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Cold Snap
Level: (1—20)
Cost: (11—28) Mana
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220—390)%
Radius: 16
Requires Level (16—70), (18—68) Dex, (26—98) Int
Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.
Deals (34—1717) to (51—2575) Cold Damage
Base duration is 5 seconds
Deals (28.6—2259.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

Additional Effects From Quality:
(0—20)% more Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
CooldownTime: 3000
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
Base duration is 5 seconds
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelIntDexManaBase DamageDeals 34 to 51 Cold DamageDeals 28.6 Base Cold Damage per secondExperience
116261811100%, 100%, 100%34, 5128.649,725
220312213100%, 100%, 100%48, 7342.195,714
324372514100%, 100%, 100%68, 10160.6169,595
428422915100%, 100%, 100%93, 13985.8199,345
531463216100%, 100%, 100%117, 176111.8285,815
634503517100%, 100%, 100%147, 220144.3401,344
737543718100%, 100%, 100%183, 275185.1554,379
840584019100%, 100%, 100%228, 341236.3755,049
943624320100%, 100%, 100%282, 423299.31,016,533
1046664621100%, 100%, 100%348, 521377.81,898,602
1149704821100%, 100%, 100%428, 642473.71,964,019
1252745122100%, 100%, 100%525, 787594.12,573,731
1355785423100%, 100%, 100%643, 964740.74,676,439
1458825724100%, 100%, 100%785, 1177921.23,017,327
1560845925100%, 100%, 100%896, 13441073.47,823,001
1662876025100%, 100%, 100%1022, 15331249.115,264,208
1764906226100%, 100%, 100%1165, 17471451.926,272,845
1866926427100%, 100%, 100%1327, 19901685.862,872,274
1968956627100%, 100%, 100%1510, 22651950212,023,122
2070986828100%, 100%, 100%1717, 25752259.5
217229100%, 100%, 100%1952, 29272608.8
227429100%, 100%, 100%2217, 33253009.6
237630100%, 100%, 100%2517, 37753469.2
247830100%, 100%, 100%2856, 42833985.9
258031100%, 100%, 100%3238, 48584587.8
268232100%, 100%, 100%3671, 55065264
278432100%, 100%, 100%4159, 62386036.1
288633100%, 100%, 100%4710, 70656917.4
298833100%, 100%, 100%5331, 79977922.8
309034100%, 100%, 100%6032, 90489048.3
319134100%, 100%, 100%6416, 96239779.3
329235100%, 100%, 100%6823, 1023410541.9
339335100%, 100%, 100%7255, 1088211411.2
349435100%, 100%, 100%7714, 1157012293.6
359536100%, 100%, 100%8201, 1230113269.2
369636100%, 100%, 100%8718, 1307714287.5
379736100%, 100%, 100%9267, 1390015380
389837100%, 100%, 100%9849, 1477416552
399937100%, 100%, 100%10467, 1570117845.3
4010037100%, 100%, 100%11123, 1668519195.6
Attribute /12

