深渊魅影莉玛
恶魔
区域: 遗落地窖
属类: 附壳巨蟹
组别: 软体
科目: 水渊
掉落的物品稀有度提高 %
同时可以放置最多 24 个额外陷阱
移动速度减慢 25%
陷阱投掷速度加快 10%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
同时可以放置最多 24 个额外陷阱
移动速度减慢 25%
陷阱投掷速度加快 10%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Rima, Deep Temptress
幽魂 | N |
---|---|
地区 | 遗落地窖, 遗落地窖 |
标签 | 施法, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, medium_height, medium_movement, not_dex, not_str, ranged, red_blood, vaalsidearea_boss |
生命
200%
生命转为护盾
100%
异常状态临界值
200%
抗性
30 30 30 20
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 11
攻击间隔
1.005 秒
伤害分布
±20%
经验值
200%
Model Size
138%
类型
SeaWitchBossSideArea
Metadata
SeaWitchBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
672
法术伤害
672
命中
290
攻击间隔
1.005
经验值
20,510
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IceNovaTrapSideAreaBoss
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可齐射, 范围法术, 新星
冰霜新星
施放间隔: 0.8 秒
从施法者散发出一圈寒冰之环。
造成 382.9 - 598.3 冰霜伤害
技能可重复施放 8 次
陷阱持续时间结束时触发
陷阱持续 +6 秒
施法速度总降 40%
基础范围为 2.6 米
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
技能可重复施放 8 次
陷阱持续时间结束时触发
陷阱持续 +6 秒
施法速度总降 40%
基础范围为 2.6 米
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
FreezingPulseTrapSideAreaBoss
法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可齐射
冰霜脉冲
施放间隔: 0.65 秒
发出一个半月形的寒冰投射物,被击中的敌人将有几率被冻结。这个投射物很快就会消散,而其伤害与冻结几率将会随着飞行时间递减。
造成 493.7 - 740.5 冰霜伤害
投射物贯穿所有目标
陷阱持续 +3 秒
额外发射 2 个投射物
额外投掷最多 1 个陷阱
环状发射投射物
投射物速度加快 10%
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
投射物贯穿所有目标
陷阱持续 +3 秒
额外发射 2 个投射物
额外投掷最多 1 个陷阱
环状发射投射物
投射物速度加快 10%
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
MonsterFrostbiteTrapSideAreaBoss
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
冻伤
施放间隔: 0.5 秒
冷却时间: 11 秒
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
陷阱持续时间结束时触发
陷阱持续 +20 秒
基础持续时间为 11 秒
被诅咒的敌人的冰霜抗性 -20%
对抗被诅咒的敌人时,击中的冻结几率 +25%
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
陷阱持续 +20 秒
基础持续时间为 11 秒
被诅咒的敌人的冰霜抗性 -20%
对抗被诅咒的敌人时,击中的冻结几率 +25%
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
IcestormSideAreaBoss
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
烈炎风暴
暴击几率: 5%
施放间隔: 0.9 秒
冷却时间: 12 秒
低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
造成 293.9 - 440.9 冰霜伤害
陷阱持续时间结束时触发
陷阱持续 +12 秒
基础持续时间为 5 秒
每 0.05 秒一次冲击
基础范围为 1 米
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
陷阱持续时间结束时触发
陷阱持续 +12 秒
基础持续时间为 5 秒
每 0.05 秒一次冲击
基础范围为 1 米
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
FreezeMineSideAreaBoss
法术, 伤害, 范围, 遥控地雷, 冰冷, 范围法术, 消耗保留
冰冻地雷
施放间隔: 0.5 秒
冷却时间: 5 秒
放置一个遥控地雷,你可以引爆它以冰冻该区域内的所有敌人.
