Vaal Orb Corrupted Implicit /21
1331000bleed physical ailmentCorrupted Blood cannot be inflicted on you
1401000You cannot be Hindered
111000ailment#% increased Effect of Non-Damaging Ailments
111000#% increased Area of Effect
111000critical#% increased Global Critical Strike Chance
111000damage#% increased Damage
1401000You cannot be Maimed
111000damage minionMinions deal #% increased Damage
111000#% increased Reservation Efficiency of Skills
1601000caster curseYou cannot be Cursed with Silence
111000damage elemental fireDamage Penetrates #% Fire Resistance
111000damage elemental coldDamage Penetrates #% Cold Resistance
111000damage elemental lightningDamage Penetrates #% Lightning Resistance
111000damage elementalDamage Penetrates #% Elemental Resistances
111000damage physicalOverwhelm #% Physical Damage Reduction
111000elemental fire ailment#% reduced Ignite Duration on you
111000elemental cold ailment#% reduced Effect of Chill on you
111000elemental lightning ailment#% reduced Effect of Shock on you
111000poison chaos ailment#% reduced Poison Duration on you
111000bleed physical ailment#% reduced Bleed Duration on you
111000curse#% reduced Effect of Curses on you
2100060Total
Harvest Seed Jewel Implicit /26 ⍟
Description
(3–6)% increased Area of Effect of Aura Skills aura
15% chance to Avoid being Chilled elemental cold ailment
15% chance to Avoid being Frozen elemental cold ailment
15% chance to Avoid being Ignited elemental fire ailment
15% chance to Avoid being Poisoned poison chaos ailment
15% chance to Avoid being Shocked elemental lightning ailment
15% chance to Avoid being Stunned
1% of Damage taken Recouped as Mana resource life mana
10% increased Endurance Charge Duration
(3–6)% increased Energy Shield Recharge Rate defences
1% increased Flask Effect Duration
10% increased Frenzy Charge Duration
20% increased total Recovery per second from Life Leech resource life
Regenerate 0.1% of Life per second resource life
(3–6)% increased Light Radius
20% increased total Recovery per second from Mana Leech resource mana
Minions have (3–5)% increased maximum Life resource life minion
1% increased Movement Speed speed
10% increased Power Charge Duration
15% reduced Effect of Chill on you elemental cold ailment
10% reduced Reflected Elemental Damage taken elemental
15% reduced Freeze Duration on you elemental cold ailment
15% reduced Ignite Duration on you elemental fire ailment
10% reduced Reflected Physical Damage taken physical
15% reduced Effect of Shock on you elemental lightning ailment
(4–6)% increased Totem Placement speed speed
Timeless Jewel
Jewel
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel JewelTimeless /8
NameShow Full Descriptions
DropLevel 20
BaseType Timeless Jewel
Class Jewels
FlagsAlwaysAllocate, CanBeCorrupted, CanHaveAspects
TypeMetadata/Items/Jewels/JewelTimeless
Tagsjewel, intjewel, dexjewel, strjewel, not_for_sale
IconArt/2DItems/Jewels/Timeless
ReferenceCommunity Wiki
Unique /5 ⍟
Bathed in the blood of (100–8000) sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Carved to glorify (2000–10000) new faithful converted by High Templar Venarius
Passives in radius are Conquered by the Templars
Historic
[Two random mods of devotion]
(Conquered Passive Skills cannot be modified by other Jewels)
Denoted service of (500–8000) dekhara in the akhara of Deshret
Passives in radius are Conquered by the Maraketh
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Commissioned (2000–160000) coins to commemorate Cadiro
Passives in radius are Conquered by the Eternal Empire
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Commanded leadership over (10000–18000) warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
(Conquered Passive Skills cannot be modified by other Jewels)
Alternate Passive /5 ⍟
FactionAttrNormalNotableKeystone

Vaal
ChangesTo Random ModsChangesTo Random ModsChangesTo Random ModsXibaqua: Divine Flesh
Ahuana: Immortal Ambition
Doryani: Corrupted Soul

Karui
Adds +2 StrAdds +4 StrAdds Random ModsKaom: Strength of Blood
Rakiata: Tempered by War
Akoya: Chainbreaker

Maraketh
Adds +2 DexAdds +4 DexAdds Random ModsBalbala: The Traitor
Asenath: Dance with Death
Nasima: Second Sight

