Leben Attr /14
Name | Vollständige Beschreibung zeigen |
---|---|
ID | life127 |
Icon | Art/2DArt/SkillIcons/passives/life1.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 18302 |
Leben Attr /14
Name | Vollständige Beschreibung zeigen |
---|---|
ID | life129 |
Icon | Art/2DArt/SkillIcons/passives/life1.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 25933 |
Leben Attr /14
Name | Vollständige Beschreibung zeigen |
---|---|
ID | life180 |
Icon | Art/2DArt/SkillIcons/passives/life1.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 62021 |
Leben Attr /14
Name | Vollständige Beschreibung zeigen |
---|---|
ID | life181 |
Icon | Art/2DArt/SkillIcons/passives/life1.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 65034 |
Leben Attr /14
Name | Vollständige Beschreibung zeigen |
---|---|
ID | life184 |
Icon | Art/2DArt/SkillIcons/passives/life1.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 65167 |
Leben Attr /6
Name | Value |
---|---|
Source | Immerwährendes Juwel |
Code | vaal_small_life |
Icon | Art/2DArt/SkillIcons/passives/VaalDefensive.png |
Name | Leben |
Weight | 100 |
Stats |
Community Wiki
Life
Life (also called Health or Hit Points) is the health source of a character or monster. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Characters die when they reach 0 life and must be resurrected in town. Players can restore life by using flasks, gaining life regeneration from passive skills and equipment, or leeching life from enemies, among other mechanics. Life is fully restored upon entering a town. Light radius is based on current life.
Every class starts out with 50 life and has the following stats:
- +10% of Maximum Life to maximum Recovery per Life Leech
- +12 Maximum Life per Level
- +20% of Maximum Life to Maximum total Recovery per second from Life Leech
Calculation
Total maximum life can be calculated with the following formula:
Flat life bonuses are added directly to base life (+x to maximum Life). Percent-based modifiers apply to flat life bonuses, as well as base life and life from strength (+x% increased maximum Life). See modifiers.
Life scaling
- Strength grants +1 life per 2 strength.
Certain unique items grant special additional scaling for Life based on other statistics:
Shaper's Touch grant +1 life per 4 Dexterity. This bonus is additive with all other base life and can be treated similarly to the life bonus inherent to strength.
Anatomical Knowledge adds 1 to maximum life per 3 Intelligence allocated in a Large Radius
Increasing strength, as well as dexterity if Shaper's Touch are used, will increase maximum life. Increasing attributes in general will also increase life.
Mechanics scaled by life
Certain unique items, skills, and ascendancies scale based on maximum life.
Skills
Righteous Fire deals fire damage over time both to enemies and the caster based on the caster's maximum life and energy shield
Bodyswap deals base fire damage based on the caster's maximum life
Unique items
- Maligaro's Lens has the unique mod Nearby allies Recover 1% of your Maximum Life when you Die
Ascendancy passive skills
Restoring life
After taking damage, Life may be restored in the following ways:
Life and Hybrid Flasks
Life Regeneration
Life Leech
Life Gain on Hit
Life Gain on Kill
Returning to Town or logging out
Certain skills can provide special life regeneration effects:
Some unique items grant other ways to restore life.
Spending life
Like mana and energy shield with Eldritch Battery, life may be spent in the following ways:
Life may be used like mana via the Blood Magic keystone or Arrogance Support gem to use skills with a fixed mana cost. Life cost is affected by Inspiration Support and all mana multipliers, except where otherwise specified.
Through the use of the beneficial life degeneration skills Righteous Fire and Blood Rage.
By reserving life instead of mana for certain skills while using the Blood Magic keystone or Arrogance Support gem and also by using the Midnight Bargain unique wand.
Using Vaal Righteous Fire will spend a percentage of life.
Using Chaos Inoculation can be interpreted as spending all but 1 life permanently for access to chaos damage immunity.
Full life
Main page: full life
Low life
Main page: low life
Life transforming jewels
These unique jewels transform life from passive skills into another base statistic.
Energy From Within has the mod Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
Healthy Mind has the mod Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.