La mortalidad complaciente

La mortalidad complaciente
Báculo imperial
Báculo
Calidad: +20%
Daño físico: (260-290) to (445-475)
Probabilidad de golpe crítico: (9.1-9.8)%
Ataques por segundo: 1.15
Alcance de arma: 1.3 metros
Requiere Nivel 66, 113 Fue, 113 Int
+18% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
Las gemas engarzadas están asistidas por Probabilidad de sangrar de nivel 1
Otorga la habilidad Invocar Heraldo superior de la brutalidad
+5% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
+(30–40)% al multiplicador de daño degenerativo del sangrado infligido por golpes críticos
Agrega de (160–185) a (200–225) de daño físico
Probabilidad de golpe crítico aumentada un (30–40)%
(Los báculos de guerra se consideran báculos)


The Yielding Mortality
La mortalidad complaciente Attr /9
Nombre{Mostrar descripciones completas}
LimitLa cabecera de la playa infundida」Limited Drop
「Harvest」League Specific
La enemistad divina Use Pergamino de hemocombustión Upgrade
El MercadoEl Mercado
AcronymBlock, Sangrado, Harbinger
IconArt/2DItems/Weapons/TwoHandWeapons/Staves/HarbingerStaffUpgraded
Icon
Release VersionHarvest
BaseTypeBáculo imperial
SkillAsistencia de Probabilidad de sangrado
Invocar Heraldo superior de la brutalidad
Referencepoe.ninja, Community Wiki
+18% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
FamilyStaffBlockPercent
DomainsObjeto (1)
GenerationTypeúnico (3)
Req. level1
Stats
  • staff block % Min: 18 Max: 18 Global
  • Craft Tagsblock
    Las gemas engarzadas están asistidas por Probabilidad de sangrar de nivel 1
    FamilySupportedByChanceToBleed
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • local display socketed gems get chance to bleed level Min: 1 Max: 1 Local
  • Craft Tagssupport gem
    Asistencia de Probabilidad de sangrado
    Nivel: 1
    Multiplicador de costo y reserva: 120%
    Requiere Nivel 1
    Asiste habilidades de ataque. No puede asistir habilidades que creen esbirros.
    Los ataques asistidos infligen de 1 a 2 de daño físico agregado con armas
    25% de probabilidad de aplicar sangrado

    Efectos adicionales de la calidad:
    Daño con Sangrado aumentado un (0–10)%
    Otorga la habilidad Invocar Heraldo superior de la brutalidad
    FamilyGrantedSkill
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • local display summon harbinger x on equip Min: 12 Max: 12 Local
  • Craft Tagsskill
    Invocar Heraldo superior de la brutalidad
    Nivel: 1
    Tiempo de recarga: 6.00 s
    Tiempo de lanzamiento: 1.00 s
    Requiere Nivel 1
    Invoca un esbirro Heraldo inmortal. Cuando estés cerca de un enemigo raro o único, el esbirro te otorgará de vez en cuando una bonificación que aumentará significativamente tu daño, velocidad de ataque y velocidad de movimiento, reducirá el daño que recibes y hará que los enemigos con sangrado que mates exploten e inflijan un 10% de su vida máxima como daño físico.
    Máximo de heraldos que puedes invocar: 1
    alternate minion [11]
    Summon Greater Harbinger of Brutality
    +5% a la probabilidad de bloquear daño de ataques mientras empuñas un báculo
    FamilyStaffBlockPercent
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • staff block % Min: 5 Max: 5 Global
  • Craft Tagsblock
    +(30–40)% al multiplicador de daño degenerativo del sangrado infligido por golpes críticos
    FamilyBleedingDamage
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • critical bleeding dot multiplier + Min: 30 Max: 40 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    Agrega de (160–185) a (200–225) de daño físico
    FamilyPhysicalDamage
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 200 Max: 225 Local
  • local minimum added physical damage Min: 160 Max: 185 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Probabilidad de golpe crítico aumentada un (30–40)%
    FamilyCriticalStrikeChanceIncrease
    DomainsObjeto (1)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 30 Max: 40 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9TdGF2ZXMvSGFyYmluZ2VyU3RhZmZVcGdyYWRlZCIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/76cf7c8cb7/HarbingerStaffUpgraded.png", "league": "Affliction", "name": "The Yielding Mortality", "typeLine": "Imperial Staff", "baseType": "Imperial Staff", "rarity": "Unique", "ilvl": 84, "properties": [ { "name": "Staff", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "237-377", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "9.59%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.15", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Int", "values": [ [ "113", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "+18% Chance to Block Attack Damage while wielding a Staff" ], "explicitMods": [ "Socketed Gems are supported by Level 1 Chance to Bleed", "Grants Summon Greater Harbinger of Brutality Skill", "+5% Chance to Block Attack Damage while wielding a Staff", "+33% to Damage over Time Multiplier for Bleeding from Critical Strikes", "Adds 180 to 206 Physical Damage", "37% increased Critical Strike Chance" ], "flavourText": null, "flavourTextParsed": [ { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG01", "type": "class", "class": "glyph" }, { "id": "HBGC04", "type": "class", "class": "glyph" }, { "id": "HBG02", "type": "class", "class": "glyph" }, { "id": "HBGC06", "type": "class", "class": "glyph" }, "\r\n", { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG01", "type": "class", "class": "glyph" }, { "id": "HBGAs", "type": "class", "class": "glyph" }, { "id": "HBG02", "type": "class", "class": "glyph" }, { "id": "HBGC06", "type": "class", "class": "glyph" }, "\r\n", { "id": "HBGC011", "type": "class", "class": "glyph" }, { "id": "HBGAa", "type": "class", "class": "glyph" }, { "id": "HBG04", "type": "class", "class": "glyph" }, { "id": "HBGC08", "type": "class", "class": "glyph" }, { "id": "HBGAa", "type": "class", "class": "glyph" } ], "frameType": 3, "extended": { "dps": 422.99, "pdps": 422.99, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2178803872", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3872739249", "min": 12, "max": 12 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1001829678", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1454648374", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 160, "max": 185 }, { "hash": "explicit.stat_1940865751", "min": 200, "max": 225 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 30, "max": 40 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_1001829678", "min": 18, "max": 18 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_2178803872", [ 0 ] ], [ "explicit.stat_3872739249", [ 1 ] ], [ "explicit.stat_1001829678", [ 2 ] ], [ "explicit.stat_1454648374", [ 3 ] ], [ "explicit.stat_1940865751", [ 4 ] ], [ "explicit.stat_2375316951", [ 5 ] ] ], "implicit": [ [ "implicit.stat_1001829678", [ 0 ] ] ] }, "text": "Item Class: Staves
    Rarity: Unique
    The Yielding Mortality
    Imperial Staff
    --------
    Staff
    Physical Damage: 237-377 (augmented)
    Critical Strike Chance: 9.59% (augmented)
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 66
    Str: 113
    Int: 113
    --------
    Sockets: B-R
    --------
    Item Level: 84
    --------
    +18% Chance to Block Attack Damage while wielding a Staff (implicit)
    --------
    Socketed Gems are supported by Level 1 Chance to Bleed
    Grants Summon Greater Harbinger of Brutality Skill
    +5% Chance to Block Attack Damage while wielding a Staff
    +33% to Damage over Time Multiplier for Bleeding from Critical Strikes
    Adds 180 to 206 Physical Damage
    37% increased Critical Strike Chance
    --------
    <> <>
    <>
    <> <>
    --------
    Note: ~price 50 chaos
    " } }
    La mortalidad complaciente
    Tu daño, velocidad de ataque y velocidad de movimiento están aumentados, recibes daño reducido y los enemigos con sangrado que mates explotarán e infligirán daño físico.
    damage_+%
    attack_speed_+%
    base_movement_velocity_+%
    base_damage_taken_+%
    bleeding_enemies_explode_for_%_life_as_physical_damage
    The Yielding Mortality
    Attribute /4

    harbinger_damage_buff_uber

    KeyValue
    AcronymIgnite
    BuffGroupsID-1
    IsBuffDefinition1
    BuffMergeModesID3
    All Damage
    Codedamage +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebase damage taken +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Attack Speed +%
    Codeattack speed +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Base Movement Velocity +%
    Codebase movement velocity +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebleeding enemies explode for % life as physical damage
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Vendor recipe
    Harbinger Recipe /1

    Community Wiki

    Edit

    The Yielding Mortality

    The Yielding Mortality is a unique Imperial Staff.

    Mechanics

    Summon Greater Harbinger of Brutality

    This skill improves over the regular Harbinger of Brutality by adding bleed explosions on kill.

    Version history

    VersionChanges
    3.11.0
  • Introduced to the game.

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