The Yielding Mortality

The Yielding Mortality
Imperial Staff
Staves
Physical Damage: 57-171
Critical Strike Chance: 7%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 66, 113 Str, 113 Int
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance


「Harvest」League Specific
The Enmity Divine Use Haemocombustion Scroll Upgrade
Drop Model Viewer
Release Version3.11
BaseTypeImperial Staff
SkillChance to Bleed Support
Summon Greater Harbinger of Brutality

+18% Chance to Block Attack Damage while wielding a Staff

GroupStaffBlockPercent
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • staff_block_% Min: 18 Max: 18 Global
  • Socketed Gems are supported by Level 1 Chance to Bleed

    GroupSupportedByChanceToBleed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted Skill2SupportChanceToBleed (Level 1)
    Attacks have 25% chance to cause Bleeding
    Adds 1 to 2 Physical Damage to Attacks with Weapons
    support_chance_to_bleed_bleeding_damage_+%_final [10]
    Stats
  • local_display_socketed_gems_get_chance_to_bleed_level Min: 1 Max: 1 Local
  • Tagsbleed

    Grants Summon Greater Harbinger of Brutality Skill

    GroupGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Granted Skill2Summon Greater Harbinger of Brutality
    Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage.
    SummonHarbingerOfBrutalityUber (Level 1)
    Cooldown: 6 Second
    alternate_minion [11]
    Stats
  • local_display_summon_harbinger_x_on_equip Min: 12 Max: 12 Local
  • +5% Chance to Block Attack Damage while wielding a Staff

    GroupStaffBlockPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • staff_block_% Min: 5 Max: 5 Global
  • +(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes

    GroupBleedingDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical_bleeding_dot_multiplier_+ Min: 30 Max: 40 Global
  • Tagsbleedcritical

    Adds (160–185) to (200–225) Physical Damage

    GroupPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_minimum_added_physical_damage Min: 160 Max: 185 Local
  • local_maximum_added_physical_damage Min: 200 Max: 225 Local
  • Tagsattackphysical

    (30–40)% increased Critical Strike Chance

    GroupCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local_critical_strike_chance_+% Min: 30 Max: 40 Local
  • Tagsattackcritical
    The Yielding Mortality
    Your damage, attack speed, and movement speed is enhanced, you take reduced damage and bleeding enemies that you kill will explode, dealing physical damage.
    damage_+%
    attack_speed_+%
    base_movement_velocity_+%
    base_damage_taken_+%
    bleeding_enemies_explode_for_%_life_as_physical_damage

    The Yielding Mortality

    BaseType The Yielding Mortality
    IsBuffDefinition1
    BuffMergeModesID3
    IsCharged0
    IsInvisible0
    IsRemovable0
    IsSkillBuff0
    BuffGroupsID-1

    All Damage

    Codedamage_+%
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Codebase_damage_taken_+%
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Attack Speed +%

    Codeattack_speed_+%
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Base Movement Velocity +%

    Codebase_movement_velocity_+%
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Codebleeding_enemies_explode_for_%_life_as_physical_damage
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage