Wands Unique /23 ⍟
IconName
LifeSprigLifesprig Driftwood Wand
(8–12)% increased Spell Damage
+1 to Level of Socketed Spell Gems
(20–28)% increased Spell Damage
(5–8)% increased Cast Speed
+(15–20) to maximum Life
+(15–20) to maximum Mana
Regenerate (6–8) Life over 1 second when you Cast a Spell
WychvergeAbberath's Horn Goat's Horn
Adds (1–2) to (3–4) Fire Damage to Spells and Attacks
(20–30)% increased Fire Damage
Adds (4–6) to (8–12) Fire Damage to Spells
(40–60)% increased Global Critical Strike Chance
Gain 10 Life per Ignited Enemy Killed
25% reduced Ignite Duration on Enemies
AshwakerAshcaller Carved Wand
(11–15)% increased Spell Damage
25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20–24) to (38–46) Fire Damage
Adds (20–24) to (38–46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
(Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds)
PoetsPenThe Poet's Pen Carved Wand
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
ReverberationRodReverberation Rod Spiraled Wand
Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Arcane Surge
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10–30) to Intelligence
StormPrisonStorm Prison Spiraled Wand
Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks
(40–60)% increased Physical Damage
Adds 1 to (35–45) Lightning Damage
(15–25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25–35)% chance to gain a Power Charge on Kill
ReverberationRodAmplification Rod Spiraled Wand
Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks
+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Intensify
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
+(10–30) to Intelligence
Wand1UniqueTwyzel Sage Wand
(17–21)% increased Spell Damage
Socketed Gems fire an additional Projectile
Adds (5–8) to (13–17) Physical Damage
(80–120)% increased Physical Damage
(5–10)% increased Attack Speed
(10–20)% increased Critical Strike Chance
SolarisWandShade of Solaris Sage Wand
(17–21)% increased Spell Damage
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Wand1UniqueReplica Twyzel Sage Wand
(17–21)% increased Spell Damage
(5–10)% increased Attack Speed
(20–40)% increased Critical Strike Chance
Attacks fire an additional Projectile
IpochotlWandRelic of the Pact Sage Wand
(17–21)% increased Spell Damage
Grants Level 1 Blood Sacrament Skill
Your Critical Strike Chance is Lucky while on Low Life
(Lucky things are rolled twice and the best result used)
(You are on Low Life if you have 50% of your Maximum Life or less)
WandUnique3Midnight Bargain Engraved Wand
(22–26)% increased Spell Damage
Cannot be used with Chaos Inoculation
+(10–20) to Intelligence
Minions have (20–30)% increased Movement Speed
Minions deal (50–70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Reserves 30% of Life
WandUnique1Eclipse Solaris Engraved Wand
(22–26)% increased Spell Damage
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120–140)% increased Critical Strike Chance against Blinded Enemies
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
WandUnique3Replica Midnight Bargain Engraved Wand
(22–26)% increased Spell Damage
Cannot be used with Chaos Inoculation
+(10–20) to Intelligence
Minions have (40–50)% increased Movement Speed
Minions deal (50–70)% increased Damage
+6 to maximum number of Raging Spirits
Reserves 30% of Life
+3 to maximum number of Summoned Phantasms
ApepsRageApep's Rage Omen Wand
(27–31)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
Poisons you inflict deal Damage (30–50)% faster
Lose 40 Mana when you use a Skill
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
WandUnique2Moonsorrow Imbued Wand
(33–37)% increased Spell Damage
Socketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30–40)% increased Spell Damage
(250–275)% increased Physical Damage
(20–30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
PiscatorsVigilPiscator's Vigil Imbued Wand
(33–37)% increased Spell Damage
No Physical Damage
(10–18)% increased Attack Speed
(20–30)% increased Critical Strike Chance
+(340–400) to Accuracy Rating
Attacks with this Weapon have (100–115)% increased Elemental Damage
Damage with Weapons Penetrates 5% Elemental Resistances
MaledictObliteration Imbued Wand
(33–37)% increased Spell Damage
Gain (30–40)% of Physical Damage as Extra Chaos Damage
Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
TulbornUpgradedTulfall Opal Wand
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
(10–20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
TulbornTulborn Opal Wand
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
Adds (120–140) to (150–170) Cold Damage to Spells
Gain a Power Charge on Killing a Frozen Enemy
Cold Exposure you inflict applies an extra -12% to Cold Resistance
+(20–25) Mana gained on Killing a Frozen Enemy
TulbornUpgradedReplica Tulfall Opal Wand
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
(15–25)% increased Cast Speed
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power Charges
(15–20)% increased Cold Damage per Frenzy Charge
50% chance to gain a Power Charge when you Hit a Frozen Enemy
Take 500 Cold Damage on reaching Maximum Power Charges
ElderWandShimmeron Tornado Wand
Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks
(30–40)% increased Spell Damage
Adds (26–35) to (95–105) Lightning Damage to Spells
+(6–10)% to Critical Strike Multiplier per Power Charge
+2% Chance to Block Spell Damage per Power Charge
+0.3% Critical Strike Chance per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
VoidBatteryVoid Battery Prophecy Wand
(36–40)% increased Spell Damage
80% reduced Spell Damage
(10–20)% increased Cast Speed
(50–65)% increased Global Critical Strike Chance
+(40–50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge
Vaal Orb Corrupted Implicit /15
111000critical#% chance to gain a Power Charge on Critical Strike
111000#% chance to gain Unholy Might for # seconds on Kill
111000damage elementalDamage Penetrates #% Elemental Resistances
111000#% increased Area of Effect
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Wands Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
Wands
  • (40–50)% increased Attack Damage if Corrupted
  • (40–50)% increased Spell Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • Wands Synthesis Implicit
    34480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% increased Global Physical Damage
    148650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    +# to maximum Mana
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Attack Damage per # Maximum Mana
    #% increased Spell Damage per # Maximum Mana
    Projectiles Pierce # additional Targets
    #% increased Freeze Duration on Enemies
    #% increased Burning Damage
    #% increased Damage with Poison
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    #% increased Spell Damage per # Strength
    +# to Dexterity
    #% increased Spell Damage per # Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    #% increased Spell Damage per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    13480resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    #% increased Projectile Speed
    98600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    +#% to Cold Damage over Time Multiplier
    +#% to Chaos Damage over Time Multiplier
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    #% increased Spell Damage if Corrupted
    28550elemental fire ailment#% chance to Ignite
    #% increased Ignite Duration on Enemies
    #% chance to Freeze
    #% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    3480damage elemental fire ailmentIgnites you inflict deal Damage #% faster
    Poisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    26750elemental lightning ailment#% chance to Shock
    #% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    48550elemental lightning ailment#% increased Shock Duration on Enemies
    #% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    26700bleed damage physical attack ailment#% increased Damage with Bleeding
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Cast Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    075Total
    One Hand Ranged Crafting Bench /253 ⍟
    ModRequireUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbArachnid Tomb Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbBeach Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingJungle Valley Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingDig Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Strength2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x CurrencyRerollRareChaos OrbResidence Map
    +(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceAtoll Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbSiege Map
    +(35–44) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(45–54) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x CurrencyRerollRareChaos OrbShrine Map
    (20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyPhantasmagoria Map
    (40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    (100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbMalformation Map
    (25–34)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x CurrencyRerollRareChaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x CurrencyAddModToRareExalted OrbMuseum Map
    (11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbPit Map
    (15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyLair Map
    (8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (11–13)% increased Attack Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (10–13)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (25–34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    (9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    (9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    (9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbFactory Map
    (9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (11–12) to (19–23) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–3) to (27–37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    Adds (6–8) to (13–15) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x CurrencyRerollRareChaos Orb