造成 201.8 - 302.7 冰霜伤害
地雷持续 12 秒
对敌人始终造成冻结状态
额外获得 955% 总伤害下的冰冻效果
被冰冻时,敌人的冰霜抗性降低 15%
base skill is mined [1]
is area damage [1]
地雷持续 12 秒
对敌人始终造成冻结状态
额外获得 955% 总伤害下的冰冻效果
被冰冻时,敌人的冰霜抗性降低 15%
base skill is mined [1]
is area damage [1]
ExileDetonateMines
法术, 陷阱技能, 图腾技能, 可触发, 立即, 冷却
遥控地雷
冷却时间: 5 秒
引爆一个地雷,启动传爆序列。它将持续引爆周围的地雷。
第一个地雷立刻引爆
传爆序列中每个之前的地雷都使总引爆速度总增 10%
传爆序列中每个之前的地雷都使总引爆速度总增 10%
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossSideArea"] = { name = "Rima, Deep Temptress", life = 2, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 11, accuracy = 1, skillList = { "IceNovaTrapSideAreaBoss", "FreezingPulseTrapSideAreaBoss", "IcestormSideAreaBoss", "ExileDetonateMines", "FreezeMineSideAreaBoss", "MonsterFrostbiteTrapSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaTrapSideAreaBoss"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_trap_duration", "active_skill_cast_speed_+%_final", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_is_trapped", "is_area_damage", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.25, 1, 15, 26, 6000, -40, 9, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.25, 5, 50, 26, 6000, -40, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.25, 8, 85, 26, 6000, -40, 9, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezingPulseTrapSideAreaBoss"] = { name = "Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "number_of_additional_traps_to_throw", "trap_variation", "base_trap_duration", "base_is_projectile", "base_skill_is_trapped", "is_trap", "projectiles_nova", "always_pierce", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -30, 0, 9, 3000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -28, 0, 9, 3000, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -26, 0, 9, 3000, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, -24, 0, 9, 3000, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 0, -22, 0, 9, 3000, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 0, -20, 0, 9, 3000, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 0, -18, 0, 9, 3000, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 0, -16, 0, 9, 3000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 0, -14, 0, 9, 3000, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 0, -12, 0, 9, 3000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 0, -10, 0, 9, 3000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 0, -8, 0, 9, 3000, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 0, -6, 0, 9, 3000, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 0, -4, 0, 9, 3000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 0, -2, 1, 9, 3000, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2, 0, 1, 9, 3000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 2, 2, 1, 9, 3000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 2, 4, 1, 9, 3000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2, 6, 1, 9, 3000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 2, 8, 1, 9, 3000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 2, 10, 1, 9, 3000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 2, 12, 1, 9, 3000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 2, 14, 1, 9, 3000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 2, 16, 1, 9, 3000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2, 18, 1, 9, 3000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2, 20, 1, 9, 3000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2, 22, 1, 9, 3000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2, 24, 2, 9, 3000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 2, 26, 2, 9, 3000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 2, 28, 2, 9, 3000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 2, 30, 2, 9, 3000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2, 32, 2, 9, 3000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2, 34, 2, 9, 3000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2, 36, 2, 9, 3000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2, 38, 2, 9, 3000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcestormSideAreaBoss"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "trap_variation", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_trap_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", "traps_explode_on_timeout", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 5000, 50, 9, -36, 1200, 12000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileDetonateMines"] = { name = "Detonate Mines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezeMineSideAreaBoss"] = { name = "Freeze Mine", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lays a remote mine that you can detonate to freeze all enemies in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.RemoteMined] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_as_though_dealt_damage_+%", "freeze_mine_cold_resistance_+_while_frozen", "base_mine_duration", "base_skill_is_mined", "is_remote_mine", "always_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -15, 12000, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 198, -15, 12000, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 223, -15, 12000, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 250, -15, 12000, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 273, -15, 12000, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 297, -15, 12000, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 323, -15, 12000, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 351, -15, 12000, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 381, -15, 12000, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 413, -15, 12000, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 448, -15, 12000, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 484, -15, 12000, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 524, -15, 12000, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 566, -15, 12000, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 611, -15, 12000, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 659, -15, 12000, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 710, -15, 12000, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 765, -15, 12000, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 824, -15, 12000, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 887, -15, 12000, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 955, -15, 12000, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1027, -15, 12000, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1104, -15, 12000, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1187, -15, 12000, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1275, -15, 12000, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1370, -15, 12000, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1471, -15, 12000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1579, -15, 12000, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1695, -15, 12000, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1819, -15, 12000, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1952, -15, 12000, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2094, -15, 12000, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2246, -15, 12000, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2409, -15, 12000, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2583, -15, 12000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostbiteTrapSideAreaBoss"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cold_damage_resistance_%", "chance_to_be_frozen_%", "base_trap_duration", "trap_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {11000, -20, 25, 20000, 9, 9, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
掉落的物品稀有度提高 %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
同时可以放置最多 24 个额外陷阱
Id | MonsterIncreasedTrapsAllowedBossSideArea |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移动速度减慢 25%
Id | MonsterImplicitAuraSlow1 |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
缓速光环
范围: 40
周围的敌军被缓速
增益效果使移动速度减慢 25%
Slow Aura
陷阱投掷速度加快 10%
Id | MonsterTrapThrowSpeedSideAreaBoss |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
深渊魅影莉玛
恶魔
区域: InvasionBoss
属类: 附壳巨蟹
组别: 软体
科目: 水渊
掉落的物品稀有度提高 %
同时可以放置最多 24 个额外陷阱
移动速度减慢 25%
陷阱投掷速度加快 10%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
同时可以放置最多 24 个额外陷阱
移动速度减慢 25%
陷阱投掷速度加快 10%
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Rima, Deep Temptress
幽魂 | N |
---|---|
地区 | InvasionBoss |
End Game | 生命上限提高 50% |
标签 | 施法, cold_affinity, cursing_monster, demon, flesh_armour, has_dagger, has_one_handed_melee, invasion_boss, medium_height, medium_movement, not_dex, not_str, ranged, red_blood |
Packs |
生命
200%
生命转为护盾
100%
异常状态临界值
200%
抗性
30 30 30 20
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 11
攻击间隔
1.005 秒
伤害分布
±20%
经验值
200%
Model Size
138%
类型
SeaWitchBossSideArea
Metadata
SeaWitchBossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
672
法术伤害
672
命中
290
攻击间隔
1.005
经验值
20,510
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IceNovaTrapSideAreaBoss
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可齐射, 范围法术, 新星
冰霜新星
施放间隔: 0.8 秒
从施法者散发出一圈寒冰之环。
造成 382.9 - 598.3 冰霜伤害
技能可重复施放 8 次
陷阱持续时间结束时触发
陷阱持续 +6 秒
施法速度总降 40%
基础范围为 2.6 米
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
技能可重复施放 8 次
陷阱持续时间结束时触发
陷阱持续 +6 秒
施法速度总降 40%
基础范围为 2.6 米
active skill area of effect radius +% final [85]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [9]
FreezingPulseTrapSideAreaBoss
法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可齐射
冰霜脉冲
施放间隔: 0.65 秒
发出一个半月形的寒冰投射物,被击中的敌人将有几率被冻结。这个投射物很快就会消散,而其伤害与冻结几率将会随着飞行时间递减。
造成 493.7 - 740.5 冰霜伤害
投射物贯穿所有目标
陷阱持续 +3 秒
额外发射 2 个投射物
额外投掷最多 1 个陷阱
环状发射投射物
投射物速度加快 10%
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
投射物贯穿所有目标
陷阱持续 +3 秒
额外发射 2 个投射物
额外投掷最多 1 个陷阱
环状发射投射物
投射物速度加快 10%
base is projectile [1]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
MonsterFrostbiteTrapSideAreaBoss
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
冻伤
施放间隔: 0.5 秒
冷却时间: 11 秒
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
