Vaal Orb Corrupted Implicit /21
Harvest Seed Jewel Implicit /26
| Description |
|---|
| (3—6)% increased Area of Effect of Aura Skills Aura |
| 15% chance to Avoid being Chilled Elemental Cold Ailment |
| 15% chance to Avoid being Frozen Elemental Cold Ailment |
| 15% chance to Avoid being Ignited Elemental Fire Ailment |
| 15% chance to Avoid being Poisoned Chaos Ailment |
| 15% chance to Avoid being Shocked Elemental Lightning Ailment |
| 15% chance to Avoid being Stunned |
| 1% of Damage taken Recouped as Mana Life Mana |
| 10% increased Endurance Charge Duration |
| (3—6)% increased Energy Shield Recharge Rate Defences Energy Shield |
| 1% increased Flask Effect Duration |
| 10% increased Frenzy Charge Duration |
| 20% increased total Recovery per second from Life Leech Life |
| Regenerate 0.1% of Life per second Life |
| (3—6)% increased Light Radius |
| 20% increased total Recovery per second from Mana Leech Mana |
| Minions have (3—5)% increased maximum Life Life Minion |
| 1% increased Movement Speed Speed |
| 10% increased Power Charge Duration |
| 15% reduced Effect of Chill on you Elemental Cold Ailment |
| 10% reduced Reflected Elemental Damage taken Elemental |
| 15% reduced Freeze Duration on you Elemental Cold Ailment |
| 15% reduced Ignite Duration on you Elemental Fire Ailment |
| 10% reduced Reflected Physical Damage taken Physical |
| 15% reduced Effect of Shock on you Elemental Lightning Ailment |
| (4—6)% increased Totem Placement speed Speed |
Jewels Synthesis Implicit Corrupted /1
| Item Classes | Mods |
|---|---|
| Jewels |
Jewels Synthesis Implicit
#% of Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Global Critical Strike Chance
#% to Global Critical Strike Multiplier
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
#% increased Trap Throwing Speed
#% of Physical Attack Damage Leeched as Mana
#% increased Projectile Speed
#% reduced Mana Cost of Skills
#% chance to Knock Enemies Back on hit
#% chance to Avoid being Stunned
#% increased Burning Damage
Attacks have #% chance to cause Bleeding
#% increased Chaos Damage
#% increased Elemental Damage
#% increased Physical Damage with Maces or Sceptres
#% increased Physical Damage with Axes
#% increased Physical Damage with Swords
#% increased Physical Damage with Bows
#% increased Physical Damage with Claws
#% increased Physical Damage with Daggers
#% increased Physical Damage with Wands
#% increased Physical Damage with Staves
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Gain # Energy Shield per Enemy Hit with Attacks
Minions deal #% increased Damage
Minions have #% increased maximum Life
Minions have #% to all Elemental Resistances
Minions have +#% to all Elemental Resistances
#% increased Area of Effect
#% increased Attack Speed with Maces or Sceptres
#% increased Attack Speed with Axes
#% increased Attack Speed with Swords
#% increased Attack Speed with Bows
#% increased Attack Speed with Claws
#% increased Attack Speed with Daggers
#% increased Attack Speed with Wands
#% increased Attack Speed with Staves
#% increased Attack and Cast Speed
#% increased Mine Throwing Speed
#% increased Totem Placement speed
Totems gain #% to all Elemental Resistances
Totems gain +#% to all Elemental Resistances
+#% to Fire Resistance
+#% to Cold Resistance
+#% to Lightning Resistance
#% increased Stun and Block Recovery
#% increased Stun Duration on Enemies
#% increased Damage with Ailments
#% increased Spell Damage while wielding a Staff
#% increased Spell Damage while Dual Wielding
#% increased Spell Damage while holding a Shield
+# to Accuracy Rating
Regenerate #% of Energy Shield per second
#% increased Cast Speed while wielding a Staff
#% increased Cast Speed while Dual Wielding
#% increased Cast Speed while holding a Shield
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
#% increased Damage with Poison
#% increased Damage with Bleeding
+# to maximum Energy Shield
#% of Spell Damage Leeched as Energy Shield
Minions have #% increased Attack Speed
Minions have #% increased Cast Speed
#% increased Attack Speed
#% increased Cast Speed
# Physical Damage taken from Attack Hits
#% chance to Freeze
#% chance to Poison on Hit
#% increased Damage
#% increased Rarity of Items found
#% increased Melee Damage
#% increased Armour
#% increased Evasion Rating
# Life gained when you Block
# Mana gained when you Block
Alternate Passive /11
| Faction | Attr | Normal | Notable | Keystone |
|---|---|---|---|---|
![]() Vaal | ChangesTo Random Mods | ChangesTo Random Mods | ChangesTo Random Mods | Xibaqua: Divine Flesh Ahuana: Immortal Ambition Doryani: Corrupted Soul |
![]() Karui | Adds +2 Str | Adds +4 Str | Adds Random Mods | Kaom: Strength of Blood Rakiata: Tempered by War Akoya: Chainbreaker |
![]() Maraketh | Adds +2 Dex | Adds +4 Dex | Adds Random Mods | Balbala: The Traitor Asenath: Dance with Death Nasima: Second Sight |
![]() Templar | ChangesTo +10 Devotion | Adds +5 Devotion | +5 Devotion or ChangesTo Random Mods | Maxarius: Transcendence Dominus: Inner Conviction Avarius: Power of Purpose |
![]() Eternal | Remove Existing Mods | Remove Existing Mods | Adds or ChangesTo Random Mods | Cadiro: Supreme Decadence Victario: Supreme Grandstanding Caspiro: Supreme Ostentation |
![]() Kalguuran | Vorana: Black Scythe Training Uhtred: Celestial Mathematics Medved: The Unbreaking Circle | |||
![]() AbyssMurderous | Tecrod: Overwhelming Hate | |||
![]() AbyssSearching | Ulaman: Weighted Exchange | |||
![]() AbyssHypnotic | Kurgal: Reconstructed Essence | |||
![]() AbyssGhastly | Amanamu: The Loyal Few | |||