Cold Snap

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyRerollMagicOrb of Alteration
AcronymChill, Modifiers
IdColdSnap
DropLevel 16
BaseType Cold Snap
Class Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown
BuffIconiconcoldsnap
ItemTypeMetadata/Items/Gems/SkillGemColdSnap
ActiveSkillsCodecold_snap
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)All Damage from Cold Snap and Creeping Frost can Sap
25% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas
1000 (T5)All Damage from Cold Snap and Creeping Frost can Sap
50% chance for Cold Snap and Creeping Frost to Sap Enemies in Chilling Areas
Version history /15
VersionChanges
3.26.0
  • Cold Snap: Now has 220-390% Effectiveness of Added Damage at gem levels 1-20 (previously 220-320%). Now deals 34 to 51 Cold Damage at gem level 1 (unchanged), scaling up to 1717 to 2575 at gem level 20 (previously 1440 to 2160). Now deals 28.5-2259.5 Base cold Damage per second at gem levels 1-20 (previously 28.7-1895.4).
  • Vaal Cold Snap: Now has 290-420% Effectiveness of Added Damage at gem levels 1-20 (previously 350% at all gem levels). Now deals 45 to 68 Cold Damage at gem level 1 (previously 46 to 69), scaling up to 1872 to 2807 at gem level 20 (previously 1571 to 2356). Now deals 37.6-2924.2 Base Cold Damage per second at gem levels 1-20 (previously 37.8-2454.5).
  • 3.25.0
  • Cold Snap: Now has 220% Effectiveness of Added Damage at gem level 1, scaling up to 320% at gem level 20 (previously 320% at all gem levels).
  • Cold Snap of Power: Now has 220% Effectiveness of Added Damage at gem level 1, scaling up to 320% at gem level 20 (previously 320% at all gem levels).
  • 3.23.0
    Cold Snap:
    Vaal Cold Snap:
    3.20.0
  • Fixed a bug where modifiers to the expiry speed of buffs or debuffs on you applied to things they shouldn't, such as Vaal Cold Snap's chilling area.
  • 3.19.0
  • Unstable Wetas now leave Vortex ground effect on death, instead of Cold Snap ground, and cannot stack with other sources of Vortex ground effect.
  • 3.17.0
  • Cold Snap: Now deals 34 to 51 Cold Damage at gem level 1 (previously 34 to 52), up to 1440 to 2160 at gem level 20 (previously 1057 to 1586). Now has 320% Effectiveness of Added Damage at all gem levels (previously 240%).
  • Fixed a bug where it was possible to damage yourself when using Vaal Cold Snap.
  • 3.16.0
  • Cold Snap now deals 34 to 52 Cold Damage at gem level 1 (previously 32 to 47), up to 1057 to 1586 at gem level 20 (previously 666 to 999). It also now deals 28.7 Base Cold Damage per second at gem level 1 (previously 26.3), up to 1894 at gem level 20 (previously 1193.2). It now has 240% Effectiveness of Added Damage at all gem levels (previously 140%).
  • Vaal Cold Snap now deals 37.8 Base Cold Damage per second at gem level 1 (previously 34.3), up to 2454.4 at gem level 20 (previously 1532.7). Its Hit Damage remains unchanged.
  • 3.14.0

    Vaal Cold Snap
    3.6.0
  • Added wind physics to a number of skills, including Vaal Blight, Cold Snap, Vaal Cold Snap, and Shock Nova.
  • Cold Snap
    Vaal Cold Snap
    3.5.0
    Cold Snap
    3.4.0
  • Fixed a bug where Cold Snap did not correctly trigger the Trickster Ascendancy's Patient Reaper.
  • Fixed a bug where skills with cooldowns and cooldown overrides (such as Cold Snap) that were supported by transformative supports with cooldowns (such as Trap) would not correctly override the cooldown, even if you had the necessary resource.
  • 3.3.0
    Cold Snap
      Vaal Cold Snap
      • Changes to Cold Snap mean it is now available as a quest reward for the Witch and Shadow in Act 2, and is available to the Templar and Ranger from a vendor after completing the prerequisite quest.
      • Vaal Cold Snap
        • Cold Snap and Vaal Cold Snap use a T-override of 24 seconds for its damage over time component.
        • 3.0.0
        • Cold Snap now has 20% increased Chill Effect at gem level 1, gaining 1% per gem level.
        • 2.6.0
        • The Winter's Bounty unique threshold jewel now grants a 50% chance for Cold Snap to grant a power charge on kill. It is now limited to 2.
        • Cold Snap gains 1 additional unit of radius every 4 levels.
        • 2.0.0
        • Cold Snap: Quality now instead increases area of effect by 0.5% per 1%, and no longer affects freeze or chill duration. Critical Strike Chance has been increased from 4% to 5%.
        • Vaal Cold Snap: Damage has been increased by 30%.
        • Vaal Cold Snap: Critical Strike Chance increased to 5%.
        • Cold Snap
          Level: (1—20)
          Cost: (11—28) Mana
          Cooldown Time: 3.00 sec
          Cast Time: 0.85 sec
          Critical Strike Chance: 6.00%
          Effectiveness of Added Damage: (220—390)%
          Radius: 16
          Requires Level (16—70), (18—68) Dex, (26—98) Int
          Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.
          Deals (34—1717) to (51—2575) Cold Damage
          Base duration is 5 seconds
          Deals (28.6—2259.5) Base Cold Damage per second
          Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
          Burst Base radius is 1.5 metres
          Chilled Ground Base initial radius is 1.5 metres
          Chilled Ground Base final radius is 3 metres
          25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
          base skill show average damage instead of dps [1]
          is area damage [1]