Templar
ChangesTo +10 DevotionAdds +5 Devotion+5 Devotion or ChangesTo Random ModsMaxarius: Transcendence
Dominus: Inner Conviction
Avarius: Power of Purpose

Eternal
Remove Existing ModsRemove Existing ModsAdds or ChangesTo Random ModsCadiro: Supreme Decadence
Victario: Supreme Grandstanding
Caspiro: Supreme Ostentation
Timeless Jewel Passive /150 ⍟
FactionCategoryNameShow Full Descriptions
VaalKeystoneDivine Flesh
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
(Maximum Resistances cannot be raised above 90%)

Give up your flesh unto the gods, and in vulnerability find strength.
Glorious Vanity: Xibaqua
VaalKeystoneImmortal Ambition
Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life

You may live forever, so long as someone remains to be sacrificed.
Glorious Vanity: Ahuana
VaalKeystoneCorrupted Soul
50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield

As true belief fades, the facade of faith grows, leaving you powerful but hollow.
Glorious Vanity: Doryani
VaalPassiveFire Damage
(7–12)% increased Fire Damage
VaalPassiveCold Damage
(7–12)% increased Cold Damage
VaalPassiveLightning Damage
(7–12)% increased Lightning Damage
VaalPassivePhysical Damage
(7–12)% increased Physical Damage
VaalPassiveChaos Damage
(7–12)% increased Chaos Damage
VaalPassiveMinion Damage
Minions deal (8–13)% increased Damage
VaalPassiveAttack Damage
(7–12)% increased Attack Damage
VaalPassiveSpell Damage
(7–12)% increased Spell Damage
VaalPassiveArea Damage
(7–12)% increased Area Damage
VaalPassiveProjectile Damage
(7–12)% increased Projectile Damage
VaalPassiveDamage Over Time
(7–12)% increased Damage over Time
VaalPassiveArea of Effect
(4–7)% increased Area of Effect
VaalPassiveProjectile Speed
(7–12)% increased Projectile Speed
VaalPassiveCritical Strike Chance
(7–14)% increased Critical Strike Chance
VaalPassiveCritical Strike Multiplier
+(6–10)% to Critical Strike Multiplier
VaalPassiveAttack Speed
(3–4)% increased Attack Speed
VaalPassiveCast Speed
(2–3)% increased Cast Speed
VaalPassiveMovement Speed
(2–3)% increased Movement Speed
VaalPassiveIgnite Chance
(3–6)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
VaalPassiveFreeze Chance
(3–6)% chance to Freeze
VaalPassiveShock Chance
(3–6)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
VaalPassiveSkill Duration
(4–7)% increased Skill Effect Duration
VaalPassiveLife
(2–4)% increased maximum Life
VaalPassiveMana
(4–6)% increased maximum Mana
VaalPassiveMana Regeneration
(12–17)% increased Mana Regeneration Rate
VaalPassiveArmour
(7–12)% increased Armour
VaalPassiveEvasion
(7–12)% increased Evasion Rating
VaalPassiveEnergy Shield
(3–5)% increased maximum Energy Shield
VaalPassiveBlock
+1% Chance to Block Attack Damage
VaalPassiveSpell Block
1% Chance to Block Spell Damage
VaalPassiveAvoid Elemental Ailments
3% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VaalPassiveSpell Suppression
+2% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
VaalPassiveAura Effect
(2–4)% increased effect of Non-Curse Auras from your Skills
VaalPassiveCurse Effect
2% increased Effect of your Curses
VaalPassiveFire Resistance
+(9–14)% to Fire Resistance
VaalPassiveCold Resistance
+(9–14)% to Cold Resistance
VaalPassiveLightning Resistance
+(9–14)% to Lightning Resistance
VaalPassiveChaos Resistance
+(6–10)% to Chaos Resistance
VaalNotableRitual of Immolation
(25–35)% increased Fire Damage
Damage Penetrates (2–4)% Fire Resistance
VaalNotableRevitalising Flames
(25–35)% increased Fire Damage
0.2% of Fire Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Flames
(25–35)% increased Fire Damage
10% of Physical Damage Converted to Fire Damage
VaalNotableRitual of Stillness
(25–35)% increased Cold Damage
Damage Penetrates (2–4)% Cold Resistance
VaalNotableRevitalising Frost
(25–35)% increased Cold Damage
0.2% of Cold Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Frost
(25–35)% increased Cold Damage
10% of Physical Damage Converted to Cold Damage
VaalNotableRitual of Thunder
(25–35)% increased Lightning Damage
Damage Penetrates (2–4)% Lightning Resistance
VaalNotableRevitalising Lightning
(25–35)% increased Lightning Damage
0.2% of Lightning Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableFlesh to Lightning