![]() Abyss5 | Zorath: |
Timeless Jewel Passive /376
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life
Gain 15% of Maximum Life as Extra Maximum Energy Shield
2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech
50% less Cold Resistance
50% less Lightning Resistance
1 Rage Regenerated for every 25 Mana Regeneration per Second
Does not delay Inherent Loss of Rage
Skills Cost +3 Rage
Your Critical Strike Chance is Lucky
Your Damage with Critical Strikes is Lucky
Enemies' Damage with Critical Strikes against you is Lucky
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded
-15% to all maximum Elemental Resistances
Gain Power Charges instead of Frenzy Charges
30% less Life Recovery from Flasks
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge
Gain no inherent bonuses from Attributes
Chance to Evade Hits is based off of 200% of your Ward instead of your Evasion Rating
Physical Damage Reduction from Hits is based off of 200% of your Ward instead of your Armour
Increases and reductions to Maximum Life also apply to Maximum Rage at 20% Value
Take 30% less damage from Critical Strikes
50% less recovery from Recoup
Minions deal 10% more Damage while you have a Skeleton
Minions gain 10% of Non-Chaos Damage as extra Chaos Damage while you have a Spectre
Maximum number of raised Spectres, Skeletons and Zombies is 1
Attack Skills cost Life instead of Mana
40% more Projectile Speed
Cannot recover Mana
Timeless Jewel Passive Additions /337
| Faction | Category | Show Full Descriptions | Code |
|---|---|---|---|
| Vaal | Notable | (7—12)% increased Fire Damage | vaal_small_fire_damage |
| Vaal | Notable | (7—12)% increased Cold Damage | vaal_small_cold_damage |
| Vaal | Notable | (7—12)% increased Lightning Damage | vaal_small_lightning_damage |
| Vaal | Notable | (7—12)% increased Physical Damage | vaal_small_physical_damage |
| Vaal | Notable | (7—12)% increased Chaos Damage | vaal_small_chaos_damage |
| Vaal | Notable | Minions deal (8—13)% increased Damage | vaal_small_minion_damage |
| Vaal | Notable | (7—12)% increased Attack Damage | vaal_small_attack_damage |
| Vaal | Notable | (7—12)% increased Spell Damage | vaal_small_spell_damage |
| Vaal | Notable | (7—12)% increased Area Damage | vaal_small_area_damage |
| Vaal | Notable | (7—12)% increased Projectile Damage | vaal_small_projectile_damage |
| Vaal | Notable | (7—12)% increased Damage over Time | vaal_small_damage_over_time |
| Vaal | Notable | (4—7)% increased Area of Effect | vaal_small_area_of_effect |
| Vaal | Notable | (7—12)% increased Projectile Speed | vaal_small_projectile_speed |
| Vaal | Notable | (7—14)% increased Critical Strike Chance | vaal_small_critical_strike_chance |
| Vaal | Notable | +(6—10)% to Critical Strike Multiplier | vaal_small_critical_strike_multiplier |
| Vaal | Notable | (3—4)% increased Attack Speed | vaal_small_attack_speed |
| Vaal | Notable | (2—3)% increased Cast Speed | vaal_small_cast_speed |
| Vaal | Notable | (2—3)% increased Movement Speed | vaal_small_movement_speed |
| Vaal | Notable | (3—6)% chance to Ignite | vaal_small_chance_to_ignite |
| Vaal | Notable | (3—6)% chance to Freeze | vaal_small_chance_to_freeze |
| Vaal | Notable | (3—6)% chance to Shock | vaal_small_chance_to_shock |
| Vaal | Notable | (4—7)% increased Skill Effect Duration | vaal_small_duration |
| Vaal | Notable | (2—4)% increased maximum Life | vaal_small_life |
| Vaal | Notable | (4—6)% increased maximum Mana | vaal_small_mana |
| Vaal | Notable | (12—17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
| Vaal | Notable | (7—12)% increased Armour | vaal_small_armour |
| Vaal | Notable | (7—12)% increased Evasion Rating | vaal_small_evasion |
| Vaal | Notable | (3—5)% increased maximum Energy Shield | vaal_small_energy_shield |
| Vaal | Notable | +2% Chance to Block Attack Damage | vaal_small_attack_block |
| Vaal | Notable | 2% Chance to Block Spell Damage | vaal_small_spell_block |
| Vaal | Notable | 3% chance to Avoid Elemental Ailments | vaal_small_attack_dodge |
| Vaal | Notable | +4% chance to Suppress Spell Damage | vaal_small_spell_dodge |
| Vaal | Notable | (2—4)% increased effect of Non-Curse Auras from your Skills | vaal_small_aura_effect |
| Vaal | Notable | 2% increased Effect of your Curses | vaal_small_curse_effect |
| Vaal | Notable | +(9—14)% to Fire Resistance | vaal_small_fire_resistance |
| Vaal | Notable | +(9—14)% to Cold Resistance | vaal_small_cold_resistance |
| Vaal | Notable | +(9—14)% to Lightning Resistance | vaal_small_lightning_resistance |
| Vaal | Notable | +(6—10)% to Chaos Resistance | vaal_small_chaos_resistance |
| Karui | Attribute | +2 to Strength | karui_attribute_strength |
| Karui | Normal | +4 to Strength | karui_small_strength |
| Karui | Notable | +20 to Strength | karui_notable_add_strength |
| Karui | Notable | 5% increased Strength | karui_notable_add_percent_strength |
| Karui | Notable | 20% increased Armour | karui_notable_add_armour |
| Karui | Notable | 0.4% of Attack Damage Leeched as Life | karui_notable_add_leech |
| Karui | Notable | 5% chance to deal Double Damage | karui_notable_add_double_damage |
| Karui | Notable | 4% increased maximum Life | karui_notable_add_life |
| Karui | Notable | +1 to maximum Fortification | karui_notable_add_fortify_effect |
| Karui | Notable | Regenerate 1% of Life per second | karui_notable_add_life_regen |
| Karui | Notable | +20% to Fire Resistance | karui_notable_add_fire_resistance |
| Karui | Notable | 20% increased Melee Damage | karui_notable_add_melee_damage |
| Karui | Notable | You take 10% reduced Extra Damage from Critical Strikes | karui_notable_add_damage_from_crits |
| Karui | Notable | 30% increased Melee Critical Strike Chance | karui_notable_add_melee_crit_chance |
| Karui | Notable | 20% increased Burning Damage | karui_notable_add_burning_damage |
| Karui | Notable | 20% increased Totem Damage | karui_notable_add_totem_damage |
| Karui | Notable | +15% to Melee Critical Strike Multiplier | karui_notable_add_melee_crit_multi |
| Karui | Notable | 20% increased Physical Damage | karui_notable_add_physical_damage |
| Karui | Notable | 8% increased Warcry Buff Effect | karui_notable_add_warcry_buff_effect |
| Karui | Notable | 12% increased Totem Placement speed | karui_notable_add_totem_placement_speed |
| Karui | Notable | 20% increased Stun Duration on Enemies | karui_notable_add_stun_duration |
| Karui | Notable | Ignites you inflict deal Damage 10% faster | karui_notable_add_faster_burn |
| Karui | Notable | 10% reduced Enemy Stun Threshold | karui_notable_add_reduced_stun_threshold |
| Karui | Notable | Gain 5% of Physical Damage as Extra Fire Damage | karui_notable_add_physical_added_as_fire |
| Karui | Notable | Gain 1 Rage on Melee Hit | karui_notable_add_physical_taken_as_fire |
| Karui | Notable | 5% chance to gain an Endurance Charge on Kill | karui_notable_add_endurance_charge_on_kill |
| Karui | Notable | 10% chance to Intimidate Enemies for 4 seconds on Hit | karui_notable_add_intimidate |
| Maraketh | Attribute | +2 to Dexterity | maraketh_attribute_dex |
| Maraketh | Normal | +4 to Dexterity | maraketh_small_dex |
| Maraketh | Notable | +20 to Dexterity | maraketh_notable_add_dexterity |
| Maraketh | Notable | 5% increased Dexterity | maraketh_notable_add_percent_dexterity |
| Maraketh | Notable | 20% increased Evasion Rating | maraketh_notable_add_evasion |
| Maraketh | Notable | 10% increased Flask Charges gained | maraketh_notable_add_flask_charges |
| Maraketh | Notable | 5% increased Attack and Cast Speed | maraketh_notable_add_speed |
| Maraketh | Notable | 4% increased maximum Life | maraketh_notable_add_life |
| Maraketh | Notable | 5% chance to Blind Enemies on Hit | maraketh_notable_add_blind |
| Maraketh | Notable | 5% increased Movement Speed | maraketh_notable_add_movement_speed |
| Maraketh | Notable | +20% to Cold Resistance | maraketh_notable_add_cold_resistance |
| Maraketh | Notable | 20% increased Projectile Damage | maraketh_notable_add_projectile_damage |
| Maraketh | Notable | 20% chance to Avoid being Stunned | maraketh_notable_add_ailment_avoid |
| Maraketh | Notable | 25% increased Critical Strike Chance | maraketh_notable_add_global_crit_chance |
| Maraketh | Notable | 20% increased Damage with Poison | maraketh_notable_add_poison_damage |
| Maraketh | Notable | Minions deal 20% increased Damage | maraketh_notable_add_minion_damage |
| Maraketh | Notable | 5% increased Accuracy Rating | maraketh_notable_add_accuracy |
| Maraketh | Notable | 20% increased Elemental Damage | maraketh_notable_add_elemental_damage |
| Maraketh | Notable | 8% increased effect of Non-Curse Auras from your Skills | maraketh_notable_add_aura_effect |
| Maraketh | Notable | Minions have 15% increased Movement Speed | maraketh_notable_add_minion_movement_speed |
| Maraketh | Notable | 10% increased Duration of Elemental Ailments on Enemies | maraketh_notable_add_ailment_duration |
| Maraketh | Notable | Poisons you inflict deal Damage 10% faster | maraketh_notable_add_faster_poison |
| Maraketh | Notable | 10% increased Effect of Non-Damaging Ailments | maraketh_notable_add_ailment_effect |
| Maraketh | Notable | Gain 5% of Physical Damage as Extra Cold Damage | maraketh_notable_add_physical_added_as_cold |
| Maraketh | Notable | 25% chance to gain Alchemist's Genius when you use a Flask | maraketh_notable_add_flask_effect |
| Maraketh | Notable | 5% chance to gain a Frenzy Charge on Kill | maraketh_notable_add_frenzy_charge_on_kill |
| Maraketh | Notable | You gain Onslaught for 8 seconds on Kill | maraketh_notable_add_onslaught |
| Templar | Normal | +5 to Devotion | templar_small_devotion |
| Templar | Notable | +5 to Devotion | templar_notable_devotion |
| Kalguuran | Normal | 2% increased Ward | kalguuran_small_ward |
| Kalguuran | Attribute | 1% increased Ward | kalguuran_attribute_ward |
| AbyssMurderous | Notable | +(21—30) to maximum Life | abyss_murderous_notable_1 |
| AbyssMurderous | Notable | +(12—16) to Strength | abyss_murderous_notable_2 |
| AbyssMurderous | Notable | +(6—8) to all Attributes | abyss_murderous_notable_3 |
| AbyssMurderous | Notable | +(12—15)% to Fire Resistance | abyss_murderous_notable_4 |
| AbyssMurderous | Notable | +(6—8)% to all Elemental Resistances | abyss_murderous_notable_5 |
| AbyssMurderous | Notable | (3—5)% increased Attack Speed | abyss_murderous_notable_6 |
| AbyssMurderous | Notable | Regenerate (9—16) Life per second | abyss_murderous_notable_7 |
| AbyssMurderous | Notable | (3—8)% chance to Taunt Enemies on Hit with Attacks | abyss_murderous_notable_8 |
| AbyssMurderous | Notable | (31—40)% chance to Avoid being Ignited | abyss_murderous_notable_9 |
| AbyssMurderous | Notable | (21—30)% chance to Avoid being Stunned | abyss_murderous_notable_10 |
| AbyssMurderous | Notable | +(61—100) to Armour | abyss_murderous_notable_11 |
| AbyssMurderous | Notable | (3—5)% increased Impale Effect | abyss_murderous_notable_12 |
| AbyssMurderous | Notable | (15—20)% increased Damage if you've Killed Recently | abyss_murderous_notable_13 |
| AbyssMurderous | Notable | Regenerate (0.5—1)% of Life per second while moving | abyss_murderous_notable_14 |
| AbyssMurderous | Notable | +(3—4)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | abyss_murderous_notable_15 |
| AbyssMurderous | Notable | Enemies Maimed by you take (4—5)% increased Damage Over Time | abyss_murderous_notable_16 |
| AbyssMurderous | Notable | Enemies Intimidated by you have 10% increased duration of stuns against them | abyss_murderous_notable_17 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Dagger Attacks | abyss_murderous_notable_18 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Claw Attacks | abyss_murderous_notable_19 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Sword Attacks | abyss_murderous_notable_20 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Axe Attacks | abyss_murderous_notable_21 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Mace or Sceptre Attacks | abyss_murderous_notable_22 |
| AbyssMurderous | Notable | (5—6) to (7—8) Added Physical Damage with Staff Attacks | abyss_murderous_notable_23 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Dagger Attacks | abyss_murderous_notable_24 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Claw Attacks | abyss_murderous_notable_25 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Sword Attacks | abyss_murderous_notable_26 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Axe Attacks | abyss_murderous_notable_27 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Mace or Sceptre Attacks | abyss_murderous_notable_28 |
| AbyssMurderous | Notable | (1—4) to (33—35) Added Lightning Damage with Staff Attacks | abyss_murderous_notable_29 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Dagger Attacks | abyss_murderous_notable_30 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Claw Attacks | abyss_murderous_notable_31 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Sword Attacks | abyss_murderous_notable_32 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Axe Attacks | abyss_murderous_notable_33 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Mace or Sceptre Attacks | abyss_murderous_notable_34 |
| AbyssMurderous | Notable | (12—13) to (20—22) Added Fire Damage with Staff Attacks | abyss_murderous_notable_35 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Dagger Attacks | abyss_murderous_notable_36 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Claw Attacks | abyss_murderous_notable_37 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Sword Attacks | abyss_murderous_notable_38 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Axe Attacks | abyss_murderous_notable_39 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Mace or Sceptre Attacks | abyss_murderous_notable_40 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Cold Damage with Staff Attacks | abyss_murderous_notable_41 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Chaos Damage with Dagger Attacks | abyss_murderous_notable_42 |
| AbyssMurderous | Notable | (10—11) to (17—20) Added Chaos Damage with Claw Attacks | abyss_murderous_notable_43 |
| AbyssMurderous | Notable | 3% increased Cooldown Recovery Rate | abyss_murderous_notable_44 |
| AbyssMurderous | Notable | Adds (6—7) to (13—16) Fire Damage to Attacks | abyss_murderous_notable_45 |
| AbyssMurderous | Notable | Adds (6—7) to (11—13) Cold Damage to Attacks | abyss_murderous_notable_46 |
| AbyssMurderous | Notable | Adds (1—2) to (25—27) Lightning Damage to Attacks | abyss_murderous_notable_47 |
| AbyssMurderous | Notable | Adds (2—3) to (4—5) Physical Damage to Attacks | abyss_murderous_notable_48 |
| AbyssMurderous | Notable | Adds (8—9) to (14—17) Chaos Damage to Attacks | abyss_murderous_notable_49 |
| AbyssMurderous | Notable | (8—10)% increased Damage over Time while Dual Wielding | abyss_murderous_notable_50 |
| AbyssMurderous | Notable | (8—10)% increased Damage over Time while wielding a Two Handed Weapon | abyss_murderous_notable_51 |
| AbyssMurderous | Notable | (8—10)% increased Damage over Time while holding a Shield | abyss_murderous_notable_52 |
| AbyssSearching | Notable | +(21—30) to maximum Life | abyss_searching_notable_1 |
| AbyssSearching | Notable | 10% increased Effect of Cold Ailments | abyss_searching_notable_2 |
| AbyssSearching | Notable | +(12—16) to Dexterity | abyss_searching_notable_3 |
| AbyssSearching | Notable | +(6—8) to all Attributes | abyss_searching_notable_4 |
| AbyssSearching | Notable | +(12—15)% to Cold Resistance | abyss_searching_notable_5 |
| AbyssSearching | Notable | +(6—8)% to all Elemental Resistances | abyss_searching_notable_6 |
| AbyssSearching | Notable | (3—5)% increased Attack Speed | abyss_searching_notable_7 |
| AbyssSearching | Notable | (8—12)% increased Critical Strike Chance | abyss_searching_notable_8 |
| AbyssSearching | Notable | +(4—8)% to Critical Strike Multiplier | abyss_searching_notable_9 |
| AbyssSearching | Notable | (10—18)% increased Damage over Time while Dual Wielding | abyss_searching_notable_10 |
| AbyssSearching | Notable | (10—18)% increased Damage over Time while wielding a Two Handed Weapon | abyss_searching_notable_11 |
| AbyssSearching | Notable | (10—18)% increased Damage over Time while holding a Shield | abyss_searching_notable_12 |
| AbyssSearching | Notable | (3—6)% chance to Blind Enemies on Hit with Attacks | abyss_searching_notable_13 |
| AbyssSearching | Notable | (31—40)% chance to Avoid being Frozen | abyss_searching_notable_14 |
| AbyssSearching | Notable | (31—40)% chance to Avoid Bleeding | abyss_searching_notable_15 |
| AbyssSearching | Notable | +(31—120) to Accuracy Rating | abyss_searching_notable_16 |
| AbyssSearching | Notable | +(36—100) to Evasion Rating | abyss_searching_notable_17 |
| AbyssSearching | Notable | 2% increased Cooldown Recovery Rate | abyss_searching_notable_18 |
| AbyssSearching | Notable | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently | abyss_searching_notable_19 |
| AbyssSearching | Notable | 3% increased Movement Speed if you haven't taken Damage Recently | abyss_searching_notable_20 |
| AbyssSearching | Notable | +(8—10)% to Critical Strike Multiplier if you've Killed Recently | abyss_searching_notable_21 |
| AbyssSearching | Notable | (20—30)% increased Evasion Rating while moving | abyss_searching_notable_22 |
| AbyssSearching | Notable | (4—6)% increased Attack Speed if you've dealt a Critical Strike Recently | abyss_searching_notable_23 |
| AbyssSearching | Notable | (20—30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | abyss_searching_notable_24 |
| AbyssSearching | Notable | 5% chance to gain Phasing for 4 seconds on Kill | abyss_searching_notable_25 |
| AbyssSearching | Notable | Enemies Blinded by you have (15—20)% reduced Critical Strike Chance | abyss_searching_notable_26 |
| AbyssSearching | Notable | Adds (6—7) to (13—16) Fire Damage to Attacks | abyss_searching_notable_27 |
| AbyssSearching | Notable | Adds (6—7) to (11—13) Cold Damage to Attacks | abyss_searching_notable_28 |
| AbyssSearching | Notable | Adds (1—2) to (25—27) Lightning Damage to Attacks | abyss_searching_notable_29 |
| AbyssSearching | Notable | Adds (2—3) to (4—5) Physical Damage to Attacks | abyss_searching_notable_30 |
| AbyssSearching | Notable | Adds (8—9) to (14—17) Chaos Damage to Attacks | abyss_searching_notable_31 |
| AbyssSearching | Notable | 4 to (5—6) Added Physical Damage with Wand Attacks | abyss_searching_notable_32 |
| AbyssSearching | Notable | 4 to (5—6) Added Physical Damage with Bow Attacks | abyss_searching_notable_33 |
| AbyssSearching | Notable | (1—3) to (28—30) Added Lightning Damage with Wand Attacks | abyss_searching_notable_34 |
| AbyssSearching | Notable | (1—3) to (28—30) Added Lightning Damage with Bow Attacks | abyss_searching_notable_35 |
| AbyssSearching | Notable | (9—11) to (16—19) Added Fire Damage with Wand Attacks | abyss_searching_notable_36 |
| AbyssSearching | Notable | (9—11) to (16—19) Added Fire Damage with Bow Attacks | abyss_searching_notable_37 |
| AbyssSearching | Notable | (8—9) to (14—16) Added Cold Damage with Wand Attacks | abyss_searching_notable_38 |
| AbyssSearching | Notable | (8—9) to (14—16) Added Cold Damage with Bow Attacks | abyss_searching_notable_39 |
| AbyssSearching | Notable | (8—9) to (14—16) Added Chaos Damage with Bow Attacks | abyss_searching_notable_40 |
| AbyssSearching | Notable | 3% increased Cooldown Recovery Rate | abyss_searching_notable_41 |
| AbyssSearching | Notable | (8—10)% increased Damage over Time while Dual Wielding | abyss_searching_notable_42 |
| AbyssSearching | Notable | (8—10)% increased Damage over Time while wielding a Two Handed Weapon | abyss_searching_notable_43 |
| AbyssSearching | Notable | (8—10)% increased Damage over Time while holding a Shield | abyss_searching_notable_44 |
| AbyssHypnotic | Notable | +(21—30) to maximum Mana | abyss_hypnotic_notable_1 |
| AbyssHypnotic | Notable | (10—15)% increased Effect of Lightning Ailments | abyss_hypnotic_notable_2 |
| AbyssHypnotic | Notable | +(12—16) to Intelligence | abyss_hypnotic_notable_3 |
| AbyssHypnotic | Notable | +(6—8) to all Attributes | abyss_hypnotic_notable_4 |
| AbyssHypnotic | Notable | +(12—15)% to Lightning Resistance | abyss_hypnotic_notable_5 |
| AbyssHypnotic | Notable | +(6—8)% to all Elemental Resistances | abyss_hypnotic_notable_6 |
| AbyssHypnotic | Notable | (2—4)% increased Cast Speed | abyss_hypnotic_notable_7 |
| AbyssHypnotic | Notable | Regenerate (1.1—3) Mana per second | abyss_hypnotic_notable_8 |
| AbyssHypnotic | Notable | (3—8)% chance to Hinder Enemies on Hit with Spells | abyss_hypnotic_notable_9 |
| AbyssHypnotic | Notable | (31—40)% chance to Avoid being Shocked | abyss_hypnotic_notable_10 |
| AbyssHypnotic | Notable | 2% of Damage taken Recouped as Mana | abyss_hypnotic_notable_11 |
| AbyssHypnotic | Notable | +(3—4)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_hypnotic_notable_12 |
| AbyssHypnotic | Notable | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently | abyss_hypnotic_notable_13 |
| AbyssHypnotic | Notable | (20—25)% increased Mana Regeneration Rate while moving | abyss_hypnotic_notable_14 |
| AbyssHypnotic | Notable | (5—7)% increased Cast Speed if you've dealt a Critical Strike Recently | abyss_hypnotic_notable_15 |
| AbyssHypnotic | Notable | (10—15)% reduced Effect of Curses on you while on Consecrated Ground | abyss_hypnotic_notable_16 |
| AbyssHypnotic | Notable | Enemies Hindered by you have (15—20)% reduced Life Regeneration rate | abyss_hypnotic_notable_17 |
| AbyssHypnotic | Notable | Enemies Withered by you have -2% to all Resistances | abyss_hypnotic_notable_18 |
| AbyssHypnotic | Notable | (13—16) to (18—21) Added Spell Fire Damage while Dual Wielding | abyss_hypnotic_notable_19 |
| AbyssHypnotic | Notable | (12—14) to (17—19) Added Spell Cold Damage while Dual Wielding | abyss_hypnotic_notable_20 |
| AbyssHypnotic | Notable | (1—4) to (29—34) Added Spell Lightning Damage while Dual Wielding | abyss_hypnotic_notable_21 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Physical Damage while Dual Wielding | abyss_hypnotic_notable_22 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Chaos Damage while Dual Wielding | abyss_hypnotic_notable_23 |
| AbyssHypnotic | Notable | (13—16) to (18—21) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_hypnotic_notable_24 |
| AbyssHypnotic | Notable | (12—14) to (17—19) Added Spell Cold Damage while wielding a Two Handed Weapon | abyss_hypnotic_notable_25 |
| AbyssHypnotic | Notable | (1—4) to (29—34) Added Spell Lightning Damage while wielding a Two Handed Weapon | abyss_hypnotic_notable_26 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Physical Damage while wielding a Two Handed Weapon | abyss_hypnotic_notable_27 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Chaos Damage while wielding a Two Handed Weapon | abyss_hypnotic_notable_28 |
| AbyssHypnotic | Notable | (13—16) to (18—21) Added Spell Fire Damage while holding a Shield | abyss_hypnotic_notable_29 |
| AbyssHypnotic | Notable | (12—14) to (17—19) Added Spell Cold Damage while holding a Shield | abyss_hypnotic_notable_30 |
| AbyssHypnotic | Notable | (1—4) to (29—34) Added Spell Lightning Damage while holding a Shield | abyss_hypnotic_notable_31 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Physical Damage while holding a Shield | abyss_hypnotic_notable_32 |
| AbyssHypnotic | Notable | (9—12) to (14—17) Added Spell Chaos Damage while holding a Shield | abyss_hypnotic_notable_33 |
| AbyssHypnotic | Notable | Adds (9—12) to (14—17) Fire Damage to Spells | abyss_hypnotic_notable_34 |
| AbyssHypnotic | Notable | Adds (8—11) to (13—16) Cold Damage to Spells | abyss_hypnotic_notable_35 |
| AbyssHypnotic | Notable | Adds (1—3) to (22—27) Lightning Damage to Spells | abyss_hypnotic_notable_36 |
| AbyssHypnotic | Notable | Adds (4—7) to (10—13) Physical Damage to Spells | abyss_hypnotic_notable_37 |
| AbyssHypnotic | Notable | Adds (4—7) to (10—13) Chaos Damage to Spells | abyss_hypnotic_notable_38 |
| AbyssHypnotic | Notable | 3% increased Cooldown Recovery Rate | abyss_hypnotic_notable_39 |
| AbyssHypnotic | Notable | (8—10)% increased Damage over Time while Dual Wielding | abyss_hypnotic_notable_40 |
| AbyssHypnotic | Notable | (8—10)% increased Damage over Time while wielding a Two Handed Weapon | abyss_hypnotic_notable_41 |
| AbyssHypnotic | Notable | (8—10)% increased Damage over Time while holding a Shield | abyss_hypnotic_notable_42 |
| AbyssGhastly | Notable | +(12—16) to Intelligence | abyss_ghastly_notable_1 |
| AbyssGhastly | Notable | +(6—8) to all Attributes | abyss_ghastly_notable_2 |
| AbyssGhastly | Notable | +(5—7)% to Chaos Resistance | abyss_ghastly_notable_3 |
| AbyssGhastly | Notable | Minions Regenerate (22—40) Life per second | abyss_ghastly_notable_4 |
| AbyssGhastly | Notable | Regenerate (9—16) Energy Shield per second | abyss_ghastly_notable_5 |
| AbyssGhastly | Notable | Minions have (3—5)% chance to Blind on Hit with Attacks | abyss_ghastly_notable_6 |
| AbyssGhastly | Notable | Minions have (3—5)% chance to Taunt on Hit with Attacks | abyss_ghastly_notable_7 |
| AbyssGhastly | Notable | Minions have (3—5)% chance to Hinder Enemies on Hit with Spells | abyss_ghastly_notable_8 |
| AbyssGhastly | Notable | Minions have 10% chance to Poison Enemies on Hit | abyss_ghastly_notable_9 |
| AbyssGhastly | Notable | Minions have 10% chance to Ignite | abyss_ghastly_notable_10 |
| AbyssGhastly | Notable | Minions have 10% chance to cause Bleeding with Attacks | abyss_ghastly_notable_11 |
| AbyssGhastly | Notable | (31—40)% chance to Avoid being Poisoned | abyss_ghastly_notable_12 |
| AbyssGhastly | Notable | Minions Regenerate (0.4—0.8)% of Life per second | abyss_ghastly_notable_13 |
| AbyssGhastly | Notable | Minions Leech (0.3—0.5)% of Damage as Life | abyss_ghastly_notable_14 |
| AbyssGhastly | Notable | Minions have (6—10)% increased Movement Speed | abyss_ghastly_notable_15 |
| AbyssGhastly | Notable | Minions have (6—10)% increased maximum Life | abyss_ghastly_notable_16 |
| AbyssGhastly | Notable | Minions have +(6—10)% to all Elemental Resistances | abyss_ghastly_notable_17 |
| AbyssGhastly | Notable | Minions have +(7—11)% to Chaos Resistance | abyss_ghastly_notable_18 |
| AbyssGhastly | Notable | 2% increased Effect of your Curses | abyss_ghastly_notable_19 |
| AbyssGhastly | Notable | (6—8)% increased Cast Speed if a Minion has been Killed Recently | abyss_ghastly_notable_20 |
| AbyssGhastly | Notable | Minions deal (10—15)% increased Damage if you've used a Minion Skill Recently | abyss_ghastly_notable_21 |
| AbyssGhastly | Notable | Minions have (6—8)% increased Attack and Cast Speed if you or your Minions have Killed Recently | abyss_ghastly_notable_22 |
| AbyssGhastly | Notable | Minions deal (15—18) to (21—24) additional Fire Damage | abyss_ghastly_notable_23 |
| AbyssGhastly | Notable | Minions deal (15—18) to (21—24) additional Cold Damage | abyss_ghastly_notable_24 |
| AbyssGhastly | Notable | Minions deal (1—3) to (33—39) additional Lightning Damage | abyss_ghastly_notable_25 |
| AbyssGhastly | Notable | Minions deal (9—12) to (15—18) additional Physical Damage | abyss_ghastly_notable_26 |
| AbyssGhastly | Notable | Minions deal (9—12) to (15—18) additional Chaos Damage | abyss_ghastly_notable_27 |
| AbyssGhastly | Notable | 3% increased Cooldown Recovery Rate | abyss_ghastly_notable_28 |
| AbyssSpecial | Notable | +(31—120) to Accuracy Rating | abyss_special_notable_1 |
| AbyssSpecial | Notable | +(6—8) to all Attributes | abyss_special_notable_2 |
| AbyssSpecial | Notable | +(12—16) to Dexterity | abyss_special_notable_3 |
| AbyssSpecial | Notable | +(12—16) to Intelligence | abyss_special_notable_4 |
| AbyssSpecial | Notable | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently | abyss_special_notable_5 |
| AbyssSpecial | Notable | +(12—16) to Strength | abyss_special_notable_6 |
| AbyssSpecial | Notable | (3—5)% increased Attack Speed | abyss_special_notable_7 |
| AbyssSpecial | Notable | (4—6)% increased Attack Speed if you've dealt a Critical Strike Recently | abyss_special_notable_8 |
| AbyssSpecial | Notable | (3—6)% chance to Blind Enemies on Hit with Attacks | abyss_special_notable_9 |
| AbyssSpecial | Notable | (3—8)% chance to Taunt Enemies on Hit with Attacks | abyss_special_notable_10 |
| AbyssSpecial | Notable | (31—40)% chance to Avoid Bleeding | abyss_special_notable_11 |
| AbyssSpecial | Notable | (31—40)% chance to Avoid being Frozen | abyss_special_notable_12 |
| AbyssSpecial | Notable | (31—40)% chance to Avoid being Ignited | abyss_special_notable_13 |
| AbyssSpecial | Notable | (31—40)% chance to Avoid being Poisoned | abyss_special_notable_14 |
| AbyssSpecial | Notable | (31—40)% chance to Avoid being Shocked | abyss_special_notable_15 |
| AbyssSpecial | Notable | (21—30)% chance to Avoid being Stunned | abyss_special_notable_16 |
| AbyssSpecial | Notable | (2—4)% increased Cast Speed | abyss_special_notable_17 |
| AbyssSpecial | Notable | +(5—7)% to Chaos Resistance | abyss_special_notable_18 |
| AbyssSpecial | Notable | +(12—15)% to Cold Resistance | abyss_special_notable_19 |
| AbyssSpecial | Notable | 3% increased Cooldown Recovery Rate | abyss_special_notable_20 |
| AbyssSpecial | Notable | +(4—8)% to Critical Strike Multiplier | abyss_special_notable_21 |
| AbyssSpecial | Notable | +(36—100) to Evasion Rating | abyss_special_notable_22 |
| AbyssSpecial | Notable | +(12—15)% to Fire Resistance | abyss_special_notable_23 |
| AbyssSpecial | Notable | Regenerate (9—16) Life per second | abyss_special_notable_24 |
| AbyssSpecial | Notable | +(12—15)% to Lightning Resistance | abyss_special_notable_25 |
| AbyssSpecial | Notable | Regenerate (1.1—3) Mana per second | abyss_special_notable_26 |
| AbyssSpecial | Notable | +(21—30) to maximum Life | abyss_special_notable_27 |
| AbyssSpecial | Notable | +(21—30) to maximum Mana | abyss_special_notable_28 |
| AbyssSpecial | Notable | +(61—100) to Armour | abyss_special_notable_29 |
| AbyssSpecial | Notable | +(6—8)% to all Elemental Resistances | abyss_special_notable_30 |
| AbyssSpecial | Notable | +(3—4)% Chance to Block Attack Damage if you were Damaged by a Hit Recently | abyss_special_notable_31 |
| AbyssSpecial | Notable | (5—7)% increased Cast Speed if you've dealt a Critical Strike Recently | abyss_special_notable_32 |
| AbyssSpecial | Notable | (6—8)% increased Cast Speed if a Minion has been Killed Recently | abyss_special_notable_33 |
| AbyssSpecial | Notable | +(3—4)% Chance to Block Spell Damage if you were Damaged by a Hit Recently | abyss_special_notable_34 |
| AbyssSpecial | Notable | 10% increased Effect of Cold Ailments | abyss_special_notable_35 |
| AbyssSpecial | Notable | (8—12)% increased Critical Strike Chance | abyss_special_notable_36 |
| AbyssSpecial | Notable | (20—30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently | abyss_special_notable_37 |
| AbyssSpecial | Notable | +(8—10)% to Critical Strike Multiplier if you've Killed Recently | abyss_special_notable_38 |
| AbyssSpecial | Notable | 2% increased Effect of your Curses | abyss_special_notable_39 |
| AbyssSpecial | Notable | (10—15)% reduced Effect of Curses on you while on Consecrated Ground | abyss_special_notable_40 |
| AbyssSpecial | Notable | (15—20)% increased Damage if you've Killed Recently | abyss_special_notable_41 |
| AbyssSpecial | Notable | (10—18)% increased Damage over Time while Dual Wielding | abyss_special_notable_42 |
| AbyssSpecial | Notable | (10—18)% increased Damage over Time while holding a Shield | abyss_special_notable_43 |
| AbyssSpecial | Notable | (10—18)% increased Damage over Time while wielding a Two Handed Weapon | abyss_special_notable_44 |
| AbyssSpecial | Notable | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently | abyss_special_notable_45 |
| AbyssSpecial | Notable | 2% of Damage taken Recouped as Mana | abyss_special_notable_46 |
| AbyssSpecial | Notable | Enemies Blinded by you have (15—20)% reduced Critical Strike Chance | abyss_special_notable_47 |
| AbyssSpecial | Notable | Enemies Hindered by you have (15—20)% reduced Life Regeneration rate | abyss_special_notable_48 |
| AbyssSpecial | Notable | Enemies Intimidated by you have 10% increased duration of stuns against them | abyss_special_notable_49 |
| AbyssSpecial | Notable | Enemies Maimed by you take (4—5)% increased Damage Over Time | abyss_special_notable_50 |
| AbyssSpecial | Notable | Enemies Withered by you have -2% to all Resistances | abyss_special_notable_51 |
| AbyssSpecial | Notable | Regenerate (9—16) Energy Shield per second | abyss_special_notable_52 |
| AbyssSpecial | Notable | (20—30)% increased Evasion Rating while moving | abyss_special_notable_53 |
| AbyssSpecial | Notable | (3—5)% increased Impale Effect | abyss_special_notable_54 |
| AbyssSpecial | Notable | Regenerate (0.5—1)% of Life per second while moving | abyss_special_notable_55 |
| AbyssSpecial | Notable | (10—15)% increased Effect of Lightning Ailments | abyss_special_notable_56 |
| AbyssSpecial | Notable | (20—25)% increased Mana Regeneration Rate while moving | abyss_special_notable_57 |
| AbyssSpecial | Notable | Minions have (6—8)% increased Attack and Cast Speed if you or your Minions have Killed Recently | abyss_special_notable_58 |
| AbyssSpecial | Notable | Minions have (3—5)% chance to Blind on Hit with Attacks | abyss_special_notable_59 |
| AbyssSpecial | Notable | Minions have (3—5)% chance to Taunt on Hit with Attacks | abyss_special_notable_60 |
| AbyssSpecial | Notable | Minions have 10% chance to cause Bleeding with Attacks | abyss_special_notable_61 |
| AbyssSpecial | Notable | Minions have 10% chance to Ignite | abyss_special_notable_62 |
| AbyssSpecial | Notable | Minions have +(7—11)% to Chaos Resistance | abyss_special_notable_63 |
| AbyssSpecial | Notable | Minions deal (10—15)% increased Damage if you've used a Minion Skill Recently | abyss_special_notable_64 |
| AbyssSpecial | Notable | Minions have +(6—10)% to all Elemental Resistances | abyss_special_notable_65 |
| AbyssSpecial | Notable | Minions Leech (0.3—0.5)% of Damage as Life | abyss_special_notable_66 |
| AbyssSpecial | Notable | Minions Regenerate (0.4—0.8)% of Life per second | abyss_special_notable_67 |
| AbyssSpecial | Notable | Minions Regenerate (22—40) Life per second | abyss_special_notable_68 |
| AbyssSpecial | Notable | Minions have (6—10)% increased maximum Life | abyss_special_notable_69 |
| AbyssSpecial | Notable | Minions have (6—10)% increased Movement Speed | abyss_special_notable_70 |
| AbyssSpecial | Notable | Minions have (3—5)% chance to Hinder Enemies on Hit with Spells | abyss_special_notable_71 |
| AbyssSpecial | Notable | Minions have 10% chance to Poison Enemies on Hit | abyss_special_notable_72 |
| AbyssSpecial | Notable | 3% increased Movement Speed if you haven't taken Damage Recently | abyss_special_notable_73 |
| AbyssSpecial | Notable | 5% chance to gain Phasing for 4 seconds on Kill | abyss_special_notable_74 |
| AbyssSpecial | Notable | (3—8)% chance to Hinder Enemies on Hit with Spells | abyss_special_notable_75 |
Timeless Jewel JewelTimeless /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 20 |
| BaseType | Timeless Jewel |
| Class | Jewels |
| Flags | AlwaysAllocate, CanBeCorrupted, CanBeDoubleCorrupted |
| Type | Metadata/Items/Jewels/JewelTimeless |
| Tags | jewel, intjewel, dexjewel, strjewel, not_for_sale |
| Icon | Art/2DItems/Jewels/Timeless |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default |
| Base.x_size | 1 |
| Base.y_size | 1 |
| Base.description_text | ItemDescriptionPassiveJewel |
| client.RenderItem | , |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | magic, rare, unique |
| Mods.inventory_type | passivejewels |
Unique /6
Passives in radius are Conquered by the Vaal
Passives in radius are Conquered by the Templars
Passives in radius are Conquered by the Maraketh
Passives in radius are Conquered by the Eternal Empire
Passives in radius are Conquered by the Karui
Passives in radius are Conquered by the Kalguur
Item /2
Two-Implicit
Corrupted
Community Wiki
Timeless Jewel
Timeless Jewel is the basetype of a set of five unique jewels that can alter the passive tree nodes.
Mechanics
Each Timeless Jewel alters passive nodes within its radius based on its seed and name. As an example, the numbers on Glorious Vanity range from 100 to 8000, with no specific benefit associated with a particular range of numbers (The range is different for the 4 other jewels). Each number is associated with a variant of the alternative skill tree, and each name is associated with a different keystone passive. (I.e., the same seed yielded the same skill tree with the same effect on notable and basic passive, but the keystone is only affected by the name) There are 7901 possibilities for each of Ahuana, Doryani and Xibaqua variants of the Glorious Vanity jewel alone, meaning that there are a total of 23703 different possibilities for each jewel. Using a
Divine Orb will randomize both the seed and name.
Note that only Glorious Vanity has the range 100-8000. The range of Militant Faith is 2000-10000 (8001 variants). Brutal Restraint and Elegant Hubris and Lethal Pride have their own range as well.
Each modified keystone can only affect the player once - identical keystones do not stack.
You may only equip one unique Timeless Jewel at a time. Each unique version has the tag "Limited to: 1 Historic".
Conquered
- Conquered Passive Skills cannot be modified by other jewels - in-game help text
For example, Lioneye's Fall cannot modify the Timeless Jewel conquered passives. Thus "Conquered" means the Timeless Jewel replaced the passive skill tree as well as not able to be further modified.
Item acquisition
This item is drop disabled.
This basetype does not drop normally. It drops as unique item only.
The general way to acquire unique Timeless Jewels is from their respective Legions in the Domain of Timeless Conflict. Players need to place at least 2 emblems from different legions in the map device to open the portal to the area. Read the article about emblems for details.
Non-unique Timeless Jewels do not normally drop. Players can obtain a non-unique Timeless Jewel by corrupting five unique Timeless Jewels into rares, then selling five corrupted rare Timeless Jewel to a vendor for an uncorrupted rare. Since not every corruption outcome is a rare, players need to vaal, at minimum, five Timeless jewels to use this vendor recipe.
Divination cards
The following divination cards can be exchanged for Timeless Jewels:
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.