          Additional Effects From Quality:
          (0—20)% more Effect of Chill
          Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
          Supported By /118
        • Active Type: Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown
        • AddedFireDamage
          Added Fire Damage Support
          Supports any skill that hits enemies.
          Knockback
          Knockback Support
          Supports any skill that hits enemies.
          LifeLeech
          Life Leech Support
          Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
          Stun
          Stun Support
          Supports any skill that hits enemies, making it easier to stun enemies with those skills.
          IncreasedDuration
          More Duration Support
          Supports any skill with a duration.
          ColdtoFire
          Cold to Fire Support
          Supports any skill that hits enemies.
          IronWill
          Iron Will Support
          Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
          Totem
          Spell Totem Support
          Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
          FirePenetration
          Fire Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
          IncreasedBurnDuration
          Burning Damage Support
          Supports any skill that hits enemies, or can deal burning damage directly.
          CastOnMeleeKill
          Cast on Melee Kill Support
          Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          Empower
          Empower Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
          ReduceDuration
          Less Duration Support
          Supports any skill that has a duration.
          CastOnDmgTaken
          Cast when Damage Taken Support
          Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          Brutality
          Brutality Support
          Supports any skill that deals damage.
          AddedFireDamagePlus
          Awakened Added Fire Damage Support
          Supports any skill that hits enemies.
          BrutalityPlus
          Awakened Brutality Support
          Supports any skill that deals damage.
          IncreasedBurnDurationPlus
          Awakened Burning Damage Support
          Supports any skill that hits enemies, or can deal burning damage directly.
          FirePenetrationPlus
          Awakened Fire Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
          EmpowerPlus
          Awakened Empower Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
          Fragility
          Cruelty Support
          Supports any skill that hits enemies. Minions cannot gain Cruelty.
          LifeTap
          Lifetap Support
          Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
          ObliterationSupport
          Annihilation Support
          Supports any skill that hits enemies.
          TransfusionSupport
          Transfusion Support
          Supports non-blessing spells.
          AddedColdDamage
          Added Cold Damage Support
          Supports any skill that hits enemies.
          Trap
          Trap Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
          CullingStrike
          Culling Strike Support
          Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
          ChancetoFlee
          Chance to Flee Support
          Supports any skill that hits enemies.
          Blind
          Blind Support
          Supports any skill that hits enemies.
          ColdPenetration
          Cold Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
          CastOnCrit
          Cast On Critical Strike Support
          Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          CastOnDeath
          Cast on Death Support
          Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          enhance
          Enhance Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
          BreakBlock
          Block Chance Reduction Support
          Supports any skill that hits enemies.
          FrenzyChargeOnShatter
          Ice Bite Support
          Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
          DamageAgainstChilled
          Hypothermia Support
          Supports any skill that deals damage.
          Poison
          Critical Strike Affliction Support
          Supports any skill that hits enemies.
          VoidManipulation
          Void Manipulation Support
          Supports any skill that deals damage.
          SupportRapidDecayGem
          Swift Affliction Support
          Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
          LesserPoison
          Chance to Poison Support
          Supports any skill that hits enemies.
          DeadlyAilments
          Deadly Ailments Support
          Supports any skill that hits enemies.
          VileToxins
          Vile Toxins Support
          Supports any skill that hits enemies.
          AddedColdDamagePlus
          Awakened Added Cold Damage Support
          Supports any skill that hits enemies.
          CastOnCritPlus
          Awakened Cast On Critical Strike Support
          Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          ColdPenetrationPlus
          Awakened Cold Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
          DeadlyAilmentsPlus
          Awakened Deadly Ailments Support
          Supports any skill that hits enemies.
          SupportRapidDecayPlus
          Awakened Swift Affliction Support
          Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
          VoidManipulationPlus
          Awakened Void Manipulation Support
          Supports any skill that deals damage.
          enhanceplus
          Awakened Enhance Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
          SecondWindSupport
          Second Wind Support
          Supports skills with cooldowns. Cannot support triggered skills.
          Sadism
          Sadism Support
          Supports any skill that hits enemies.
          CastonWardBreak
          Cast on Ward Break Support
          Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          Machinations
          Machinations Support
          Supports skills that hit enemies. Cannot modify the skills of minions.
          CullingStrike
          Cull the Weak Support
          Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
          LethalDoseSupport
          Lethal Dose Support
          Supports any skill that hits enemies.
          UnholyTrinitySupport
          Unholy Trinity Support
          Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          IncreasedAOE
          Increased Area of Effect Support
          Supports any skill with an area of effect.
          AddedLightningDamage
          Added Lightning Damage Support
          Supports any skill that hits enemies.
          IncreasedCriticalStrikes
          Increased Critical Strikes Support
          Supports any skill that hits enemies.
          IncreasedCriticalDamage
          Increased Critical Damage Support
          Supports any skill that hits enemies.
          AddedChaosDamage
          Added Chaos Damage Support
          Supports any skill that hits enemies.
          IncreasedQuality
          Item Rarity Support
          Supports any skill that can kill enemies.
          FasterCast
          Faster Casting Support
          Supports non-instant spell skills.
          ConcentratedAOE
          Concentrated Effect Support
          Supports any skill with an area of effect, regardless of whether that skill deals damage.
          ChancetoIgnite
          Combustion Support
          Supports any skill that hits enemies.
          ElementalProliferation
          Elemental Proliferation Support
          Supports any skill that hits enemies, or could otherwise apply elemental ailments.
          RemoteMine
          Blastchain Mine Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
          LightningPenetration
          Lightning Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
          ElementalPenetration
          Elemental Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
          Echo
          Spell Echo Support
          Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
          PowerCharges
          Power Charge On Critical Support
          Supports any skill that hits enemies.
          CurseOnHit
          Hextouch Support
          Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
          CastOnStun
          Cast when Stunned Support
          Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          Enlighten
          Enlighten Support
          Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
          PhysicalToLightning
          Physical to Lightning Support
          Supports any skill that hits enemies.
          OnslaughtOnSlayingShocked
          Innervate Support
          Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
          ControlledDestructionGem
          Controlled Destruction Support
          Supports attack skills, or spell skills that deal damage.
          ElementalFocus
          Elemental Focus Support
          Supports any skill that hits or burns enemies, or inflicts elemental ailments.
          CastWhileChanneling
          Cast while Channelling Support
          Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
          IgniteProliferation
          Ignite Proliferation Support
          Supports any skill that hits enemies.
          Decay
          Decay Support
          Supports any skill that hits enemies.
          Efficacy
          Efficacy Support
          Supports any skill that deals damage or has a duration.
          Immolate
          Immolate Support
          Supports any skill that hits enemies.
          UnboundAilments
          Unbound Ailments Support
          Supports any skill that hits enemies or inflicts ailments
          ArcaneSurge
          Arcane Surge Support
          Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
          SpellCascade
          Spell Cascade Support
          Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          SummonPhantasm
          Summon Phantasm Support
          Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
          BoneChillSupport
          Bonechill Support
          Supports any skill that can chill enemies or create chilling areas.
          EnergyShieldLeechsupport
          Energy Leech Support
          Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
          SpellFocusSupport
          Intensify Support
          Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
          AltRemoteMineSupportGem
          High-Impact Mine Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
          AddedChaosDamagePlus
          Awakened Added Chaos Damage Support
          Supports any skill that hits enemies.
          AddedLightningDamagePlus
          Awakened Added Lightning Damage Support
          Supports any skill that hits enemies.
          CastWhileChannelingPlus
          Awakened Cast While Channelling Support
          Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
          ControlledDestructionPlus
          Awakened Controlled Destruction Support
          Supports attack skills, or spell skills that deal damage.
          CurseOnHitPlus
          Awakened Hextouch Support
          Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
          ElementalFocusPlus
          Awakened Elemental Focus Support
          Supports any skill that hits or burns enemies, or inflicts elemental ailments.
          IncreasedAOEPlus
          Awakened Increased Area of Effect Support
          Supports any skill with an area of effect.
          LightningPenetrationPlus
          Awakened Lightning Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
          SpellCascadePlus
          Awakened Spell Cascade Support
          Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          EchoPlus
          Awakened Spell Echo Support
          Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
          UnboundAilmentPlus
          Awakened Unbound Ailments Support
          Supports any skill that hits enemies or inflicts ailments
          Enlightenplus
          Awakened Enlighten Support
          Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
          ManaweaveSupportGem
          Archmage Support
          Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
          TrinitySupportGem
          Trinity Support
          Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          PureShockSupportGem
          Overcharge Support
          Supports any skill that hits enemies.
          SpellBlade
          Spellblade Support
          Supports spells that hit enemies. Cannot modify the skills of minions.
          Devour
          Devour Support
          Supports any skill that hits enemies.
          Sacrifice
          Sacrifice Support
          Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
          SpellCascade
          Greater Spell Cascade Support
          Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          InverttheRules
          Invert the Rules Support
          Supports any skill that hits enemies.
          Echo
          Greater Spell Echo Support
          Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
          CooldownRecovery
          Cooldown Recovery Support
          Supports skills that have a cooldown. Cannot modify the skills of minions.
          FrostmageSupport
          Frostmage Support
          Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
          Devour
          Greater Devour Support
          Supports any skill that hits enemies.
          MinionPactSuppor
          Minion Pact Support
          Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
          LivingLightningSupportGem
          Living Lightning Support
          Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
          Eclipse
          Eclipse Support
          Supports any skill gem. Cannot support skills that don't come from gems.
          Microtransactions /4
          ColdGrasp
          Cold Grasp Effect
          Your Cold Snap becomes a grasping hand of frost
          OverseerColdSnapEffect
          Overseer Cold Snap Effect
          Your Cold Snap becomes an Overseer Effect.
          BlightedColdSnapSkillEffect
          Blighted Cold Snap Effect
          Your Cold Snap becomes a blighted effect.
          DeliriousColdSnapSkillEffect
          Delirious Cold Snap Effect
          Your Cold Snap becomes a delirious effect.
          Cold Snap Unique /1
          ColdSnapModifier
          (10—15)% increased Cold Damage
          With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
          With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
          Cold Snap
          You are taking cold damage over time from a Cold Snap
          buff_impl_stat
          Attribute /4

          cold_snap_degen

          NameShow Full Descriptions
          CostiLvl 1: Normal: 3xCurrencyUpgradeToMagicOrb of Transmutation · Magic: 1xCurrencyRerollRareChaos Orb · Rare: 3xCurrencyRerollRareChaos Orb · Unique: 8xCurrencyRerollRareChaos Orb
          BuffGroupsID36
          IsBuffDefinition1
          BuffMergeModesID3
          Codebuff impl stat
          IsPublic1
          IsLocal0
          IsWeaponLocal0
          IsProxied
          IsParty1
          IsVirtual0
          IsScalable1
          StatSemantics3
          Cold Snap
          You are taking cold damage over time from a Cold Snap
          base_cold_damage_taken_per_minute
          Attribute /3

          ground_archnemesis_cold_snap

          NameShow Full Descriptions
          BuffGroupsID36
          IsBuffDefinition1
          BuffMergeModesID3
          Codebase cold damage taken per minute
          IsPublic1
          IsLocal0
          IsWeaponLocal0
          IsProxied
          IsParty0
          IsVirtual0
          IsScalable1
          StatSemantics3
          Cold Snap Monster /25
          NameModifiersSpectre
          Vaal Oversoul11000% increased Rarity of Items Dropped
          Monsters grant 250% increased Experience
          cannot be taunted when taunted ms [0]
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Jik'shah% increased Rarity of Items Dropped
          Monsters grant 13100% increased Experience
          Y
          Azurite Turretmonster no drops or experience [1]Y
          StranglecharmY
          Seething BrineY
          Boiling AmbusherY
          Boiling StriderY
          Bubbling Goldmonster drop additional currency items with quality [2]Y
          Bubbling GoldY
          Undying PatricianY
          Frigid AttendantGain 25% of Physical Damage as Extra Cold DamageY
          Olmec, the All Stone15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          +2 to maximum number of Summoned Totems
          monster drop higher level gear [4]
          3000% increased Quantity of Items Dropped
          % increased Rarity of Items Dropped
          monster penalty against minions damage +% final vs player minions [-30]
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Shadow of the Vaal15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          30% Chance to Block Attack Damage
          You take 15% of Damage from Blocked Hits
          Y
          Eoin Greyfurmonster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          30% Chance to Block Attack Damage
          You take 15% of Damage from Blocked Hits
          100% increased maximum Life
          100% increased Area of Effect
          80% increased Character Size
          Y
          Eoin Greyfur15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          monster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          30% Chance to Block Attack Damage
          You take 15% of Damage from Blocked Hits
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Captain of the Damneddrop additional rare items [3]Y
          Corpsestitchmonster raises undead text [1]
          300% increased Quantity of Items Dropped
          800% increased Rarity of Items Dropped
          monster no map drops [1]
          monster is invasion boss [1]
          Y
          Mirageblastmonster casts ice nova text [1]
          300% increased Quantity of Items Dropped
          800% increased Rarity of Items Dropped
          monster no map drops [1]
          monster is invasion boss [1]
          Y
          Mutewind Snow-singerCan have up to 16 additional Traps placed at a time
          Traps cannot be Damaged for +4 seconds after being Thrown
          Mines cannot be Damaged for +4 seconds after being thrown
          kill traps mines and totems on death [1]
          20% Chance to Block Attack Damage
          You take 10% of Damage from Blocked Hits
          Y
          Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
          15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          DaemonY
          Imperfect Shadow ConstructY
          Shadow ConstructY
          Perfect Shadow ConstructY

          Community Wiki

          Edit

          Cold Snap

          Cold Snap is a spell that deals cold damage to enemies in an area, leaving chilled ground that expands and deals cold damage over time. It has a cooldown that is bypassed by using Frenzy Charge. It also leaves behind an area of chilled ground that deals damage over time and has a 25% chance to grant a frenzy charge when you kill an enemy within its area of effect.

          Skill functions and interactions

          Can be used in left mouse button slot to cast and move.