(25–35)% increased Lightning Damage
10% of Physical Damage Converted to Lightning Damage
VaalNotableRitual of Might
(2–4)% chance to deal Double Damage
(25–35)% increased Physical Damage
VaalNotableRevitalising Winds
0.2% of Physical Damage Leeched as Life
(25–35)% increased Physical Damage
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableBloody Savagery
Bleeding you inflict deals Damage 10% faster
(25–35)% increased Physical Damage
(They will deal the same total damage over a shorter duration)
VaalNotableRitual of Shadows
(25–35)% increased Chaos Damage
25% chance to inflict Withered for 2 seconds on Hit
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
VaalNotableRevitalising Darkness
(25–35)% increased Chaos Damage
0.2% of Chaos Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableThaumaturgical Aptitude
(25–35)% increased Spell Damage
(35–50)% increased Critical Strike Chance for Spells
VaalNotableHierarchy
Minions have (15–20)% increased maximum Life
Minions deal (25–35)% increased Damage
VaalNotableExquisite Pain
(25–35)% increased Damage over Time
(7–11)% increased Skill Effect Duration
VaalNotableRitual of Flesh
(6–10)% increased maximum Life
Regenerate (0.7–1.2)% of Life per second
VaalNotableFlesh Worship
(6–10)% increased maximum Life
0.4% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableRitual of Memory
(17–23)% increased maximum Mana
(15–25)% increased Mana Regeneration Rate
VaalNotableAutomaton Studies
(30–40)% increased Armour
(3–4)% additional Physical Damage Reduction
VaalNotableConstruct Studies
(30–40)% increased Evasion Rating
(5–7)% chance to Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
VaalNotableEnergy Flow Studies
(8–12)% increased maximum Energy Shield
(10–15)% increased Energy Shield Recharge Rate
VaalNotableSoul Worship
(8–12)% increased maximum Energy Shield
0.3% of Spell Damage Leeched as Energy Shield
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableBlood-Quenched Bulwark
(6–10) Life gained when you Block
+5% Chance to Block Attack Damage
VaalNotableThaumaturgical Protection
5% Chance to Block Spell Damage
(20–30)% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
VaalNotableJungle Paths
(8–10)% chance to Avoid Elemental Ailments
(8–10)% chance to Avoid being Stunned
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VaalNotableTemple Paths
+6% chance to Suppress Spell Damage
+(8–10)% to all Elemental Resistances
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
VaalNotableCommanding Presence
20% increased Area of Effect of Aura Skills
(7–10)% increased effect of Non-Curse Auras from your Skills
VaalNotableAncient Hex
(4–6)% increased Effect of your Curses
Curse Skills have 20% increased Skill Effect Duration
VaalNotableCult of Fire
+1% to maximum Fire Resistance
+(20–30)% to Fire Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Ice
+1% to maximum Cold Resistance
+(20–30)% to Cold Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Lightning
+1% to maximum Lightning Resistance
+(20–30)% to Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableCult of Chaos
+1% to maximum Chaos Resistance
+(13–19)% to Chaos Resistance
(Maximum Resistances cannot be raised above 90%)
VaalNotableMight of the Vaal
Random 3–4 offense
VaalNotableLegacy of the Vaal
Random 3–4 defence
KaruiKeystoneStrength of Blood
Life Recovery from Non-Instant Leech is not applied
2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech

Wreathed in madness and blood, you are unstoppable.
Lethal Pride: Kaom
KaruiKeystoneTempered by War
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

Tasalio and Valako test you, child of the volcano. Prove yourself worthy.
Lethal Pride: Rakiata
KaruiKeystoneChainbreaker
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage

No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya
MarakethKeystoneThe Traitor
Flasks Gain 4 Charges per empty Flask Slot every 5 seconds
The fewer there are, the less you have to share.
Brutal Restraint: Balbala
MarakethKeystoneDance with Death
Can't use Helmets
Your Critical Strike Chance is Lucky
Your Damage with Critical Strikes is Lucky
Enemies' Damage with Critical Strikes against you is Lucky
(Lucky things are rolled twice and the best result used)

You circle the black scorpion with enmity, daring it time and again.
Brutal Restraint: Asenath
MarakethKeystoneSecond Sight
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)

Speak not, but listen, for danger reveals itself on the wind.
Brutal Restraint: Nasima
TemplarKeystoneTranscendence
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-15% to all maximum Elemental Resistances

Master the mortal world, and you may find immortality beyond.
Militant Faith: Maxarius
TemplarKeystoneInner Conviction
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges

Your every move is calm and calculated with absolute certainty.
Militant Faith: Dominus
TemplarKeystonePower of Purpose
80% of Maximum Mana is Converted to twice that much Armour
Empowered by the divine, you fear no weapon of man.
Militant Faith: Avarius
TemplarPassiveDevotion
+10 to Devotion
TemplarNotableHeated Devotion
15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion
TemplarNotableCalming Devotion
15% of Physical Damage Converted to Cold Damage while you have at least 150 Devotion
TemplarNotableThundrous Devotion
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
TemplarNotableThoughts and Prayers
Gain 5% of Maximum Mana as Extra Maximum Energy Shield while you have at least 150 Devotion
TemplarNotableZealot
Gain Arcane Surge on Hit with Spells if you have at least 150 Devotion
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
TemplarNotableEnduring Faith
+1 to Minimum Endurance Charges while you have at least 150 Devotion
TemplarNotablePowerful Faith
+1 to Minimum Power Charges while you have at least 150 Devotion
TemplarNotableFrenzied Faith
+1 to Minimum Frenzy Charges while you have at least 150 Devotion
TemplarNotableCloistered
Immune to Elemental Ailments while on Consecrated Ground if you have at least 150 Devotion
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TemplarNotableMartyr's Might
5% additional Physical Damage Reduction while you have at least 150 Devotion
TemplarNotableIntolerance of Sin
+1% to all maximum Resistances if you have at least 150 Devotion
(Maximum Resistances cannot be raised above 90%)
TemplarNotableSmite the Wicked
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
TemplarNotableSmite the Ignorant
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
TemplarNotableSmite the Heretical
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)
EternalKeystoneSupreme Decadence
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks
(Life flask effects are still removed when unreserved life is filled)

You may find that having is less pleasing a thing than wanting.
Elegant Hubris: Cadiro
EternalKeystoneSupreme Grandstanding
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge

Your fiery passion inspires everyone around you - especially your foes.
Elegant Hubris: Victario
EternalKeystoneSupreme Ostentation
Ignore Attribute Requirements
Gain no inherent bonuses from Attributes

