Vaal Power Siphon
Critical, Attack, Projectile, Vaal
Level: 1–20
Souls Per Use: 15
Can Store 3 Use
Soul Gain Prevention: 2 sec
Effectiveness of Added Damage: 150–184%
Requires Level 12
Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.
Fires Projectiles at each nearby Enemy
Culling Strike
Can't be Evaded
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
50% increased Critical Strike Chance per Power Charge
+25% to Critical Strike Multiplier per Power Charge

Corrupted

Additional Effects From Quality:
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Damage50
Anomalous Fires an additional Projectile20
Divergent +(0–20)% to Damage over Time Multiplier for Ailments from Critical Strikes20
Level Effect /40

Level Effect /40

Implicit
Fires Projectiles at each nearby Enemy
Culling Strike
Can't be Evaded
cannot cancel skill before contact point [1]
skill can add multiple charges per action [1]
skill can fire wand projectiles [1]
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
:
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+25% to Critical Strike Multiplier per Power Charge
50% increased Critical Strike Chance per Power Charge
LevelRequires LevelIntelligenceBase DamageExperience
11233150%15,249
21539151.8%41,517
31948153.6%81,983
42356155.4%147,968
52764157.2%250,557
63173159%405,086
73581160.8%447,718
83888162.6%615,318
94194164.4%834,639
1044100166.2%1,570,760
1147106168%1,633,987
1250113169.8%2,151,030
1353119171.6%2,812,189
1456125173.4%5,099,360
1559132175.2%9,400,731
1662138177%15,273,366
1764142178.8%26,286,582
1866146180.6%62,890,590
1968151182.4%212,046,017
2070155184.2%
2172186%
2274187.8%
2376189.6%
2478191.4%
2580193.2%
2682195%
2784196.8%
2886198.6%
2988200.4%
3090202.2%
3191203.1%
3292204%
3393204.9%
3494205.8%
3595206.7%
3696207.6%
3797208.5%
3898209.4%
3999210.3%
40100211.2%

Vaal Power Siphon

Referencepoe.ninja, Community Wiki
AcronymHit, Projectile
DropLevel 12
BaseType Vaal Power Siphon
Class Active Skill Gems
WeaponWands
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Projectile, Totemable, Trappable, Mineable, Vaal, ProjectilesNotFromUser
MetadataMetadata/Items/Gems/SkillGemVaalPowerSiphon
Power Siphon
Level: 1–40
Cost: 7–13 Mana
Requires Level 12
Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.
Fires (4–11) additional Projectiles
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
20% increased Critical Strike Chance per Power Charge
+10% to Critical Strike Multiplier per Power Charge
skill can fire wand projectiles [#]


Additional Effects From Quality:
(0–20)% increased Damage
Level Effect /40

Level Effect /40

Implicit
Culling Strike
skill can fire wand projectiles [1]
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
LevelRequires LevelCostBase DamageFires 4 additional ProjectilesExperience
1127140%4
2157141%4
3197142%4
4238143%4
5278144%4
6318145%5
7358146%5
8388147%5
9419148%5
10449149%5
11479150%6
12509151%6
13539152%6
145610153%6
155910154%6
166210155%7
176410156%7
186610157%7
196811158%7
207011159%7
217211160%8
227411161%8
237611162%8
247811163%8
258011164%8
268212165%9
278412166%9
288612167%9
298812168%9
309012169%9
319112169.5%10
329213170%10
339313170.5%10
349413171%10
359513171.5%10
369613172%11
379713172.5%11
389813173%11
399913173.5%11
4010013174%11

Power Siphon

BaseType Power Siphon
WeaponWands
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable
ActiveSkillsCodepower_siphon
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Celestial Power Siphon Effect
Your Power Siphon becomes a Celestial Effect.
Supported By /98 ⍟

Supported By /98 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Point Blank SupportSupports projectile skills.
Iron Grip SupportSupports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Ballista Totem SupportSupports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Slower Projectiles SupportSupports projectile skills.
Vicious Projectiles SupportSupports projectile attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Impale SupportSupports attack skills.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Barrage SupportSupports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Vicious Projectiles SupportSupports projectile attack skills.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Vaal Power Siphon

VaalPowerSiphonVaal Power Siphon is a vaal projectile attack that fires a single wand projectile at each nearby enemy, granting a power charge for any slain by it.

Skill Functions and Interactions

Vaal Power Siphon fires one projectile at each enemy, meaning that if 20 enemies are present, adding Lesser Multiple Projectiles will cause 60 total projectiles to be fired. However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile. This means that additional projectiles created by support gems such as GreaterMultipleProjectilesGreater Multiple Projectiles Support and GreenBarrageSupportGemBarrage Support do not have any effect despite reducing damage. Other support gems, such as chainChain Support, do result in each projectile being able to hit more than one target.

In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen. This is an AoE calculation, so projectile speed does not affect the effective range.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.