          Version history

          VersionChanges
          3.17.0
        • Cold Snap now deals 34 to 51 Cold Damage at gem level 1 (previously 34 to 52), up to 1440 to 2160 at gem level 20 (previously 1057 to 1586).
        • Now has 320% Effectiveness of Added Damage at all gem levels (previously 240%).
        • 3.16.0
        • Now deals 34 to 52 Cold Damage at gem level 1 (previously 32 to 47), up to 1057 to 1586 at gem level 20 (previously 666 to 999).
        • It also now deals 28.7 Base Cold Damage per second at gem level 1 (previously 26.3), up to 1894 at gem level 20 (previously 1193.2).
        • It now has 240% Effectiveness of Added Damage at all gem levels (previously 140%).
        • 3.10.1d
        • Fixed a bug where spells triggered by Spellslinger could have their cooldown bypassed if that is normally a behaviour of the skill. Trigger effects that add a cooldown now all correctly prevent any cooldown bypass. This currently only affects Cold Snap.
        • 3.6.0
        • Mana Cost at gem level 1 is now 11 (was 8).
        • Mana Cost at gem level 20 is now 28 (was 20).
        • Now deals 32 to 47 Cold damage at gem level 1 (from 24 to 35) and 666 to 999 Cold damage at gem level 20 (from 668 to 1002).
        • Now deals 26.3 base Cold damage per second at gem level 1 (from 19.6) and 1193.2 base Cold damage per second at gem level 20 (down from 1196.4).
        • 3.5.0
        • Now deals 19.6 base cold damage at gem level 1, up to 1196.3 base cold damage at gem level 20 (up from 997).
        • 3.3.1
        • Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
        • 3.3.0c
        • Fixed a bug where Cold Snap's damage over time could bypass damage immunities.
        • Fixed a bug where damage over time from Cold Snap was not removed between PvP rounds or on death. This fixes a case of Catarina minions dying immediately upon being resurrected.
        • 3.3.0
        • Previously dealt cold damage in an area.
        • Now deals cold damage in an area, then creates an area of chilled ground which deals cold damage over time and expands over its duration to up to twice its original size. This effect lasts 6 seconds.
        • Now deals 24-35 cold damage at gem level 1 (up from 9-13), up to 534-800 cold damage at gem level 20 (up from 462-693).
        • Now has a cooldown of 3 seconds (down from 4), which can be bypassed by expending a frenzy charge (previously required a power charge).
        • Now requires level 16.
        • Now requires 18 dexterity at gem level 1 (Previously only required intelligence).
        • Now has an added damage effectiveness of 180% (up from 120%).
        • Now has a 25% chance to grant a frenzy charge when an enemy dies while affected by the skill's cold damage over time.
        • 3.0.0
        • Cold Snap now has 20% increased Chill Effect at gem level 1, gaining 1% per gem level.
        • 2.6.0
        • Cold Snap gains 1 additional unit of radius every 4 levels.
        • No longer gain increased area of effect radius.
        • 2.0.0
        • Quality now instead increases area of effect by 0.5% per 1%, and no longer affects freeze or chill duration.
        • 1.2.0
        • Cold Snap: We changed the freeze chance to 30% at all levels. We increased the damage of Cold Snap by 50% at all levels.
        • 1.1.0
        • Increased the damage of the following skills at low levels: Spark, Cold Snap, Ice Spear and to a lesser extent, Freezing Pulse and Storm Call.
        • 0.10.0
        • Damage significantly increased (40% higher at Level 1, 105% higher at Level 15).
        • 0.9.11
        • Increased its damage.
        • Now has a cooldown which can by bypassed by spending a Power Charge.
        • 0.9.5g
        • Fixed a bug where maximum distance could be bypassed with shift-casts.
        • 0.9.4c
        • Set the default critical strike chance of Cold Snap (4%).
        • 0.9.3c
        • Reduced damage by 10%.
        • 0.9.2
        • Massively increased Cold Snap's chill duration bonus.
        • 0.9.1
        • Disabled the ability to cast Cold Snap on invalid locations.
        • 0.8.0
        • Cold Snap now freezes for a longer duration than normal ice damage.
        • 0.7.1
        • Slightly increased Cold Snap's damage
        • 0.6.11
        • Added skills: Raise Zombie, Detonate Dead, Cold Snap

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