投射物有 25% 的几率造成冻结状态,该效果持续到投射物前四分之一的飞行结束
品质额外效果:
冰霜脉冲 /6
一种冰霜类的投射物法术,可穿透敌人,造成冰霜伤害并有几率冻结敌人。投射物的伤害和冻结几率随飞行距离而降低。等级效果 /40
固定 |
---|
投射物贯穿所有目标 投射物持续损失伤害,在消散前伤害最多总降 50%\n投射物有 25% 的几率造成冻结状态,该效果持续到投射物前四分之一的飞行结束 |
等级 | 需求等级 | 智慧 | 消耗 | 造成 8 - 12 冰霜伤害 | 经验值 |
---|---|---|---|---|---|
1 | 1 | 10 | 5 | 8, 12 | 70 |
2 | 2 | 12 | 5 | 9, 15 | 308 |
3 | 4 | 16 | 6 | 12, 19 | 1,554 |
4 | 7 | 22 | 7 | 18, 27 | 6,667 |
5 | 11 | 31 | 7 | 27, 40 | 26,047 |
6 | 16 | 41 | 9 | 42, 62 | 49,725 |
7 | 20 | 50 | 10 | 57, 86 | 95,714 |
8 | 24 | 58 | 11 | 78, 117 | 169,595 |
9 | 28 | 67 | 11 | 104, 157 | 283,759 |
10 | 32 | 75 | 12 | 138, 207 | 453,996 |
11 | 36 | 83 | 13 | 181, 272 | 703,128 |
12 | 40 | 92 | 14 | 236, 354 | 1,061,223 |
13 | 44 | 100 | 15 | 305, 458 | 2,065,870 |
14 | 48 | 109 | 16 | 393, 589 | 2,507,110 |
15 | 52 | 117 | 17 | 503, 754 | 5,798,936 |
16 | 56 | 125 | 18 | 641, 961 | 15,083,919 |
17 | 60 | 134 | 19 | 814, 1220 | 27,792,735 |
18 | 64 | 142 | 20 | 1030, 1545 | 43,869,739 |
19 | 67 | 148 | 21 | 1226, 1840 | 242,081,556 |
20 | 70 | 155 | 21 | 1458, 2188 | |
21 | 72 | 22 | 1636, 2453 | ||
22 | 74 | 22 | 1833, 2750 | ||
23 | 76 | 23 | 2054, 3081 | ||
24 | 78 | 23 | 2299, 3449 | ||
25 | 80 | 24 | 2573, 3860 | ||
26 | 82 | 24 | 2878, 4317 | ||
27 | 84 | 25 | 3218, 4826 | ||
28 | 86 | 25 | 3595, 5393 | ||
29 | 88 | 26 | 4016, 6024 | ||
30 | 90 | 26 | 4484, 6726 | ||
31 | 91 | 26 | 4737, 7106 | ||
32 | 92 | 27 | 5004, 7506 | ||
33 | 93 | 27 | 5286, 7929 | ||
34 | 94 | 27 | 5583, 8374 | ||
35 | 95 | 27 | 5896, 8844 | ||
36 | 96 | 27 | 6226, 9339 | ||
37 | 97 | 28 | 6574, 9861 | ||
38 | 98 | 28 | 6941, 10411 | ||
39 | 99 | 28 | 7327, 10991 | ||
40 | 100 | 28 | 7735, 11602 |
Attribute /8
冰霜脉冲
古神熔炉 武器 /2
比重 | Desc |
---|---|
1000 (T5) | 冰霜脉冲和凛冬之眼的所有击中伤害都造成中毒 冰霜脉冲和凛冬之眼造成的中毒有 15% 的几率伤害总增 100% |
1000 (T5) | 冰霜脉冲和凛冬之眼的所有击中伤害都造成中毒 冰霜脉冲和凛冬之眼造成的中毒有 25% 的几率伤害总增 100% |
投射物有 25% 的几率造成冻结状态,该效果持续到投射物前四分之一的飞行结束
品质额外效果:
商城 /1
被辅助 /99
冰霜脉冲 怪物 /20
名字 | 词缀 | 幽魂 |
---|---|---|
不朽管理者 | monster casts freezing pulse text [1] | Y |
不朽侍者 | monster casts freezing pulse text [1] 获得额外冰霜伤害, 其数值等同于物理伤害的 25% | Y |
不朽堕落者 | monster casts freezing pulse text [1] | Y |
不朽侍者 | 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
霜冻侍从 | monster casts freezing pulse text [1] 获得额外冰霜伤害, 其数值等同于物理伤害的 25% | Y |
寒冬之象 | 怪物提供的经验值提高 20000% 掉落的物品数量提高 2000% 掉落的物品稀有度提高 2000% monster penalty against minions damage +% final vs player minions [-25] | Y |
启示之象 | 怪物提供的经验值提高 20000% 掉落的物品数量提高 2000% 掉落的物品稀有度提高 2000% monster penalty against minions damage +% final vs player minions [-35] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
瓦尔金属匠哈维里 | 掉落的物品稀有度提高 % +7 召唤图腾数量上限 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
瓦尔金属匠哈维里 | 掉落的物品稀有度提高 % +7 召唤图腾数量上限 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