陷阱持续时间结束时触发
陷阱持续 +20 秒
基础持续时间为 11 秒
被诅咒的敌人的冰霜抗性 -20%
对抗被诅咒的敌人时,击中的冻结几率 +25%
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
陷阱持续 +20 秒
基础持续时间为 11 秒
被诅咒的敌人的冰霜抗性 -20%
对抗被诅咒的敌人时,击中的冻结几率 +25%
active skill area of effect radius +% final [9]
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
trap variation [9]
IcestormSideAreaBoss
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
烈炎风暴
暴击几率: 5%
施放间隔: 0.9 秒
冷却时间: 12 秒
低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
造成 293.9 - 440.9 冰霜伤害
陷阱持续时间结束时触发
陷阱持续 +12 秒
基础持续时间为 5 秒
每 0.05 秒一次冲击
基础范围为 1 米
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
陷阱持续时间结束时触发
陷阱持续 +12 秒
基础持续时间为 5 秒
每 0.05 秒一次冲击
基础范围为 1 米
base skill is trapped [1]
create trap at target location [1]
firestorm base area of effect +% [-36]
firestorm drop ground ice duration ms [1200]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
FreezeMineSideAreaBoss
法术, 伤害, 范围, 遥控地雷, 冰冷, 范围法术, 消耗保留
冰冻地雷
施放间隔: 0.5 秒
冷却时间: 5 秒
放置一个遥控地雷,你可以引爆它以冰冻该区域内的所有敌人.
造成 201.8 - 302.7 冰霜伤害
地雷持续 12 秒
对敌人始终造成冻结状态
额外获得 955% 总伤害下的冰冻效果
被冰冻时,敌人的冰霜抗性降低 15%
base skill is mined [1]
is area damage [1]
地雷持续 12 秒
对敌人始终造成冻结状态
额外获得 955% 总伤害下的冰冻效果
被冰冻时,敌人的冰霜抗性降低 15%
base skill is mined [1]
is area damage [1]
ExileDetonateMines
法术, 陷阱技能, 图腾技能, 可触发, 立即, 冷却
遥控地雷
冷却时间: 5 秒
引爆一个地雷,启动传爆序列。它将持续引爆周围的地雷。
第一个地雷立刻引爆
传爆序列中每个之前的地雷都使总引爆速度总增 10%
传爆序列中每个之前的地雷都使总引爆速度总增 10%
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "Emerge" } Stats { set_mana_regeneration_rate_per_minute_% = 1500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossSideAreaInvasion"] = { name = "Rima, Deep Temptress", life = 2, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 11, accuracy = 1, skillList = { "IceNovaTrapSideAreaBoss", "FreezingPulseTrapSideAreaBoss", "IcestormSideAreaBoss", "ExileDetonateMines", "FreezeMineSideAreaBoss", "MonsterFrostbiteTrapSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IceNovaTrapSideAreaBoss"] = { name = "Ice Nova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "A circle of ice expands from the caster.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_repeat_count", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_trap_duration", "active_skill_cast_speed_+%_final", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_is_trapped", "is_area_damage", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.25, 1, 15, 26, 6000, -40, 9, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.25, 5, 50, 26, 6000, -40, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.25, 8, 85, 26, 6000, -40, 9, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezingPulseTrapSideAreaBoss"] = { name = "Freezing Pulse", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "number_of_additional_traps_to_throw", "trap_variation", "base_trap_duration", "base_is_projectile", "base_skill_is_trapped", "is_trap", "projectiles_nova", "always_pierce", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -30, 0, 9, 3000, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -28, 0, 9, 3000, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, -26, 0, 9, 3000, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, -24, 0, 9, 3000, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 0, -22, 0, 9, 3000, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 0, -20, 0, 9, 3000, levelRequirement = 13, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 0, -18, 0, 9, 3000, levelRequirement = 17, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 0, -16, 0, 9, 3000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 0, -14, 0, 9, 3000, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 0, -12, 0, 9, 3000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 0, -10, 0, 9, 3000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 0, -8, 0, 9, 3000, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 0, -6, 0, 9, 3000, levelRequirement = 42, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 0, -4, 0, 9, 3000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 0, -2, 1, 9, 3000, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2, 0, 1, 9, 3000, levelRequirement = 58, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 2, 2, 1, 9, 3000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 2, 4, 1, 9, 3000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2, 6, 1, 9, 3000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 2, 8, 1, 9, 3000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 2, 10, 1, 9, 3000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 2, 12, 1, 9, 3000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 2, 14, 1, 9, 3000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 2, 16, 1, 9, 3000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2, 18, 1, 9, 3000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2, 20, 1, 9, 3000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2, 22, 1, 9, 3000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2, 24, 2, 9, 3000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 2, 26, 2, 9, 3000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 