Sage Wand
Wands
Physical Damage: 18-34
Critical Strike Chance: 10%
Attacks per Second: 1.4
Requires Level 30, 119 Int
(17–21)% increased Spell Damage
Sage Wand Wand6 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 30
BaseType Sage Wand
Class Wands
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/Wands/Wand6
Tagswand, ranged, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/Wands/Wand6
ReferenceCommunity Wiki
(17–21)% increased Spell Damage
FamilySpellDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell damage +% Min: 17 Max: 21 Global
  • Adds Tagshas_caster_mod
    Craft Tagscaster_damage damage caster
    Unique /4
    (17–21)% increased Spell Damage
    Socketed Gems fire an additional Projectile
    (80–120)% increased Physical Damage
    Adds (5–8) to (13–17) Physical Damage
    (5–10)% increased Attack Speed
    (10–20)% increased Critical Strike Chance
    (17–21)% increased Spell Damage
    Gain (10–20)% of Elemental Damage as Extra Chaos Damage
    Critical Strikes deal no Damage
    200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
    (17–21)% increased Spell Damage
    (5–10)% increased Attack Speed
    (20–40)% increased Critical Strike Chance
    Attacks fire an additional Projectile
    (17–21)% increased Spell Damage
    Grants Level 1 Blood Sacrament Skill
    Your Critical Strike Chance is Lucky while on Low Life
    (Lucky things are rolled twice and the best result used)
    (You are on Low Life if you have 50% of your Maximum Life or less)
    Edit

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