Cold Snap
Level: (1–20)
Cost: (11–28) Mana
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 320%
Radius: 16
Requires Level (16–70), (18–68) Dex, (26–98) Int
Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.
Deals (34–1440) to (51–2160) Cold Damage
Base duration is 5 seconds
Deals (28.7–1895.4) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Base duration is 5 seconds
Deals (28.7–1895.4) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Additional Effects From Quality:
(0–20)% more Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
2 | Intruders in Black | Quest Reward | Witch · Shadow |
2 | The Root of the Problem | Yeena | Ranger · Scion · Shadow · Templar · Witch |
Genus
Level Effect /40
Implicit |
---|
Burst Base radius is 1.5 metres Chilled Ground Base initial radius is 1.5 metres Chilled Ground Base final radius is 3 metres Base duration is 5 seconds 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
Level | Requires Level | Int | Dex | Cost | Deals 34 to 51 Cold Damage | Deals 28.7 Base Cold Damage per second | Experience |
---|---|---|---|---|---|---|---|
1 | 16 | 26 | 18 | 11 | 34, 51 | 28.7 | 49,725 |
2 | 20 | 31 | 22 | 13 | 48, 72 | 41.7 | 95,714 |
3 | 24 | 37 | 25 | 14 | 66, 99 | 59.2 | 169,595 |
4 | 28 | 42 | 29 | 15 | 90, 134 | 82.8 | 199,345 |
5 | 31 | 46 | 32 | 16 | 112, 168 | 106.8 | 285,815 |
6 | 34 | 50 | 35 | 17 | 139, 208 | 136.4 | 401,344 |
7 | 37 | 54 | 37 | 18 | 171, 257 | 173.3 | 554,379 |
8 | 40 | 58 | 40 | 19 | 211, 316 | 219 | 755,049 |
9 | 43 | 62 | 43 | 20 | 259, 388 | 274.7 | 1,016,533 |
10 | 46 | 66 | 46 | 21 | 316, 474 | 343.3 | 1,898,602 |
11 | 49 | 70 | 48 | 21 | 385, 577 | 426.2 | 1,964,019 |
12 | 52 | 74 | 51 | 22 | 467, 701 | 529.1 | 2,573,731 |
13 | 55 | 78 | 54 | 23 | 567, 850 | 653.2 | 4,676,439 |
14 | 58 | 82 | 57 | 24 | 685, 1028 | 804.3 | 3,017,327 |
15 | 60 | 84 | 59 | 25 | 777, 1166 | 930.9 | 7,823,001 |
16 | 62 | 87 | 60 | 25 | 880, 1321 | 1076.1 | 15,264,208 |
17 | 64 | 90 | 62 | 26 | 997, 1495 | 1242.6 | 26,272,845 |
18 | 66 | 92 | 64 | 27 | 1128, 1692 | 1433.1 | 62,872,274 |
19 | 68 | 95 | 66 | 27 | 1275, 1912 | 1646.7 | 212,023,122 |
20 | 70 | 98 | 68 | 28 | 1440, 2160 | 1895.4 | |
21 | 72 | 29 | 1626, 2439 | 2173.9 | |||
22 | 74 | 29 | 1835, 2753 | 2491.3 | |||
23 | 76 | 30 | 2069, 3104 | 2852.6 | |||
24 | 78 | 30 | 2332, 3499 | 3255.8 | |||
25 | 80 | 31 | 2628, 3941 | 3722.5 | |||
26 | 82 | 32 | 2959, 4438 | 4242.9 | |||
27 | 84 | 32 | 3330, 4995 | 4833 | |||
28 | 86 | 33 | 3746, 5619 | 5501.8 | |||
29 | 88 | 33 | 4212, 6318 | 6259.6 | |||
30 | 90 | 34 | 4734, 7101 | 7101.4 | |||
31 | 91 | 34 | 5018, 7528 | 7649.6 | |||
32 | 92 | 35 | 5319, 7979 | 8218.8 | |||
33 | 93 | 35 | 5637, 8456 | 8866.9 | |||
34 | 94 | 35 | 5974, 8961 | 9520.8 | |||
35 | 95 | 36 | 6330, 9495 | 10242.2 | |||
36 | 96 | 36 | 6707, 10060 | 10991.5 | |||
37 | 97 | 36 | 7105, 10658 | 11792.7 | |||
38 | 98 | 37 | 7527, 11290 | 12649.1 | |||
39 | 99 | 37 | 7973, 11959 | 13592.2 | |||
40 | 100 | 37 | 8444, 12666 | 14572.1 |
Attribute /9
Cold Snap
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Alteration |
DropLevel | 16 |
BaseType | Cold Snap |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemColdSnap |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 25% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
1000 (T5) | All Damage from Cold Snap and Creeping Frost can Sap 50% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas |
Cold Snap
You are taking cold damage over time from a Cold Snap
buff_impl_stat
Attribute /4
cold_snap_degen
Key | Value |
---|---|
Acronym | Projectile, Chain, Armour, Evasion |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | buff impl stat |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Cold Snap
You are taking cold damage over time from a Cold Snap
base_cold_damage_taken_per_minute
Attribute /4
ground_archnemesis_cold_snap
Key | Value |
---|---|
Acronym | Projectile, Chain, Armour, Evasion |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | base cold damage taken per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Cold Snap Monster /25 ⍟
Name | Modifiers | Spectre |
---|---|---|
Vaal Oversoul | Monsters grant 250% increased Experience monster dropped item rarity +% [11000] cannot be taunted when taunted ms [0] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Jik'shah | Monsters grant 13100% increased Experience monster dropped item rarity +% [0] 35% increased Attack Speed 35% increased Cast Speed 75% increased Movement Speed | Y |
Azurite Turret | monster no drops or experience [1] | Y |
Stranglecharm | 80% of Physical Damage Converted to Cold Damage | Y |
Seething Brine | 80% of Physical Damage Converted to Cold Damage | Y |
