死亡屈服

死亡屈服
帝国长杖
运营团队
品质: +20%
物理伤害: (260-290) to (445-475)
攻击暴击率: (9.1-9.8)%
每秒攻击次数: 1.15
武器范围:1.3
需求 等级 66, 113 力量, 113 智慧
持长杖时攻击伤害格挡几率 +18%
插入的技能石被 1 级的【流血几率】辅助
获得【召唤高等残暴先驱者
持长杖时攻击伤害格挡几率 +5%
+(30–40)% 暴击导致的流血持续伤害加成
该装备附加 (160–185) - (200–225) 基础物理伤害
该装备的攻击暴击率提高 (30–40)%
(战杖视为长杖)


The Yielding Mortality
死亡屈服 Attr /9
名字显示物品素质
Limit灌注的降临之地」限定掉落
「庄园」联盟限定
圣恶之喻 使用 焚血卷轴 升级
市集市集
关键字Block, 流血, 先驱
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/HarbingerStaffUpgraded
Icon
Release Version庄园
BaseType帝国长杖
技能几率流血(辅)
召唤高等残暴先驱者
Referencepoe.ninja, Community Wiki
持长杖时攻击伤害格挡几率 +18%
FamilyStaffBlockPercent
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • staff block % Min: 18 Max: 18 全域
  • Craft Tagsblock
    插入的技能石被 1 级的【流血几率】辅助
    FamilySupportedByChanceToBleed
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local display socketed gems get chance to bleed level Min: 1 Max: 1 区域
  • Craft Tagssupport gem
    几率流血(辅)
    等级: 1
    消耗及保留加成: 120%
    需求 等级 1
    辅助攻击技能。无法辅助召唤生物技能。
    被辅助的武器攻击技能附加 1 - 2 基础物理伤害
    25% 的几率导致流血