2, 28, 2, 9, 3000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 2, 30, 2, 9, 3000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2, 32, 2, 9, 3000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2, 34, 2, 9, 3000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2, 36, 2, 9, 3000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2, 38, 2, 9, 3000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcestormSideAreaBoss"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "trap_variation", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_trap_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "create_trap_at_target_location", "traps_explode_on_timeout", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 5000, 50, 9, -36, 1200, 12000, 10, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileDetonateMines"] = { name = "Detonate Mines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FreezeMineSideAreaBoss"] = { name = "Freeze Mine", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lays a remote mine that you can detonate to freeze all enemies in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.RemoteMined] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, [SkillType.HasReservation] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_as_though_dealt_damage_+%", "freeze_mine_cold_resistance_+_while_frozen", "base_mine_duration", "base_skill_is_mined", "is_remote_mine", "always_freeze", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 173, -15, 12000, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 198, -15, 12000, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 223, -15, 12000, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 250, -15, 12000, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 273, -15, 12000, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 297, -15, 12000, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 323, -15, 12000, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 351, -15, 12000, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 381, -15, 12000, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 413, -15, 12000, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 448, -15, 12000, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 484, -15, 12000, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 524, -15, 12000, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 566, -15, 12000, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 611, -15, 12000, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 659, -15, 12000, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 710, -15, 12000, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 765, -15, 12000, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 824, -15, 12000, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 887, -15, 12000, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 955, -15, 12000, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1027, -15, 12000, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1104, -15, 12000, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1187, -15, 12000, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1275, -15, 12000, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1370, -15, 12000, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1471, -15, 12000, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1579, -15, 12000, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1695, -15, 12000, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1819, -15, 12000, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 1952, -15, 12000, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 2094, -15, 12000, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 2246, -15, 12000, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 2409, -15, 12000, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 2583, -15, 12000, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFrostbiteTrapSideAreaBoss"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cold_damage_resistance_%", "chance_to_be_frozen_%", "base_trap_duration", "trap_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", "traps_explode_on_timeout", "create_trap_at_target_location", }, levels = { [1] = {11000, -20, 25, 20000, 9, 9, levelRequirement = 60, statInterpolation = {}, cost = { }, }, }, }
掉落的物品稀有度提高 %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
同时可以放置最多 24 个额外陷阱
Id | MonsterIncreasedTrapsAllowedBossSideArea |
---|---|
Family | TrapsAllowed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
移动速度减慢 25%
Id | MonsterImplicitAuraSlow1 |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 4 (Effective: 3) |
Stats | |
Craft Tags | speed |
缓速光环
范围: 40
周围的敌军被缓速
增益效果使移动速度减慢 25%
Slow Aura
陷阱投掷速度加快 10%
Id | MonsterTrapThrowSpeedSideAreaBoss |
---|---|
Family | TrapAndMineThrowSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
陷阱在投掷后不能造成伤害的时间 +5 秒
地雷在投掷后不会受到伤害的时间 +5 秒
Id | MonsterImplicitTrapsInvulnerable1 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |