Freezing Pulse
Level: (1–20)
Cost: (5–21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
Requires Level (1–70), (10–155) Int
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.
Deals (8–1458) to (12–2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From Quality:
(0–40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1Enemy at the GateQuest RewardWitch · Shadow
1Enemy at the GateNessaShadow · Templar · Witch
Freezing Pulse /6 ⍟
A cold based projectile spell that pierces enemies, dealing cold damage with a chance to freeze. The projectile loses damage and freeze chance based on how far it has travelled.
NameShow Full Descriptions
Lesser Multiple Projectiles SupportIncreases the amount of projectiles Freezing Pulse casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Cold Penetration SupportReduces enemy resistance to cold damage, making them take more cold damage from Freezing Pulse.
Controlled Destruction SupportGrants more spell damage to Freezing Pulse but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Faster Projectiles SupportIncreases Freezing Pulse's projectile speed, increasing the maximum distance that the projectiles travel. This allows Freezing Pulse to hit targets further away.
Spell Echo SupportRepeats Freezing Pulse an additional time while also greatly increasing the cast speed.
Added Cold Damage SupportIncreases the amount of flat cold damage your Freezing Pulse does.
Level Effect /40
Implicit
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate\nProjectiles have 25% chance to Freeze, which is lost over the first quarter of their flight
LevelRequires LevelIntCostDeals 8 to 12 Cold DamageExperience
111058, 1270
221259, 15308
3416612, 191,554
4722718, 276,667
51131727, 4026,047
61641942, 6249,725
720501057, 8695,714
824581178, 117169,595
9286711104, 157283,759
10327512138, 207453,996
11368313181, 272703,128
12409214236, 3541,061,223
134410015305, 4582,065,870
144810916393, 5892,507,110
155211717503, 7545,798,936
165612518641, 96115,083,919
176013419814, 122027,792,735
1864142201030, 154543,869,739
1967148211226, 1840242,081,556
2070155211458, 2188
2172221636, 2453
2274221833, 2750
2376232054, 3081
2478232299, 3449
2580242573, 3860
2682242878, 4317
2784253218, 4826
2886253595, 5393
2988264016, 6024
3090264484, 6726
3191264737, 7106
3292275004, 7506
3393275286, 7929
3494275583, 8374
3595275896, 8844
3696276226, 9339
3797286574, 9861
3898286941, 10411
3999287327, 10991
40100287735, 11602
Attribute /8

Freezing Pulse

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymProjectile, Pierce, Freeze
BaseType Freezing Pulse
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
ItemTypeMetadata/Items/Gems/SkillGemFreezingPulse
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)All Damage from Hits with Freezing Pulse and Eye of Winter can Poison
15% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage
1000 (T5)All Damage from Hits with Freezing Pulse and Eye of Winter can Poison
25% chance for Poisons inflicted with Freezing Pulse and Eye of Winter to deal 100% more Damage
Freezing Pulse Monster /19 ⍟
NameModifiersSpectre
Undying Archivistmonster casts freezing pulse text [1]Y
Undying Cultistmonster casts freezing pulse text [1]
Gain 25% of Physical Damage as Extra Cold Damage
Y
Undying Degeneratemonster casts freezing pulse text [1]Y
Undying CultistGain 25% of Physical Damage as Extra Cold Damage
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
Avatar of WinterMonsters grant 20000% increased Experience
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster penalty against minions damage +% final vs player minions [-25]
Y
Avatar of ApocalypseMonsters grant 20000% increased Experience
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster penalty against minions damage +% final vs player minions [-35]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Haviri, Vaal Metalsmithmonster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item rarity +% [0]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Rima, Deep Temptressmonster dropped item rarity +% [0]
Can have up to 24 additional Traps placed at a time
25% reduced Movement Speed
10% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Rima, Deep Temptressmonster dropped item rarity +% [0]
Can have up to 24 additional Traps placed at a time
25% reduced Movement Speed
10% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Mutewind Hexbindermonster no map drops [1]
cannot have affliction mods [1]
Y
Mutewind Snow-singerCan have up to 16 additional Traps placed at a time
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Rime Servantmonster casts freezing pulse text [1]
Gain 25% of Physical Damage as Extra Cold Damage
Y
Lora, the Contender30% increased Movement Speed
drop additional rare items [3]
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
Y
Lora, the Contender30% increased Movement Speed
25% Chance to Block Attack Damage
25% Chance to Block Spell Damage
You take 20% of Damage from Blocked Hits
Y
Shaped Undying Archivistmonster casts freezing pulse text [1]
monster no drops or experience [1]
Y
Undying Studentmonster casts freezing pulse text [1]Y
Blighted Cultistmonster casts freezing pulse text [1]
Gain 25% of Physical Damage as Extra Cold Damage
Y
Effigy of the DepthsCan have up to 24 additional Traps placed at a time
25% reduced Movement Speed
10% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
kill traps mines and totems on death [1]
Y
Microtransactions /1 ⍟
IconName
Arctic Freezing Pulse Effect
Your Freezing Pulse becomes an Arctic Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Freezing Pulse Damage 125% increased Freezing Pulse Damage100
The Eternal LabyrinthEnchantment Freezing Pulse Damage 240% increased Freezing Pulse Damage100
The Merciless LabyrinthEnchantment Freezing Pulse Cast Speed 18% increased Freezing Pulse Cast Speed100
The Eternal LabyrinthEnchantment Freezing Pulse Cast Speed 212% increased Freezing Pulse Cast Speed100
The Merciless LabyrinthEnchantment Freezing Pulse Projectile Speed 120% increased Freezing Pulse Projectile Speed100
The Eternal LabyrinthEnchantment Freezing Pulse Projectile Speed 230% increased Freezing Pulse Projectile Speed100
Supported By /97 ⍟
IconName
Added Fire Damage Support
Greater Multiple Projectiles Support
Lesser Multiple Projectiles Support
Faster Projectiles Support
Added Cold Damage Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Added Chaos Damage Support
Stun Support
Pierce Support
Trap Support
Item Rarity Support
Faster Casting Support
Cold to Fire Support
Combustion Support
Elemental Proliferation Support
Culling Strike Support
Iron Will Support
Spell Totem Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Chain Support
Fork Support
Returning Projectiles Support
Spell Echo Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Slower Projectiles Support
Cast on Death Support
Cast when Damage Taken Support
Cast when Stunned Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Immolate Support
Unbound Ailments Support
Brutality Support
Arcane Surge Support
Volley Support
Summon Phantasm Support
Bonechill Support
Energy Leech Support
Unleash Support
High-Impact Mine Support
Greater Volley Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Chain Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Fork Support
Awakened Greater Multiple Projectiles Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Lightning Penetration Support
Awakened Spell Echo Support
Awakened Unbound Ailments Support
Awakened Unleash Support
Archmage Support
Pinpoint Support
Trinity Support
Cruelty Support
Overcharge Support
Spellblade Support
Devour Support
Sacrifice Support
Sadism Support
Freezing Pulse Unique /1 ⍟
IconName
(7–10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
(Recently refers to the past 4 seconds)

Community Wiki

Edit

Freezing Pulse

Freezing Pulse is a spell skill which launches a dissipating projectile that deals cold damage and pierces all targes. The projectile has an extra chance to freeze which is lost over a short distance.

Skill functions and interactions

  • Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.

    • However, if Divergent Freezing Pulse is used, the skill becomes unable to pierce, allowing it to benefit from Chain and Fork.
  • Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as critical strikes.

  • Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.[1] Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled). Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile. This is true at all points along the projectile's path, while the chance to freeze is greater than zero.

Version history

VersionChanges
3.17.0
  • Freezing Pulse now deals 8 to 12 Cold Damage at gem level 1 (unchanged), up to 1458 to 2188 at gem level 20 (previously 888 to 1332).
  • Now has 330% Effectiveness of Added Damage at all gem levels (previously 200%).
  • 3.11.0
  • Now has an added Damage effectiveness of 200% (from 150%).
  • 3.6.0
  • Mana Cost at gem level 1 is now 5 (was 4).
  • Mana Cost at gem level 20 is now 21 (was 18).
  • Now deals 8 to 12 Cold damage at gem level 1 (from 7 to 11) and 888 to 1332 Cold damage at gem level 20 (from 798 to 1197).
  • Now has an added damage effectiveness of 150% (from 125%)
  • 3.3.0
  • Now deals 7-11 cold damage at gem level 1, up to 798-1197 cold damage at gem level 20 (up from 689-1034).
  • The projectile now moves more quickly at the start and slowly decelerates.
  • The damage now drops to 50% at maximum distance (up from 0%).
  • 2.1.0
  • Damage has been increased by around 20% at all levels.
  • Now gains 1% projectile speed per gem level over 1.
  • 2.0.0
  • Damage increased by 25% to compensate for the shotgunning mechanic change.
  • 1.2.0
  • The mana cost of all skills has been revised.
  • We have increased its projectile speed. Damage is increased by 50% at level 1 (to 40% at level 20).
  • 1.1.0
  • Increased the damage of the following skills at low levels: Spark, Cold Snap, Ice Spear and to a lesser extent, Freezing Pulse and Storm Call.
  • 0.11.0
  • Damage has been reduced.
  • 0.9.9
  • Increased cast speed, reduced mana cost, slightly reduced damage.
  • 0.9.7b
  • Increased the damage of level 1.
  • 0.9.7
  • The damage has been increased.
  • 0.9.5
  • Increased damage progression.
  • 0.9.4c
  • Set the default critical strike chance of Freezing Pulse (6%).
  • 0.9.3c
  • Reduced damage by 10%.
  • 0.9.3
  • Freezing Pulse now scales all damage from support gems in the same way as
    the main skill damage (Based on distance).
  • 0.9.1
  • Updated effect for Freezing Pulse.
  • Reduced damage and collision size.
  • 0.8.7
  • Freezing Pulse added to the game.

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