Cannot be DamagedY
The Depraved Trinitytrigger cascade target variation [1]
trigger cascade behaviour variation [3]
monster dropped item quantity +% [0]
monster dropped item rarity +% [20000]
monster slain experience +% [325]
monster dropped item rarity +% [5000]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Amalgam of Nightmarestrigger cascade target variation [1]
trigger cascade behaviour variation [3]
monster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Blood of HaastGain 25% of Physical Damage as Extra Cold Damage
monster no map drops [1]
monster slain experience +% [300]
Y
Hound of Tzteoshmonster no beyond portal [1]
monster no map drops [1]
monster slain experience +% [300]
Y
Servant of Haastmonster no beyond portal [1]
monster no map drops [1]
monster slain experience +% [300]
Y
Fanatic of Ephijmonster no beyond portal [1]
monster no map drops [1]
monster slain experience +% [300]
Y
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Templar Tacticianmonster ignores delve darkness mechanic [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Orphaned AdjudicatorY
Microtransactions /6 ⍟

Microtransactions /6 ⍟

IconName
Tribal Storm Call Effect
Your Storm Call becomes charged orange lightning around a tribal fetish.
Harbinger Storm Call Effect
Your Storm Call becomes a blue harbinger effect.
Divine Storm Call Effect
Your Storm Call becomes a divine effect.
Demonic Storm Call Effect
Your Storm Call becomes a demonic effect.
Arcane Storm Call Effect
Your Storm Call becomes an arcane effect.
Astral Storm Call Effect
Your Storm Call becomes an Astral Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Storm Call Damage 125% increased Storm Call Damage100
The Eternal LabyrinthEnchantment Storm Call Damage 240% increased Storm Call Damage100
The Merciless LabyrinthEnchantment Storm Call Duration 120% reduced Storm Call Duration100
The Eternal LabyrinthEnchantment Storm Call Duration 230% reduced Storm Call Duration100
The Merciless LabyrinthEnchantment Storm Call Area Of Effect 116% increased Storm Call Area of Effect100
The Eternal LabyrinthEnchantment Storm Call Area Of Effect 224% increased Storm Call Area of Effect100
Supported By /88 ⍟

Supported By /88 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Storm Call

StormcallStorm Call is a spell skill which sets a marker at a location. After a short duration, the marker and all other other placed markers are struck by a bolt of lightning which deals damage in an area.

Skill functions and interactions

Duration: Increases and reduction to duration will affect the wait time between placing a marker and the lightning strike. ReduceDurationLess Duration Support will therefore greatly reduce the delay between casting the skill and dealing damage.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.