Sage Wand
Wands
Physical Damage: 17-32
Critical Strike Chance: 8.7%
Attacks per Second: 1.5
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
Sage Wand Wand6 /8
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 30 |
| BaseType | Sage Wand |
| Class | Wands |
| Flags | CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge |
| Type | Metadata/Items/Weapons/OneHandWeapons/Wands/Wand6 |
| Tags | wand_can_roll_caster_modifiers, wand, ranged, one_hand_weapon, onehand, weapon |
| Icon | Art/2DItems/Weapons/OneHandWeapons/Wands/Wand6 |
| Reference | Community Wiki |
(17—21)% increased Spell Damage
| Family | SpellDamage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_caster_mod |
| Craft Tags | caster_damage Damage Caster |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, weapon, onehand, wand, ranged, one_hand_weapon |
| client.RenderItem | , , |
| Mods.stat_description_list | Metadata/StatDescriptions/stat_descriptions.txt |
| Mods.mod_stat_description_list | Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt |
| Mods.enable_rarity | normal, magic, rare, unique |
| Mods.inventory_type | Weapon |
| AttributeRequirements.strength_requirement | 100 |
| AttributeRequirements.dexterity_requirement | 0 |
| AttributeRequirements.intelligence_requirement | 0 |
| Weapon.minimum_attack_distance | 0 |
| Weapon.maximum_attack_distance | 3 |
| Weapon.minimum_damage | 5 |
| Weapon.maximum_damage | 10 |
| Weapon.weapon_speed | 833 |
| Weapon.critical_chance | 500 |
| Weapon.accuracy_rating | 20 |
| Weapon.weapon_class | Wand |
| Quality.max_quality | 20 |
| Sockets.socket_info | 1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5 |
Unique /5
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
(80—140)% increased Physical Damage
Adds (5—8) to (13—17) Physical Damage
(5—10)% increased Attack Speed
(10—20)% increased Critical Strike Chance
Attacks have (40—60)% increased Area of Effect when in Main Hand
Attacks fire (1—2) additional Projectiles when in Off Hand
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
Gain (10—20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
(110—170)% increased Physical Damage
(5—10)% increased Attack Speed
(20—40)% increased Critical Strike Chance
Attacks fire 1 additional Projectiles
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
Grants Level 1 Blood Sacrament Skill
Your Critical Strike Chance is Lucky while on Low Life
(Lucky things are rolled twice and the best result used)
(You are on Low Life if you have 50% of your Maximum Life or less)
Requires Level 30, 119 Int
(17—21)% increased Spell Damage
(31—43)% increased Chaos Damage
(7—13)% increased Cast Speed
+1 to Level of all Chaos Spell Skill Gems
Chaos Skills inflict up to 15 Withered Debuffs on Hit for (5—7) seconds
Cannot Inflict Wither on targets that are not on Full Life
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