深渊魅影莉玛 | 掉落的物品稀有度提高 % 同时可以放置最多 24 个额外陷阱 移动速度减慢 25% 陷阱投掷速度加快 10% 陷阱在投掷后不能造成伤害的时间 +5 秒 地雷在投掷后不会受到伤害的时间 +5 秒 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
深渊魅影莉玛 | 掉落的物品稀有度提高 % 同时可以放置最多 24 个额外陷阱 移动速度减慢 25% 陷阱投掷速度加快 10% 陷阱在投掷后不能造成伤害的时间 +5 秒 地雷在投掷后不会受到伤害的时间 +5 秒 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
哑风魔缚者 | monster no map drops [1] cannot have affliction mods [1] | Y |
哑风雪歌者 | 同时可以放置最多 16 个额外陷阱 陷阱在投掷后不能造成伤害的时间 +4 秒 地雷在投掷后不会受到伤害的时间 +4 秒 kill traps mines and totems on death [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
霜寒服侍 | monster casts freezing pulse text [1] 获得额外冰霜伤害, 其数值等同于物理伤害的 25% | Y |
竞争者劳拉 | 移动速度加快 30% drop additional rare items [3] 25% 攻击伤害格挡率 25% 法术伤害格挡几率 被格挡的击中对你造成 20% 伤害 | Y |
竞争者劳拉 | 移动速度加快 30% 25% 攻击伤害格挡率 25% 法术伤害格挡几率 被格挡的击中对你造成 20% 伤害 | Y |
不朽管理者(塑) | monster casts freezing pulse text [1] monster no drops or experience [1] | Y |
不朽学徒 | monster casts freezing pulse text [1] | Y |
菌潮信徒 | monster casts freezing pulse text [1] 获得额外冰霜伤害, 其数值等同于物理伤害的 25% | Y |
黑渊塑像 | 同时可以放置最多 24 个额外陷阱 移动速度减慢 25% 陷阱投掷速度加快 10% 陷阱在投掷后不能造成伤害的时间 +5 秒 地雷在投掷后不会受到伤害的时间 +5 秒 kill traps mines and totems on death [1] | Y |
Community Wiki
Freezing Pulse
Freezing Pulse is a spell skill which launches a dissipating projectile that deals cold damage and pierces all targes. The projectile has an extra chance to freeze which is lost over a short distance.
Skill functions and interactions
Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain.
- However, if Divergent Freezing Pulse is used, the skill becomes unable to pierce, allowing it to benefit from Chain and Fork.
Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. This does not affect other sources of freeze chance, such as critical strikes.
Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units.[1] Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Freezing Pulse modified by projectile speed will cause more damage and have a better chance to freeze at every point along its trajectory than a slower Freezing Pulse projectile would, because the chance to freeze is based on the lifetime elapsed of the projectiles (and not distance traveled). Thus, a faster projectile has had less time to dissipate and has a longer maximum range and therefore a higher chance to freeze than a slower projectile. This is true at all points along the projectile's path, while the chance to freeze is greater than zero.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.11.0 |
|
3.6.0 |
|
3.3.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
1.1.0 |
|
0.11.0 |
|
0.9.9 |
|
0.9.7b |
|
0.9.7 |
|
0.9.5 |
|
0.9.4c |
|
0.9.3c |
|
0.9.3 |
the main skill damage (Based on distance). |
0.9.1 |
|
0.8.7 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.