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Power Siphon
Level: (1—20)
Cost: (5—9) Mana
Attack Speed: 150% of base
Attack Damage: (90—105)% of base
Effectiveness of Added Damage: (90—105)%
Requires Level (12—70), (33—155) Int
Requires Wands
Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Fires a Projectile at up to (4—7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
10% more Critical Strike Chance per Power Charge
+20% to Critical Strike Multiplier per Power Charge
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)

Additional Effects From Quality:
+(0—10)% to Critical Strike Multiplier per Power Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+20% to Critical Strike Multiplier per Power Charge
10% more Critical Strike Chance per Power Charge
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Culling Strike
LevelRequires LevelIntManaBase DamageFires a Projectile at up to 4 targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Experience
11233590%, 90%, 90%415,249
21539690.8%, 90.8%, 90.8%441,517
31948691.6%, 91.6%, 91.6%481,983
42356692.4%, 92.4%, 92.4%4147,968
52764693.2%, 93.2%, 93.2%4250,557
63173793.9%, 93.9%, 93.9%5405,086
73581794.7%, 94.7%, 94.7%5447,718
83888795.5%, 95.5%, 95.5%5615,318
94194796.3%, 96.3%, 96.3%5834,639
1044100797.1%, 97.1%, 97.1%51,570,760
1147106797.9%, 97.9%, 97.9%61,633,987
1250113898.7%, 98.7%, 98.7%62,151,030
1353119899.5%, 99.5%, 99.5%62,812,189
14561258100.3%, 100.3%, 100.3%65,099,360
15591328101.1%, 101.1%, 101.1%69,400,731
16621388101.8%, 101.8%, 101.8%715,273,366
17641428102.6%, 102.6%, 102.6%726,286,582
18661469103.4%, 103.4%, 103.4%762,890,590
19681519104.2%, 104.2%, 104.2%7212,046,017
20701559105%, 105%, 105%7
21729105.8%, 105.8%, 105.8%8
22749106.6%, 106.6%, 106.6%8
23769107.4%, 107.4%, 107.4%8
24789108.2%, 108.2%, 108.2%8
25809108.9%, 108.9%, 108.9%8
26829109.7%, 109.7%, 109.7%9
278410110.5%, 110.5%, 110.5%9
288610111.3%, 111.3%, 111.3%9
298810112.1%, 112.1%, 112.1%9
309010112.9%, 112.9%, 112.9%9
319110113.3%, 113.3%, 113.3%10
329210113.7%, 113.7%, 113.7%10
339310114.1%, 114.1%, 114.1%10
349410114.5%, 114.5%, 114.5%10
359510114.9%, 114.9%, 114.9%10
369610115.3%, 115.3%, 115.3%11
379710115.7%, 115.7%, 115.7%11
389810116.1%, 116.1%, 116.1%11
399910116.4%, 116.4%, 116.4%11
4010010116.8%, 116.8%, 116.8%11
Attribute /12

Power Siphon

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit, Projectile, Modifiers
IdPowerSiphon
DropLevel 12
BaseType Power Siphon
Class Skill Gems
WeaponWands
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, WandAttack
ItemTypeMetadata/Items/Gems/SkillGemPowerSiphon
ActiveSkillsCodepower_siphon
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Kinetic Bolt, Kinetic Blast and Power Siphon have 20% reduced Enemy Stun Threshold
100% chance for Kinetic Bolt, Kinetic Blast and Power Siphon to double Stun Duration
Version history /13
VersionChanges
3.26.0
  • Power Siphon: Now has 90-105% Effectiveness of Added Damage at gem levels 1-20 (previously 140-159%), and now has an Attack Speed of 150% of Base (previously 115%).
  • Power Siphon of the Archmage: Now has 60% Effectiveness of Added Damage (previously 100%), and now has an Attack Speed of 150% of Base (previously 115%).
  • 3.25.0
  • Power Siphon: Now has a Mana cost of 5 at gem level 1 (previously 7), scaling up to 9 at gem level 20 (previously 11). Now has an Attack Speed of 115% of Base (previously 100%). Increases and Reductions to Spell Damage now also apply to Attack Damage from this Skill at 150% of their value.
  • Power Siphon of the Archmage: Now has a Mana cost of 5 at gem level 1 (previously 7), scaling up to 9 at gem level 20 (previously 11). Now has an Attack Speed of 115% of Base (previously 100%). Increases and Reductions to Spell Damage now also apply to Attack Damage from this Skill at 150% of their value.
  • Vaal Power Siphon: Now has 115% Attack Speed of Base at all gem levels (previously 100%). It also now has "Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value" at all gem levels.
  • 3.24.0
  • Power Siphon of the Archmage: Now Deals Added Lightning Damage equal to 15% of maximum Mana at gem level 1 (previously 10%), scaling up to 24% at gem level 20 (previously 17%).
  • 3.23.0
    Power Siphon:
    Vaal Power Siphon:
    3.16.0
    • This tag can be found on the following Skill Gems: Ambush, Assassin’s Mark, Battlemage’s Cry, Bladefall, Blade Vortex, Vaal Blade Vortex, Cobra Lash, Destructive Link, Dual Strike, Frost Shield, Ice Spear, Icicle Mine, Lightning Spire Trap, Lightning Trap, Vaal Lightning Trap, Precision, Power Siphon, Vaal Power Siphon, Summon Ice Golem, and Zealotry.
    3.14.0

    Vaal Power Siphon
    3.10.0

    Power Siphon
    Power Siphon
    3.4.0
  • Fixed a bug where the returning Power Siphon effect would behave strangely for monsters slain with Power Siphon at great distances.
  • 3.3.0
    Power Siphon
      Vaal Power Siphon
        3.1.0
      • Vaal Power Siphon's radius has been reduced to 70 units (down from 120).
      • 2.3.0
      • Various character panel and skill description changes have occurred to show information that was previously hidden (for example, base cold damage per second, Vaal Power Siphon and Vaal Ground Slam stats and Poison Support stats).
      • 2.1.0
      • Power Siphon has had its base damage increased by a flat 5% at all levels.
      • 2.0.0
      • Power Siphon: Now grants 1% increased damage per 1% quality (was 0.75% per 1%).
      • Power Siphon
        Level: (1—20)
        Cost: (5—9) Mana
        Attack Speed: 150% of base
        Attack Damage: (90—105)% of base
        Effectiveness of Added Damage: (90—105)%
        Requires Level (12—70), (33—155) Int
        Requires Wands
        Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.
        Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
        Fires a Projectile at up to (4—7) targets
        Modifiers to number of Projectiles instead apply to number of targets fired at
        Culling Strike
        20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
        10% more Critical Strike Chance per Power Charge
        +20% to Critical Strike Multiplier per Power Charge
        number of projectiles override [1]
        projectiles are not fired [1]
        skill can add multiple charges per action [1]
        skill can fire wand projectiles [1]
        (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)

        Additional Effects From Quality:
        +(0—10)% to Critical Strike Multiplier per Power Charge
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /132
      • Active Type: Attack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, WandAttack
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        LifeonHit
        Life Gain on Hit Support
        Supports attack skills.
        IronGrip
        Iron Grip Support
        Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
        MeleeDamageonFullLife
        Damage on Full Life Support
        Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
        RangedAttackTotem
        Ballista Totem Support
        Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ChanceToBleed
        Chance to Bleed Support
        Supports attack skills.
        Maim
        Maim Support
        Supports attack skills, or other skills that can maim enemies.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        BloodPriceSupportGem
        Bloodthirst Support
        Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        Volatility
        Volatility Support
        Supports attack skills.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        FasterAttacks
        Faster Attacks Support
        Supports attack skills.
        GreaterMultipleProjectiles
        Greater Multiple Projectiles Support
        Supports projectile skills.
        LesserMultipleProjectiles
        Multiple Projectiles Support
        Supports projectile skills.
        FasterProjectiles
        Faster Projectiles Support
        Supports projectile skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        IncreasedAccuracy
        Additional Accuracy Support
        Supports attack skills.
        ManaLeech
        Mana Leech Support
        Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
        Pierce
        Pierce Support
        Supports projectile skills.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        PointBlank
        Point Blank Support
        Supports projectile skills.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        chain
        Chain Support
        Supports projectile skills, and any other skills that chain.
        Fork
        Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
        ReturnProjectiles
        Returning Projectiles Support
        Supports projectile skills.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        SlowerProjectiles
        Slower Projectiles Support
        Supports projectile skills.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        RangedPhysicalAttackDamage
        Vicious Projectiles Support
        Supports projectile attack skills.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        MomentumSupportGem
        Momentum Support
        Supports attack skills that aren't triggered.
        ParallelProjectile
        Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        WitherGemSupport
        Withering Touch Support
        Supports attack skills.
        impale
        Impale Support
        Supports attack skills.
        Nightblade
        Nightblade Support
        Supports attack skills. Cannot support skills which create minions.
        GreenRainSupportGem
        Arrow Nova Support
        Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
        GreenBarrageSupportGem
        Barrage Support
        Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
        GreaterVolleySupport
        Greater Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        GreenRainPlus
        Awakened Arrow Nova Support
        Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ChainPlus
        Awakened Chain Support
        Supports projectile skills, and any other skills that chain.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        ForkPlus
        Awakened Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        RangedPhysicalAttackDamagePlus
        Awakened Vicious Projectiles Support
        Supports projectile attack skills.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        LocusMine
        Locus Mine Support
        Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        RuptureSupport
        Rupture Support
        Supports attack skills.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        Fork
        Greater Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        chain
        Greater Chain Support
        Supports projectile skills, and any other skills that chain.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        TornadosSupportGem
        Windburst Support
        Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        ElementalBurstSupportGem
        Prismatic Burst Support
        Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        WandWispSupport
        Sacred Wisps Support
        Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        KineticInstabilitySupportGem
        Greater Kinetic Instability Support
        Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        KineticInstabilitySupportGem
        Kinetic Instability Support
        Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /1
        CelestialPowerSiphon
        Celestial Power Siphon Effect
        Your Power Siphon becomes a Celestial Effect.
        Power Siphon Monster /1
        NameModifiersSpectre
        Aria Vindiciamonster base type attack cast speed +% and damage -% final [33]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y

        Community Wiki

        Edit

        Power Siphon

        Power Siphon is a wand attack skill that fires multiple projectiles which generate and have extra bonuses from Power charges. The projectiles have Culling Strike.

        Skill functions and interactions

        Power charges: Power Siphon gains extra Critical Strike Chance and Multiplier per power charge. Projectiles from this skill have a chance to grant a power charge on hit against rare or unique enemies. Projectiles also apply a short debuff to any enemies hit which grants a power charge to the user if they die. This will grant a power charge if the enemy dies from the hit as well.

        Culling Strike: All projectiles from this skill have culling strike, causing them to instantly kill enemies that have 10% or less life after being hit.

        Dual Wielding: Power Siphon will alternate wands while dual wielding.

        Version history

        VersionChanges
        3.26.0
      • Now has 90-105% Effectiveness of Added Damage at gem levels 1-20 (previously 140-159%), and now has an Attack Speed of 150% of Base (previously 115%).
      • 3.25.0
      • Now has a Mana cost of 5 at gem level 1 (previously 7), scaling up to 9 at gem level 20 (previously 11).
      • Now has an Attack Speed of 115% of Base (previously 100%).
      • Increases and Reductions to Spell Damage now also apply to Attack Damage from this Skill at 150% of their value.
      • 3.23.0
      • Now Fires Projectiles at 4-7 nearby Enemies, instead of firing 4-7 additional Projectiles.
      • Now has 10% more Critical Strike Chance per Power Charge (previously 20% increased), and +20% to Critical Strike Multiplier per Power Charge (previously 10%).
      • Quality now provides +0-10% to Critical Strike Multiplier per Power Charge, instead of 0-20% increased Damage.
      • 3.10.0
      • Now deals base damage and has an added damage effectiveness of 140% at gem level 1 (from 125%), up to 159% at gem level 20 (from 150%).
      • 3.3.0
      • Now has an added damage effectiveness and base damage of 125% at gem level 1 (down from 130%), up to 150.7% at gem level 20 (down from 160.4%).
      • Now has a mana cost of 7 at gem level 1 (down from 13), up to 11 at gem level 20 (down from 15).
      • "Now has 20% increased critical strike chance per power charge. "
      • "Now has +10% to critical strike multiplier per power charge. "
      • Now has 20% chance to gain a power charge when you hit a rare or unique enemy.
      • Now fires 4 additional projectiles at gem level 1, up to 7 at gem level 20.
      • Now automatically targets enemies in front of you. Each projectile will target a different enemy.
      • 2.1.0
      • Power Siphon has had its base damage increased by a flat 5% at all levels.
      • 2.0.0
      • Now grants 1% increased damage per 1% quality (was 0.75% per 1%).
      • 1.2.0
      • Mana cost has been reduced
      • 1.1.0b
      • Fixed a bug where the Templar's Power Siphon was not working correctly.
      • 0.9.13h
      • Fixed a bug with the graphical effect.
      • 0.9.12qq
      • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
      • 0.9.12e
      • Fixed a client and server crash related to Power Siphon.
      • 0.9.12
      • Fixed a bug where you could get two Power Charges from one monster if your Attack Speed
        was fast enough.
      • 0.9.9
      • Fixed a bug where Power Siphon could not break barrels.
      • 0.9.7d
      • Power Siphon now works on shattered enemies correctly.
      • 0.9.7
      • Power Siphon now acts like Infernal Blow in that it counts kills that occur a short time after
        the skill is used (so that it's useful in party situations).
      • It also now has the Culling Strike effect.
      • Power Siphon now works correctly with the Multiple Projectiles support gem.
      • 0.9.6
      • Power Siphon has been added to the game.

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