Displays of power are not just for show. If you are never truly tested, you may divert those resources elsewhere.
Elegant Hubris: Caspiro
EternalPassivePrice of Glory
EternalNotableFlawless Execution
80% increased Critical Strike Chance
EternalNotableBrutal Execution
+40% to Critical Strike Multiplier
EternalNotableEternal Resilience
Gain 1 Endurance Charge every second if you've been Hit Recently
(Recently refers to the past 4 seconds)
EternalNotableEternal Fortitude
8% increased Armour per Endurance Charge
EternalNotableEternal Dominance
10% increased Damage per Endurance Charge
EternalNotableEternal Fervour
10% chance to gain a Frenzy Charge on Hit
EternalNotableEternal Adaptiveness
8% increased Evasion Rating per Frenzy Charge
EternalNotableEternal Bloodlust
10% increased Damage per Frenzy Charge
EternalNotableEternal Subjugation
15% chance to gain a Power Charge on Critical Strike
EternalNotableEternal Separation
4% increased Energy Shield per Power Charge
EternalNotableEternal Exploitation
10% increased Damage per Power Charge
EternalNotableRites of Lunaris
30% increased Effect of Chill
EternalNotableRites of Solaris
80% chance to Avoid being Chilled
EternalNotableVirtue Gem Surgery
30% increased Effect of Shock
EternalNotableRural Life
80% chance to Avoid being Shocked
EternalNotableCity Walls
+8% Chance to Block Attack Damage
EternalNotableSceptre Pinnacle
8% Chance to Block Spell Damage
EternalNotableSecret Tunnels
20% chance to Avoid Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
EternalNotablePurity Rebel
+12% chance to Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
EternalNotableSuperiority
12% increased effect of Non-Curse Auras from your Skills
EternalNotableSlum Lord
Minions deal 80% increased Damage
EternalNotableAxiom Warden
Minions have 80% increased maximum Life
EternalNotableGemling Inquisition
80% increased Spell Damage
EternalNotableGemling Ambush
80% increased Critical Strike Chance for Spells
EternalNotableNight of a Thousand Ribbons
80% increased Fire Damage with Attack Skills
EternalNotableBloody Flowers' Rebellion
80% increased Cold Damage with Attack Skills
EternalNotableChitus' Heart
80% increased Lightning Damage with Attack Skills
EternalNotableGemling Training
80% increased Physical Damage
EternalNotableRigwald's Might
80% increased Melee Physical Damage
EternalNotableGeofri's End
50% increased Damage with Bleeding
Bleeding you inflict deals Damage 10% faster
(They will deal the same total damage over a shorter duration)
EternalNotableLioneye's Focus
80% increased Projectile Attack Damage
EternalNotableVoll's Coup
15% increased Attack Speed
EternalNotableDialla's Wit
15% increased Cast Speed
EternalNotableDiscerning Taste
40% increased Rarity of Items found
EternalNotableGleaming Legion
80% increased Armour
EternalNotableShadowy Streets
80% increased Evasion Rating
EternalNotableCrematorium Worker
+50% to Fire Resistance
EternalNotableStreet Urchin
+50% to Cold Resistance
EternalNotableBaleful Augmentation
+50% to Lightning Resistance
EternalNotableWith Eyes Open
+37% to Chaos Resistance
EternalNotableRobust Diet
10% increased maximum Life
EternalNotablePooled Resources
30% increased maximum Mana
EternalNotableLaureate
50% increased Mana Regeneration Rate
EternalNotableWar Games
25% increased Global Accuracy Rating
EternalNotableFreshly Brewed
20% increased Flask Effect Duration
Timeless Jewel Passive Additions /94 ⍟
FactionCategoryShow Full DescriptionsCode
VaalNotable
(7–12)% increased Fire Damagevaal_small_fire_damage
VaalNotable
(7–12)% increased Cold Damagevaal_small_cold_damage
VaalNotable
(7–12)% increased Lightning Damagevaal_small_lightning_damage
VaalNotable
(7–12)% increased Physical Damagevaal_small_physical_damage
VaalNotable
(7–12)% increased Chaos Damagevaal_small_chaos_damage
VaalNotable
Minions deal (8–13)% increased Damagevaal_small_minion_damage
VaalNotable
(7–12)% increased Attack Damagevaal_small_attack_damage
VaalNotable
(7–12)% increased Spell Damagevaal_small_spell_damage
VaalNotable
(7–12)% increased Area Damagevaal_small_area_damage
VaalNotable
(7–12)% increased Projectile Damagevaal_small_projectile_damage
VaalNotable
(7–12)% increased Damage over Timevaal_small_damage_over_time
VaalNotable
(4–7)% increased Area of Effectvaal_small_area_of_effect
VaalNotable
(7–12)% increased Projectile Speedvaal_small_projectile_speed
VaalNotable
(7–14)% increased Critical Strike Chancevaal_small_critical_strike_chance
VaalNotable
+(6–10)% to Critical Strike Multipliervaal_small_critical_strike_multiplier
VaalNotable
(3–4)% increased Attack Speedvaal_small_attack_speed
VaalNotable
(2–3)% increased Cast Speedvaal_small_cast_speed
VaalNotable
(2–3)% increased Movement Speedvaal_small_movement_speed
VaalNotable
(3–6)% chance to Ignitevaal_small_chance_to_ignite
VaalNotable
(3–6)% chance to Freezevaal_small_chance_to_freeze
VaalNotable
(3–6)% chance to Shockvaal_small_chance_to_shock
VaalNotable
(4–7)% increased Skill Effect Durationvaal_small_duration
VaalNotable
(2–4)% increased maximum Lifevaal_small_life
VaalNotable
(4–6)% increased maximum Manavaal_small_mana
VaalNotable
(12–17)% increased Mana Regeneration Ratevaal_small_mana_regeneration
VaalNotable
(7–12)% increased Armourvaal_small_armour
VaalNotable
(7–12)% increased Evasion Ratingvaal_small_evasion
VaalNotable
(3–5)% increased maximum Energy Shieldvaal_small_energy_shield