    品质额外效果:
    流血伤害提高 (0–10)%
    获得【召唤高等残暴先驱者】
    FamilyGrantedSkill
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local display summon harbinger x on equip Min: 12 Max: 12 区域
  • Craft Tagsskill
    召唤高等残暴先驱者
    等级: 1
    冷却时间: 6.00 秒
    施放间隔: 1.00 秒
    需求 等级 1
    召唤一个不死的先驱者。当你周围有稀有或传奇敌人时,它会偶尔给你提供一个增益效果,大幅提高伤害、攻击速度和移动速度,降低你受到的伤害。并使被你击败的敌人爆炸,造成其生命上限 10% 的物理伤害。
    最多召唤 1 个先驱者
    alternate minion [11]
    Summon Greater Harbinger of Brutality
    持长杖时攻击伤害格挡几率 +5%
    FamilyStaffBlockPercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • staff block % Min: 5 Max: 5 全域
  • Craft Tagsblock
    +(30–40)% 暴击导致的流血持续伤害加成
    FamilyBleedingDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • critical bleeding dot multiplier + Min: 30 Max: 40 全域
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    该装备附加 (160–185) - (200–225) 基础物理伤害
    FamilyPhysicalDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 200 Max: 225 区域
  • local minimum added physical damage Min: 160 Max: 185 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    该装备的攻击暴击率提高 (30–40)%
    FamilyCriticalStrikeChanceIncrease
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 30 Max: 40 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9TdGF2ZXMvSGFyYmluZ2VyU3RhZmZVcGdyYWRlZCIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/76cf7c8cb7/HarbingerStaffUpgraded.png", "league": "Affliction", "name": "The Yielding Mortality", "typeLine": "Imperial Staff", "baseType": "Imperial Staff", "rarity": "Unique", "ilvl": 84, "properties": [ { "name": "Staff", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "237-377", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "9.59%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.15", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "+18% Chance to Block Attack Damage while wielding a Staff" ], "explicitMods": [ "Socketed Gems are supported by Level 1 Chance to Bleed", "Grants Summon Greater Harbinger of Brutality Skill", "+5% Chance to Block Attack Damage while wielding a Staff", "+33% to Damage over Time Multiplier for Bleeding from Critical Strikes", "Adds 180 to 206 Physical Damage", "37% increased Critical Strike Chance" ], "flavourText": null, "flavourTextParsed": [ { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG01", "type": "class", "class": "glyph" }, { "id": "HBGC04", "type": "class", "class": "glyph" }, { "id": "HBG02", "type": "class", "class": "glyph" }, { "id": "HBGC06", "type": "class", "class": "glyph" }, "\r\n", { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG01", "type": "class", "class": "glyph" }, { "id": "HBGAs", "type": "class", "class": "glyph" }, { "id": "HBG02", "type": "class", "class": "glyph" }, { "id": "HBGC06", "type": "class", "class": "glyph" }, "\r\n", { "id": "HBGC011", "type": "class", "class": "glyph" }, { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG04", "type": "class", "class": "glyph" }, { "id": "HBGC08", "type": "class", "class": "glyph" }, { "id": "HBGAa", "type": "class", "class": "glyph" } ], "frameType": 3, "extended": { "dps": 422.99, "pdps": 422.99, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2178803872", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3872739249", "min": 12, "max": 12 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1001829678", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1454648374", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 160, "max": 185 }, { "hash": "explicit.stat_1940865751", "min": 200, "max": 225 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 30, "max": 40 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1001829678", "min": 18, "max": 18 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_2178803872", [ 0 ] ], [ "explicit.stat_3872739249", [ 1 ] ], [ "explicit.stat_1001829678", [ 2 ] ], [ "explicit.stat_1454648374", [ 3 ] ], [ "explicit.stat_1940865751", [ 4 ] ], [ "explicit.stat_2375316951", [ 5 ] ] ], "implicit": [ [ "implicit.stat_1001829678", [ 0 ] ] ] }, "text": "Item Class: Staves
    Rarity: Unique
    The Yielding Mortality
    Imperial Staff
    --------
    Staff
    Physical Damage: 237-377 (augmented)
    Critical Strike Chance: 9.59% (augmented)
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 66
    Str: 113
    Int: 113
    --------
    Sockets: B-R
    --------
    Item Level: 84
    --------
    +18% Chance to Block Attack Damage while wielding a Staff (implicit)
    --------
    Socketed Gems are supported by Level 1 Chance to Bleed
    Grants Summon Greater Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    +33% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds 180 to 206 Physical Damage
    37% increased Critical Strike Chance
    --------
    <> <>
    <>
    <> <>
    --------
    Note: ~price 50 chaos
    " } }
    不畏死亡
    你的伤害、攻击速度、移动速度都被强化了,你受到的伤害降低,被你击败的流血敌人会爆炸,造成物理伤害。
    damage_+%
    attack_speed_+%
    base_movement_velocity_+%
    base_damage_taken_+%
    bleeding_enemies_explode_for_%_life_as_physical_damage
    The Yielding Mortality
    Attribute /4

    harbinger_damage_buff_uber

    KeyValue
    关键字投射物, Chain, 护甲, 闪避值
    BuffGroupsID-1
    IsBuffDefinition1
    BuffMergeModesID3
    All Damage
    Codedamage +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebase damage taken +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Attack Speed +%
    Codeattack speed +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Base Movement Velocity +%
    Codebase movement velocity +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebleeding enemies explode for % life as physical damage
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    商店配方
    先驱 Recipe /1
    贡品你的物品Note
    死亡屈服
    1x 圣恶之喻
    1x 焚血卷轴
    Acquisition /1 ⍟

    Community Wiki

    Edit

    The Yielding Mortality

    The Yielding Mortality is a unique Imperial Staff.

    Mechanics

    Summon Greater Harbinger of Brutality

    This skill improves over the regular Harbinger of Brutality by adding bleed explosions on kill.

    Version history

    VersionChanges
    3.11.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.