Lightning Arrow
Attack, AoE, Projectile, Lightning, Bow
Level: 1–20
Cost: 7–11 Mana
Effectiveness of Added Damage: 130–154%
Projectile Speed: 3260
AoE Radius: 18
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.
50% of Physical Damage Converted to Lightning Damage
(1–9) to (13–179) Added Lightning Damage
Hits up to 3 additional enemies near the target
Shocks Enemies as though dealing (100–290)% more Damage


Additional Effects From Quality:
(0–20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% chance to Shock enemies50
Anomalous (0–20)% increased Area of Effect100
Divergent (0–20)% of Physical Damage Converted to Lightning Damage100
Phantasmal (0–20)% chance to Hit an additional Enemy10
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Siren's CadenceQuest RewardRanger
1The Siren's CadenceNessaDuelist Ranger Shadow
Level Effect /40

Level Effect /40

Implicit
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
LevelRequires LevelDexterityCostBase Damage1 to 13 Added Lightning DamageShocks Enemies as though dealing 100% more DamageExperience
112337130%1, 1310015,249
215397131.3%1, 1611041,517
319487132.5%1, 2012081,983
423568133.8%1, 25130147,968
527648135.1%2, 31140250,557
631738136.3%2, 37150405,086
735818137.6%2, 45160447,718
838888138.8%3, 51170615,318
941949140.1%3, 59180834,639
10441009141.4%3, 661901,570,760
11471069142.6%4, 752001,633,987
12501139143.9%4, 852102,151,030
13531199145.2%5, 952202,812,189
145612510146.4%6, 1072305,099,360
155913210147.7%6, 1202409,400,731
166213810148.9%7, 13425015,273,366
176414210150.2%8, 14426026,286,582
186614610151.5%8, 15527062,890,590
196815111152.7%9, 167280212,046,017
207015511154%9, 179290
217211155.3%10, 192300
227411156.5%11, 206310
237611157.8%12, 221320
247811159.1%12, 237330
258011160.3%13, 254340
268212161.6%14, 272350
278412162.8%15, 291360
288612164.1%16, 311370
298812165.4%18, 333380
309012166.6%19, 355390
319112167.3%19, 367400
329213167.9%20, 380410
339313168.5%21, 392420
349413169.2%21, 405430
359513169.8%22, 419440
369613170.4%23, 433450
379713171.1%24, 447460
389813171.7%24, 462470
399913172.3%25, 477480
4010013172.9%26, 492490

Lightning Arrow

Referencepoe.ninja, Community Wiki
AcronymHit, Shock
DropLevel 12
BaseType Lightning Arrow
Class Active Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Area, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Lightning, Triggerable
MetadataMetadata/Items/Gems/SkillGemLightningArrow
Lightning Arrow Monster /22 ⍟

Lightning Arrow Monster /22 ⍟

NameModifiersSpectre
Targa, Beast Poacher40% increased Attack Speed
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Spectral BowmanY
Spectral Bowman50% of Physical Damage Converted to Lightning DamageY
Spectral BowmanGain 100% of Physical Damage as Extra Lightning DamageY
Deathless Buccaneer50% of Physical Damage Converted to Lightning DamageY
Lost BuccaneerY
Brittle PoacherUndead
monster fires lightning arrows text [1]
Y
Sandy LookoutUndead
monster fires lightning arrows text [1]
Y
Brittle PoacherUndeadY
Sin ArcherUndeadY
Thunder ThrallUndeadY
Restless ArcherUndeadY
Flayed ArcherUndeadY
Lord of the Bowmonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
40% increased Attack Speed
Skills fire 2 additional Projectiles
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Antalie Naporamonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Y
Kall Foxflymonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Bound Seeker50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
Y
Flayed ArcherUndead
monster fires lightning arrows text [1]
monster no drops or experience [1]
Y
Charged EngineerUndead
monster fires lightning arrows text [1]
Y
Spectral Artisan50% of Physical Damage Converted to Lightning Damage
damage taken +% from spike traps final [-80]
immune to labyrinth degen effect [1]
Y
Terese Napora30% increased Movement Speed
Gain 25% of Physical Damage as Extra Lightning Damage
monster no map drops [1]
Y
Vanguard ArcherY
Microtransactions /2 ⍟

Microtransactions /2 ⍟

IconName
Gore Lightning Arrow Effect
Your Lightning Arrow becomes a gory effect.
Divine Lightning Arrow Effect
Your Lightning Arrow becomes a Divine Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Lightning Arrow Damage 125% increased Lightning Arrow Damage100
The Eternal LabyrinthEnchantment Lightning Arrow Damage 240% increased Lightning Arrow Damage100
The Merciless LabyrinthEnchantment Lightning Arrow Area Of Effect 116% increased Lightning Arrow Area of Effect100
The Eternal LabyrinthEnchantment Lightning Arrow Area Of Effect 224% increased Lightning Arrow Area of Effect100
The Merciless LabyrinthEnchantment Lightning Arrow Extra Targets 1Lightning Arrow hits an additional Enemy100
The Eternal LabyrinthEnchantment Lightning Arrow Extra Targets 2Lightning Arrow hits 2 additional Enemies100
Supported By /107 ⍟

Supported By /107 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Ballista Totem SupportSupports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Mirage Archer SupportSupports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Impale SupportSupports attack skills.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Arrow Nova SupportSupports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Lightning Arrow


Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. The lightning bolt can hit nearby enemies.

Skill functions and interactions

  • Hits Additional Targets: When an arrow strikes a target, up to 3 randomly chosen enemies (up to 5 with the Labyrinth enchantment) within an area around that target will also be struck for the same amount of damage. The area within which Lightning Arrow can hit additional targets has a base radius of 18 and is affected by area of effect modifiers. However, this damage is not affected by modifiers to area damage.
  • Damage conversion: Like all converted damage, the lightning portion of Lightning Arrow's damage will be modified by both lightning damage and physical damage increases.

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.