Chain of Endurance

Chain of Endurance
Chain Belt
Belt
Quality: +20%
Requires Level 14
+(9–20) to maximum Energy Shield
+(40–50) to maximum Life
(40–60)% increased Stun and Block Recovery
Reflects (100–150) Physical Damage to Melee Attackers
Regenerate 2% of Life per second for each different Ailment affecting you
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
"A man confronted with sufficient adversity
may ascend to unprecedented heights
and triumph over his coddled rivals."
- Weylan the Ezomyte
Chain of Endurance Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymStun, Melee, Recovery, Block, Ailment, Ignite, Chill, Shock, Scorch, Brittle, Sap, Poison, Bleeding
IconArt/2DItems/Belts/UnhealthyBurden
IconUnhealthyBurden
Release VersionCrucible
BaseTypeChain Belt
Referencepoe.ninja, Community Wiki
+(9–20) to maximum Energy Shield
FamilyIncreasedEnergyShield
DomainsItem (1)
GenerationTypeUnique (3)
Req. level2 (Effective: 1)
Stats
  • base maximum energy shield Min: 9 Max: 20 Global
  • Craft Tagsenergy_shield defences
    CatalystsTemperingCatalystTempering Catalyst
    +(40–50) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 40 Max: 50 Global
  • Craft Tagsresource life
    CatalystsFertileCatalystFertile Catalyst
    (40–60)% increased Stun and Block Recovery
    FamilyStunRecovery
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base stun recovery +% Min: 40 Max: 60 Global
  • Reflects (100–150) Physical Damage to Melee Attackers
    FamilyAttackerTakesDamageNoRange
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage to return to melee attacker Min: 100 Max: 150 Global
  • Craft Tagsphysical_damage damage physical
    Regenerate 2% of Life per second for each different Ailment affecting you
    FamilyLifeRegenerationRatePercentage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level18 (Effective: 14)
    Stats
  • life regeneration per minute % per ailment affecting you Min: 120 Max: 120 Global
  • Edit

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