Boiling Ambusher | 80% of Physical Damage Converted to Cold Damage | Y |
Boiling Strider | 80% of Physical Damage Converted to Cold Damage | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage monster drop additional currency items with quality [2] | Y |
Bubbling Gold | 80% of Physical Damage Converted to Cold Damage | Y |
Undying Patrician | Y | |
Olmec, the All Stone | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] +2 to maximum number of Summoned Totems monster drop higher level gear [4] monster dropped item quantity +% [3000] monster dropped item rarity +% [0] monster penalty against minions damage +% final vs player minions [-30] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Shadow of the Vaal | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Eoin Greyfur | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eoin Greyfur | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed monster no map drops [1] 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | Y |
Captain of the Damned | drop additional rare items [3] | Y |
Corpsestitch | monster raises undead text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
Mirageblast | 80% of Physical Damage Converted to Cold Damage 25% reduced Movement Speed monster casts ice nova text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
Mutewind Snow-singer | Can have up to 16 additional Traps placed at a time Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Otesha, the Giantslayer | 50% of Physical Damage Converted to Cold Damage Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Daemon | Y | |
Imperfect Shadow Construct | Y | |
Shadow Construct | Y | |
Perfect Shadow Construct | Y |
Microtransactions /4 ⍟
Cold Grasp Effect
Your Cold Snap becomes a grasping hand of frost
Overseer Cold Snap Effect
Your Cold Snap becomes an Overseer Effect.
Blighted Cold Snap Effect
Your Cold Snap becomes a blighted effect.
Delirious Cold Snap Effect
Your Cold Snap becomes a delirious effect.
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Cold Snap Damage 1 | 25% increased Cold Snap Damage | 100 |
The Eternal Labyrinth | Enchantment Cold Snap Damage 2 | 40% increased Cold Snap Damage | 100 |
The Merciless Labyrinth | Enchantment Cold Snap Cooldown Speed 1 | Cold Snap has 20% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Cold Snap Cooldown Speed 2 | Cold Snap has 30% increased Cooldown Recovery Rate | 100 |
The Merciless Labyrinth | Enchantment Cold Snap Area Of Effect 1 | 16% increased Cold Snap Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Cold Snap Area Of Effect 2 | 24% increased Cold Snap Area of Effect | 100 |
Supported By /90 ⍟
Cold Snap Unique /1 ⍟
(10–15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Cold Snap
Cold Snap is a spell that deals cold damage to enemies in an area, leaving chilled ground that expands and deals cold damage over time. It has a cooldown that is bypassed by using Frenzy Charge. It also leaves behind an area of chilled ground that deals damage over time and has a 25% chance to grant a frenzy charge when you kill an enemy within its area of effect.
Skill functions and interactions
Can be used in left mouse button slot to cast and move.
Version history
Version | Changes |
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3.17.0 |
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3.16.0 |
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3.10.1d |
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3.6.0 |
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3.5.0 |
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3.3.1 |
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3.3.0c |
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3.3.0 |
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3.0.0 |
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2.6.0 |
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2.0.0 |
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1.2.0 |
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1.1.0 |
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0.10.0 |
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0.9.11 |
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0.9.5g |
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0.9.4c |
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0.9.3c |
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0.9.2 |
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0.9.1 |
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0.8.0 |
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0.7.1 |
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0.6.11 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.