Foul Staff
Warstaves
Physical Damage: 65-121
Critical Strike Chance: 7.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int
+22% Chance to Block Attack Damage while wielding a Staff
Foul Staff Staff13 /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 55 |
| BaseType | Foul Staff |
| Class | Warstaves |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff13 |
| Tags | warstaff, staff, attack_staff, two_hand_weapon, twohand, weapon |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/Staves/Staff7 |
| Reference | Community Wiki |
+22% Chance to Block Attack Damage while wielding a Staff
| Family | StaffBlockPercent |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, twohand, staff, attack_staff, two_hand_weapon |
| client.RenderItem | , |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Weapon.accuracy_rating | 20 |
| Weapon.weapon_class | Warstaff |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1 |
Unique /2
+22% Chance to Block Attack Damage while wielding a Staff
(700—800)% increased Physical Damage
+(100—150)% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
+22% Chance to Block Attack Damage while wielding a Staff
Trigger level 25 Ceaseless Flesh once every second
Minions deal (113—157)% increased Damage
(17—31)% increased Minion Duration
When a nearby Minion dies, gain Rotten Bulwark equal to (7—9)% of its maximum Life
Minions gain (59—83)% of Physical Damage as Extra Chaos Damage
(Rotten Bulwark will take damage from hits before your Life or Energy Shield. Any Hit Damage taken will break your Rotten Bulwark, causing it to absorb up to the amount of Rotten Bulwark you have available.)
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