VaalNotable
+1% Chance to Block Attack Damagevaal_small_attack_block
VaalNotable
1% Chance to Block Spell Damagevaal_small_spell_block
VaalNotable
3% chance to Avoid Elemental Ailmentsvaal_small_attack_dodge
VaalNotable
+2% chance to Suppress Spell Damagevaal_small_spell_dodge
VaalNotable
(2–4)% increased effect of Non-Curse Auras from your Skillsvaal_small_aura_effect
VaalNotable
2% increased Effect of your Cursesvaal_small_curse_effect
VaalNotable
+(9–14)% to Fire Resistancevaal_small_fire_resistance
VaalNotable
+(9–14)% to Cold Resistancevaal_small_cold_resistance
VaalNotable
+(9–14)% to Lightning Resistancevaal_small_lightning_resistance
VaalNotable
+(6–10)% to Chaos Resistancevaal_small_chaos_resistance
KaruiAttribute
+2 to Strengthkarui_attribute_strength
KaruiNormal
+4 to Strengthkarui_small_strength
KaruiNotable
+20 to Strengthkarui_notable_add_strength
KaruiNotable
5% increased Strengthkarui_notable_add_percent_strength
KaruiNotable
20% increased Armourkarui_notable_add_armour
KaruiNotable
0.4% of Attack Damage Leeched as Lifekarui_notable_add_leech
KaruiNotable
5% chance to deal Double Damagekarui_notable_add_double_damage
KaruiNotable
4% increased maximum Lifekarui_notable_add_life
KaruiNotable
+1 to maximum Fortificationkarui_notable_add_fortify_effect
KaruiNotable
Regenerate 1% of Life per secondkarui_notable_add_life_regen
KaruiNotable
+20% to Fire Resistancekarui_notable_add_fire_resistance
KaruiNotable
20% increased Melee Damagekarui_notable_add_melee_damage
KaruiNotable
You take 10% reduced Extra Damage from Critical Strikeskarui_notable_add_damage_from_crits
KaruiNotable
30% increased Melee Critical Strike Chancekarui_notable_add_melee_crit_chance
KaruiNotable
20% increased Burning Damagekarui_notable_add_burning_damage
KaruiNotable
20% increased Totem Damagekarui_notable_add_totem_damage
KaruiNotable
+15% to Melee Critical Strike Multiplierkarui_notable_add_melee_crit_multi
KaruiNotable
20% increased Physical Damagekarui_notable_add_physical_damage
KaruiNotable
8% increased Warcry Buff Effectkarui_notable_add_warcry_buff_effect
KaruiNotable
12% increased Totem Placement speedkarui_notable_add_totem_placement_speed
KaruiNotable
20% increased Stun Duration on Enemieskarui_notable_add_stun_duration
KaruiNotable
Ignites you inflict deal Damage 10% fasterkarui_notable_add_faster_burn
KaruiNotable
10% reduced Enemy Stun Thresholdkarui_notable_add_reduced_stun_threshold
KaruiNotable
Gain 5% of Physical Damage as Extra Fire Damagekarui_notable_add_physical_added_as_fire
KaruiNotable
5% of Physical Damage from Hits taken as Fire Damagekarui_notable_add_physical_taken_as_fire
KaruiNotable
5% chance to gain an Endurance Charge on Killkarui_notable_add_endurance_charge_on_kill
KaruiNotable
10% chance to Intimidate Enemies for 4 seconds on Hitkarui_notable_add_intimidate
MarakethAttribute
+2 to Dexteritymaraketh_attribute_dex
MarakethNormal
+4 to Dexteritymaraketh_small_dex
MarakethNotable
+20 to Dexteritymaraketh_notable_add_dexterity
MarakethNotable
5% increased Dexteritymaraketh_notable_add_percent_dexterity
MarakethNotable
20% increased Evasion Ratingmaraketh_notable_add_evasion
MarakethNotable
10% increased Flask Charges gainedmaraketh_notable_add_flask_charges
MarakethNotable
5% increased Attack and Cast Speedmaraketh_notable_add_speed
MarakethNotable
4% increased maximum Lifemaraketh_notable_add_life
MarakethNotable
5% chance to Blind Enemies on Hitmaraketh_notable_add_blind
MarakethNotable
5% increased Movement Speedmaraketh_notable_add_movement_speed
MarakethNotable
+20% to Cold Resistancemaraketh_notable_add_cold_resistance
MarakethNotable
20% increased Projectile Damagemaraketh_notable_add_projectile_damage
MarakethNotable
20% chance to Avoid being Stunnedmaraketh_notable_add_ailment_avoid
MarakethNotable
25% increased Critical Strike Chancemaraketh_notable_add_global_crit_chance
MarakethNotable
20% increased Damage with Poisonmaraketh_notable_add_poison_damage
MarakethNotable
Minions deal 20% increased Damagemaraketh_notable_add_minion_damage
MarakethNotable
5% increased Global Accuracy Ratingmaraketh_notable_add_accuracy
MarakethNotable
20% increased Elemental Damagemaraketh_notable_add_elemental_damage
MarakethNotable
8% increased effect of Non-Curse Auras from your Skillsmaraketh_notable_add_aura_effect
MarakethNotable
Minions have 15% increased Movement Speedmaraketh_notable_add_minion_movement_speed
MarakethNotable
10% increased Duration of Elemental Ailments on Enemiesmaraketh_notable_add_ailment_duration
MarakethNotable
Poisons you inflict deal Damage 10% fastermaraketh_notable_add_faster_poison
MarakethNotable
10% increased Effect of Non-Damaging Ailmentsmaraketh_notable_add_ailment_effect
MarakethNotable
Gain 5% of Physical Damage as Extra Cold Damagemaraketh_notable_add_physical_added_as_cold
MarakethNotable
25% chance to gain Alchemist's Genius when you use a Flaskmaraketh_notable_add_flask_effect
MarakethNotable
5% chance to gain a Frenzy Charge on Killmaraketh_notable_add_frenzy_charge_on_kill
MarakethNotable
You gain Onslaught for 8 seconds on Killmaraketh_notable_add_onslaught
TemplarNormal
+5 to Devotiontemplar_small_devotion
TemplarNotable
+5 to Devotiontemplar_notable_devotion
Item /2
Peaceful Moments
Stack Size: 1 / 5
Timeless Jewel
The Eternal War
Stack Size: 1 / 4
Timeless Jewel
Two-Implicit
Corrupted

Community Wiki

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Timeless Jewel

Timeless Jewel is the basetype of a set of five unique jewels that can alter the passive tree nodes.

Mechanics

Each Timeless Jewel alters passive nodes within its radius based on its seed and name. As an example, the numbers on Glorious Vanity range from 100 to 8000, with no specific benefit associated with a particular range of numbers (The range is different for the 4 other jewels). Each number is associated with a variant of the alternative skill tree, and each name is associated with a different keystone passive. (I.e., the same seed yielded the same skill tree with the same effect on notable and basic passive, but the keystone is only affected by the name) There are 7901 possibilities for each of Ahuana, Doryani and Xibaqua variants of the Glorious Vanity jewel alone, meaning that there are a total of 23703 different possibilities for each jewel. Using a Divine Orb will randomize both the seed and name.

Note that only Glorious Vanity has the range 100-8000. The range of Militant Faith is 2000-10000 (8001 variants). Brutal Restraint and Elegant Hubris and Lethal Pride have their own range as well.

Each modified keystone can only affect the player once - identical keystones do not stack.

You may only equip one unique Timeless Jewel at a time. Each unique version has the tag "Limited to: 1 Historic".

Conquered

  • Conquered Passive Skills cannot be modified by other jewels - in-game help text

For example, Lioneye's Fall cannot modify the Timeless Jewel conquered passives. Thus "Conquered" means the Timeless Jewel replaced the passive skill tree as well as not able to be further modified.

Item acquisition

This item is drop disabled.

This basetype does not drop normally. It drops as unique item only.

The general way to acquire unique Timeless Jewels is from their respective Legions in the Domain of Timeless Conflict. Players need to place at least 2 emblems from different legions in the map device to open the portal to the area. Read the article about emblems for details.

Non-unique Timeless Jewels do not normally drop. Players can obtain a non-unique Timeless Jewel by corrupting five unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a vendor for an uncorrupted rare. Since not every corruption outcome is a rare, players need to vaal, at minimum, five Timeless jewels to use this vendor recipe.

Divination cards

The following divination cards can be exchanged for Timeless Jewels:


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