MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Vaal Power Siphon
Level: (1—20)
Souls Per Use: 15
Can Store 3 Use
Soul Gain Prevention: 2 sec
Attack Speed: 115% of base
Attack Damage: (150—184)% of base
Effectiveness of Added Damage: (150—184)%
Requires Level (12—70), (33—155) Int
Requires Wands
Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Fires Projectiles at each nearby Enemy
Culling Strike
Can't be Evaded
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
20% more Critical Strike Chance per Power Charge
+25% to Critical Strike Multiplier per Power Charge
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Corrupted

Additional Effects From Quality:
+(0—10)% to Critical Strike Multiplier per Power Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+25% to Critical Strike Multiplier per Power Charge
20% more Critical Strike Chance per Power Charge
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Fires Projectiles at each nearby Enemy
Can't be Evaded
Culling Strike
LevelRequires LevelIntBase DamageExperience
11233150%, 150%, 150%15,249
21539151.8%, 151.8%, 151.8%41,517
31948153.6%, 153.6%, 153.6%81,983
42356155.4%, 155.4%, 155.4%147,968
52764157.2%, 157.2%, 157.2%250,557
63173159%, 159%, 159%405,086
73581160.8%, 160.8%, 160.8%447,718
83888162.6%, 162.6%, 162.6%615,318
94194164.4%, 164.4%, 164.4%834,639
1044100166.2%, 166.2%, 166.2%1,570,760
1147106168%, 168%, 168%1,633,987
1250113169.8%, 169.8%, 169.8%2,151,030
1353119171.6%, 171.6%, 171.6%2,812,189
1456125173.4%, 173.4%, 173.4%5,099,360
1559132175.2%, 175.2%, 175.2%9,400,731
1662138177%, 177%, 177%15,273,366
1764142178.8%, 178.8%, 178.8%26,286,582
1866146180.6%, 180.6%, 180.6%62,890,590
1968151182.4%, 182.4%, 182.4%212,046,017
2070155184.2%, 184.2%, 184.2%
2172186%, 186%, 186%
2274187.8%, 187.8%, 187.8%
2376189.6%, 189.6%, 189.6%
2478191.4%, 191.4%, 191.4%
2580193.2%, 193.2%, 193.2%
2682195%, 195%, 195%
2784196.8%, 196.8%, 196.8%
2886198.6%, 198.6%, 198.6%
2988200.4%, 200.4%, 200.4%
3090202.2%, 202.2%, 202.2%
3191203.1%, 203.1%, 203.1%
3292204%, 204%, 204%
3393204.9%, 204.9%, 204.9%
3494205.8%, 205.8%, 205.8%
3595206.7%, 206.7%, 206.7%
3696207.6%, 207.6%, 207.6%
3797208.5%, 208.5%, 208.5%
3898209.4%, 209.4%, 209.4%
3999210.3%, 210.3%, 210.3%
40100211.2%, 211.2%, 211.2%
Attribute /11

Vaal Power Siphon

NameShow Full Descriptions
AcronymHit, Projectile
IdVaalPowerSiphon
DropLevel 12
BaseType Vaal Power Siphon
Class Skill Gems
WeaponWands
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Projectile, Totemable, Trappable, Mineable, Vaal, ProjectilesNotFromUser, WandAttack
ItemTypeMetadata/Items/Gems/SkillGemVaalPowerSiphon
ActiveSkillsCodevaal_power_siphon
Referencepoe.ninja, Community Wiki
Version history /7
VersionChanges
3.25.0
  • Vaal Power Siphon: Now has 115% Attack Speed of Base at all gem levels (previously 100%). It also now has "Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value" at all gem levels.
  • 3.23.0
    Vaal Power Siphon:
    3.16.0
    • This tag can be found on the following Skill Gems: Ambush, Assassin’s Mark, Battlemage’s Cry, Bladefall, Blade Vortex, Vaal Blade Vortex, Cobra Lash, Destructive Link, Dual Strike, Frost Shield, Ice Spear, Icicle Mine, Lightning Spire Trap, Lightning Trap, Vaal Lightning Trap, Precision, Power Siphon, Vaal Power Siphon, Summon Ice Golem, and Zealotry.
    3.14.0

    Vaal Power Siphon
    3.3.0
    Vaal Power Siphon
      3.1.0
    • Vaal Power Siphon's radius has been reduced to 70 units (down from 120).
    • 2.3.0
    • Various character panel and skill description changes have occurred to show information that was previously hidden (for example, base cold damage per second, Vaal Power Siphon and Vaal Ground Slam stats and Poison Support stats).
    • Vaal Power Siphon
      Level: (1—20)
      Souls Per Use: 15
      Can Store 3 Use
      Soul Gain Prevention: 2 sec
      Attack Speed: 115% of base
      Attack Damage: (150—184)% of base
      Effectiveness of Added Damage: (150—184)%
      Requires Level (12—70), (33—155) Int
      Requires Wands
      Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.
      Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
      Fires Projectiles at each nearby Enemy
      Culling Strike
      Can't be Evaded
      Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
      20% more Critical Strike Chance per Power Charge
      +25% to Critical Strike Multiplier per Power Charge
      cannot cancel skill before contact point [1]
      skill can add multiple charges per action [1]
      skill can fire wand projectiles [1]
      skill cannot be stunned before contact point [1]
      (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
      Corrupted

      Additional Effects From Quality:
      +(0—10)% to Critical Strike Multiplier per Power Charge
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /127
    • Active Type: Attack, RangedAttack, Projectile, Totemable, Trappable, Mineable, Vaal, ProjectilesNotFromUser, WandAttack
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      IronGrip
      Iron Grip Support
      Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      RangedAttackTotem
      Ballista Totem Support
      Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      Volatility
      Volatility Support
      Supports attack skills.
      VaalTemptationSupport
      Vaal Temptation Support
      Supports Vaal skills.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      GreaterMultipleProjectiles
      Greater Multiple Projectiles Support
      Supports projectile skills.
      LesserMultipleProjectiles
      Multiple Projectiles Support
      Supports projectile skills.
      FasterProjectiles
      Faster Projectiles Support
      Supports projectile skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      Pierce
      Pierce Support
      Supports projectile skills.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      PointBlank
      Point Blank Support
      Supports projectile skills.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      chain
      Chain Support
      Supports projectile skills, and any other skills that chain.
      Fork
      Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
      ReturnProjectiles
      Returning Projectiles Support
      Supports projectile skills.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      SlowerProjectiles
      Slower Projectiles Support
      Supports projectile skills.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      RangedPhysicalAttackDamage
      Vicious Projectiles Support
      Supports projectile attack skills.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      GreenBarrageSupportGem
      Barrage Support
      Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ChainPlus
      Awakened Chain Support
      Supports projectile skills, and any other skills that chain.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      ForkPlus
      Awakened Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      RangedPhysicalAttackDamagePlus
      Awakened Vicious Projectiles Support
      Supports projectile attack skills.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      Fork
      Greater Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      chain
      Greater Chain Support
      Supports projectile skills, and any other skills that chain.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Greater Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /1
      CelestialPowerSiphon
      Celestial Power Siphon Effect
      Your Power Siphon becomes a Celestial Effect.
      Power Siphon
      Level: (1—40)
      Attack Damage: (90—117)% of base
      Effectiveness of Added Damage: (90—117)%
      Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.
      Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +150% of their value
      Fires a Projectile at up to (4—11) targets
      Modifiers to number of Projectiles instead apply to number of targets fired at
      Culling Strike
      20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
      10% more Critical Strike Chance per Power Charge
      +20% to Critical Strike Multiplier per Power Charge
      number of projectiles override [1]
      projectiles are not fired [1]
      skill can add multiple charges per action [1]
      skill can fire wand projectiles [1]
      Level Effect /40
      Implicit
      20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
      +20% to Critical Strike Multiplier per Power Charge
      10% more Critical Strike Chance per Power Charge
      Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at +150% of their value
      Culling Strike
      LevelRequires LevelBase DamageFires a Projectile at up to 4 targets
      Modifiers to number of Projectiles instead apply to number of targets fired at
      Experience
      11290%, 90%, 90%4
      21590.8%, 90.8%, 90.8%4
      31991.6%, 91.6%, 91.6%4
      42392.4%, 92.4%, 92.4%4
      52793.2%, 93.2%, 93.2%4
      63193.9%, 93.9%, 93.9%5
      73594.7%, 94.7%, 94.7%5
      83895.5%, 95.5%, 95.5%5
      94196.3%, 96.3%, 96.3%5
      104497.1%, 97.1%, 97.1%5
      114797.9%, 97.9%, 97.9%6
      125098.7%, 98.7%, 98.7%6
      135399.5%, 99.5%, 99.5%6
      1456100.3%, 100.3%, 100.3%6
      1559101.1%, 101.1%, 101.1%6
      1662101.8%, 101.8%, 101.8%7
      1764102.6%, 102.6%, 102.6%7
      1866103.4%, 103.4%, 103.4%7
      1968104.2%, 104.2%, 104.2%7
      2070105%, 105%, 105%7
      2172105.8%, 105.8%, 105.8%8
      2274106.6%, 106.6%, 106.6%8
      2376107.4%, 107.4%, 107.4%8
      2478108.2%, 108.2%, 108.2%8
      2580108.9%, 108.9%, 108.9%8
      2682109.7%, 109.7%, 109.7%9
      2784110.5%, 110.5%, 110.5%9
      2886111.3%, 111.3%, 111.3%9
      2988112.1%, 112.1%, 112.1%9
      3090112.9%, 112.9%, 112.9%9
      3191113.3%, 113.3%, 113.3%10
      3292113.7%, 113.7%, 113.7%10
      3393114.1%, 114.1%, 114.1%10
      3494114.5%, 114.5%, 114.5%10
      3595114.9%, 114.9%, 114.9%10
      3696115.3%, 115.3%, 115.3%11
      3797115.7%, 115.7%, 115.7%11
      3898116.1%, 116.1%, 116.1%11
      3999116.4%, 116.4%, 116.4%11
      40100116.8%, 116.8%, 116.8%11
      Attribute /5

      Power Siphon

      NameShow Full Descriptions
      BaseType Power Siphon
      WeaponWands
      TargetTypesGround, Enemy
      TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, WandAttack
      ActiveSkillsCodepower_siphon
      Crucible Weapon /1
      WeightDesc
      1000 (T5)Kinetic Bolt, Kinetic Blast and Power Siphon have 20% reduced Enemy Stun Threshold
      100% chance for Kinetic Bolt, Kinetic Blast and Power Siphon to double Stun Duration
      Supported By /132
    • Active Type: Attack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, WandAttack
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      IronGrip
      Iron Grip Support
      Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      RangedAttackTotem
      Ballista Totem Support
      Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      Volatility
      Volatility Support
      Supports attack skills.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      GreaterMultipleProjectiles
      Greater Multiple Projectiles Support
      Supports projectile skills.
      LesserMultipleProjectiles
      Multiple Projectiles Support
      Supports projectile skills.
      FasterProjectiles
      Faster Projectiles Support
      Supports projectile skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      Pierce
      Pierce Support
      Supports projectile skills.
      Trap
      Trap Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      PointBlank
      Point Blank Support
      Supports projectile skills.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      chain
      Chain Support
      Supports projectile skills, and any other skills that chain.
      Fork
      Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
      ReturnProjectiles
      Returning Projectiles Support
      Supports projectile skills.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      SlowerProjectiles
      Slower Projectiles Support
      Supports projectile skills.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      RangedPhysicalAttackDamage
      Vicious Projectiles Support
      Supports projectile attack skills.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      ParallelProjectile
      Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      GreenRainSupportGem
      Arrow Nova Support
      Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
      GreenBarrageSupportGem
      Barrage Support
      Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
      GreaterVolleySupport
      Greater Volley Support
      Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      GreenRainPlus
      Awakened Arrow Nova Support
      Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ChainPlus
      Awakened Chain Support
      Supports projectile skills, and any other skills that chain.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      ForkPlus
      Awakened Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      RangedPhysicalAttackDamagePlus
      Awakened Vicious Projectiles Support
      Supports projectile attack skills.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      LocusMine
      Locus Mine Support
      Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      Fork
      Greater Fork Support
      Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
      chain
      Greater Chain Support
      Supports projectile skills, and any other skills that chain.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      RemoteMine
      Blastchain Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AltRemoteMineSupportGem
      High-Impact Mine Support
      Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      WandWispSupport
      Sacred Wisps Support
      Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Greater Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      KineticInstabilitySupportGem
      Kinetic Instability Support
      Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.

      Community Wiki

      Edit

      Vaal Power Siphon

      Vaal Power Siphon is a vaal projectile attack that fires a single wand projectile at each nearby enemy, granting a power charge for any slain by it.

      Skill Functions and Interactions

      Vaal Power Siphon fires one projectile at each enemy, meaning that if 20 enemies are present, adding Lesser Multiple Projectiles will cause 60 total projectiles to be fired. However each set of projectiles is able only to hit the enemy it targeted, and only with a single projectile. This means that additional projectiles created by support gems such as Greater Multiple Projectiles Support and Barrage Support do not have any effect despite reducing damage. Other support gems, such as Chain Support, do result in each projectile being able to hit more than one target.

      In terms of the range meant by "nearby" enemies, Vaal Power Siphon will target at least all enemies onscreen. This is an AoE calculation, so projectile speed does not affect the effective range.

      Version history

      VersionChanges
      3.14.0
    • Now grants +25% to Critical Strike Multiplier per Power Charge (previously +10%).
    • Now grants 50% increased Critical Strike Chance per Power Charge (previously 20%).
    • Now stores up to 3 uses (previously 2).
    • Now has a Soul Gain Prevention duration of 2 seconds (previously 4).
    • Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
    • 3.1.0
    • Radius has been reduced to 70 units (down from 120).
    • 1.1.0d
    • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
    • 1.1.0
    • Introduced to the game.

    • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.