Wands Unique /23 ⍟
Icon | Name |
---|---|
![]() | Lifesprig Driftwood Wand (8–12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20–28)% increased Spell Damage (5–8)% increased Cast Speed +(15–20) to maximum Life +(15–20) to maximum Mana Regenerate (6–8) Life over 1 second when you Cast a Spell |
![]() | Abberath's Horn Goat's Horn Adds (1–2) to (3–4) Fire Damage to Spells and Attacks (20–30)% increased Fire Damage Adds (4–6) to (8–12) Fire Damage to Spells (40–60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on Enemies |
![]() | Ashcaller Carved Wand (11–15)% increased Spell Damage 25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20–24) to (38–46) Fire Damage Adds (20–24) to (38–46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, for 4 seconds) |
![]() | The Poet's Pen Carved Wand (11–15)% increased Spell Damage +1 to Level of Socketed Skill Gems per 25 Player Levels Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels (8–12)% increased Attack Speed |
![]() | Reverberation Rod Spiraled Wand Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Arcane Surge Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10–30) to Intelligence |
![]() | Storm Prison Spiraled Wand Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks (40–60)% increased Physical Damage Adds 1 to (35–45) Lightning Damage (15–25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25–35)% chance to gain a Power Charge on Kill |
![]() | Amplification Rod Spiraled Wand Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported by Level 10 Controlled Destruction +(10–30) to Intelligence |
![]() | Twyzel Sage Wand (17–21)% increased Spell Damage Socketed Gems fire an additional Projectile Adds (5–8) to (13–17) Physical Damage (80–120)% increased Physical Damage (5–10)% increased Attack Speed (10–20)% increased Critical Strike Chance |
![]() | Shade of Solaris Sage Wand (17–21)% increased Spell Damage Gain (10–20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds |
![]() | Replica Twyzel Sage Wand (17–21)% increased Spell Damage (5–10)% increased Attack Speed (20–40)% increased Critical Strike Chance Attacks fire an additional Projectile |
![]() | Relic of the Pact Sage Wand (17–21)% increased Spell Damage Grants Level 1 Blood Sacrament Skill Your Critical Strike Chance is Lucky while on Low Life (Lucky things are rolled twice and the best result used) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Midnight Bargain Engraved Wand (22–26)% increased Spell Damage Cannot be used with Chaos Inoculation +(10–20) to Intelligence Minions have (20–30)% increased Movement Speed Minions deal (50–70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons Reserves 30% of Life |
![]() | Eclipse Solaris Engraved Wand (22–26)% increased Spell Damage Adds (30–45) to (60–80) Fire Damage (6–10)% increased Attack Speed +(27–33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120–140)% increased Critical Strike Chance against Blinded Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Replica Midnight Bargain Engraved Wand (22–26)% increased Spell Damage Cannot be used with Chaos Inoculation +(10–20) to Intelligence Minions have (40–50)% increased Movement Speed Minions deal (50–70)% increased Damage +6 to maximum number of Raging Spirits Reserves 30% of Life +3 to maximum number of Summoned Phantasms |
![]() | Apep's Rage Omen Wand (27–31)% increased Spell Damage Adds (90–130) to (140–190) Chaos Damage to Spells (25–30)% increased Cast Speed +(5–10)% to Chaos Resistance Poisons you inflict deal Damage (30–50)% faster Lose 40 Mana when you use a Skill (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (They will deal the same total damage over a shorter duration) |
![]() | Moonsorrow Imbued Wand (33–37)% increased Spell Damage Socketed Gems are supported by Level 20 Blind +10 to Intelligence (30–40)% increased Spell Damage (250–275)% increased Physical Damage (20–30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Piscator's Vigil Imbued Wand (33–37)% increased Spell Damage No Physical Damage (10–18)% increased Attack Speed (20–30)% increased Critical Strike Chance +(340–400) to Accuracy Rating Attacks with this Weapon have (100–115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | Obliteration Imbued Wand (33–37)% increased Spell Damage Gain (30–40)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage |
![]() | Tulfall Opal Wand Adds (14–29) to (42–47) Cold Damage to Spells and Attacks (10–20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges |
![]() | Tulborn Opal Wand Adds (14–29) to (42–47) Cold Damage to Spells and Attacks Adds (120–140) to (150–170) Cold Damage to Spells Gain a Power Charge on Killing a Frozen Enemy Cold Exposure you inflict applies an extra -12% to Cold Resistance +(20–25) Mana gained on Killing a Frozen Enemy |
![]() | Replica Tulfall Opal Wand Adds (14–29) to (42–47) Cold Damage to Spells and Attacks (15–25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15–20)% increased Cold Damage per Frenzy Charge 50% chance to gain a Power Charge when you Hit a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges |
![]() | Shimmeron Tornado Wand Adds (3–5) to (70–82) Lightning Damage to Spells and Attacks (30–40)% increased Spell Damage Adds (26–35) to (95–105) Lightning Damage to Spells +(6–10)% to Critical Strike Multiplier per Power Charge +2% Chance to Block Spell Damage per Power Charge +0.3% Critical Strike Chance per Power Charge Adds 3 to 9 Lightning Damage to Spells per Power Charge 200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently charge elder art variation [1] (Recently refers to the past 4 seconds) |
![]() | Void Battery Prophecy Wand (36–40)% increased Spell Damage 80% reduced Spell Damage (10–20)% increased Cast Speed (50–65)% increased Global Critical Strike Chance +(40–50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge |
Vaal Orb Corrupted Implicit /15
111000critical#% chance to gain a Power Charge on Critical Strike
111000#% chance to gain Unholy Might for # seconds on Kill
111000damage elementalDamage Penetrates #% Elemental Resistances
111000#% increased Area of Effect
3842250damage elemental cold attackAdds # to # Cold Damage
3842250damage elemental fire attackAdds # to # Fire Damage
3842250damage elemental lightning attackAdds # to # Lightning Damage
111000attack speed#% increased Attack Speed
111000attack critical#% increased Critical Strike Chance
1275084Total
Wands Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Wands |
Wands Synthesis Implicit
34480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% increased Global Physical Damage
148650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
Projectiles Pierce # additional Targets
#% increased Freeze Duration on Enemies
#% increased Burning Damage
#% increased Damage with Poison
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
#% increased Spell Damage per # Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
+# to maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Attack Damage per # Maximum Mana
#% increased Spell Damage per # Maximum Mana
Projectiles Pierce # additional Targets
#% increased Freeze Duration on Enemies
#% increased Burning Damage
#% increased Damage with Poison
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
#% increased Spell Damage per # Strength
+# to Dexterity
#% increased Spell Damage per # Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
#% increased Spell Damage per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
13480resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% increased Projectile Speed
#% of Physical Attack Damage Leeched as Mana
#% increased Projectile Speed
98600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
+#% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
+#% to Cold Damage over Time Multiplier
+#% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
#% increased Spell Damage if Corrupted
28550elemental fire ailment#% chance to Ignite
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
#% increased Ignite Duration on Enemies
#% chance to Freeze
#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
3480damage elemental fire ailmentIgnites you inflict deal Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Poisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
26750elemental lightning ailment#% chance to Shock
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
48550elemental lightning ailment#% increased Shock Duration on Enemies
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
26700bleed damage physical attack ailment#% increased Damage with Bleeding
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Cast Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
075Total
One Hand Ranged Crafting Bench /253 ⍟
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Chateau Map |
Six Sockets | 350x ![]() | Dungeon Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Sulphur Vents Map |
Six Linked Sockets | 1500x ![]() | Silo Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Tropical Island Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Tropical Island Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Tropical Island Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Malformation Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Racecourse Map |
+(35–44) to maximum Mana | 3x ![]() | Default |
+(45–54) to maximum Mana | 6x ![]() | The Beacon |
+(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | Lookout Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Dark Forest Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Geode Map |
(25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(55–66)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Thicket Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Mesa Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–13)% increased Attack Speed | 1x ![]() | Palace Map |
(10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
(14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x ![]() | Palace Map |
(25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(45–54)% increased Fire Damage | 4x ![]() | Port Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(35–44)% increased Cold Damage | 8x ![]() | The Causeway |
(45–54)% increased Cold Damage | 4x ![]() | Waterways Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x ![]() | Factory Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
(45–54)% increased Chaos Damage | 3x ![]() | Crimson Temple Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Port Map |
Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Waterways Map |
Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Factory Map |
Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Port Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Waterways Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Factory Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Castle Ruins Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x |