Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int
+25% Chance to Block Spell Damage while wielding a Staff
Imperial Staff Staff18 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 3xOrb of Transmutation · Magic: 4xOrb of Alteration · Rare: 3xChaos Orb · Unique: 8xChaos Orb
DropLevel 66
BaseType Imperial Staff
Class Staves
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/Staves/Staff18
Tagstop_tier_base_item_type, staff, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/Staff6
ReferenceCommunity Wiki
+25% Chance to Block Spell Damage while wielding a Staff
FamilyStaffSpellBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell block with staff % Min: 25 Max: 25 Global
  • Craft Tagsblock
    Unique /6
    +25% Chance to Block Spell Damage while wielding a Staff
    40% increased Strength Requirement
    +(80–120) to Intelligence
    (30–50)% increased Lightning Damage
    +2 to Level of all Lightning Spell Skill Gems
    Damage Penetrates 20% Lightning Resistance
    100% increased Duration of Lightning Ailments
    (Lightning Ailments are Shocked and Sapped)
    +25% Chance to Block Spell Damage while wielding a Staff
    40% increased Strength Requirement
    +(80–120) to Intelligence
    (30–50)% increased Lightning Damage
    +2 to Level of all Lightning Spell Skill Gems
    15% chance to Shock
    Damage Penetrates 20% Lightning Resistance
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    +25% Chance to Block Spell Damage while wielding a Staff
    40% increased Strength Requirement
    +(80–120) to Intelligence
    (30–50)% increased Lightning Damage
    +2 to Level of all Lightning Spell Skill Gems
    +5% to maximum Lightning Resistance
    Damage Penetrates 20% Lightning Resistance
    (Maximum Resistances cannot be raised above 90%)
    +25% Chance to Block Spell Damage while wielding a Staff
    40% increased Strength Requirement
    +(80–120) to Intelligence
    (30–50)% increased Lightning Damage
    Adds (5–15) to (100–140) Lightning Damage to Spells
    +2 to Level of all Lightning Spell Skill Gems
    Damage Penetrates 20% Lightning Resistance
    +25% Chance to Block Spell Damage while wielding a Staff
    Socketed Gems are supported by Level 1 Chance to Bleed
    +5% Chance to Block Attack Damage while wielding a Staff
    +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds (160–185) to (200–225) Physical Damage
    (30–40)% increased Critical Strike Chance
    (Warstaves are considered Staves)
    +25% Chance to Block Spell Damage while wielding a Staff
    Socketed Gems are supported by Level 1 Chance to Bleed
    +5% Chance to Block Attack Damage while wielding a Staff
    +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds (160–185) to (200–225) Physical Damage
    (30–40)% increased Critical Strike Chance
    (Warstaves are considered Staves)